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Terra Mikael
SRIUS BISNIS
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Posted - 2009.04.20 04:54:00 -
[61]
after a star forms in a nebula, the energy that comes off of the star generally pushes gases away from it. It makes a hollow spot in the nebula, from what I understand. Since eve is a big nebula, the visuals actual make sense. ________________________________
Originally by: Lone Gunman Yes overpowered would be giving a ship with the Covert ops cloak the ability to fire say..Torpedos, now that would be overpowered. But CCP would
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Passero mus
Gallente Intaki Liberation Front
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Posted - 2009.04.20 05:25:00 -
[62]
Originally by: Terra Mikael after a star forms in a nebula, the energy that comes off of the star generally pushes gases away from it. It makes a hollow spot in the nebula, from what I understand. Since eve is a big nebula, the visuals actual make sense.
Take a look at this: M27. This is a picture of a nebula. The star in the center is the one that caused the nebula to form. It was after the star was at the end of a lifecycle.
I bet if you are in right into the nebula you would not see much. The size is lightyears large so the image you see in eve is really not even close. if you would be 'in' the nebula it would seem empty...
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Y Berion
Minmatar
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Posted - 2009.04.20 08:00:00 -
[63]
I am not sure why some of you people want nebulas out. Now we have some really depressing dark stations and you want to make space the same, why? This is game after all - it should be, you know... pretty looking and in fact there aren't so many things you can do with space to make it so: celestial objects, nebulas... well, basically that's all. If you want realism (let alone the fact that EVE is anything but realistic sort of game), then you should remember that shiny colorful nebulas DO exist. We know some parts of our Milky way so bright, inhabitants of local planets wouldn't know what the night is. I think EVE star cluster (it is way too small to be clasified as "galaxy" btw) is placed in ONE large nebulae which is changing its color and pseudo shape depending on system's main star spectrum and (perhaps) some local phenomena... so in any given system some parts of nebulae are visible, some not.
Still, few of those extremely bright nebulas must be toned down a bit for the sake of gameplay so we can actually see what is going on out there 
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.04.20 08:06:00 -
[64]
Originally by: Y Berion I am not sure why some of you people want nebulas out. Now we have some really depressing dark stations and you want to make space the same, why?
Because space should be dark and depressing — not hello-kitty bright and colourful — especially given the cyberpunk underpinnings the devs and designers tend to fall back on.
Above all, it should have a geography. Being inside a red cloud for five jumps only to suddenly be in black-and-blue space, and then inside a green-tinted cloud ring, and then back into a red cloud… makes roughly no sense. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Dracoknight
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Posted - 2009.04.20 08:25:00 -
[65]
Perhaps we can make CCP add filmgrain, so it looks more like a movie and you quit whining about realisnm... Rawr! |

Y Berion
Minmatar
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Posted - 2009.04.20 08:27:00 -
[66]
Originally by: Tippia
Originally by: Y Berion I am not sure why some of you people want nebulas out. Now we have some really depressing dark stations and you want to make space the same, why?
Because space should be dark and depressing ù not hello-kitty bright and colourful ù especially given the cyberpunk underpinnings the devs and designers tend to fall back on.
Above all, it should have a geography. Being inside a red cloud for five jumps only to suddenly be in black-and-blue space, and then inside a green-tinted cloud ring, and then back into a red cloudà makes roughly no sense.
True, but as said, some parts of space don't necessarily have to be dark and depressing. Obviously here in EVE we are stucked in one of those rare shiny spots. I do agree about "geography" though - it would be better to assign certain specific colors to whole regions instead to single systems. Afaik CCP is going to apply something like that in future.
Oh and about EVE being cyberpunk... Minmatar are only cyberpunkers in game, that's why I picked them in first place . Other races (especially Amarr) can hardly be placed in such category, don't you think?
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.04.20 08:37:00 -
[67]
It's like, you ever watch a WWII movie with someone, and have them go through and nitpick the uniforms of the german soldiers or something?
"But they always had their unit identification on the LEFT lapel! These guys suck."
All the while your laughing inside, cause not only do you know about how this particular unit was able to wear the unit insignia differently (because you read a documentary book once and for some reason that's the ONLY info you can remember from it), but also because your friend is such a tool for being unable to just sit back and enjoy the show?
Yeah ...
Originally by: 5pinDizzy Troll Score-o-Meter --------Failure----------|||-----------Succes------- 10-9-8-7-6-5-4-3-2-1--0--1-2-3-4-5-6-7-8-9-10
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.04.20 08:37:00 -
[68]
Edited by: Tippia on 20/04/2009 08:47:18
Originally by: Y Berion Other races (especially Amarr) can hardly be placed in such category, don't you think?
I don't know…
Corrupt techno-fetishist priests with a massive collective god complex? Megacorp-controlled pseudo-government ruling the downtrodden masses? Self-proclaimed liberals killing billions of people to teach them the limits of freedom?
Sounds pretty cuberpunk to me… 
edit: Oh, and as for space geography, I always point to Freelancer as a shining example. For all its horrible flaws, they executed that part very well (except on a ridiculously small scale): the dark and moody patches of badland and radiated asteroids; the fact that you could see the Bretonian and Rheinland clouds at a distance and watch them grow as you jumped closer; the chance to fly to the very edges of the sector and look back and see it all behind you… ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

vanBuskirk
Caldari
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Posted - 2009.04.20 09:16:00 -
[69]
Evidence suggests that EVE lies in a young, dense cluster. One bit of evidence is that stars in EVE are much closer together than in the neighbourhood of Sol. Use one of the numerous jump planners available and you'll see what I mean.
The high-density nebulae visible just about everywhere are completely consistent with that view, as the lack of sentient life and the scarcity of livable planets; there has simply not been time for intelligent aliens to evolve and little time even for life.
Someone brought up the subject of high mineral abundance in EVE. Well, as a matter of fact young stars are considerably richer in heavy elements than old ones; I seem to remember that the stars of the Pleiades have 2-3 times the abundance of "metals" (astronomy-speak for anything heavier than helium) than does old Sol. This is probably because the gas they are formed from has already been through several stellar lifecycles and thus been enriched in heavy elements - the Sun is about four billion years older, a significant fraction of the age of the universe.
Hidden assumption; the EVE wormhole did not involve time travel.
---------------------------------------------- "Violence is the last refuge of the incompetent."
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fivetide humidyear
Gallente The Avalon Foundation
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Posted - 2009.04.20 11:14:00 -
[70]
i don't mind the nebula though the wormhole systems are nicer on the whole.
it's the twinkling stars that annoys me
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Y Berion
Minmatar
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Posted - 2009.04.20 12:11:00 -
[71]
Originally by: Tippia Edited by: Tippia on 20/04/2009 08:47:18
Originally by: Y Berion Other races (especially Amarr) can hardly be placed in such category, don't you think?
I don't knowà
Corrupt techno-fetishist priests with a massive collective god complex? Megacorp-controlled pseudo-government ruling the downtrodden masses? Self-proclaimed liberals killing billions of people to teach them the limits of freedom?
Sounds pretty cuberpunk to meà 
By your examples, modern world is already totally cyberpunk Me, I like to emphasize "punk" part of the cyberpunk definition, taking the punk as we know it and placing it in a distant post-apocaliptic future. Original punk is pure negation of religious fanatism, capitalistic megacorporations and killer governments so therefore I find it quite dificcult to see races like Amarr, Caldari... as cyberpunk.
("the punk culture has been primarily concerned with individual freedom, which tends to create beliefs in concepts such as individualism, anti-authoritarianism, anarchism and free thought"...)
Originally by: Tippia edit: Oh, and as for space geography, I always point to Freelancer as a shining example. For all its horrible flaws, they executed that part very well (except on a ridiculously small scale): the dark and moody patches of badland and radiated asteroids; the fact that you could see the Bretonian and Rheinland clouds at a distance and watch them grow as you jumped closer; the chance to fly to the very edges of the sector and look back and see it all behind youà
Hey, that's exactly what I've been reading about future CCP plans on this subject! Cannot find a link to dev blog atm, but that's it. Sounds cool.
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Ranik Sandaris
Caldari The Centurions Eternus Imperium Alliance
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Posted - 2009.04.20 12:11:00 -
[72]
maybe its every nebula that has a system. HMM YEAH?
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Viggen
Caldari The Lunatic Asylum Notorious Organization of Brothers
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Posted - 2009.04.20 12:22:00 -
[73]
I think its the planets first that need the most love atm. If the planets looked bigger and more like like this then I would be happy, click the image to enlarge. Gotta love the pirate ship in the pic too 
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.04.20 12:33:00 -
[74]
Originally by: Y Berion Me, I like to emphasize "punk" part of the cyberpunk definition, taking the punk as we know it and placing it in a distant post-apocaliptic future. Original punk is pure negation of religious fanatism, capitalistic megacorporations and killer governments so therefore I find it quite dificcult to see races like Amarr, Caldari... as cyberpunk.
True, but in order to negate those, they have to exist — otherwise there is nothing for your punks to rebell against. Just about every work in the genre has those as background devices that protagonist has to fight against (only to eventually fail and be absorbed by them). Same goes for the tape-and-rust guys: they may stand against those but end up either losing the fight or forcibly becoming just as oppressive in their zeal.
Quote: Hey, that's exactly what I've been reading about future CCP plans on this subject! Cannot find a link to dev blog atm, but that's it. Sounds cool.
Yes. I had a chat with Hammerhead and Zulupark on the topic at the last fanfest and they indicated that that was their goal. Now they just have to get on it… Chop, chop!  ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Beregga
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Posted - 2009.04.20 14:23:00 -
[75]
I find complaints about nebula realism in a game that has warp drive and stargates to be rather funny actually. The primary difference between Science Fiction and Fantasy these days is the former ****s about physics, while the later ****s about folklore. Both tend to demand that the audience suspend disbelief in the rules of the universe in order to make the dramatic conflicts possible.
And no, the style of the nebulas isn't "Hello Kitty," the Sanrio graphic style involves minimal texture and shading with large blocks of spot color. The lurid sky graphics in EVE are closer to pulp cover artwork.
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Xilune
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Posted - 2009.04.20 15:24:00 -
[76]
Originally by: Tippia
Above all, it should have a geography. Being inside a red cloud for five jumps only to suddenly be in black-and-blue space, and then inside a green-tinted cloud ring, and then back into a red cloudà makes roughly no sense.
You DO realize that, if you look at the map, some jumps go from one side of one region to the opposite side of the next region, right?
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Hariya
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Posted - 2009.04.20 15:27:00 -
[77]
I want BLACK space!
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Catherine Frasier
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Posted - 2009.04.20 17:16:00 -
[78]
Originally by: Beregga I find complaints about nebula realism in a game that has warp drive and stargates to be rather funny actually. The primary difference between Science Fiction and Fantasy these days is the former ****s about physics, while the later ****s about folklore. Both tend to demand that the audience suspend disbelief in the rules of the universe in order to make the dramatic conflicts possible.
Ahh, so you'll be perfectly happy when CCP introduces elves and flying space unicorns?
Eve is "speculative fiction". There is a very specific internally consistent backstory meticulously explained as beginning Here-and-Now and progressing through very specific technological and historical developments. CCP has been very careful in justifying and explaining those developments in terms of reality. We know, for example, just how capsuleer "immortality" works. They didn't just present it as an unexplained foundational element to the game, they went to great lengths to explain the details and the mechanisms of the process in real world terms. Likewise warp and jump technology, nanotech, etc.
It's a bit late to decry "realism" since that is the foundation of the game. Expecting them to maintain the same standards when it comes to this is certainly not unreasonable.
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Plutonian
Intransigent
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Posted - 2009.04.21 04:07:00 -
[79]
Edited by: Plutonian on 21/04/2009 04:10:23 Simple to give players a choice; a checkbox on the Options menu which determines whether the client renders the nebula skybox or a default one (black or very subdued). It would also set ambient light to zero upon system loading.
Then everyone could have what they want. The "Eve has backstory" guys can wander around in your multicolored goop (wondering if you're damn modules are on or not), while the die-hard purists can have their dark space and more realistic lighting.
FFS CCP, something as important, yet as prone to individualistic taste as the seen-every-time-you-play background, should have some options.
If you simply must RP it, then that little checkbox on the ESC menu determines if you ship's computer shows you silly colors or not.
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Passero mus
Gallente Intaki Liberation Front
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Posted - 2009.04.21 04:51:00 -
[80]
Why doesn't CCP add some other objects like galaxies or clusters? If you are on a dark spot on earth, you could see a galaxy with the naked eye so nothing wrong with adding some in the skyview of New Eden. Even some starclusters. This would be perfectly normal... Now we only see a nebula and some stars....
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Terrus Valkin
Gallente ArmoredCore Armed Forces
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Posted - 2009.04.21 04:59:00 -
[81]
Originally by: Abrazzar It's because we are at the fart end of the universe?
Wow... just wow. -CEO of AC-AF- |
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