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Falzone
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Posted - 2004.08.17 18:52:00 -
[1]
Looking at the training times for some of these skills is a bit too much. And the way i read their bonus it only gives the bonus to the turrets requiring a specialization skill. If you gonna make us train something like 60-90 days for skills like this that give 2% more damage how come we can't get that 2% more damage on regular tech 1 turrets. I mean we gotta train all that time then we gotta but all the tech 2 guns just to get the bonus thats crap. Orestes says on another post just to wait for boosters and advanced learning skills. Well thats all fine and dandy but for all we know that could skill be 6 months away.
And not to mention the nerf bat thats gonna be swinged at these tech 2 turrents in the coming year. We may end up training 90 days for large pulse laser specialization just to have the large tech 2 pulses nerfed and turn into the crap 1400s have turned into.
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Falzone
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Posted - 2004.08.17 18:52:00 -
[2]
Looking at the training times for some of these skills is a bit too much. And the way i read their bonus it only gives the bonus to the turrets requiring a specialization skill. If you gonna make us train something like 60-90 days for skills like this that give 2% more damage how come we can't get that 2% more damage on regular tech 1 turrets. I mean we gotta train all that time then we gotta but all the tech 2 guns just to get the bonus thats crap. Orestes says on another post just to wait for boosters and advanced learning skills. Well thats all fine and dandy but for all we know that could skill be 6 months away.
And not to mention the nerf bat thats gonna be swinged at these tech 2 turrents in the coming year. We may end up training 90 days for large pulse laser specialization just to have the large tech 2 pulses nerfed and turn into the crap 1400s have turned into.
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Harmonia
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Posted - 2004.08.17 19:12:00 -
[3]
Agreed.!
You are absolutly right, youll need several 10's of days to train those gun skills, abit to hard if you compare to other tech 2 stuff...
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Harmonia
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Posted - 2004.08.17 19:12:00 -
[4]
Agreed.!
You are absolutly right, youll need several 10's of days to train those gun skills, abit to hard if you compare to other tech 2 stuff...
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Deloup Drakar
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Posted - 2004.08.17 19:24:00 -
[5]
*snif snif* waaaaaaa we ran out of things to train on for fighting, were not specialized at all *snif snif*
~changes get posted for t2 weapontry~
*snif snif* waaaaaaa we got too much stuff to train for fighting, we cant use everything and those advanced skills made for the t2 guns dont affect t1 ones waaaaaa
(I'm sure you get what I'm saying here don't you?)
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Deloup Drakar
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Posted - 2004.08.17 19:24:00 -
[6]
*snif snif* waaaaaaa we ran out of things to train on for fighting, were not specialized at all *snif snif*
~changes get posted for t2 weapontry~
*snif snif* waaaaaaa we got too much stuff to train for fighting, we cant use everything and those advanced skills made for the t2 guns dont affect t1 ones waaaaaa
(I'm sure you get what I'm saying here don't you?)
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KrapYl
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Posted - 2004.08.17 19:37:00 -
[7]
Edited by: KrapYl on 17/08/2004 19:39:24 it's like with so many other changes. When CCP does it, the follow it all the top over mount everest, down again, and all the top to K-9, and down again, and all the way home... The games goes from 10m skillpoints characters, to one race allways train characters. I thought I was about finished with my main now, after almost 1¢ year of training, but I was terrible wrong... 
hehe, i wanted to edit, but then, it's not my best day :p
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KrapYl
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Posted - 2004.08.17 19:37:00 -
[8]
Edited by: KrapYl on 17/08/2004 19:39:24 it's like with so many other changes. When CCP does it, the follow it all the top over mount everest, down again, and all the top to K-9, and down again, and all the way home... The games goes from 10m skillpoints characters, to one race allways train characters. I thought I was about finished with my main now, after almost 1¢ year of training, but I was terrible wrong... 
hehe, i wanted to edit, but then, it's not my best day :p
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Joshua Calvert
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Posted - 2004.08.17 19:43:00 -
[9]
What's the point of specializing if the bonus you get FOR specializing isn't worth it?
2% bonus per level and you are restricted to t2 turrets? gimme a break - what possible rp reason is there that t2 turrets training cant be applied to t1?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.08.17 19:43:00 -
[10]
What's the point of specializing if the bonus you get FOR specializing isn't worth it?
2% bonus per level and you are restricted to t2 turrets? gimme a break - what possible rp reason is there that t2 turrets training cant be applied to t1?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Lord Azraiel
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Posted - 2004.08.17 19:43:00 -
[11]
I think that the only requirement should be turret skill 5. Since you are wanting to specialize in the one weapon type. Example: to learn large artillery specialization you just need large projetile 5, not all the specializations of the smaller guns aswell.
The other skills that are not turret skills, like motion prediction and all those, im not sure bout those, but they seem like they can stay hehe. "I'm comin' for ya, and Hell's comin' with me!" |

Lord Azraiel
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Posted - 2004.08.17 19:43:00 -
[12]
I think that the only requirement should be turret skill 5. Since you are wanting to specialize in the one weapon type. Example: to learn large artillery specialization you just need large projetile 5, not all the specializations of the smaller guns aswell.
The other skills that are not turret skills, like motion prediction and all those, im not sure bout those, but they seem like they can stay hehe. "I'm comin' for ya, and Hell's comin' with me!" |

Luc Boye
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Posted - 2004.08.17 19:53:00 -
[13]
So... lvl5 of say, small blaster specialization equals 1 tech2 mag stab in damage increase? Fantastic!  --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Luc Boye
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Posted - 2004.08.17 19:53:00 -
[14]
So... lvl5 of say, small blaster specialization equals 1 tech2 mag stab in damage increase? Fantastic!  --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

DarkMatters
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Posted - 2004.08.17 19:55:00 -
[15]
Originally by: Joshua Calvert What's the point of specializing if the bonus you get FOR specializing isn't worth it?
2% bonus per level and you are restricted to t2 turrets? gimme a break - what possible rp reason is there that t2 turrets training cant be applied to t1?
To use tech2 turrets the user must train the new skills in order to manage and use the new phase pulse coils, which are an integral part of the new weapons breakthrough and are not contained in tech 1 turrets.
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DarkMatters
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Posted - 2004.08.17 19:55:00 -
[16]
Originally by: Joshua Calvert What's the point of specializing if the bonus you get FOR specializing isn't worth it?
2% bonus per level and you are restricted to t2 turrets? gimme a break - what possible rp reason is there that t2 turrets training cant be applied to t1?
To use tech2 turrets the user must train the new skills in order to manage and use the new phase pulse coils, which are an integral part of the new weapons breakthrough and are not contained in tech 1 turrets.
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Mynobe Soletae
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Posted - 2004.08.17 20:37:00 -
[17]
Edited by: Mynobe Soletae on 17/08/2004 20:40:28 It's obvious that the way to go is not to train these things, just like level 5 of most tech 1 skills, which are only being trained now because they're prereq's.
Waste of time.
Matter of fact, not using tech 2 altogether seems like the best option.
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Mynobe Soletae
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Posted - 2004.08.17 20:37:00 -
[18]
Edited by: Mynobe Soletae on 17/08/2004 20:40:28 It's obvious that the way to go is not to train these things, just like level 5 of most tech 1 skills, which are only being trained now because they're prereq's.
Waste of time.
Matter of fact, not using tech 2 altogether seems like the best option.
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Mon Palae
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Posted - 2004.08.17 20:39:00 -
[19]
CCP understandably wants to put the brakes on skill growth. If they make T2 turrets simple to train in 2 months senior players will be complaining they have nothing left to train. Further, you want the high-end folks to not be hugely overpowered versus younger players. Basically it is the law of diminishing returns CCP is putting into effect and it makes sense. Each incremental step to ômoreö costs more than the previous step.
This will also really nail people down on a ship. If it takes you two months to get T2 turrets on an Apoc you wonÆt lightly dump it for, say, a Tempest. Of course CCP is painting themselves into a corner here since partly they get away with nerfs because switching ships is not overly difficult. If your ship gets hit with the nerf bat you can jump to something else that works better easily enough. Now, if CCP nerfs a ship that people invested this kind of training in people will be more ****ed than we have ever seen.
Finally, I suppose they want something out there to encourage people to use Advanced Learning Skills (assuming that is in the plan).
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Mon Palae
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Posted - 2004.08.17 20:39:00 -
[20]
CCP understandably wants to put the brakes on skill growth. If they make T2 turrets simple to train in 2 months senior players will be complaining they have nothing left to train. Further, you want the high-end folks to not be hugely overpowered versus younger players. Basically it is the law of diminishing returns CCP is putting into effect and it makes sense. Each incremental step to ômoreö costs more than the previous step.
This will also really nail people down on a ship. If it takes you two months to get T2 turrets on an Apoc you wonÆt lightly dump it for, say, a Tempest. Of course CCP is painting themselves into a corner here since partly they get away with nerfs because switching ships is not overly difficult. If your ship gets hit with the nerf bat you can jump to something else that works better easily enough. Now, if CCP nerfs a ship that people invested this kind of training in people will be more ****ed than we have ever seen.
Finally, I suppose they want something out there to encourage people to use Advanced Learning Skills (assuming that is in the plan).
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Teeth
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Posted - 2004.08.17 20:43:00 -
[21]
I wouldn't mind training for a long time if 1. it's worth it and 2. the balancing is stable.
I'd hate to train for something that gets nerfed or made obsolete.
At least to me it seems that training 4 skills to level 4 > training 1 skill to level 5 the way things have been going.
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Teeth
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Posted - 2004.08.17 20:43:00 -
[22]
I wouldn't mind training for a long time if 1. it's worth it and 2. the balancing is stable.
I'd hate to train for something that gets nerfed or made obsolete.
At least to me it seems that training 4 skills to level 4 > training 1 skill to level 5 the way things have been going.
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Mynobe Soletae
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Posted - 2004.08.17 20:44:00 -
[23]
But why would they want to limit people to one ship? Ships are, like, THE cash sink of the game. I assumed they wanted to force people to have 20 ships in their hangar, one for each situation.
But the skill situation says otherwise, of course.
You know, a trend I see in the newbies today, they all want to fly the advanced frigates. Yet the skill system (and cost) almost forces them into the "old" progression: frigate, cruiser, battleship first, then advanced frigates.
What's up with that?
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Mynobe Soletae
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Posted - 2004.08.17 20:44:00 -
[24]
But why would they want to limit people to one ship? Ships are, like, THE cash sink of the game. I assumed they wanted to force people to have 20 ships in their hangar, one for each situation.
But the skill situation says otherwise, of course.
You know, a trend I see in the newbies today, they all want to fly the advanced frigates. Yet the skill system (and cost) almost forces them into the "old" progression: frigate, cruiser, battleship first, then advanced frigates.
What's up with that?
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Elve Sorrow
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Posted - 2004.08.17 20:45:00 -
[25]
Actually, i think they dont specialise enough. Why? Anyone specialising in Large turrets will have small and med at lvl5 aswell. The only specialisation is in the Specialisation skills, but it looks like even L spec requires M and S spec at lvl4. That means whoever specialises in Small guns, gets a whooping 2% increase in damage compared to someone that wants L specialisation.
/Elve
New Video out! Watch me!
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Elve Sorrow
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Posted - 2004.08.17 20:45:00 -
[26]
Actually, i think they dont specialise enough. Why? Anyone specialising in Large turrets will have small and med at lvl5 aswell. The only specialisation is in the Specialisation skills, but it looks like even L spec requires M and S spec at lvl4. That means whoever specialises in Small guns, gets a whooping 2% increase in damage compared to someone that wants L specialisation.
/Elve
New Video out! Watch me!
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Mynobe Soletae
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Posted - 2004.08.17 20:47:00 -
[27]
Originally by: Falzone And not to mention the nerf bat thats gonna be swinged at these tech 2 turrents in the coming year. We may end up training 90 days for large pulse laser specialization just to have the large tech 2 pulses nerfed and turn into the crap 1400s have turned into.
Oh, that's a given. In fact, the 1400's will be made useless, and the T2 pulsers will be given the stats the 1400's have now. As an "incentive" to use T2.
It's called "avoiding mudflation."
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Mynobe Soletae
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Posted - 2004.08.17 20:47:00 -
[28]
Originally by: Falzone And not to mention the nerf bat thats gonna be swinged at these tech 2 turrents in the coming year. We may end up training 90 days for large pulse laser specialization just to have the large tech 2 pulses nerfed and turn into the crap 1400s have turned into.
Oh, that's a given. In fact, the 1400's will be made useless, and the T2 pulsers will be given the stats the 1400's have now. As an "incentive" to use T2.
It's called "avoiding mudflation."
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Arud
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Posted - 2004.08.17 22:41:00 -
[29]
the problem I see is the demand for turrets, right now I rather hope I get a small turret bp instead of a large one because it will be months untill there is any demand at all for those
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Arud
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Posted - 2004.08.17 22:41:00 -
[30]
the problem I see is the demand for turrets, right now I rather hope I get a small turret bp instead of a large one because it will be months untill there is any demand at all for those
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