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VaderDSL
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Posted - 2004.08.19 09:05:00 -
[31]
Hi :) I love these threads on Moa setups as that is all I use (for missions at least)
I'm going to have a look at some of your setups and try them out.
Personally I use :
Hi
2 X Malkuth Heavy Launchers 3 X 250mm Compressed Coil rails 1 X 150mm Compressed Coil rail
Mid
1 x Medium Tech II Shield Booster 1 X Shield Boost Amp (well I may as well use the MOA's great secondary bonus to shield tank with the boosters) 2 X Named shield Hardeners
Lo
1 X Basic Tracking Enhancer (don't have the skills for any higher atm but working on it) 1 X Insulated Stabilizer Array I 2 X Overdrive Injector System I
Now any reccomendations would be welcome, also when I go up against Terrorists or Nullifiers I usually stick on a blaster or two and let them get up close :) And then take them down with AM in my Heavy Neutrol Blaster I think it is (sam requirements as a 250 rail.
I might be tempted to remove an overdrive and stick something else int he low slot, but what? a baliistic control for the missiles?
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VaderDSL
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Posted - 2004.08.19 09:05:00 -
[32]
Hi :) I love these threads on Moa setups as that is all I use (for missions at least)
I'm going to have a look at some of your setups and try them out.
Personally I use :
Hi
2 X Malkuth Heavy Launchers 3 X 250mm Compressed Coil rails 1 X 150mm Compressed Coil rail
Mid
1 x Medium Tech II Shield Booster 1 X Shield Boost Amp (well I may as well use the MOA's great secondary bonus to shield tank with the boosters) 2 X Named shield Hardeners
Lo
1 X Basic Tracking Enhancer (don't have the skills for any higher atm but working on it) 1 X Insulated Stabilizer Array I 2 X Overdrive Injector System I
Now any reccomendations would be welcome, also when I go up against Terrorists or Nullifiers I usually stick on a blaster or two and let them get up close :) And then take them down with AM in my Heavy Neutrol Blaster I think it is (sam requirements as a 250 rail.
I might be tempted to remove an overdrive and stick something else int he low slot, but what? a baliistic control for the missiles?
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Thanit
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Posted - 2004.08.19 09:26:00 -
[33]
The stacking penalty on tracking enhancers/computers is pretty neglible. Only the fourth and fifth really get penalised, adn I still use 4 of them sometimes on my BS.
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Thanit
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Posted - 2004.08.19 09:26:00 -
[34]
The stacking penalty on tracking enhancers/computers is pretty neglible. Only the fourth and fifth really get penalised, adn I still use 4 of them sometimes on my BS.
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Kinky
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Posted - 2004.08.19 09:55:00 -
[35]
Yeah, i notice a significant difference if i have to remove my mid slot tracking computer for a webber / scrambler for PVP if i use my Moa
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Kinky
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Posted - 2004.08.19 09:55:00 -
[36]
Yeah, i notice a significant difference if i have to remove my mid slot tracking computer for a webber / scrambler for PVP if i use my Moa
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Shevar
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Posted - 2004.08.19 10:00:00 -
[37]
Originally by: Thanit The stacking penalty on tracking enhancers/computers is pretty neglible. Only the fourth and fifth really get penalised, adn I still use 4 of them sometimes on my BS.
Bull****, 1 med slot tracking comp gives a bigger bonus then 1 low AND 1 med slot tracking enchancer.
The reason for this is that the low slot hardly gives a bonus but since it's always on it doesnt get penalized with stacking. But your med slot tracking comp will get penalized for a bigger % then the low slot gives.
So med and low slot tracking enchancers together is a bad idea.  -------- -The only real drug problem is scoring real good drugs
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Shevar
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Posted - 2004.08.19 10:00:00 -
[38]
Originally by: Thanit The stacking penalty on tracking enhancers/computers is pretty neglible. Only the fourth and fifth really get penalised, adn I still use 4 of them sometimes on my BS.
Bull****, 1 med slot tracking comp gives a bigger bonus then 1 low AND 1 med slot tracking enchancer.
The reason for this is that the low slot hardly gives a bonus but since it's always on it doesnt get penalized with stacking. But your med slot tracking comp will get penalized for a bigger % then the low slot gives.
So med and low slot tracking enchancers together is a bad idea.  -------- -The only real drug problem is scoring real good drugs
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Gungankllr
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Posted - 2004.08.19 10:50:00 -
[39]
Edited by: Gungankllr on 19/08/2004 10:51:12
Quote:
So med and low slot tracking enchancers together is a bad idea. 
Aye. That's how I thought it had worked.
www.hadean.org
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Gungankllr
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Posted - 2004.08.19 10:50:00 -
[40]
Edited by: Gungankllr on 19/08/2004 10:51:12
Quote:
So med and low slot tracking enchancers together is a bad idea. 
Aye. That's how I thought it had worked.
www.hadean.org
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Kinky
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Posted - 2004.08.19 11:04:00 -
[41]
that the same case for the passive and active shield hardeners?
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Kinky
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Posted - 2004.08.19 11:04:00 -
[42]
that the same case for the passive and active shield hardeners?
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Shevar
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Posted - 2004.08.19 11:10:00 -
[43]
Yeah exactly the same problem, not sure if because of that the passive+active hardener give less then 1 active oone, if you want to be sure you gotta check it.
If stacking would take into account the highest mod and put it on without stacking penalties it would be no problem.
Atm it is so that the first active module doesnt get the stacking penalties so any mod that needs to be activated will get the stacking penalty if you got a passive mod going. The prob is usually that active modules give better bonusses and thus will be hit alot harder by the stacking penalties. -------- -The only real drug problem is scoring real good drugs
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Shevar
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Posted - 2004.08.19 11:10:00 -
[44]
Yeah exactly the same problem, not sure if because of that the passive+active hardener give less then 1 active oone, if you want to be sure you gotta check it.
If stacking would take into account the highest mod and put it on without stacking penalties it would be no problem.
Atm it is so that the first active module doesnt get the stacking penalties so any mod that needs to be activated will get the stacking penalty if you got a passive mod going. The prob is usually that active modules give better bonusses and thus will be hit alot harder by the stacking penalties. -------- -The only real drug problem is scoring real good drugs
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Capt Silk
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Posted - 2004.08.19 22:53:00 -
[45]
Originally by: Shevar
Originally by: Thanit The stacking penalty on tracking enhancers/computers is pretty neglible. Only the fourth and fifth really get penalised, adn I still use 4 of them sometimes on my BS.
Bull****, 1 med slot tracking comp gives a bigger bonus then 1 low AND 1 med slot tracking enchancer.
The reason for this is that the low slot hardly gives a bonus but since it's always on it doesnt get penalized with stacking. But your med slot tracking comp will get penalized for a bigger % then the low slot gives.
So med and low slot tracking enchancers together is a bad idea. 
Good to know. I will change that low slot to another damage mod then :)
-Capt Silk
Your 250mm 'Scout' Accelerator Cannon perfectly strikes Serpentis Soldier, wrecking for 319.4 damage. |

Capt Silk
|
Posted - 2004.08.19 22:53:00 -
[46]
Originally by: Shevar
Originally by: Thanit The stacking penalty on tracking enhancers/computers is pretty neglible. Only the fourth and fifth really get penalised, adn I still use 4 of them sometimes on my BS.
Bull****, 1 med slot tracking comp gives a bigger bonus then 1 low AND 1 med slot tracking enchancer.
The reason for this is that the low slot hardly gives a bonus but since it's always on it doesnt get penalized with stacking. But your med slot tracking comp will get penalized for a bigger % then the low slot gives.
So med and low slot tracking enchancers together is a bad idea. 
Good to know. I will change that low slot to another damage mod then :)
-Capt Silk
Your 250mm 'Scout' Accelerator Cannon perfectly strikes Serpentis Soldier, wrecking for 319.4 damage. |
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