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Mass prod
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Posted - 2009.03.20 04:17:00 -
[1]
OK this is a question that has been going through my head a long time... for you all TOP players out there.. What is the best tactic/way of killing a mothership?? wich type of ships do you need?? how many of them?? wich tactic to follow?? Couse a mothership seems to me... well.. pretty rough thx all
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Peckles
Destry's Lounge Important Internet Spaceship League
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Posted - 2009.03.20 04:21:00 -
[2]
You need more ships than are in his support fleet.
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Mass prod
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Posted - 2009.03.20 04:30:00 -
[3]
Well that was more quick then helpfull tbh. I'm more looking for the lets say.. step by step aproach to it... could be interesting to hear a bit about this and some nice discussions insted of.. wmd vs ab type of discussions
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Aluin Chaput
Caldari The Monad Family
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Posted - 2009.03.20 04:38:00 -
[4]
Well, if he is not an idiot and has a support fleet, pretty much you would need a few HIC's, Dreads, support fleet and Carriers to protect the Dreads (and each other).
While I am not experienced in the area, this would most likely be the way to do it.
P.S Falcons would be helpful.
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Hobgoblin ll
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Posted - 2009.03.20 04:39:00 -
[5]
I'd say the same ships and tactics you use for killing a carrier or dread, just add one or a few hictors to tackle the mom. And maybe a little extra tank on the attacking ships because of the higher dps from additional drones.
But there are 2 ways: You bring in nos ships to suck it dry and kill it with low firepower. Or you bring in high dps, few dreads or 20 battleships and break it's tank by throwing ****load of damage on it. Always have support that kills the fighters.
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Sir Elliot
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Posted - 2009.03.20 05:38:00 -
[6]
Caracals. Lots and lots of Caracals. And faction ammo.
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Haalanii
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Posted - 2009.03.20 07:04:00 -
[7]
It's not as exciting as you think.
If his/her support kills your dictors it will probably get away. If not (and if you have an advantage in fleet strength) it stands a great chance of dieing.
With caps on field it can get messy but calling cap-ship primaries isn't going to change much just because there is a mom on field. It is very challenging to rep though siege-mode dreads and at a certain point it's pointless even with a mom and several carriers on field. Triage carriers are beastly but they can't be remote-repaired and will melt under focus fire.
The support fleets will burn each other down and ultimately it just comes down to overall success in the battle and the number of dictors who survive. Killing the mom by itself isn't a challenge.
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Hithero Wolf
Caldari State Protectorate
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Posted - 2009.03.20 08:11:00 -
[8]
Originally by: Sir Elliot Caracals. Lots and lots of Caracals. And faction ammo.
this
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GrandDirk
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Posted - 2009.03.23 08:31:00 -
[9]
Edited by: GrandDirk on 23/03/2009 08:32:26 want to kill a mothership? ask Cry Havoc and Invicta they seem to kill alot of caps.
Key thing is Hics u need about 3-4 min for every MS plus neuts will help ALOT caps are not really needed but will make things go bit quicker.
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Saikron
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Posted - 2009.03.23 08:57:00 -
[10]
What do you want HICs for? So his fleet can't ECM your tackle? --------
Don't moderate my sig, bro! |
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TFBeyond
Caldari Darkstorm Command Ethereal Dawn
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Posted - 2009.03.23 09:20:00 -
[11]
Originally by: Saikron What do you want HICs for? So his fleet can't ECM your tackle?
Supercaps are immune to regular tackle, so you need the "infinipoint" scripted warp disruptor of a HIC.
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Ki'Daku
Caldari Federal Space Bureau SOLAR WING
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Posted - 2009.03.23 09:30:00 -
[12]
Originally by: Mass prod OK this is a question that has been going through my head a long time... for you all TOP players out there.. What is the best tactic/way of killing a mothership?? wich type of ships do you need?? how many of them?? wich tactic to follow?? Couse a mothership seems to me... well.. pretty rough thx all
that's easy! Buy a mothership, fly to the enemy's corporation territory, shout in local: "Get out, you sneaky bastards!" and then just watch what would they do and wright down their every move - you'll get an exact algorithm of killing the mothership :) -- There is no fate but what we made |
Shpuntik
Invicta. Advocated Destruction
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Posted - 2009.03.23 09:45:00 -
[13]
Edited by: Shpuntik on 23/03/2009 09:46:56 hics are now main way of tackling super caps in low sec the only way to do it in past was to neut it then keep bumping so it couldn't warp thats why after hics were around for a bit alot of people sold there moms off. Used to play games of save the mothership on test server while back.
---InViCtA---
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Nexus Kinnon
Aliastra
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Posted - 2009.03.23 10:01:00 -
[14]
If you have to ask then you'll never be able to kill one
Quote: It is unseemly when a player becomes a self-congratulatory poastaholic
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Easley Thames
The Maverick Navy PuPPet MasTers
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Posted - 2009.03.23 11:15:00 -
[15]
Edited by: Easley Thames on 23/03/2009 11:15:51 The answer: flanking.
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oodin
Beyond Divinity Inc
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Posted - 2009.03.23 12:47:00 -
[16]
Originally by: Saikron What do you want HICs for? So his fleet can't ECM your tackle?
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Vanya Nenharma
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Posted - 2009.03.23 15:02:00 -
[17]
Originally by: Sir Elliot Caracals. Lots and lots of Caracals. And faction ammo.
epic
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Vorn
TheGC
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Posted - 2009.03.23 15:59:00 -
[18]
Edited by: Vorn on 23/03/2009 16:01:10 Edited by: Vorn on 23/03/2009 16:00:47 If you have the manpower, it's actually relatively easy to take down a mom. The main goal, is to trap him and lock him down. That's where HICs come in. And for this, you're gonna need a lot of HICs, since a well fit mom can destroy all your hics before you take him into half shields. If you are using carriers/dreads. Your dreads should be fit for normal dread fights, while your carriers should have their high slots fitted with Remote reppers, and should be launching remote rep drones to assist any ship in need. lock him down, stasis webify him to hell, and then start pounding. Depending on how the ship is setup, you might need to go into multiple cycles of siege, so make sure you have a hauler on standby ready to warp in with Strontium. If you can, the carriers might want to go into their siege mode too, but it's not necessary.
Also, make sure you have enough ECM to keep him permanently ECMed, if those drones get free, they can cause major havoc on the support vessels.
A normal MOM can tank about 5-8 dreads in siege mode, so you're gonna need a lot more than that. Also, if you have battleships or smaller, get em to use Neuts, a neuted mom isn't very good in combat.
Purge the Heretic |
Nexus Kinnon
Aliastra
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Posted - 2009.03.23 16:47:00 -
[19]
Originally by: Vorn Edited by: Vorn on 23/03/2009 16:01:10 Edited by: Vorn on 23/03/2009 16:00:47 If you have the manpower, it's actually relatively easy to take down a mom. The main goal, is to trap him and lock him down. That's where HICs come in. And for this, you're gonna need a lot of HICs, since a well fit mom can destroy all your hics before you take him into half shields. If you are using carriers/dreads. Your dreads should be fit for normal dread fights, while your carriers should have their high slots fitted with Remote reppers, and should be launching remote rep drones to assist any ship in need. lock him down, stasis webify him to hell, and then start pounding. Depending on how the ship is setup, you might need to go into multiple cycles of siege, so make sure you have a hauler on standby ready to warp in with Strontium. If you can, the carriers might want to go into their siege mode too, but it's not necessary.
Also, make sure you have enough ECM to keep him permanently ECMed, if those drones get free, they can cause major havoc on the support vessels.
A normal MOM can tank about 5-8 dreads in siege mode, so you're gonna need a lot more than that. Also, if you have battleships or smaller, get em to use Neuts, a neuted mom isn't very good in combat.
just go ahead and ignore all this because everything is wrong
Quote: It is unseemly when a player becomes a self-congratulatory poastaholic
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Vorn
TheGC
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Posted - 2009.03.23 16:52:00 -
[20]
Edited by: Vorn on 23/03/2009 16:53:24
Originally by: Nexus Kinnon
Originally by: Vorn Edited by: Vorn on 23/03/2009 16:01:10 Edited by: Vorn on 23/03/2009 16:00:47 If you have the manpower, it's actually relatively easy to take down a mom. The main goal, is to trap him and lock him down. That's where HICs come in. And for this, you're gonna need a lot of HICs, since a well fit mom can destroy all your hics before you take him into half shields. If you are using carriers/dreads. Your dreads should be fit for normal dread fights, while your carriers should have their high slots fitted with Remote reppers, and should be launching remote rep drones to assist any ship in need. lock him down, stasis webify him to hell, and then start pounding. Depending on how the ship is setup, you might need to go into multiple cycles of siege, so make sure you have a hauler on standby ready to warp in with Strontium. If you can, the carriers might want to go into their siege mode too, but it's not necessary.
Also, make sure you have enough ECM to keep him permanently ECMed, if those drones get free, they can cause major havoc on the support vessels.
A normal MOM can tank about 5-8 dreads in siege mode, so you're gonna need a lot more than that. Also, if you have battleships or smaller, get em to use Neuts, a neuted mom isn't very good in combat.
just go ahead and ignore all this because everything is wrong
Really? That's the tactic that I keep hearing...
And it it's wrong, please post a "correct" alternative.
Purge the Heretic |
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Marielle TueurDeCoeur
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Posted - 2009.03.23 17:41:00 -
[21]
Edited by: Marielle TueurDeCoeur on 23/03/2009 17:41:48
Originally by: Vorn Edited by: Vorn on 23/03/2009 16:53:24
Originally by: Nexus Kinnon
Originally by: Vorn Edited by: Vorn on 23/03/2009 16:01:10 Edited by: Vorn on 23/03/2009 16:00:47 If you have the manpower, it's actually relatively easy to take down a mom. The main goal, is to trap him and lock him down. That's where HICs come in. And for this, you're gonna need a lot of HICs, since a well fit mom can destroy all your hics before you take him into half shields. If you are using carriers/dreads. Your dreads should be fit for normal dread fights, while your carriers should have their high slots fitted with Remote reppers, and should be launching remote rep drones to assist any ship in need. lock him down, stasis webify him to hell, and then start pounding. Depending on how the ship is setup, you might need to go into multiple cycles of siege, so make sure you have a hauler on standby ready to warp in with Strontium. If you can, the carriers might want to go into their siege mode too, but it's not necessary.
Also, make sure you have enough ECM to keep him permanently ECMed, if those drones get free, they can cause major havoc on the support vessels.
A normal MOM can tank about 5-8 dreads in siege mode, so you're gonna need a lot more than that. Also, if you have battleships or smaller, get em to use Neuts, a neuted mom isn't very good in combat.
just go ahead and ignore all this because everything is wrong
Really? That's the tactic that I keep hearing...
And it it's wrong, please post a "correct" alternative.
For one, MOM's are invulnerable to ECM.
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Shpuntik
Invicta. Advocated Destruction
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Posted - 2009.03.23 18:59:00 -
[22]
you can tell the people who have no clue and haven't killed one before. I've seen a solo hic hold down a mothership and the mothership hasn't been able to take it down which imo really needs to change but thats for a different topic. Most motherships will have smartbombs and neuts so you want to take this into account when tackling usually you have to bait the mothership or it jumps on field with a fleet so getting a point isn't the problem its getting it to come and play as most mom pilots are urber paranoid. Once you get a tackle from using focused point on a hic its a case of spamming intel/corp/alliance to get support, nuets/nos will help knock his cap out and make it easier to take down as most moms will tank around 5k+ dps and have 3.5mil+ EHP. Its really hard to say on a basic way to kill a mothership as each one i've been involved in has been different its just a case of get out there and do it only way to learn :)
---InViCtA---
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Information Broker
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Posted - 2009.03.24 01:58:00 -
[23]
meh..
2 HIC's, 100-300 man BS Sniper-Fleet (each w/ 1 Large RR for Spider Tank) = Win
Maybe some Logistics to help but meh not needed that much.
If you can field them, will be much easier w/ dreads + Carriers + 2+ HICS.
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Saikron
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Posted - 2009.03.24 03:20:00 -
[24]
Originally by: oodin
Originally by: Saikron What do you want HICs for? So his fleet can't ECM your tackle?
And just what is so funny, mister? :P --------
Don't moderate my sig, bro! |
The Tzar
Malicious Intentions The Church.
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Posted - 2009.03.24 13:28:00 -
[25]
Originally by: Saikron
Originally by: oodin
Originally by: Saikron What do you want HICs for? So his fleet can't ECM your tackle?
And just what is so funny, mister? :P
Heavy Interdictors (HICs) are not immune to ECM and can be jammed like any other cruiser.
Motherships on the otherhand are immune to all types of electronic warfare except the focus'd script available on the warp disruption field generator ONLY available on a HIC.
However, I have seen motherships logoff whilst under this form of tackle and magically dissapear. Grrrrr! __________________________________________
'Light travels faster than sound. This is why some people appear intelligent until they speak' __________________________________________ |
Lightbringer
Low Sec Liberators
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Posted - 2009.03.24 14:39:00 -
[26]
people who say you should be webbing and ECMing a mothership, shouldnt be posting in this thread. HIC's Couple of Carriers, Dread and Neuts. - Harmon |
yrknat
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Posted - 2009.03.24 18:16:00 -
[27]
Edited by: yrknat on 24/03/2009 18:16:41 same way you kill a carrier, it just takes a little longer.
the only difference is you need a HIC to hold the point.
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Saikron
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Posted - 2009.03.25 04:01:00 -
[28]
Originally by: The Tzar
Heavy Interdictors (HICs) are not immune to ECM and can be jammed like any other cruiser.
Motherships on the otherhand are immune to all types of electronic warfare except the focus'd script available on the warp disruption field generator ONLY available on a HIC.
However, I have seen motherships logoff whilst under this form of tackle and magically dissapear. Grrrrr!
OIC. I didn't know the HIC had to target the momship I thought it would just set up fields or something. --------
Don't moderate my sig, bro! |
oodin
Beyond Divinity Inc
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Posted - 2009.03.25 12:37:00 -
[29]
Originally by: Saikron
Originally by: The Tzar
Heavy Interdictors (HICs) are not immune to ECM and can be jammed like any other cruiser.
Motherships on the otherhand are immune to all types of electronic warfare except the focus'd script available on the warp disruption field generator ONLY available on a HIC.
However, I have seen motherships logoff whilst under this form of tackle and magically dissapear. Grrrrr!
OIC. I didn't know the HIC had to target the momship I thought it would just set up fields or something.
lowsec=focused script since cant bubble 0.0 bubble can be deployd yes but im pretty sure you can smartbom the bubble..havent been in 0.0 in a while tough
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The Tzar
Malicious Intentions The Church.
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Posted - 2009.03.25 12:58:00 -
[30]
Originally by: oodin lowsec=focused script since cant bubble 0.0 bubble can be deployd yes but im pretty sure you can smartbom the bubble..havent been in 0.0 in a while tough
HIC bubble is indestructable, the T2 cruiser itself can be destroyed or neuted which in turn would stop the bubble being generated.
The interdictor bubbles I think can be destroyed by smartbombs but if you're waiting around for this to happen chances are you're gonna die anyway. __________________________________________
'Light travels faster than sound. This is why some people appear intelligent until they speak' __________________________________________ |
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