
Cadde
Gallente Gene Works Initiative Associates
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Posted - 2009.03.22 11:05:00 -
[1]
Originally by: Kahega Amielden Compromise: Keep strength same, increase deviation OR cut strength half and increase deviation. Make them unable to actually find a site, but great for narrowing down the general location.
How about making them so even if you have a 100% hit with 4 deep space probes you can't warp to it? Then make them STRONGER so we at least can tell where sigs are but they wont be accurate enough to be warped to.
That is when you bring in core/combat probes to get that warpable result.
My opinions belong to me, you can't have them!
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Cadde
Gallente Gene Works Initiative Associates
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Posted - 2009.03.27 11:41:00 -
[2]
Please correct me if i am wrong but aren't DSP's identical to core probes now apart from their warp speed and their base range? Here, let me show you what i mean by listing the values that differentiate them...
Core // DSP
Volume: 0.1 // 1.0 (m3) Warp X: 5x // 10x (speed multiplier of ?)
Base scan range: 0.25 // 2.0 (AU) Base sensor str: 40 // 5 Base max deviation: 0.125 // 1 (AU)
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Volume has no effect on scan times or results so we can just ignore that for now. Warp speed multiplier means the DSP are twice as fast getting into position than the core probes, that is good i guess. Base scan range, sensor strength and max deviation are affected by how many "steps" further your range is set on the probe so for example, the core probe has the following stats when you set it to 2 AU...
Str: 5 Dev: 1
The DSP has the same on 2 AU range...
Str: 5 Dev: 1
So, what remains talking in the deep space probes favor? Here is the list...
PROS:
* Warps twice as fast. * Can scan 256 AU (core can only do 32 AU)
CONS:
* Requires an expanded launcher. * Takes 10 times more space in the expanded launcher. (Can load 100 core probes in the expanded launcher)
Now, lets take a look at range and deviation. When the DSP is set at 256 AU range, it's max deviation is 128 AU, that means if you get the worst possible strength when you hit your signature it can be anywhere from 128 AU to 256 AU away from the probe. I don't know the math on how strength affects said deviation but i can tell you the effective strength on the DSP is 0.078125 ...! With that strength i can only imagine how much deviation you will see.
As a matter of fact, you will only get "useful" results when using them at MAX 16 AU ranges, 8 AU is "preferred" to be able to tell if the signature is by planet 1 or planet 6. So with that said, why would i waste time launching a DSP when the core probe has the same strength and deviation at ranges 2 to 32 au? (the ranges that both types of probes can handle) There are only a few systems in the eve universe where you will benefit from having a dsp with you. Most of them are between 30 and 50 AU in size and a scan one side and then the other with the core probe is faster than reloading to dsp just to cover the entire system.
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What i am getting at is, as it is right now on TQ, the deep space probe cannot be used to find but a very select few signatures with good skills. They warp faster but are just the same as core probes and only help with the very rare cases. With that said, core probes could just as easily be allowed to scan 256 AU and server that rare scenario thus dropping the need for deep space probes in the first place.
Not surprisingly it's the same with combat probes, they have the exact same strengths and deviation as core and dsp but scans at 0.5 to 64 AU, they also warp 50% faster than core probes but are otherwise COMPLETELY useless in comparison.
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The easiest solution to ALL problems we had with deep space probes being overpowered would be to leave them as they where but remove their ability to provide a warpable signature. That would require the user to bring in another set of probes to get a warpable result. It would also make sense to limit combat probes to scanning for ships, wrecks, probes and drones and have core probes limited to the rest.
As it is now, the only probe that i will use is the core probe. Not to mention, that is the only probe that receives a useful bonus on the sisters version.
My opinions belong to me, you can't have them!
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