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Chigger Troutslayer
The Intergalactic Federation Sex Drugs And Rock'N'Roll
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Posted - 2009.03.23 17:37:00 -
[1]
So, a corp-mate and I have been living out of a POS in a W-system that links mostly to hi-sec and decided we need something more a bit challenging (and that actually has sleepers in it, as the respawn on anomaly and cosmic sigs is very low). We try to fight newcomers to our system and mine the very ordinary ore in the grav sites to pass the time. Why are we still there if its so boring? Because we cant get out Hulks out, hopefully we'll get something that can accommodate their 40,000kg mass without having to wait a month.
Here is the problem, we were allowed to bring Hulks in through a W.H. packaged and in a hauler. But now that we have them in, we cant repackage them at the POS to take them back out (unless I'm missing something). It makes no sense that I could carry 6 packaged Hulks through a W.H. in the cargo of my un-rigged Mammoth, but I cant fly one Hulk back out the other way??? I know this is EVE where real physics and such often get lost along the way but come on....
If a bridge has a 20 ton weight limit. And my truck has 10 ton mass, I wouldn't be able to cross it if I was hauling a 30 ton bus strapped in the back. In other words, if I'm allowed to cross with the bus strapped in the back, let me drive the darn bus back across that same bridge after I get to the other side!
Simply being able to repackage or oeven reprocess at the POS would fix this problem. Now we have to sit and wait for a rare (for this particular W-space system) high mass W.H. to open up. I don't care if its Hi-sec, lo-sec, or 0.0, I just want to get my Hulk out.
Any suggestions other than ditching the Hulks or waiting out a W.H that we can take them?
WTS Hulk in W-space 50 mil
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Avious Tylepthine
Minmatar Mesric Initiative Associates
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Posted - 2009.03.23 17:42:00 -
[2]
You can reprocess at poses you just get horrible refine amounts back. Apart from fuel you can be self sufficient.
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Imperator Jora'h
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Posted - 2009.03.23 17:47:00 -
[3]
Devs stated some time ago the only mass that counts when going through a WH is the mass of the ship. Cargo and mods make no difference whatsoever.
Indeed cargo makes no difference to anything in EVE. Your ship aligns and accelerates and all that jazz exactly the same regardless if your cargo is empty or filled to the top.
I know it is not realistic but it is how the game works. Presumably CCP has some reason for not including the added mass of modules and cargo when it calculates this or that. What reason that is though I have no idea.
-------------------------------------------------- "Of course," said my grandfather, pulling a gun from his belt as he stepped from the Time Machine, "there's no paradox if I shoot you!"
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K'uata Sayus
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Posted - 2009.03.23 17:51:00 -
[4]
A packaged Hulk is 200,000m3, how in the heck are you able to get 6 of these in an unrigged (or rigged for that matter) Mammoth??!?
EVERYONE SEEMS NORMAL UNTIL YOU GET TO KNOW THEM. |

Avious Tylepthine
Minmatar Mesric Initiative Associates
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Posted - 2009.03.23 17:55:00 -
[5]
Originally by: K'uata Sayus A packaged Hulk is 200,000m3, how in the heck are you able to get 6 of these in an unrigged (or rigged for that matter) Mammoth??!?
Try 3750m3
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Wet Ferret
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Posted - 2009.03.23 17:56:00 -
[6]
Edited by: Wet Ferret on 23/03/2009 17:56:31
Originally by: K'uata Sayus A packaged Hulk is 200,000m3, how in the heck are you able to get 6 of these in an unrigged (or rigged for that matter) Mammoth??!?
More like 3750m3
beaten 
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Kora Zilesti
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Posted - 2009.03.23 17:58:00 -
[7]
You put it in and it expanded, and now it's stuck. Huh. Must have been a very tight fit.
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Chigger Troutslayer
The Intergalactic Federation Sex Drugs And Rock'N'Roll
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Posted - 2009.03.23 18:05:00 -
[8]
Originally by: Avious Tylepthine You can reprocess at poses you just get horrible refine amounts back. Apart from fuel you can be self sufficient.
You can't reprocess loot or ships in a POS refinery can you? An assembled Hulk is 200,000 which would fit an intensive refining array excatly, but it wont refine it, will it?
Yes, we could be self sufficient apart from fuel, which for the system we are in is easy enough to get in. Problem is we are bored out of our gourds. Most normal lo-sec systems have equivalent ore (with more ore per roid), re-spawning belt rats, and more PVP opportunity, maybe even missions you could run. Once you clear out a w-space system of anoms and signatures other than grav sites there is really not much to do but mine an harass the occasional explorer . The only thing its got going for it is you can mine pretty much un-interupted by players or belt rats.
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Aditi Tagore
Life. Universe. Everything.
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Posted - 2009.03.23 18:08:00 -
[9]
Wouldn't it be nice if there were a module that reduced the mass of ships? o wait... 
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Buster Gonads
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Posted - 2009.03.23 18:09:00 -
[10]
Originally by: Chigger Troutslayer
Originally by: Avious Tylepthine You can reprocess at poses you just get horrible refine amounts back. Apart from fuel you can be self sufficient.
You can't reprocess loot or ships in a POS refinery can you? An assembled Hulk is 200,000 which would fit an intensive refining array excatly, but it wont refine it, will it?
Yes, we could be self sufficient apart from fuel, which for the system we are in is easy enough to get in. Problem is we are bored out of our gourds. Most normal lo-sec systems have equivalent ore (with more ore per roid), re-spawning belt rats, and more PVP opportunity, maybe even missions you could run. Once you clear out a w-space system of anoms and signatures other than grav sites there is really not much to do but mine an harass the occasional explorer . The only thing its got going for it is you can mine pretty much un-interupted by players or belt rats.
You could alway try selling up. Someone might be willing to take over your little mining spot - at a reasonable price of course. Trust might be an issue here however. Perhaps via a trusted intermediary it would be possible.
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K'uata Sayus
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Posted - 2009.03.23 18:17:00 -
[11]
Originally by: Wet Ferret Edited by: Wet Ferret on 23/03/2009 17:56:31
Originally by: K'uata Sayus A packaged Hulk is 200,000m3, how in the heck are you able to get 6 of these in an unrigged (or rigged for that matter) Mammoth??!?
More like 3750m3
beaten 
The database says 200,000 packaged, but it is wrong. Just checked in-game, and I'll be a monkey's uncle. You've just saved me a whole bunch of jumps ferrying exhumers around.
EVERYONE SEEMS NORMAL UNTIL YOU GET TO KNOW THEM. |

Artassaut
Minmatar Oblivion Amalgamated
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Posted - 2009.03.23 18:20:00 -
[12]
Originally by: Aditi Tagore Wouldn't it be nice if there were a module that reduced the mass of ships? o wait... 
Makes you wish they hadn't taken them out.
But then we remember the delicious Nano-tears that came. --- The Gate: Lol, try targeting me in a fleet fight. The Station: No U. |

Le Skunk
Low Sec Liberators
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Posted - 2009.03.23 18:39:00 -
[13]
nanobots contstructing from local available thingys
SKUNK (o)
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Fish Hunter
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Posted - 2009.03.23 18:41:00 -
[14]
isn't the mass of a hulk merely 40,000,000 kg. You can't find a hole that'll fit just one even if it collapses? I thought you could jump a small number of battlecruisers through even the smallest wormholes so at the minimum should be able to find a hole to known space, send one through then find another and send the other through. Probably end up with your stuff all over high sec but its a way out with your stuff.
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Zarroh
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Posted - 2009.03.23 19:06:00 -
[15]
We got a couple domis and other Bses jump and out of WHs the other night. It takes some patience but find a Whole that "fits".
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Chigger Troutslayer
The Intergalactic Federation Sex Drugs And Rock'N'Roll
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Posted - 2009.03.23 19:22:00 -
[16]
Originally by: Fish Hunter isn't the mass of a hulk merely 40,000,000 kg. You can't find a hole that'll fit just one even if it collapses? I thought you could jump a small number of battlecruisers through even the smallest wormholes so at the minimum should be able to find a hole to known space, send one through then find another and send the other through. Probably end up with your stuff all over high sec but its a way out with your stuff.
Issue is not that a Hulk collapses the wormhole, its that it is over the "per trip" limit of the holes we've been getting. For reference a Hurricane is 12,500,000Kg, vs the Hulk at 40,000,000Kg. We've been getting the 20,000,000 per trip, 1,000,000 total mass variety. Would be nice if the max per trip on these holes was 40,000,000 so exhumers could pass through but still exclude battleships. I don't see how that would be game breaking, I mean the largest haulers can already pass through these holes.
I guess we'll be waiting it out until we get one big enough. Hopefully its a matter of days not weeks. Maybe we should be intentionally collapsing these holes to accelerate the process???
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Ashina Sito
Gallente Center for Advanced Studies
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Posted - 2009.03.23 19:50:00 -
[17]
You chose an easy W-space system to call home.
It looks like you came in though Empire space. As far as I can tell most Empire WH's restrict anything over a BC mass ship form going though. Break down your POS and move to another system that will drop you out in lower security systems in k-space and your problem should fix itself.
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Chigger Troutslayer
The Intergalactic Federation Sex Drugs And Rock'N'Roll
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Posted - 2009.03.23 20:03:00 -
[18]
Originally by: Ashina Sito You chose an easy W-space system to call home.
It looks like you came in though Empire space. As far as I can tell most Empire WH's restrict anything over a BC mass ship form going though. Break down your POS and move to another system that will drop you out in lower security systems in k-space and your problem should fix itself.
Actually we first entered this wormhole from Fountain (0.0). It had the BC size restriction on that entrance when we first went in.
Breaking down the POS and moving to another system is the easy part. The real problem is we don't want to leave Exhumers behind. If we have to leave them behind after all the sleepers we killed and gas we mined we will be net negative for the excursion.
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Zadia Quasar
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Posted - 2009.03.23 20:06:00 -
[19]
 Originally by: Ashina Sito You chose an easy W-space system to call home.
It looks like you came in though Empire space. As far as I can tell most Empire WH's restrict anything over a BC mass ship form going though. Break down your POS and move to another system that will drop you out in lower security systems in k-space and your problem should fix itself.
Ashina, I always thought I had a twin....
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Jmanis Catharg
Caldari Dusk Blade
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Posted - 2009.03.23 20:45:00 -
[20]
Quote: I know it is not realistic but it is how the game works. Presumably CCP has some reason for not including the added mass of modules and cargo when it calculates this or that. What reason that is though I have no idea.
CCP did it basically to promote the Orca and similarly Industrials (though to not quite as good a capacity) as exploration ships, providing some degree of "Home away from home" capacity, and it makes sense to me. My Orca loadout I've been wanting to experiment with is this:
Ship Maintenance Bay: Fully fitted (and rigged) covops crane filled with Ammo. Fully fitted (and rigged) hulk.
Corp Cargohold: Small POS Ship Maintenance Array Fuel for a week. 2 x Buzzard 1 x Nighthawk
Normal Cargo: Raven, fittings for packaged ships.
Crane does runs in and out of goods with the relative safety of cloak, Orca stays as a "cargo bay", or stays even.
POS goes up (and comes down) only to assemble and repackage ships. ---
Originally by: CCP Mitnal I went to the forums for special powers and all I got was a dancing padlock and a banhammer.
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Megan Maynard
Minmatar Out of Order Tenth Legion
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Posted - 2009.03.23 20:49:00 -
[21]
Can't fly a ship assembly array in? Or do those not fit on a small pos? Stop, hammer time. |

Widz
Caldari Third Return Inc. Blue Sun Trust
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Posted - 2009.03.23 21:02:00 -
[22]
fly a ship matience array in? or assembly, and offline whats needed to make it fit.
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Gaogan
Gallente Solar Storm Sev3rance
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Posted - 2009.03.23 21:11:00 -
[23]
You can not repackage ships or modules at a pos, which should have been fixed eons ago.
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