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Marcus Gideon
Gallente Excessive Force
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Posted - 2009.03.24 16:33:00 -
[1]
Yeah, I know... I'm sure these have been talked to death.
But why does Concord feel it necessary to teleport to the rescue of a 0.01m3 Beacon, when my SB hits it?
What is the point of these modules, if we can't set them off without checking the vicinity for ANYTHING that isn't an enemy ship.
I can fire guns THROUGH people and objects. I can fire Torpedos which apparently explode for kilometers, or at least the bright flash extends that far out.
But I set off a 5km pulse, which happens to connect with some floating debris, and Concord thinks I'm the worst guy to ever fly a spaceship???
WTF? |

Khornne
Caldari
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Posted - 2009.03.24 16:44:00 -
[2]
Originally by: Marcus Gideon Yeah, I know... I'm sure these have been talked to death.
But why does Concord feel it necessary to teleport to the rescue of a 0.01m3 Beacon, when my SB hits it?
What is the point of these modules, if we can't set them off without checking the vicinity for ANYTHING that isn't an enemy ship.
I can fire guns THROUGH people and objects. I can fire Torpedos which apparently explode for kilometers, or at least the bright flash extends that far out.
But I set off a 5km pulse, which happens to connect with some floating debris, and Concord thinks I'm the worst guy to ever fly a spaceship???
WTF?
Go to low- or nullsec. Problem solved.
-- si vis pacem, para bellum If you wish for peace, prepare for war. |

Whitehound
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Posted - 2009.03.24 16:45:00 -
[3]
Did CONCORD use Excessive Force on you?
There are days when I just love CONCORD. One has got to love them!! -- If there is anything in your life you fear of losing, then keep your mouth shut once in a while. |

Recon Three
181st Legion W A S T E L A N D
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Posted - 2009.03.24 16:52:00 -
[4]
Smartbombs are a blast. _____
CCP, your nepotism is showing. |

Marcus Gideon
Gallente Excessive Force
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Posted - 2009.03.24 16:58:00 -
[5]
Originally by: Whitehound Did CONCORD use Excessive Force on you?

Actually... I haven't lost anything to them in about a year. But I keep finding smartbombs in loot, and wind up selling/recycling them.
It's just lame that Concord will come to the rescue of random space trash.
Side note: I did receive a mission the other day, the name escapes me ATM. I was sent to recover a T2 Large EMP Smartbomb BPC (1 run). Then it recommended I make one and fit it for the next step of the mission chain. I had one in loot anyways, so I still have the BPC. But I went ahead and fit it, curious what'd happen. When I warped into the mission, I was surrounded by teeny frigates which would have popped in one pulse. But I also noticed a lot of floating crap within range as well.
I made sure to get well clear of anything before I set it off, and nothing happened aside from frigate wrecks. But I wonder why the mission would suggest using a module in High Sec, knowing full well that it'd get me Concorded.
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Gambit Stryder
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Posted - 2009.03.24 16:58:00 -
[6]
Originally by: Marcus Gideon Yeah, I know... I'm sure these have been talked to death.
But why does Concord feel it necessary to teleport to the rescue of a 0.01m3 Beacon, when my SB hits it?
What is the point of these modules, if we can't set them off without checking the vicinity for ANYTHING that isn't an enemy ship.
I can fire guns THROUGH people and objects. I can fire Torpedos which apparently explode for kilometers, or at least the bright flash extends that far out.
But I set off a 5km pulse, which happens to connect with some floating debris, and Concord thinks I'm the worst guy to ever fly a spaceship???
WTF?
Dude, what did those beacons ever do to YOU? You beacon abuser, you should be ashamed of yourself.
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Marcus Gideon
Gallente Excessive Force
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Posted - 2009.03.24 17:50:00 -
[7]
I'm just waiting for the day Concord comes to the rescue of those poor defenseless asteroids.
Millions of them! Floating innocent and free! Viciously assaulted by "Miners" every day!
The horror |

Lindsay Logan
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Posted - 2009.03.24 18:04:00 -
[8]
smartbomb, as in use them smart ;)
But seriously, its not really a high sec weapon. Great in low sec tho. (and 0.0)
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Marcus Gideon
Gallente Excessive Force
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Posted - 2009.03.24 18:14:00 -
[9]
No... Smartbomb, as in a weapon that minimizes collateral damage. These are just the opposite. A torpedo, which looks like it explodes for kilometers, only hurts the single ship it was fired at. Even if that ship were 0m from another ship, only the target themselves takes damage.
"Smart"bombs on the other hand, inflict weak amounts of damage onto anything in reach. Usually not enough to do more than destroy drones and possibly missiles... but more than enough to get Concord's attention when you toast the hell out of a floating Snickers wrapper or Pepsi can. |

Shereza
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Posted - 2009.03.24 18:16:00 -
[10]
CONCORD is known for its over-reaction, not its intelligence.
Case in point, I had two characters in separate NPC corporations and on one character client lag due to ships blowing up caused the client to target my second character instead of the ship that just blew up. Well, the end result was she fired lasers on a ship she was remote-repping and CONCORD felt the need to step in and blow her up and the GMs could not, or would not, do a thing about it.
CONCORD, while a valid concept, is one of the most asinine mechanics in the game in terms of its implementation.
With their "Need for Speed" initiative having borne so much fruit maybe they should invest some time in a "Need for Brains" initiative for CONCORD as the system could probably support a few extra cycles of computation for it. /shrugs ____________________
Minmatar in Fantasy or Duct Tape Goes Medieval. |

Marcus Gideon
Gallente Excessive Force
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Posted - 2009.03.24 18:59:00 -
[11]
Definately.
For instance, how about Concord only steps in when an action involved damage to a sentient and mobile target. So shooting someone's Jet Can would only flag you to the owner, but shooting the owner themselves before they flag back, would still call in Concord.
Sure, it could lead to a lot of griefing, but it'd save a lot of accidental ship losses as well. |

Gabriel Karade
Gallente Celtic Anarchy Force Of Evil
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Posted - 2009.03.24 19:04:00 -
[12]
It's because Concord are still sore about getting pwning during the 'Yulai incident'. --------------
Video - 'War-Machine' |

Whitehound
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Posted - 2009.03.24 19:08:00 -
[13]
Originally by: Shereza CONCORD, while a valid concept, is one of the most asinine mechanics in the game in terms of its implementation.
With their "Need for Speed" initiative having borne so much fruit maybe they should invest some time in a "Need for Brains" initiative for CONCORD as the system could probably support a few extra cycles of computation for it. /shrugs
On the contrary. CONCORD should punish people more than ones. Some just don't get it when it's their first time. Take yourself for example. -- If there is anything in your life you fear of losing, then keep your mouth shut once in a while. |

sukmanobov
Minmatar Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2009.03.24 19:11:00 -
[14]
Originally by: Marcus Gideon I'm just waiting for the day Concord comes to the rescue of those poor defenseless asteroids.
Millions of them! Floating innocent and free! Viciously assaulted by "Miners" every day!
The horror
Ha Ha Ha Ha Ha Ha Ha Ha Ha 
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sukmanobov
Minmatar Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2009.03.24 19:17:00 -
[15]
Originally by: Marcus Gideon Definately.
For instance, how about Concord only steps in when an action involved damage to a sentient and mobile target. So shooting someone's Jet Can would only flag you to the owner, but shooting the owner themselves before they flag back, would still call in Concord.
Sure, it could lead to a lot of griefing, but it'd save a lot of accidental ship losses as well.
Yep i'd then expliot it to **** miners off so they comback and fight. just think of they stuff i could destroy in a ice field. 5/6 corp cans like 100's millions of ISK 
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Benco97
Gallente
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Posted - 2009.03.24 20:09:00 -
[16]
Strange.. I fired a whole volley of cruise missiles at a beacon just the other day (It was a locking accident ) and I sat there waiting for my incoming ****....but it never happened. I was quite confused because I was in a 0.6 at the time so I assumed that they didn't respond to silly things like that anymore? maybe I was just lucky?
Originally by: P'uck
You're a DUMBASS - bold italic underline at the VERY LEAST.

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Sidus Isaacs
Gallente
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Posted - 2009.03.24 20:55:00 -
[17]
Our RL smartbomb is nothing more then a guided missiles, more or less. Not even close to the smartbobm in EVE.
NEVER compare them :).
Aslo, torps used to have AOE damage, but it was removed.
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Iria Ahrens
Amarr 101st Space Marine Force Libertas Fidelitas
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Posted - 2009.03.24 21:56:00 -
[18]
two things.
Don't blow up nav beacons. How will poor civilians without pod pilots find their way?
Don't you know one man's trash is another man's treasure. Don't blow up space debris. --
Nobody expects the Amarr Inquisition!
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Remmon
Amarr
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Posted - 2009.03.24 22:06:00 -
[19]
Actaully, 1 man's trash is another man's Trasher.
You know it makes sense, Minmatar ships are built out of scrap metal and duct tape after all.
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Iria Ahrens
Amarr 101st Space Marine Force Libertas Fidelitas
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Posted - 2009.03.24 22:14:00 -
[20]
Originally by: Remmon Actaully, 1 man's trash is another man's Trasher.
You know it makes sense, Minmatar ships are built out of scrap metal and duct tape after all.
Maybe it's the minnies paying off concord then :P --
Nobody expects the Amarr Inquisition!
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Shereza
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Posted - 2009.03.24 23:40:00 -
[21]
Originally by: Whitehound On the contrary. CONCORD should punish people more than ones. Some just don't get it when it's their first time. Take yourself for example.
And what, pray tell, is the subject you are referring to when implying that I do not "get it?"
That CONCORD will blow up your ship for accidentally shooting someone you are remote-repping with on-ship modules *and* logistics drones because CONCORD can't care about such things as, at least at that time if not still, logistics drones triggering the same warning as attempting to attack someone or that the game client would lock up when you try to fire at a ship just before it blows up and then instead of ignoring your keystrokes automatically assigns them to a default target which almost always ends up being your first target and more often than not also the ship you are repping?
Oh, trust me, I "get it" if that's what you're referring to and I still stand by my statement that the current implementation of CONCORD is incredibly asinine for how it can, and will, punish people for accidents that are not their fault and do so in a way that GMs cannot rectify. ____________________
Minmatar in Fantasy or Duct Tape Goes Medieval. |
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