
LadyOfWrath
Caldari One Stop Mining Shop One Stop Research
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Posted - 2009.03.29 03:56:00 -
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Edited by: LadyOfWrath on 29/03/2009 04:06:24 Well with the release of a new expansion everyone has hopped into their cov ops and popped into w-space to go, "wow", followed by the explosion of your ship and the rest of your fleet. It was great to try at least once and it was the exact same when the exploration mechanic was first introduced. Many people tried and got ****ed off.
Exploration can be very time consuming, frustrating, and for a few full of reward. With T3 introduced many have been eager to begin production of these new ships of glory only to become troubled with parts supply, the gas reaction process, and most of all reverse engineering items. Why is this? We can greatly credit it to the player base saying w-space sucks.
Granted we are, as a player base, relatively new to w-space, however with so many players already throwing in the towel I can already see T3 as a widespread item is doomed. Players in general hate gas harvesting with a passion, and I agree a new type of mining ship dedicated to gas harvesting might actually loosen this bottleneck. A ship both able to run Gas Harvesters and able to take severe punishment from sleeper spawns. This ship should have no other use in game, not even ore mining.
The next major issue is with so many sites in a compact area in w-space, the recent nerf bat to DSP, and no available history for sites scanning has become total hell in w-space. You basically need a character with very good skills, a cov ops, sisters probes and launcher, and a implant set to even make it worth the time. Now while I agree it needs to be difficult this is a bit much for the player base to deal with. I'm not asking to make it easier, but at least give scanners a way to distinguish things they have already scanned via the scanning interface. If it has already been "pinpointed" a player should be able to toggle it on and off of his/her map.
As are as players complaining about piracy in w-space, well I'm sorry you going to learn to deal with it. I don't advocate piracy, but every player knows the risks of w-space. I like to call w-space the "Carebear Educator". I fully support the way w-sapce is utilized by pirates and corporations. Yes this will scare some explorers away, but the problem now is the treasures need to be lucrative enough those same players will brave the pirates to get it.
The bottom line here is with the current mechanics T3 prices will never fall to the places CCP intended. Now while some of you may be thinking I am whining about current prices or I cannot afford a T3 ship, you are sorely mistaken. Right now T3 is a luxury only the very rich can afford. I want to see T3 get used regularly in PvP and be replaced daily. I want to see it become yet another major part of the player driven economy. I want T3 to actually become available to the general player base.
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