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Thread Statistics | Show CCP posts - 0 post(s) |
steejans nix
Amarr 0beron Construct Shadow Empire.
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Posted - 2009.03.30 11:37:00 -
[1]
Not a very big change but I would be good if on the Orbit option in the overview we can have perhaps 3 defaults set so can change range fast while in combat rather than having too bring up the box and manually swap the orbit range.
I.e, one can be set for close orbit, one outside of scram range and another at the GTFO range.
As it is now if want to hold a gate in close before the jump got to swap to say 1k then keep remembering to change it to outside of scram range and tbh when in a drunken gang it does make for comedy deaths and missed tackles etc but even those wear thin after a while.
So please give us a chance to pre-set a few more defult orbit ranges.
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steejans nix
0beron Construct Shadow Empire.
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Posted - 2009.03.30 11:38:00 -
[2]
And support.
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lucifers widow
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Posted - 2009.03.30 13:26:00 -
[3]
Sure
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Hyjinx McStagger
Gallente Elko Bail Bonds
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Posted - 2009.03.30 13:40:00 -
[4]
great idea! It's a game, not a job! |
Santiago Fahahrri
Galactic Geographic
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Posted - 2009.03.30 13:52:00 -
[5]
Supported and I'd also like to be able to map the orbit range options to hot-keys. ~ Santiago Fahahrri Galactic Geographic |
Tesseract d'Urberville
Tadakastu-Obata Corporation The Honda Accord
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Posted - 2009.03.30 13:55:00 -
[6]
Originally by: Santiago Fahahrri Supported and I'd also like to be able to map the orbit range options to hot-keys.
This. --------------------------------- Thomas Hardy is going to eat your brains. |
Mra Rednu
PIE Inc.
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Posted - 2009.03.30 15:41:00 -
[7]
Great idia, plus the hot keys !
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De'Veldrin
Special Projects Executive
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Posted - 2009.03.30 17:10:00 -
[8]
Frankly, I'd like to be able to have default keep at range and orbit configurable to my Overview tab view, since I constantly use different ones defending on whether I am mining or mission running. --Vel
Originally by: Tachyon Shade Idealism is what precedes experience. Cynicism is what follows it.
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2009.03.30 17:38:00 -
[9]
Edited by: Herschel Yamamoto on 30/03/2009 17:38:10 I like most of these suggestions, yes. ----- Bloodmoney Incorporated is recruiting! |
Irongut
M'8'S Frontal Impact
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Posted - 2009.03.31 06:23:00 -
[10]
Nice idea, especially with hot keys.
--
* Brace for Impact! * |
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Vir Gnarus
Brotherhood of Heart and Steel
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Posted - 2009.03.31 09:00:00 -
[11]
I posted a thread months back about orbits and hotkeys, and especially how baffling it is to see hotkeys for certain functions like lock target, but nothing else like the various movement commands. It hardly received any notice, but no matter, this one fits the bill nicely. Give us something that should've been present in the game ages ago, CCP.
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Efrim Black
Gallente Apellon
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Posted - 2009.03.31 13:07:00 -
[12]
supported.
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Aethrwolf
Home for Wayward Gamers
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Posted - 2009.03.31 19:42:00 -
[13]
very much a good idea Absolutely everything is subjective. |
JVol
The IMorral MAjority
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Posted - 2009.04.01 05:43:00 -
[14]
Agreed
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Warscythe Prime
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Posted - 2009.04.01 08:01:00 -
[15]
Jolly good idea there chap
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Warjack Asmodai
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Posted - 2009.04.01 08:08:00 -
[16]
Edited by: Warjack Asmodai on 01/04/2009 08:08:25 Maybe have a Tab system like the Overview so that we can also have different orbits for different ships
edit: forgot to Support
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Tzar'rim
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Posted - 2009.04.01 09:10:00 -
[17]
It's one of those things we're so used to but they're annoying and not logical. Adding more options is a good thing.
Self-proclaimed idiot
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Malcanis
R.E.C.O.N. Dara Cothrom
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Posted - 2009.04.01 09:22:00 -
[18]
This would be really useful.
In fact why not just make the whole list editable?
(with the obvious exception of "orbit at current distance")
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Arwen Tyler
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Posted - 2009.04.05 09:58:00 -
[19]
Great idea
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Hereon Herinnger
Nolra Corp
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Posted - 2009.04.05 13:50:00 -
[20]
Yes. |
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scoutart
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Posted - 2009.04.05 14:03:00 -
[21]
Do it. |
Kordoc
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Posted - 2009.04.06 13:45:00 -
[22]
Supported.
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Another Forum'Alt
Center for Advanced Studies
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Posted - 2009.04.06 17:24:00 -
[23]
Guide to forum posting |
Shasz
Planetary Industry and Trade Organization
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Posted - 2009.04.06 18:07:00 -
[24]
Great idea, I was thinking about that the other day.
Let us edit what the pull-down orbit ranges are in a series of text boxes through the Escape menu, and setup hotkeys to use them. |
Serpens Sol
Minmatar Tribal Liberation Force
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Posted - 2009.04.23 16:07:00 -
[25]
Please look into this CCP. These are great suggestions.
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Jaelyn Keris
Republic Military School
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Posted - 2009.04.23 16:35:00 -
[26]
I support this. While I do use the right click menu for other ranges than my default, I'd like to be able to set a few different values that are a lot easier to access. Also, I talk a lot. |
Isaac Starstriker
Solaris Operations
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Posted - 2009.04.24 01:38:00 -
[27]
Good idea, I am also sick of the orbit changes I constantly have to do.
--Isaac Isaac's Haul*Mart - Open
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Vaal Erit
Science and Trade Institute
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Posted - 2009.04.24 03:02:00 -
[28]
Definitely want.
Originally by: CCP Whisper So you're going to have to do some actual thinking with regards to hull components and their capabilities instead of copying some cookie-cutter setup. Cry some more.
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Apeshit
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Posted - 2009.04.27 11:03:00 -
[29]
Signed and supported
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Klyria
Bloodmoney Incorporated
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Posted - 2009.04.27 11:22:00 -
[30]
Yes, yes, yes, and more yes.
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