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Admiral IceBlock
Caldari Northern Intelligence PuPPet MasTers
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Posted - 2009.04.08 16:55:00 -
[31]
Originally by: Scatim Helicon
Originally by: Shinnen I think that Iceblock means here that he wants unique-ness of each region (diversity) without some 0.0 regions seriously sucking.
If every 0.0 region is worth (made up figure) 100bn a month, it doesn't really matter whether that value is from ratting or moon minerals or mining or whatever. It still removes an incentive to compete for a particular region.
The current war in Delve and Querious is a good example - nobody in their right mind would simply abandon all the regions that Goonswarm previously occupied in the South east in order to occupy Delve, let alone drop Geminate and Scalding Pass as we did last year, if every region had the same value. The fact that Delve is one of the crown jewels of 0.0 and worth as much as 4 or 5 other regions combined is one of the major catalysts behind that conflict, and for that matter having that wealth concentrated into a small area is probably the key reason why BoB was a major power in the last 3 years or so.
I'll have to disagree. This war is because of BoB, not because of "Delve" being "superior".
I am not saying that every region should be worth the same, but every 0.0 region should be better than anything in empire space at least. Diverity and uniqeness should be applied to all the regions. Just random idea out of my arse; different agent missions in each region, more agents, more difference in ore, larger difference in moon materials, larger difference in system looks, larger difference in complexes, etc. etc. A lot could be done to make each and every region in EVE truly unique and better than empire space.
For example, take a high security agent starsystem. It can host and support hundreds of players doing lvl4 agents making ISK. Most 0.0 regions can not host and support hundreds of players making ISK.
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2009.04.09 21:30:00 -
[32]
Originally by: Admiral IceBlock I'll have to disagree. This war is because of BoB, not because of "Delve" being "superior".
The war itself is because of BoB, sure, but the 'Delve Gamble', Goonswarm abandoning the south east completely to take Delve for themselves, would be absurd if it wasn't for the fact that Delve has the moon mineral worth and high quality ratting space of several regions combined. Most likely, if Delve was 'just another region', we'd have treated it much as we did Geminate in the SMASH SMASH campaign - gone in, obliterated their capyards and towers, handed the region over to whoever wanted it and gone back home to Feythabolis.
Plus, separating 'BoB' and 'Delve' as causes of the war is not so simple, Delve's vastly superior wealth compared to most other regions is a big part of what made BoB into the power they were in the first place.
Quote: I am not saying that every region should be worth the same, but every 0.0 region should be better than anything in empire space at least. Diverity and uniqeness should be applied to all the regions. Just random idea out of my arse; different agent missions in each region, more agents, more difference in ore, larger difference in moon materials, larger difference in system looks, larger difference in complexes, etc. etc. A lot could be done to make each and every region in EVE truly unique and better than empire space.
For example, take a high security agent starsystem. It can host and support hundreds of players doing lvl4 agents making ISK. Most 0.0 regions can not host and support hundreds of players making ISK.
On this part, I pretty much agree, 0.0 should be the arena of high risk, high reward, and the fact that many of its regions are little better than highsec is something that should be fixed as soon as possible. My feelings are that the better way to approach this would be to reduce the value of highsec (by which I mostly mean L4s), but I'm sceptical that CCP is prepared to stand up to the storm of criticism this would attract from the legions of mission farmers.
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Halo
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Posted - 2009.04.16 15:07:00 -
[33]
Has my vote
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Berilac
Amarr Northern Intelligence
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Posted - 2009.04.20 23:52:00 -
[34]
You have my sword.
"A vote for Admiral Iceblock is a vote for Freedom" |

Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.04.21 11:04:00 -
[35]
Edited by: Jowen Datloran on 21/04/2009 11:07:34
Originally by: Admiral IceBlock
I am straight-forward and allergic to bull****. Good qualities to have when you want something done, bad if you want to "please the masses".
That might be good qualities if you are a sergeant in the army, but certainly not when you are supposed to represent people besides your self and deal with people that are the same level as you. Well, at least I hope you aim at doing more than simply try to force through your own self orientated agenda, because I see very little point why others should support you in that and vote for you.
I see you have listed some "problems" but I do not see you listing any well considered solutions. Except "beat it with a hammer until it works" solutions of course. Does overall game balance mean nothing to you? Do you even recognize potential bad side effects of your proposed changes? |

Shinnen
Caldari Northern Intelligence
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Posted - 2009.04.21 12:38:00 -
[36]
Originally by: Berilac You have my sword.
And my bow! Plus, if there are things that you don't like about Eve, click HERE because it will help. |

Mallick
Northern Intelligence
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Posted - 2009.04.21 14:26:00 -
[37]
Originally by: Shinnen
Originally by: Berilac You have my sword.
And my bow!
And my axe!
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Admiral IceBlock
Caldari Northern Intelligence
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Posted - 2009.04.21 15:14:00 -
[38]
Originally by: Jowen Datloran
That might be good qualities if you are a sergeant in the army, but certainly not when you are supposed to represent people besides your self and deal with people that are the same level as you.
I represent what my "kind of players" feel is fair and balanced in EVE.
If one has to please the masses, one ends up with nothing being done! Because wether you are capable of seeing it or not, EVE is divided in two major parts (probably more parts, but lets say two for simplicity), the hardcore and the softcore. Pleasing them both will just end up with the CSM being all about talks and not about doing; I am here to do things.
Originally by: Jowen Datloran
Well, at least I hope you aim at doing more than simply try to force through your own self orientated agenda, because I see very little point why others should support you in that and vote for you.
It is not a "self oriented agenda". None of the changes purposed will have much if any effect on me. It is changes that I and many others feel are necassary for a well balanced and fun game experience.
Originally by: Jowen Datloran
I see you have listed some "problems" but I do not see you listing any well considered solutions. Except "beat it with a hammer until it works" solutions of course.
My solutions are better than no solutions at all and I do not see you posting anything constructive except for your personal dislike. If you feel you can do better, what is stopping you?
Originally by: Jowen Datloran
Does overall game balance mean nothing to you? Do you even recognize potential bad side effects of your proposed changes?
You can not just post "have you considered the negative of your solutions" and leave it be. Every solution has a negative side, be it mine, yours or any other.
I see your post as a poor flame. You are trying to point errors by argumenting with _your_ feelings and not with facts. If anybody here is self-oriented, it is you! |

Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.04.23 18:40:00 -
[39]
Your inherent rage against criticism and your weak ad hominen argumentation makes me giggle.
Good luck with your campaign. I even bumped you to the top of the forum. ---------------- Mr. Science & Trade Institute
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Berilac
Amarr Northern Intelligence BricK sQuAD.
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Posted - 2009.04.23 21:59:00 -
[40]
Originally by: Jowen Datloran Your inherent rage against criticism and your weak ad hominen argumentation makes me giggle.
Good luck with your campaign. I even bumped you to the top of the forum.
Admiral IceBlock for CSM doesn't discriminate against supporters, all votes are accepted by us!
Unfortunately, nobody can predict his where his inherent rage will direct him next. I personally will attempt to direct it like the fury of a unguided torpedo at the enemies of the denizens of New Edan.
Vote IceBlock!
"A vote for Admiral Iceblock is a vote for Freedom" |
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Jonan Hannon
Gallente
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Posted - 2009.04.23 23:01:00 -
[41]
I would vote for you but I'm allergic to ice, a block beat me up as a child and admirals won't let me play in the Admiralty building
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Miss Sweetie
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Posted - 2009.04.27 17:47:00 -
[42]
His got my vote
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Maliente Nevor
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Posted - 2009.04.27 19:57:00 -
[43]
That you want to get things done is good in my book, and if you do get elected I hope that you will stick it out through the negotiations and deals that you will have to make in order to get your points on top of ccp's agenda. You have certainly played the game long enough to know a lot about weak and strong sides of the game.
About some regions of eve sucks and others not, well it was already covered above so I will just add that the way it is now gives a lot of diversity through the choices we as players make when we decide somewhere in EVE to call home. A good home for one person sucks beyond for another. that's just as RL, so I would like to hear more on what type of diversity would you be pushing for?
As for risk vs. rewards, I don't really get what you hope to achieve by pushing more people into lowsec? What is the purpose of that? By doing such a move, EVE could very likely en up having less players, which would make the game smaller for us all. If one wants to fight in empire there is a game mechanic for that, by bribing concord to declare war on someone. It sucks being on the receiving end of that, but no complaints, as it's part of the game. I don't really see that moving even more activity of combat type(ie L4's) into lowsec/0.0 would bring anything more to the game? It's my understanding that still the amount of money to made in 0.0 by FAR outstrips what you can make in empire!?!? Does it not?
Looking forward to your reply and I wish you luck, but am not convinced that you have a clear enough agenda which actually will bring new value to the CSM, so I stand as of yet undecided.
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Serpents smile
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Posted - 2009.04.28 08:21:00 -
[44]
Quote: **** ass ****ty bull**** GTFO
Near 10% of your CSM introduction consists of swear words.
Voting for someone who is incapable of formulating his ideas without getting rude is not my idea of voting wise. Next to that you're unable to spell correctly the word 'Sovereignty', which is, as it reads, your greatest beef with the game.
In short you come over as a rude, angry, twelve year old.
Maybe you'll get my vote next time when you've grown up a little bit. 
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Admiral IceBlock
Caldari Northern Intelligence BricK sQuAD.
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Posted - 2009.04.28 11:40:00 -
[45]
Originally by: Maliente Nevor
About some regions of eve sucks and others not, well it was already covered above so I will just add that the way it is now gives a lot of diversity through the choices we as players make when we decide somewhere in EVE to call home. A good home for one person sucks beyond for another. that's just as RL, so I would like to hear more on what type of diversity would you be pushing for?
It is "ok" to suck to a certain degree. Still, I feel that a 0.0 region should excel more than a high security system with lvl4 agents. As I mentioned, a high security system can probably sustain over 100 players. 100 players ratting in 0.0, well, I think you need more than one region.
As for diversity, I'd like each region to have some sort of speciality besides different NPC's. Drone regions is a good example, their NPC's drop components instead of loot. That is something unique, and that is what I want to achieve for each and every region. Some people like drone regions because of this while others don't; different riches, same value = uniqueness.
But my vision behind diversity is more than ISK related. Looks, feels and aswell as station and stargate models; I want it all to be unique and special. I want people to feel and see the difference between a screenshot of Venal and Curse. Diversity and depth is key.
When I first started the game, I flew around wanting to see and "explore" space. After a couple of jumps, I noticed all the systems pretty much looked the same. I've never enjoyed travelling ever since. :\
Originally by: Maliente Nevor
As for risk vs. rewards, I don't really get what you hope to achieve by pushing more people into lowsec? What is the purpose of that? By doing such a move, EVE could very likely en up having less players, which would make the game smaller for us all. If one wants to fight in empire there is a game mechanic for that, by bribing concord to declare war on someone. It sucks being on the receiving end of that, but no complaints, as it's part of the game. I don't really see that moving even more activity of combat type(ie L4's) into lowsec/0.0 would bring anything more to the game? It's my understanding that still the amount of money to made in 0.0 by FAR outstrips what you can make in empire!?!? Does it not?
A mission runner in high security can make some serious ISK without ever risking himself to other players. In 0.0 you risk your life and ship to reap the benefits.
In empire space one can get 40-50m per hour without risking your 100m ISK ship. In 0.0 space one can get 30-40m per hour by risking your 100m ISK ship.
The point is not really about "I want to fight". It is to make it more inline with 0.0.
There are many different ways to achieve the same thing. I want it achieved. How it will be achieved depends on CCP with CSM influence, aswell as you the voters (dependent on who you vote on).
E.g. #1 Do not remove all level 4 from high security, only the once with quality 0 and upwards and spread level 4 agents equally around their respective region. In some systems you can run 4 level 4 agents at the same time. That can be changed. NOTE: High security only.
E.g. #2 Keep the level 4 agents as is in empire space, but increase 0.0 spawn rate or size to make it "greener".
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Admiral IceBlock
Caldari Northern Intelligence BricK sQuAD.
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Posted - 2009.04.28 11:45:00 -
[46]
Edited by: Admiral IceBlock on 28/04/2009 11:46:40
Originally by: Serpents smile
Quote: **** ass ****ty bull**** GTFO
Near 10% of your CSM introduction consists of swear words.
Voting for someone who is incapable of formulating his ideas without getting rude is not my idea of voting wise. Next to that you're unable to spell correctly the word 'Sovereignty', which is, as it reads, your greatest beef with the game.
In short you come over as a rude, angry, twelve year old.
Maybe you'll get my vote next time when you've grown up a little bit. 
My english is not great because of foreign. Go figure.
I swear a lot? I probably do.
Anyways, flamebait alt, 1 out of 10. GG!
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Pa1nbringr
The Royal Syndicate Eternal Rapture
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Posted - 2009.05.04 22:47:00 -
[47]
Darth solo told me he's not available to post atm but he said he's voting for iceblock. He said his pvp experience will best suit the fixing of arty and un****ting missiles. -
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Pa1nbringr
The Royal Syndicate Eternal Rapture
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Posted - 2009.05.04 23:23:00 -
[48]
I forgot to say, I am also voting for iceblock, because he knows people like me. -
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Bonny Lee
Caldari The Guardian Agency Guardian Federation
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Posted - 2009.05.06 11:18:00 -
[49]
Edited by: Bonny Lee on 06/05/2009 11:18:23 You got my vote. I like your view of 0.0 and lvl4-Empire inbalance.
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Admiral IceBlock
Caldari Northern Intelligence BricK sQuAD.
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Posted - 2009.05.06 12:40:00 -
[50]
Quote: 1. What are you thinking about the current situation with Supercapitals (especially Titan) and do you see are problem in the increasing numbers of them. If yes do you have already ideas at hand to stop Fleets being victims of multiple DDs. (One Titan per Region, One DD per System, Changing DDs, etc.)
I have not really taken a standpoint on this. But I do agree that there is a problem, especially when one can field upto 10 at a time.
One DD per system, region, etc. I think can be exploited. E.g. Friendlies DD somewhere in system or in the region to prevent hostile DD.
I am kinda fond of the idea that when a Titan DD's it can not warp or jump for 10 minutes. I believe a Titan should not be what we say in Norwegian; "T°m og r°m", which basically means "Ejeculate and run". You should "ejeculate" and stay, nowhere to run and nowhere to hide nomatter what kinda whale it might be.
Quote: 2. Whats your opinion to great power-blocks in EvE like the NC or the Anti-Bob-Coalition. Do you see any problems there? Should it be possible for big Alliances to hold that big amounts of Space?
I see this as a problem. Currently, the problem lies in the players with their NAP-squad-type-of-leadership "safety-in-numbers" analogy and game mechanism. Due to how sovreignity works with POS's, all you need is to blob the enemy to kingdom come and you'll win.
Quote: 3. How could 0.0 be easier accessible for the medium-sized Alliances without having to nap every powerblock around causing bigger&bigger blobs. Is this in your mind when you are discussing the reform of the sov-system? Do you see a problem here?
That is what I am trying to achieve with a change in the sovreignity system. I really hate the numbers game and I truly hate the tedious system where one have to shoot POS's for hours and hours. This is a game, it should be challenging and fun, not boring and monotonus.
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Blade2006
Caldari ZERO T0LERANCE Guardian Federation
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Posted - 2009.05.06 14:48:00 -
[51]
Edited by: Blade2006 on 06/05/2009 14:53:28 Ice, my guns are yours ... also my vote m8 ...
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Pa1nbringr
The Royal Syndicate Eternal Rapture
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Posted - 2009.05.08 12:48:00 -
[52]
Iceblock is supported by the older pvp/pirate community. vote for him -
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Courthouse
Merch Industrial GoonSwarm
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Posted - 2009.05.08 15:33:00 -
[53]
It would appear that your entire CSM run is based on a newcomer to null sec player's gripe with POS warfare and the risk/reward from Empire/0.0. I would like to know what expertise the CEO of a 34 man corporation that appears to really only have been in one spaceholding alliance for a month can bring to the table that is fresh, exciting and is not reminiscent of the previous CSMs that spent the last year pounding their heads against a wall to get any sort of meaningful change to 0.0.
Please understand that I'd love nothing more than to stack the CSM with 5 or more representatives from 0.0 alliances so that we can get some meaningful discussion to come out of the group instead of more empire carebear circlejerking and promises to 'look into' changes at a later date. I have concerns that you don't understand 0.0 well enough yet to formulate an answer to several questions that wasn't a reiteration of an obfuscated point you made earlier or shows any real understanding of sovereignty or space empire management.
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Weight What
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Posted - 2009.05.08 22:36:00 -
[54]
Edited by: Weight What on 08/05/2009 22:36:47
Originally by: Courthouse It would appear that your entire CSM run is based on a newcomer to null sec player's gripe with POS warfare and the risk/reward from Empire/0.0. I would like to know what expertise the CEO of a 34 man corporation that appears to really only have been in one spaceholding alliance for a month can bring to the table that is fresh, exciting and is not reminiscent of the previous CSMs that spent the last year pounding their heads against a wall to get any sort of meaningful change to 0.0.
Please understand that I'd love nothing more than to stack the CSM with 5 or more representatives from 0.0 alliances so that we can get some meaningful discussion to come out of the group instead of more empire carebear circlejerking and promises to 'look into' changes at a later date. I have concerns that you don't understand 0.0 well enough yet to formulate an answer to several questions that wasn't a reiteration of an obfuscated point you made earlier or shows any real understanding of sovereignty or space empire management.
Yes, but then all you have are 0.0/PVPer circlejerks 
e. Though I do agree with your other points! 
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Annonymous, trading as "Weight What". |

Shinnen
Caldari Northern Intelligence BricK sQuAD.
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Posted - 2009.05.08 23:18:00 -
[55]
Edited by: Shinnen on 08/05/2009 23:22:14
Originally by: Courthouse I would like to know what expertise the CEO of a 34 man corporation that appears to really only have been in one spaceholding alliance for a month
>one spaceholding alliance for a month >one spaceholding alliance >one
Ever heard of an alliance called Stain?
Hell, even the original -V- or freaking SMASH?
I hope you realise Iceblock as been playing for over 5 years and that the game isn't as old as the dotlan logs show?
He has an insane amount of experiences in all fields. More than some out of game website shows. Plus, if there are things that you don't like about Eve, click HERE because it will help. |

Admiral IceBlock
Caldari Northern Intelligence BricK sQuAD.
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Posted - 2009.05.08 23:47:00 -
[56]
Originally by: Courthouse It would appear that your entire CSM run is based on a newcomer to null sec player's gripe with POS warfare and the risk/reward from Empire/0.0. I would like to know what expertise the CEO of a 34 man corporation that appears to really only have been in one spaceholding alliance for a month can bring to the table that is fresh, exciting and is not reminiscent of the previous CSMs that spent the last year pounding their heads against a wall to get any sort of meaningful change to 0.0.
Please understand that I'd love nothing more than to stack the CSM with 5 or more representatives from 0.0 alliances so that we can get some meaningful discussion to come out of the group instead of more empire carebear circlejerking and promises to 'look into' changes at a later date. I have concerns that you don't understand 0.0 well enough yet to formulate an answer to several questions that wasn't a reiteration of an obfuscated point you made earlier or shows any real understanding of sovereignty or space empire management.
I don't understand why I even bother to make an effort when you obviously didn't. But I will try to point out to you how wrong you are and hope that you in the future hire people to do the research for you.
Normally to such response as yours I would simply write "Hi, I'm IceBlock, I live in and around Jita where I mine veldspar and has been since 2003. I too, like to carebear!".
To prevent any more misunderstandings I'll just proceed: Hi, I'm IceBlock. I started playing in 2003. I am what you can call an EVE veteran. I have been a CEO for over five years. I am what you can call a CEO of a five year old corporation.
We have been in Stain Empire which controlled Stain (NPC region FYI so does not really count), Paragon Soul and Esoteria. You were not yet born.
We have been in Veritas Immortalis which controlled Great Wildlands (NPC region FYI so does not really count) and Scalding Pass. You were still not yet born.
We have been in SMASH Alliance which controlled Geminate (1 NPC system FYI, but in this case still counts). Again, you were still not yet born.¿
However, in the last two years you are right. We have simple not BOTHERED with POS and Sovreignity because its BORING!
Thanks for your time.
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Admiral IceBlock
Caldari Northern Intelligence BricK sQuAD.
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Posted - 2009.05.08 23:52:00 -
[57]
This is my idea for Faction Warfare to make it more dynamic on basis-level. This is all of ideas I have to offer for Faction Warfare I'm afraid.
NOTE1: STATION AND GATE SENTRY GUNS SHOULD HAVE NO EFFECT IN FACTION WARFARE NOR HAVE ANYTHING TO DO WITH FACTION STANDINGS. THEY ARE FOR CONCORD USE ONLY!
NOTE2: THIS IS JUST A DRAFT OF WHAT I WAS THINKING. MAYBE NOT ALL MAKES SENSE ETC. BUT IT IS JUST AN IDEA!
Each faction has one region or constellation of no more than 10-15 systems. These systems are so called "safe" systems with 1,0 security status and are newbeginner system. Basicly, the 10-15 systems consists of 1,0 which can not be taken. These systems are sovreignity 4 by default and can not be changed.
Each faction should have a number of statistics that can be influenced by the players; income, size, strength and systems.
Each system has a faction sovreignity (unsure of timeframe accomplish each level): Sovreignity 0 means that the system is contested. Each of the contesting factions has small to large miltia NPC presens around their appropriate gates with the size (and strength) of the miltia dependent on faction treasury. Sovreignity 1 means small militia NPC presense around the system. Sovreignity 2 means medium miltia NPC presense around the system. Sovreigntiy 3 means large miltia NPC presense around the system aswell as enabling faction income from said system. Sovreingity 4 means large milita NPC presens around the system, militia NPC commanders (those we hear about in the chronicles etc. etc.) and provides standard faction income.
The income of each faction should be from player run agent missions aswell as additional systems owned/conquered by said faction. Each system has an income modifier depending on their security status, the higher security status the higher income, 0,9 giving best income.
The size of each faction should be from the players currently in the militia. The size determins an extra income multipler to compensate for the large size difference between the factions. E.g. random thing Caldari = 1000 = 2000/1000 = 2 Amarr = 250 = 2000/250 = 8 Minmatar = 250 = 2000/250 = 8 Gallente = 500 = 2000/500 = 4
The strength of eact faction is dependent on income, size and systems in control.
The income of said faction is used to determind the size and strength of militia NPC. Each militia NPC lost drains the faction treasury by x amount. So for the players to weaken the other faction one can destroy their NPC presense. When said faction has 0 treasury, NPC's are weak and consist mainly of frigate squadrons.
The sovreignity of said system is gained by player presense aswell as "mini-plexes" on each planet. These "mini-plexes" are just something to show that you are "invading/conquering the planet". Max attainable Sovreignity is 3. One can only contest a system which is next to a system said faction already owns, this due to faction logistics. -_-
The "mini-plexes" are complexes on each planet in said system. These complexes contains "planetery defense" and "planetary platforms" in orbit. You are suppose to destroy these to be able to take the planet.
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Rebnok
H A V O C
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Posted - 2009.05.10 05:19:00 -
[58]
Anyone who has been on endlees pos ops should vote for this guy
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Admiral IceBlock
Caldari Northern Intelligence BricK sQuAD.
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Posted - 2009.05.12 13:10:00 -
[59]
Be sure to get your votes in guys. ;)
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Courthouse
Merch Industrial GoonSwarm
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Posted - 2009.05.12 14:20:00 -
[60]
Hey, thanks for addressing my post. You're right, I didn't check your employment history when I logged in, so I suppose I had that coming. That being said, when I apply for a job, I usually list my previous applicable employment and references on my resume, not just that I worked at McDonalds one summer when I was 15 and then hope that the interviewer asks for other references.
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