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Shinnen
Caldari Northern Intelligence BricK sQuAD.
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Posted - 2009.05.12 14:31:00 -
[61]
Vote for iceblock and get rid of pos-killing gangs once and for all! Plus, if there are things that you don't like about Eve, click HERE because it will help. |
Bonny Lee
Caldari The Guardian Agency Guardian Federation
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Posted - 2009.05.12 16:26:00 -
[62]
done ;)
and got some votes for you in my alliance too.
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The Djego
Minmatar Hellequin Inc.
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Posted - 2009.05.12 17:44:00 -
[63]
Originally by: Admiral IceBlock
- Blasters.
Is this some kind of false advertising to get votes? From another Thread:
Originally by: Admiral IceBlock Problem I see is blasters and speed; MWD'ing in range hurts. :\
and
Originally by: Admiral IceBlock
The problem i see within Blaster users today is that many of those who are old school Blaster pilots doesn't want to accept it that Blasters isn't the pwn machine anylonger. The reason for the web nerf was to not let the Large guns be the pwn machine and let them kill everything.
The reason Web was changed was the Nano nerf and people complained to die in Web range to easy. Unfortunaly many people donŠt understand the real meaning of Web range for Blasterships that have not billion ISK tanks and 90% faction Webs like in the fancy Vid you refered to.
Also MWDing in range donŠt hurts, it is the basic thing that seperates Blaster Ships from others and should be her main drawback(and we allready have preaty deacend Lasers for people that donŠt like this). To low damage to keep up with the heavy tanks of today and a to weak web to hold down and hit your target on the other hand actualy are problems that are very real(the problems of solo Blaster ships that fighting in Blaster range).
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Admiral IceBlock
Caldari Northern Intelligence BricK sQuAD.
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Posted - 2009.05.13 09:39:00 -
[64]
Originally by: Courthouse Hey, thanks for addressing my post. You're right, I didn't check your employment history when I logged in, so I suppose I had that coming. That being said, when I apply for a job, I usually list my previous applicable employment and references on my resume, not just that I worked at McDonalds one summer when I was 15 and then hope that the interviewer asks for other references.
Fair enough, but I did say this at the start:
Quote: Ingame, I am a CEO of a five year old corporation.
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Admiral IceBlock
Caldari Northern Intelligence BricK sQuAD.
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Posted - 2009.05.13 09:47:00 -
[65]
Originally by: The Djego
Originally by: Admiral IceBlock
- Blasters.
Is this some kind of false advertising to get votes?
It sure as hell is not.
Originally by: The Djego
Originally by: Admiral IceBlock Problem I see is blasters and speed; MWD'ing in range hurts. :\
If one could instantly appear at 0 km anywhere with a blaster ship it would be fine. However, a blaster ship is a damage ship, MWD'ing 30 km hurts no matter what and you apply little damage while speeding forward.
I just stated what I think is the basic problem. How we fix it can be many.
Originally by: The Djego
and
Originally by: Admiral IceBlock
The problem i see within Blaster users today is that many of those who are old school Blaster pilots doesn't want to accept it that Blasters isn't the pwn machine anylonger. The reason for the web nerf was to not let the Large guns be the pwn machine and let them kill everything.
The reason Web was changed was the Nano nerf and people complained to die in Web range to easy. Unfortunaly many people donŠt understand the real meaning of Web range for Blasterships that have not billion ISK tanks and 90% faction Webs like in the fancy Vid you refered to.
Also MWDing in range donŠt hurts, it is the basic thing that seperates Blaster Ships from others and should be her main drawback(and we allready have preaty deacend Lasers for people that donŠt like this). To low damage to keep up with the heavy tanks of today and a to weak web to hold down and hit your target on the other hand actualy are problems that are very real(the problems of solo Blaster ships that fighting in Blaster range).
This is not my opinion I'm afraid. If you see on the start of the post.
Quote: My friend NightmareX has a strong view;
I was posting it for a friend. Sorry for not making it more obvious.
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MonsooN WinD
Amarr Esquires Of Questionable Intention
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Posted - 2009.05.13 11:12:00 -
[66]
Got my vote, and my alts
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The Djego
Minmatar Hellequin Inc.
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Posted - 2009.05.13 18:20:00 -
[67]
Originally by: Admiral IceBlock Edited by: Admiral IceBlock on 13/05/2009 09:50:45
Originally by: The Djego
Originally by: Admiral IceBlock
- Blasters.
Is this some kind of false advertising to get votes?
It sure as hell is not.
Originally by: The Djego
Originally by: Admiral IceBlock Problem I see is blasters and speed; MWD'ing in range hurts. :\
If one could instantly appear at 0 km anywhere with a blaster ship it would be fine. However, a blaster ship is a damage ship, MWD'ing 30 km hurts no matter what and you apply little damage while speeding forward.
I just stated what I think is the basic problem. How we fix it can be many; more damage, when you first come close you should rip. higher falloff, to make damage while you approach. better tracking, when you first come close you should hit good. etc. etc.
Personnaly I prefer more damage, but I won't limit myself to one option. So how they get fixed does not matter, just that they get fixed.
I would prefere Damage to, still I see the need to sort kitting and tracking issues within Web range first(preferable with a slight bonus to the Web power) to bring back the solo and heavy tackling abilty that made this ships still dooing ok during the nano age(if you managed to catch someone you actualy had him tackeled not like slowed down a bit with the actual 60% Webs).
Dont get me wrong, Im not only interested in this one point and preaty mutch agree on the many other thing like Rockets(and some other Missles) and AKs/Artis, since the problems are also preaty obvious.
Im actualy happy to see all this points at least in one candidates opener that also recognize the need of some readjustments to the Patch that is now allready over 6 Month on the server.
Originally by: Admiral IceBlock
Originally by: The Djego
and
Originally by: Admiral IceBlock
The problem i see within Blaster users today is that many of those who are old school Blaster pilots doesn't want to accept it that Blasters isn't the pwn machine anylonger. The reason for the web nerf was to not let the Large guns be the pwn machine and let them kill everything.
The reason Web was changed was the Nano nerf and people complained to die in Web range to easy. Unfortunaly many people donŠt understand the real meaning of Web range for Blasterships that have not billion ISK tanks and 90% faction Webs like in the fancy Vid you refered to.
Also MWDing in range donŠt hurts, it is the basic thing that seperates Blaster Ships from others and should be her main drawback(and we allready have preaty deacend Lasers for people that donŠt like this). To low damage to keep up with the heavy tanks of today and a to weak web to hold down and hit your target on the other hand actualy are problems that are very real(the problems of solo Blaster ships that fighting in Blaster range).
Originally by: Admiral IceBlock
This is not my opinion I'm afraid. If you see on the start of the post.
Quote: My friend NightmareX has a strong view;
I was posting it for a friend. Sorry for not making it more obvious.
Then accept my apologies, didnŠt get this. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Mary Arwrayth
Xenotech Ventures Incorporated
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Posted - 2009.05.14 13:20:00 -
[68]
The blasters issue is good to hear, but I have to admit the same problem is now apparent with Torpedos, their range has been so nerfed, many are turning to cruise missiles for their weapon of choice.
Perhaps a significant boost to the long-range t2 torps could negate this, but it used to be that someone would train t2 torps and be set for all short-medium range engagements.
Now you'd have to train t2 cruise missiles too.
Anyway... just saying that the problem that blasters have also applies to the nerfed torps.
Secondly, the issue with MWDing in webrange has now also been made increasingly problematic with the warp scrambler boost.
1 tackler with a warp scrambler, makes the already slow triple trimarked, plated Megathron a stationary slab of rock that ships with longer optimal ranges can then easily take you out.
Would like to hear some opinions on this :3 --===-- EIBI |
Admiral IceBlock
Caldari Northern Intelligence BricK sQuAD.
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Posted - 2009.05.15 14:06:00 -
[69]
I too am annoyed by the webifier nerf, especially when I consider what effect this have on close range ships. A little patch on the wound would be to add a falloff of 5km or 10km. E.g. If falloff is 10km and the target is 15km away. Webifying the target would have 50% percent effect (50% of 60%). When target is at 12,5km it would have 75% effect (75% of 60%).
Or another patch on the wound would be to make webifiers have 90% effect @ 1km and let it decrease to 60% @ 10km.
Why I pointed out rockets as a individual point is because rockets to me has always been subpar. I think they should be frigate sized torpedoes and not autocannons with projectiles. Still all missiles need to be looked at. Personnally I would just revert the changes and turn missiles back to what they were.
Also, I remember a certain CCP DEV posting that Missiles should be "all damaging without the need of any bonuses due to some ships having twin-weaponsystems e.g. Typhoon." Still waiting on that change thou!
And a random idea of mine; Remove ECCM and make ECCM scripts for Sensor Boosters. Also increase Sensor Booster activation level to 30 sec. to limit instant-switch of script.
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Sha Kharn
Minmatar STK Scientific The Initiative.
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Posted - 2009.05.16 16:04:00 -
[70]
You get my votes, all 9 of em when i get off my lazy ass and log em in. Good to see a vet still about who cares about the important stuff.
Good luck bud.
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Shinnen
Caldari Northern Intelligence BricK sQuAD.
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Posted - 2009.05.19 11:57:00 -
[71]
Vote Admiral Iceblock - today!
Plus, if there are things that you don't like about Eve, click HERE because it will help. |
Admiral IceBlock
Caldari Northern Intelligence
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Posted - 2009.05.23 21:05:00 -
[72]
I wish there was a way to see vote-progression. :P
Oh well, not many days left. :)
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Shinnen
Caldari Northern Intelligence
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Posted - 2009.05.25 20:57:00 -
[73]
good luck!!!!! Plus, if there are things that you don't like about Eve, click HERE because it will help. |
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