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Almity
Imperial Outlaws
1
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Posted - 2012.05.04 21:41:00 -
[1] - Quote
If you want to look at these changes from LP/isk why would I go do a plex in a highly active area when I could run up metro and cap a few before anyone even knew what I was doing? Get my LP risk free and make Sasa go decontest it after I go to bed. Same thing the next day and over and over.
From a combat point of view I see no good at all from these changes. If you expect to see more small fights you are wrong. Why would someone who is out trying to make LP bother fighting? They will see you come into the plex and just warp out and go two systems over. Add in no docking and you will have a blob camping gates. For those of us who want a fight it will just be longer tines to reship and repair. How does this help the small scale PVP?
The sweeping Minmatar victory is in your grasps Hans! A few more tweeks and it will be yours.... |
Almity
Imperial Outlaws
1
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Posted - 2012.05.05 20:16:00 -
[2] - Quote
The ebb and flow of FW could forever stop if these changes take effect. As Shalee said who will want to join a losing side? FW is already broken and bleeding people. This docking issue could be the death blow.
The changes are not all bad. LP for kills and capturing plexes are a great ideas. Having a bonus for controlling systems is also a nice idea. It gives the Winning side a reason to win. The losing side has the plus of more systems to plex in. Seems all well and good to me.
One thing I see playing out over and over is this.
Small Amarr fleets goes to capture a few plex. Minnie fleet gets intel and camps out gates with fast tackle Minnie fleet goes to push Amarr out of plex. Amarr fleet has to keep bouncing safes or try to run a gate taking a few losses.
I know some people will think that is fair. But many of us have chosen to play in FW for these reasons. The ability to undock, go a jump or two, get a fight, dock up and log off. Why would anyone who plays like that stay in FW. It seems these changes push more people away than they keep or draw in.
Maybe once Hans has no WT to shoot anymore he will push CCP to make the right choices. Unfortunately it will be to late to save FW by then.
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Almity
Imperial Outlaws
2
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Posted - 2012.05.06 17:00:00 -
[3] - Quote
Silence iKillYouu wrote:This is going to be so funny.
Now next time we take your system your all doomed!!!
ANNNND WE GET PAID TO KILL YOU ALL!!! HAHAHAH YES!!!!
iLaw we will sell u huola back for 50bill
Huola is a dump, keep it. If you ever see me living there again by my own free will I give you permission to Bat Phone PL.(P.S. I have a carrier for sale) We also get paid to kill you. And since your lot ever leaves Huola or Kourm I will make SO much more than you.
Last night we fought over Asghed. Well kind of. We fought over a Minor and a Medium plex once the system went vulnerable. Amarr was able to decontest it once but do to RESHIP time we could not hold on to it. In the hopes of controlling the minor we even used carriers to try and resupply us in a timely manner. By the end of the night we sat in a Major Plex with Armor BC and Guardians, The Minmatar hit the Control Bunker with about 20 T3 BC's. They had warped to the Acceleration Gate but decided not to fight. The timer was around two minuets when they finished killing the Control Bunker. Was very close.
When you plex now you need three different ship sizes. When you fight over systems people die, they use over heat, they take damage. This is not 0.0. We don't go in, hit a structure and leave. We have to stay and grind for hours and possibly soon days to flip a system. If we can't dock, resupply, or repair what can we do? Focus on one size plex? Only try to flip systems next to one we own?
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Almity
Imperial Outlaws
2
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Posted - 2012.05.06 17:59:00 -
[4] - Quote
Hans Jagerblitzen wrote:SigmaPi wrote: Not that I don't agree with you on this point, but there are ways of dealing with it. You could put up a staging pos in the system you're attacking with a ship maintenance array - each corp or alliance just needs a small to get it done. I think it brings some much needed logistical considerations to a fairly easy place to live, and I like that about the system. Siggy is absolutely right. Regardless of what everyone likes or doesn't like about the changes on the table, as long as there are capsuleers proposing creative solutions to the challenges presented before the Faction Warfare community, CCP has little incentive to change their course and cater to those that feel that one change or another makes things "impossible" or "hopeless".
Hans, your underhanded insults are not very fitting of your position. I don't feel Amarr is hopeless. I don't feel taking systems will be impossible. I do believe that if these changes are implemented many people who just want to fly and fight will leave. The Isk farmers will come in to replace those pilots though. Is getting the isk to replace that Dread you just lost more important to you than PVP?
My stance has always been make the changes that gets us the fights. From what I can see they are doing the opposite. Big fleets, small fleets, or solo. The incentive to plex now and kill the opposing faction will be GREAT! It will bring us fights. Not letting us dock and have assets spread around strategic systems makes for less PVP.
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Almity
Imperial Outlaws
5
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Posted - 2012.05.07 17:52:00 -
[5] - Quote
[/quote] You sure the name of your corp isn't Imperial Forum Outlaws?[/quote]
We could make alts and put them in that corp and post here. Because trolling is how you communicate your interests to CCP. |
Almity
Imperial Outlaws
6
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Posted - 2012.05.07 21:16:00 -
[6] - Quote
Alaekessa wrote:Almity wrote:[/ quote] You sure the name of your corp isn't Imperial Forum Outlaws?[/ quote]
We could make alts and put them in that corp and post here. Because trolling is how you communicate your interests to CCP. Well for being such a talented Forum Warrior, you sure fail at......
Who are you again? I'm not a forums warrior. I tend to be more of a Eve FW pilot.
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Almity
Imperial Outlaws
8
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Posted - 2012.05.07 22:14:00 -
[7] - Quote
My last point on the docking issue is this. I'm flashy. I can't dock in high sec(in a ship). I can't dock in enemy controlled space. In the Amarr/Minnie war zone I have one choice. That's right. In a 7 jump radius of Kourm I can dock in one system if the rest are taken.
Why should I stay in FW? I cant repair, I can't reship, I can't resupply! |
Almity
Imperial Outlaws
10
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Posted - 2012.05.10 21:32:00 -
[8] - Quote
Hans Jagerblitzen wrote:Nitalya wrote:just a thought.. most militias have alot of -10 players due to ccps falure to fix neutral remote reps and all the other stupid things that cause fleets to lose sec This is obviously something we're looking into, you're talking to a Logistics pilot here. My security status drops are almost exclusively because of repairing miltia members. Nitalya wrote:... shouldnt there be a set capitol system in losec that cant be captured so those players are not totaly screwed if there miltia does happen to lose all its space.
There already exists many systems throughout low sec unaffected by the war, which therefore provide a base of operations that cannot be taken away. For example, some of the Amarr militia have already retreated to Egghelende, which connects to the Hed constellation via Siseide and allows them to base a few jumps away from Minmatar sovereign space without ever suffering lockout.
First, there was no retreat. We saw the changes our minmatar csm overlord was pushing for and we decided we didn't want to risk being locked out of our stuff. Now with the increase in flip times its not such a worry.
Second, Egg is closer to the Minmatar bases than our old base. If anything we advanced! Use a little better judgement in your words Hans.
Third, and final, I hoped when I voted for you I was voting for a FW csm voice. Now Im sure I voted for a Minmatar CSM. You can say all you want about how you pushed for fair changes but dev blogs and patch notes say so much more than you. Im really sorry I wasted my vote this year. Next year I won't make the same mistake. |
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