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Andiedeath
Sefem Velox
76
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Posted - 2012.05.04 22:13:00 -
[1] - Quote
Schalac wrote:Quote:2. There are 5 levels of discounts for a number of different things - if you own the system and have upgraded it - Medical clone discounts (from 10% in increments of 10 up to 50% discount) - Number of assembly lines increases by 1 for every level - All broker fees discounted (from 10% in increments of 10 up to 50%) - NOTE: You only get these discounts in the FW system - ADDENDUM: These discounts apply to neutrals not in FW
The bolded part doesn't make sense. So do you or don't you? I think it would be a dumb idea to give neutrals a piece of what other people fought for.
I agree, whats the reasoning behind giving neutrals access to discounts? They shouldn't be affected by the discounts WE pay for. That and all the pirate FW Corps out there would atleast deter them from even entering FW space.
As long as they can dock, they can still be used as alts for direct opposing faction trade hub runs, which is aboutthe only reason I can think of. |

Andiedeath
Sefem Velox
76
|
Posted - 2012.05.04 22:26:00 -
[2] - Quote
X Gallentius wrote:Hans Jagerblitzen wrote:I also totally agree that with all of the changes on the table for this expansion, the most fair thing to do would be to reset Sov across the board. I've already been talking to CCP about this particular issue.
I respectfully disagree here. Reset + Lockout = well over half the active Gallente and Minmatar militias screwed. If the opposing forces want those systems, they have a little more time to take them back.
Have to agree with most others here Hans. We have all done ALOT of work to secure systems for our Miltias. Reseting is just a CRAZY idea.
Thanks for all your other your support regarding FW changes, they will be a godsend, but yeah just cant agree with your statement.
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Andiedeath
Sefem Velox
76
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Posted - 2012.05.04 22:31:00 -
[3] - Quote
Shalee Lianne wrote:lol all the Gallente and Minmatar think it's a bad idea to reset Sov after Inferno for FW. Jeeze, wonder why that is.
If you want space... Start working together and fighting us! |

Andiedeath
Sefem Velox
79
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Posted - 2012.05.05 04:24:00 -
[4] - Quote
Oppon's Pull wrote:I'm more concerned with the mad rush that the numerically superior / broader tz militias will be able to pull off - flip 7-8 important systems in the week leading up to the Inferno release with a 6 hour flip then laugh as their outnumbered opponents have to spend 40 hours to get them back. Of course this is assuming the global reset does not take place
Start recruiting! I almost never see spam in the recruitment channel or on the recruitment forums regarding main Amarr Militia Corps. I hate to give advice to the enemy although all the Amarr Militia need to do is work together and think about what needs to be done to fix it. Let me also remind you there are many times in the past year you far out numbered Minmatar Militia. So if we can get our act together then so can you. |

Andiedeath
Sefem Velox
81
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Posted - 2012.05.05 06:34:00 -
[5] - Quote
RougeOperator wrote:My major concern here is that they are making these changes for FLUFF RP reasons.
Which although fun, are terrible places to start from a perspective of game play and game balance. Though they should be consider as to how rules and elements of gameplay interact with RP, RP should not dictate a decision overriding balance. Station lockout just pretty much craps all over gameplay and the way FW works. They are making it freaking Null Sec Light which is and insult to lowsec players.
If you want to talk about this, militia is supposed to be a bunch of privateers not a freaking real military. So those saying stuff like front lines this and that make me LOL.
Also station lock out is not incentive for anything other then to leave FW and lowsec space. Its a disincentive to even bother joining FW.
FW is supposed to be a good place for people to go that just want to PvP or newer players to come in and get some fights without having to be in a major alliance. Station lock out pretty much craps all over some safety nets new pvpers and players should have.
Look I can write papers about why this is a bad idea. But its freaking moronically stupid to have station lockouts in low sec. Thats something the belongs in null.
LOL I can see some of these discussions gettng quite heated...
Have to disagree with you Rouge. Taking space and having a frontline is more about securing your assets and to give a buffer to those systems. The miltias regardsless of who the pilots or factions are, needs to have a strong income stream to be able to procure/build ships, ammo etc. Its all a matter of balance. Frontlines are drawn to safe guard systems that house those assets. |

Andiedeath
Sefem Velox
81
|
Posted - 2012.05.06 01:26:00 -
[6] - Quote
Alaekessa wrote:Shalee Lianne wrote:I do believe that FW will become so much worse for newer players. Station lock outs will be a big deal to someone new to the game who doesn't have alts to move their things, etc. Because yeah, they won't be getting recruited into FW corps that already have foundations who could help them out with stuff like that
I reckon Alaekessa has hit the nail on the head . Why wouldn't new pilots want to join? They will most likely have a home deep in home faction space. This will actually make FW better for new pilots and help build up the base of pilots.
I understand the Minmatar are giving the Amarr a HIDING currently. Think about it... Recruit more pilots. How do you think the Minmatar now have the numbers??? I remember only 4 months ago that roles were reversed. |

Andiedeath
Sefem Velox
83
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Posted - 2012.05.06 04:25:00 -
[7] - Quote
Cearain wrote:Andiedeath wrote:
... . Why wouldn't new pilots want to join (Militia)? They will most likely have a home deep in home faction space. This will actually make FW better for new pilots and help build up the base of pilots.
I understand the Minmatar are giving the Amarr a HIDING currently. Think about it... Recruit more pilots. How do you think the Minmatar now have the numbers??? I remember only 4 months ago that roles were reversed.
I have always thought that that large null sec alliances are much easier for new pilots than faction war. They tell you how to fit your ships. The primaries are often just in alphabetical order. Nothing a noob does wrong is likely to cost a fight. They have forums with helpful information and pilots who are trying to recruit and help new players. So to the extent this makes faction war even more of a blob to win game, this is more newb friendly. Whether it teaches newbs what is really great about eve is a different question. Now like null sec its going to involve more teaching the lemmings to swim together. The quality small scale pvpers are unlikely to have a role in the actual occupancy combat anymore. With these changes faction war becomes like level 3 missions to null sec level 4 missions. You will basically have to do all the same sorts of grinds of null sec - just in smaller ships and for much lower pay. If I wanted to go recruiting and building connections and coodinating large fleets to grind stuff I would be in null sec going after allot bigger rewards. I really wonder why the people that like these changes just don't go to null sec and get a much bigger return for all the "effort" and "work" they do. I ldon't mean that as any sort of insult either. Its a sincere question. Null sec is the place where you get the big returns on hard work - if that is what you want in eve.
It seems the basis of your debate is that Militia Corps are not capable (or willing) to support new pilots and helping them get the tools they need to succeed. It also suggests that Corps in Militia do not think about infrastructure to support their goals. Both these assumptions are incorrect for at least some Corps/Alliances. It is quite easy to set up a Corp like a Null Sec alliance now. Even with bully Pirate alliances like PL in our midst. All the Militias have to do is think more about the end game and what they need to do to get there.
I seem to remember an old world book chapter... Habit 2: Begin with the end in mind. Applys very well here. |

Andiedeath
Sefem Velox
83
|
Posted - 2012.05.06 06:41:00 -
[8] - Quote
SigmaPi wrote:the amarr are perfectly capable of getting a blob together and doing anything they want. the difference is that we've stuck with (and worked) the grind much harder than them. ..
Very True. Although again December/January I seem to remember the Amarr were that focused and the Minmatar were getting completed slaughtered. At one stage I believe they had everything upto Amamake and some over near Hek area... What happened???? Oh thats right we got our act together. :P
Veshta Yoshida wrote:This is a troll, surely. Have you tried plexing as one of the good guys, aka. Amarr? Where you can offensive plex with single frigs we need entire bloody fleets to counter the TP/Missile spam of the Mime NPCs in order to keep same speed as you lot.
Nope not a troll and completely true, but out of interest I'm going to set up and try it in an alt and let you know. If its unbalanced then ccp should fix by rebalancing the NPCs, if not... well... no more needed to be said.
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Andiedeath
Sefem Velox
83
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Posted - 2012.05.07 08:01:00 -
[9] - Quote
IbanezLaney wrote:Personally I'm looking forward to the changes. Spent the weekend taking my ships to high sec from low in preparation. I expect the people who plex will find that they are actually getting rewards now and stay in FW. The people who are mission runners and never plex will leave militia - that's a good
.
Well actually mission runners in FW usually only do them because they is no better way to make isk in low sec. I knowim keen to actually get something for Plexing and PVP. It will make a massive difference to the way I make iskies. It will be much more fun. |

Andiedeath
Sefem Velox Swift Angels Alliance
83
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Posted - 2012.05.08 04:29:00 -
[10] - Quote
Hidden Snake wrote:Andiedeath wrote:IbanezLaney wrote:Personally I'm looking forward to the changes. Spent the weekend taking my ships to high sec from low in preparation. I expect the people who plex will find that they are actually getting rewards now and stay in FW. The people who are mission runners and never plex will leave militia - that's a good
. Well actually mission runners in FW usually only do them because they is no better way to make isk in low sec. I knowim keen to actually get something for Plexing and PVP. It will make a massive difference to the way I make iskies. It will be much more fun. It is funny how people think there are armies of mission runners. Reality is that there are only few now, because all isk farmers are now in Incursions business. CCP have u ever tried to check records of people who in reality run fw missions? Most of them went during first fw mission nerf reballance 1.5 year ago. Which comes to the guy who is responsible for fw in ccp ... Have u done ur homewrok? I am afraid no.
LOL! They were nerfed???? Wow hate to see how much people made back then. I still manage to make a lot more per hour than anyone I know that are part of the big incursion corps. Anyway thats a different debate... :P
My advise is do your homework before making a comment about something you obivously havent looked into since incursions came out. :)
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Andiedeath
Sefem Velox Swift Angels Alliance
83
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Posted - 2012.05.09 09:14:00 -
[11] - Quote
Roddy Mcrizzle wrote:Well i can say this, If this BS goes ahead i will be leaving militia. I will get all the benefits of being in low sec, w/o penalties... I rarley run fw missions any more as there are too many carebears driving the lp value to nearly 0... I am sitting on over 3m LP and i have no desire to use it...
With all that said, I can stay in low sec same systems i use now. I can still hunt and kill the same people, i just wont sit on a plex timer and spin for 10 - 30 mins.
Truly this is going bring piracy back in force. As all the FW pilots are going to quite worrying about fw as a whole and just kill everything.
LOL. As I said to peeps above, might be worth doing some homework before commenting on something you haven't done in a while. |

Andiedeath
Sefem Velox Swift Angels Alliance
85
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Posted - 2012.05.15 01:30:00 -
[12] - Quote
LOL at all the rage towards Hans. Just remember CSM dont make decisions, its upto CCP to actually to listen to them...
I say lets see what happens post 22nd... For now stop whining and get on with it... As there will be MANY AWESOME FIGHTS to be had over the next 7 days! Bring on this weekend!!!! It will be a blockbuster!!!!! |

Andiedeath
Sefem Velox Swift Angels Alliance
87
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Posted - 2012.05.16 05:16:00 -
[13] - Quote
Hidden Snake wrote:Mike Whiite wrote:It will draw new FW players, it already does, sadly old FW players are leaving.
my self included, these changes make FW a full time job, untill now I ran a couple of PI stations did some anomalies and then joined up with a fleet to run plexes.
I considered the different disaplines a fun mix, current changes make that all but impossible.
I'll probably be back after I'f trained an alt on this account so I can keep my income.
Sure changes give you LP, though most of that need a s^&t load of tags and Plexes are almost never salvaged, new system will make that even harder.So jack casual still needs a side income, which will be very hard after the patch, unless you want to run FW missions.
Untill later FW Friends and Enemies I am afraid new people are not comming ... only attention of some "roll over them for lulz" alliance.
LOLs! I'm getting 20+ convos per week (for the last 3 weeks) about joining Militia... I would suggest to start recruiting... ;) |

Andiedeath
Sefem Velox Swift Angels Alliance
87
|
Posted - 2012.05.16 05:24:00 -
[14] - Quote
Just to add... Many of the people that have joined so far have ground their rep from -5.0 with the appropriate faction to +0.5 to get in... Hate to say it but there are plenty of peeps interested in these new changes. Doomsdayers just need to take a step back... Or Register for the Apocolypse Afterparty on facebook... One of the 2. :P
As Mike said, the future of the Militia's will be written by the old leaders that stick around and the new people that come... And there are plenty of those new players... |
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