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Yogsoloth
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
24
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Posted - 2012.05.04 03:11:00 -
[1] - Quote
The docking rights issue is just not well thought out.
Ok maybe lock us out of the FW stations themselves, but you couldn't find an non-FW station in system to dock in ?
I mean you can put up a PoS to dock in, but a neutral station would deny you ? Even one you have standings with ?
Forcing militia's to huddle up in primary systems for defense and leaving vast swaths of empty systems (like null) is good how ?
Forcing us to PvE in plexes for hours upon hours to flip or maintain system control will be fun how ?
People think it will bring more pvp but it will not. One side will ultimately outblob the other in whatever TZ happens to be their most active. The other side will simply move on and wait for their own militia's prime time to then counterplex. Both sides will be engaged in hours upon hours of PvE fun orbiting buttons for glory. \o/
Once a particular side gets enough of an advantage (capturing enough mission hubs), the other side will simply quit and move on to other activities. Once that foothold is strong enough, it will be near impossible for the opposing faction to regain their footing. Who in their right mind will join a decimated militia force with few or no mission hubs left to try and mount a comeback.
If lowsec FW players wanted to play the null game, we'd go to the wasteland that is null. It's been stated countless times all over these boards that null needs an overhaul, and so you want to model lowsec after that ?
Bravo ! |

Yogsoloth
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
27
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Posted - 2012.05.04 13:49:00 -
[2] - Quote
Schalac wrote:I think that if this system does go live though they should reset eveything. Then make it so that you have to gain territory in succesion. None of this grabing Tama and/or OMS right off the bat territory gain. You come in through a regional gate and capture the system, then move onto the next. This would force better fights and actually cause there to be a front line.
Some of us were discussing this yesterday.
If this does go through to live, then I like this concept.
I absolutely think this format would encourage more fighting, and prevent some of the meta gaming shenanigans (eg: noob alts plexing back systems to farm LP & blitzing mission hubs also come to mind, in addition to the Tama and Oms blitzing).
Denial of docking rights is still a poorly thought out concept though. |

Yogsoloth
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
27
|
Posted - 2012.05.04 14:18:00 -
[3] - Quote
Also, there's been rumor that defensive plexing gives no LP reward ???
The awesomeness of this simply can not be overstated !
/sarcasm off |

Yogsoloth
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
28
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Posted - 2012.05.04 17:41:00 -
[4] - Quote
Hans Jagerblitzen wrote:Fleet Warpsujarento wrote: This is very disappointing. The whole time I've been thinking that you understood the big issues of this expansion, and then you post this. Very disappointing indeed.
I'd be happy to hear about what you think I misunderstand about the big issues with this expansion. If you'd like to go over it in detail, you can even convo me in-game, or send me a mail and I can give you my Skype info and we can chat about it. Or just feel free to tell me here, doesnt matter to me.
Recall Vote !!! |

Yogsoloth
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
28
|
Posted - 2012.05.10 01:28:00 -
[5] - Quote
Quote:In the reward ladder, helping your faction in territorial warfare should reward the most, followed by PvP, and then finally PvE with missions.
Does this mean Mission LP payout is getting nerfed ??? Can we get confirmation one way or the other.
Quote: Minor sites: 10,000 LPs Standard sites: 17,500 LPs Major sites: 25,000 LPs Major Stronghold or Major Compound sites: 30,000 LPs Infrastructure Hub: 40,000 LPs
Because this doesn't look like it will be the top payout on the proposed ladder system
Quote: Destroying an Abaddon fitted with tech 2 mods: gained LP = ( 196m ISK GÇô 161m ISK + 46m ISK + 0 ) / 10000 = 8100 LP (previous system would have paid 500 LP) Destroying a Machariel fitted with tech 2 mods: gained LP = (1.170m ISK GÇô 95m ISK + 40m ISK + 0 ) / 10000 = 111500 LP (previous system would have paid 750 LP) Destroying a Providence with 1 b full of cargo: gained LP = (1115m ISK GÇô 839m ISK + 0 + 1000m ISK ) / 10000 = 127600 LP (previous system would have paid 2000 LP) Destroying a Punisher with tech 1 fitting: gained LP = (450k ISK GÇô 312k ISK + 100k ISK + 0) / 10000 = around 24 LP (previous system would have paid 25 LP) Destroying a Punisher with tech 2 fitting: gained LP = (450k ISK GÇô 312k ISK + 7.8m ISK +) / 10000 = around 794 LP (previous system would have paid 25 LP)
And the paltry LP offered for pvp won't beat the current mission payouts. I mean I don't see alot of BS fleets being fielded these days in FW. Dessies, AF's and T1 Cruisers all day but not many BS fleets.
Quote: But don't take our word for it: save some cheap PvP fitted ships, and when Inferno hits, give it a shot. Go in there, shoot stuff, get killed and experiment with tactics - that is the point. |
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