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Scorpyn
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Posted - 2004.08.23 12:43:00 -
[1]
Edited by: Scorpyn on 23/08/2004 12:46:18 I don't think I've seen anything that was implemented exactly as suggested, but I have seen modified versions of some ideas make it into the game. Impossible to tell whether they got the ideas from the forum or if someone just happened to suggest something similar to what they were already thinking though.
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Scorpyn
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Posted - 2004.08.23 12:43:00 -
[2]
Edited by: Scorpyn on 23/08/2004 12:46:18 I don't think I've seen anything that was implemented exactly as suggested, but I have seen modified versions of some ideas make it into the game. Impossible to tell whether they got the ideas from the forum or if someone just happened to suggest something similar to what they were already thinking though.
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Scorpyn
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Posted - 2004.08.23 13:19:00 -
[3]
Originally by: Riddari They did add my "Dock" option in the asset listing if you are in the same solarsystem 
Didn't know about that option, but now that I do I'll start using it 
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Scorpyn
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Posted - 2004.08.23 13:19:00 -
[4]
Originally by: Riddari They did add my "Dock" option in the asset listing if you are in the same solarsystem 
Didn't know about that option, but now that I do I'll start using it 
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Scorpyn
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Posted - 2004.08.23 14:14:00 -
[5]
Originally by: Redundancy
I think it would be nearly impossible to say "Feature Y was brought to you by Player Z". Sometimes an idea has been sitting around for ages, sometimes the end may be the result of the consideration of 1001 ideas and 21% original thought.
That explains why it appears that you take ideas and modify them. It's simply because you do 
Originally by: Redundancy
Sometimes player V isn't going to like idea F and it may be better to avoid getting someone repeatedly pod-killed for it by assigning blame to them.
True...
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Scorpyn
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Posted - 2004.08.23 14:14:00 -
[6]
Originally by: Redundancy
I think it would be nearly impossible to say "Feature Y was brought to you by Player Z". Sometimes an idea has been sitting around for ages, sometimes the end may be the result of the consideration of 1001 ideas and 21% original thought.
That explains why it appears that you take ideas and modify them. It's simply because you do 
Originally by: Redundancy
Sometimes player V isn't going to like idea F and it may be better to avoid getting someone repeatedly pod-killed for it by assigning blame to them.
True...
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