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Thread Statistics | Show CCP posts - 0 post(s) |

BlackKnight
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Posted - 2004.08.23 19:02:00 -
[31]
Quote: You've been traveling there since release haven't you ^_^
LOL
Servent of The Scordite Gods |

BlackKnight
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Posted - 2004.08.23 19:02:00 -
[32]
Quote: You've been traveling there since release haven't you ^_^
LOL
Servent of The Scordite Gods |

Shamis Orzoz
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Posted - 2004.08.23 19:36:00 -
[33]
Nice. But I could still find it.
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Shamis Orzoz
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Posted - 2004.08.23 19:36:00 -
[34]
Nice. But I could still find it.
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Siddy
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Posted - 2004.08.23 20:31:00 -
[35]
Edited by: Siddy on 23/08/2004 20:33:59
Originally by: Shamis Orzoz Nice. But I could still find it.
not if you dont know from what point in space i warpped .. there is many moons and such  -------------------------------------------
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Siddy
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Posted - 2004.08.23 20:31:00 -
[36]
Edited by: Siddy on 23/08/2004 20:33:59
Originally by: Shamis Orzoz Nice. But I could still find it.
not if you dont know from what point in space i warpped .. there is many moons and such  -------------------------------------------
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Torpedo2k
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Posted - 2004.08.23 23:09:00 -
[37]
Lady Beeblebrox would still find you. She can get obsessive at times... Linkage

There are no: 1-Safe spots 2-Ore thieves 3-Corp thieves Just people that do not understand game mechanics.
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Torpedo2k
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Posted - 2004.08.23 23:09:00 -
[38]
Lady Beeblebrox would still find you. She can get obsessive at times... Linkage

There are no: 1-Safe spots 2-Ore thieves 3-Corp thieves Just people that do not understand game mechanics.
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Pacman
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Posted - 2004.08.23 23:49:00 -
[39]
Quote: Nice. But I could still find it.
How? If a SS (safe spot) is thousands of AU's away from anything...how? Don't the scanners have a certain range they can scan up to, and if your totally outside that range, how do u find them? |

Pacman
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Posted - 2004.08.23 23:49:00 -
[40]
Quote: Nice. But I could still find it.
How? If a SS (safe spot) is thousands of AU's away from anything...how? Don't the scanners have a certain range they can scan up to, and if your totally outside that range, how do u find them? |

Vladimir Illyvich
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Posted - 2004.08.24 00:34:00 -
[41]
If your using the bm trick, its likely its warping you towards some origin point. Now, if that origin is the same whereever you warp FROM, then all routes to that point become a cone.
Thus, at that distance towards the origin, its probable that anywhere from in system will be pretty near where you are.
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Vladimir Illyvich
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Posted - 2004.08.24 00:34:00 -
[42]
If your using the bm trick, its likely its warping you towards some origin point. Now, if that origin is the same whereever you warp FROM, then all routes to that point become a cone.
Thus, at that distance towards the origin, its probable that anywhere from in system will be pretty near where you are.
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The Chef
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Posted - 2004.08.24 01:18:00 -
[43]
Originally by: Torpedo2k Lady Beeblebrox would still find you. She can get obsessive at times... Linkage

A safespot that isn't on your sensors is nearly impossible to find. You would need to know the persons cap when they warped, point of origin, skills, ship type, modules. Too many variables, especially considering that you can keep on going indefinately. ====================================
EVEkill Visit our homepage |

The Chef
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Posted - 2004.08.24 01:18:00 -
[44]
Originally by: Torpedo2k Lady Beeblebrox would still find you. She can get obsessive at times... Linkage

A safespot that isn't on your sensors is nearly impossible to find. You would need to know the persons cap when they warped, point of origin, skills, ship type, modules. Too many variables, especially considering that you can keep on going indefinately. ====================================
EVEkill Visit our homepage |

Toastmaster
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Posted - 2004.08.24 01:21:00 -
[45]
Do that on the other side of map and find youself in jove space
"viper zulu > toast has killed our whole corporation ships at least once"
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Toastmaster
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Posted - 2004.08.24 01:21:00 -
[46]
Do that on the other side of map and find youself in jove space
"viper zulu > toast has killed our whole corporation ships at least once"
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Torpedo2k
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Posted - 2004.08.24 02:25:00 -
[47]
Originally by: The Chef
A safespot that isn't on your sensors is nearly impossible to find. You would need to know the persons cap when they warped, point of origin, skills, ship type, modules. Too many variables, especially considering that you can keep on going indefinately.
Agreed- it is harder but can be done. If you have one of the "out of system BMs" the farther they go the easier it gets because it gets closer to a straight apporach especially if you figure out wich object they warped from.
-make a bm "out of system" -warp to that BM keeping range scanner set to max -refresh every few seconds -you will be amazed at the junk out there people think is "safe"  -make a BM on each side of the "safe spot" and close distance with each warp torp
There are no: 1-Safe spots 2-Ore thieves 3-Corp thieves Just people that do not understand game mechanics.
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Torpedo2k
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Posted - 2004.08.24 02:25:00 -
[48]
Originally by: The Chef
A safespot that isn't on your sensors is nearly impossible to find. You would need to know the persons cap when they warped, point of origin, skills, ship type, modules. Too many variables, especially considering that you can keep on going indefinately.
Agreed- it is harder but can be done. If you have one of the "out of system BMs" the farther they go the easier it gets because it gets closer to a straight apporach especially if you figure out wich object they warped from.
-make a bm "out of system" -warp to that BM keeping range scanner set to max -refresh every few seconds -you will be amazed at the junk out there people think is "safe"  -make a BM on each side of the "safe spot" and close distance with each warp torp
There are no: 1-Safe spots 2-Ore thieves 3-Corp thieves Just people that do not understand game mechanics.
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Siddy
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Posted - 2004.08.24 05:05:00 -
[49]
1) make alt 2) go to CA coresystems 3) make 99999 AU safe 4) Smack in local 5) acsept gang invitations  6) wait a feaw houer  7) smack some more 8) log off
-------------------------------------------
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Siddy
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Posted - 2004.08.24 05:05:00 -
[50]
1) make alt 2) go to CA coresystems 3) make 99999 AU safe 4) Smack in local 5) acsept gang invitations  6) wait a feaw houer  7) smack some more 8) log off
-------------------------------------------
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Crowley
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Posted - 2004.08.24 08:02:00 -
[51]
Originally by: Siddy Edited by: Siddy on 23/08/2004 13:13:28 if yo are afreid of bing gankked you might want to travel a long ways to be shure you wont be gankked
atleast here you can say that you are realy safe
Here i come Siddy 
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Crowley
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Posted - 2004.08.24 08:02:00 -
[52]
Originally by: Siddy Edited by: Siddy on 23/08/2004 13:13:28 if yo are afreid of bing gankked you might want to travel a long ways to be shure you wont be gankked
atleast here you can say that you are realy safe
Here i come Siddy 
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Riddari
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Posted - 2004.08.24 08:18:00 -
[53]
Out of curiosity, the max scanning range is 213748503843something, is that 10au?
¼©¼ a history |

Riddari
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Posted - 2004.08.24 08:18:00 -
[54]
Out of curiosity, the max scanning range is 213748503843something, is that 10au?
¼©¼ a history |

Crowley
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Posted - 2004.08.24 08:22:00 -
[55]
Edited by: Crowley on 24/08/2004 08:24:00
Originally by: Riddari Out of curiosity, the max scanning range is 213748503843something, is that 10au?
2,147,483,647km
14.3550291 AU's 
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Crowley
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Posted - 2004.08.24 08:22:00 -
[56]
Edited by: Crowley on 24/08/2004 08:24:00
Originally by: Riddari Out of curiosity, the max scanning range is 213748503843something, is that 10au?
2,147,483,647km
14.3550291 AU's 
|

WelshFox
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Posted - 2004.08.24 10:52:00 -
[57]
Do the AA still come out if your ship breaks down ALL that way out? Wonder if their 2hour policy is also valid on 96,000 AU's distance.... somehow I doubt they'd make it ontime eh? :P
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WelshFox
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Posted - 2004.08.24 10:52:00 -
[58]
Do the AA still come out if your ship breaks down ALL that way out? Wonder if their 2hour policy is also valid on 96,000 AU's distance.... somehow I doubt they'd make it ontime eh? :P
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skurk
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Posted - 2004.08.24 12:10:00 -
[59]
Originally by: Crowley Edited by: Crowley on 24/08/2004 08:24:00
Originally by: Riddari Out of curiosity, the max scanning range is 213748503843something, is that 10au?
2,147,483,647km
14.3550291 AU's 
Google?  |

skurk
|
Posted - 2004.08.24 12:10:00 -
[60]
Originally by: Crowley Edited by: Crowley on 24/08/2004 08:24:00
Originally by: Riddari Out of curiosity, the max scanning range is 213748503843something, is that 10au?
2,147,483,647km
14.3550291 AU's 
Google?  |
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