Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Photon Ceray
|
Posted - 2009.04.04 14:50:00 -
[1]
Hi,
I can write this topic after failing to convince 5 of my friends and my brother to join eve with me, one of the main reasons was Learning skills.
I understand that they are an interesting feature of this game and it's been here for a long time, I am not suggesting to remove it but I strongly believe it needs fixing.
When new players join the game they start in a noob ship with barely frig skills, they cannot upgrade ships and mods within a short time (3-8 days), although they can get in a cruiser after a few days, they cannot really progress beyond that because they start the boring learning skills cycle which takes anything from 20-40 days this time is enough to bore someone to death with the game.
It is true that they can stop at lvl III and get something new, but during their first 2-3 weeks they want to experiment with new things, new ships, new modules, new possibilities, and spending 2 days waiting for a learning skill to get to level IV is NOT FUN! it is BORING!.
Old players know that starting with proper learning skill is very important, and they will tell this to all the new players, but I just hate it when my friends say: "this game is not for me, I don't want to wait a whole month untill I can get skills a bit faster, then another month to use what I wanted to use in the first month" or "why should I train something in 6 hours, or I can train it in 5 hours if I wait 2 weeks?"
for me and other players this is friends not joining us in a game we like, but for you CCP, this is money! Pleas consider this issue and address it in a proper manner.
|

Xelios
Minmatar Broski Enterprises Avarice.
|
Posted - 2009.04.04 15:23:00 -
[2]
So don't train the learning skills right away. Train the first set to level 3 then spend some time on useful skills before you finish them off. They're important skills yes but too many people waste training time on them too early in the game.
|

Kalintos Tyl
Minmatar
|
Posted - 2009.04.04 15:40:00 -
[3]
with 100% bonus you can make learnings 4/4 in 5 days?
60D GTC - shattared link |

maranne marachian
|
Posted - 2009.04.04 15:40:00 -
[4]
thing is thanks to 2x learning rate its now learning speed suicide not to train to 4/4 during thost 2x as that allows you to lower the time wasted later on learning them.
|

Zackaryel
Caldari Echolalia. Shangri-La.
|
Posted - 2009.04.04 17:08:00 -
[5]
Edited by: Zackaryel on 04/04/2009 17:11:35
I started this brand new character on Feb 18th. I'm doing basic learning to V ( charisma IV ) and advanced to IV ( charisma III ). On top of this I added Cybernetics V that I finished some days ago and now I've got a +5 set plugged in.
So trust me, I know everything you want to know about absolute boredom.
The upside being : - When I'm done with those ( 13d left, ish ) I don't have to get back to it anytime again. - Having done those now means I'll get the biggest benefit from having high attributes ( 25 Int/Perc, 24 Mem/Will, 18 Cha w/+5's ).
Downside : - Extremely boring. You'd better find yourself something else to do while you skill that up.
All this to say, it's a personal choice to do it that way. I started my first character about 4 years ago and now I know how the attributes works, and what's the best choice to make for the skill plan I built up. It's up to everyone to choose what's best for them. No one forces you to learn them. But you know that if you don't, you'll lose big time.
You should remind your friends that nothing in EVE is immediate reward. Everything you can earn in EVE is directly related to how much time you invest in that particular field. ----------
http://www.youtube.com/user/Zackaryel |

Wet Ferret
|
Posted - 2009.04.04 17:18:00 -
[6]
OP is right and you can't just tell a new player "don't train the learning skills then", some might listen but most won't as it's going to be a minority opinion.
And new players really have no idea how the game plays out and they will tend to follow guides and advice of players in the newb chat (they all give the more or less "correct" advice that training learning skills first is the most efficient way to train).
First few days are extremely important for new player retention. They just don't realize how boring learning skills are until it's too late.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Xelios
Minmatar Broski Enterprises Avarice.
|
Posted - 2009.04.04 18:12:00 -
[7]
Originally by: maranne marachian thing is thanks to 2x learning rate its now learning speed suicide not to train to 4/4 during thost 2x as that allows you to lower the time wasted later on learning them.
Yeah but you're still wasting a chunk of your 2x learning time on something that gives you absolutely nothing in terms of gameplay. As a newb I'd much rather use that time to train battlecruisers and the important support skills and leave the rank 1 learning skills for later. They're a long term investment, best avoided until you've at least gotten comfortable in whatever profession you've chosen.
|

Puk Jinn
Tempestas Oriens Sev3rance
|
Posted - 2009.04.04 18:20:00 -
[8]
Edited by: Puk Jinn on 04/04/2009 18:20:36 nobody forces anybody to do anything. so, ranting about learning skills right after they introduced the "faster start learning bonus" is a bit to trollish in my opinion.
you don¦t like it -> you don¦t have to
it¦s not that big deal to start a noob not so learning oriented and train stuff you prefer ... as long as you end up with ~1,6-2mio points in learning after the first year you¦re on the good side.
cheers
|

Isaac Starstriker
Amarr Solaris Operations
|
Posted - 2009.04.04 18:46:00 -
[9]
Ok, I'm going to be frank, if they quit due to Learning skills, then they will not like the game PERIOD. This game is about patience, not where you get everything handed on a silver platter.
--Isaac Isaac's Haul*Mart
|

Photon Ceray
|
Posted - 2009.04.04 19:33:00 -
[10]
guys, you don't have to convince me that, I am already playing this game for a year and a half, it's the new players that you have to convince : spend a whole month waiting for stuff to finish before you start advancing anything in the game.
it doesn't matter if it is in the first day or the first 2 months, they will have to wait for it to finish, this is BORING for new players, I already couldn't convince 6 including my brother who played every other game I did except eve.
|
|

Puk Jinn
Tempestas Oriens Sev3rance
|
Posted - 2009.04.04 20:16:00 -
[11]
Originally by: Photon Ceray guys, you don't have to convince me that, I am already playing this game for a year and a half, it's the new players that you have to convince : spend a whole month waiting for stuff to finish before you start advancing anything in the game.
honest, i¦m not really sad about the fact that eve has some hurdles to sort the "instant action" people out .. tough it¦s not that big deal with learning. If somebody is so dependent that he ruins his fun by the fact that there is a more efficient way, then 
cheers
|

MotherMoon
Huang Yinglong
|
Posted - 2009.04.05 00:16:00 -
[12]
the real issue here is if you DONT train your learning skills during the double rate you get ****ed over.
because it will take as long to train, each level of learning will give half the benefit, and implants give half the benefit.
So, if you don't know what to train, and don't train your learning skills you will in the future spend a whole 50 days training learning skills instead of 9 days.
that's ****ed up.
|

Mistral Sud
Minmatar Black Box Corp.
|
Posted - 2009.04.05 00:27:00 -
[13]
Edited by: Mistral Sud on 05/04/2009 00:28:35 Edited by: Mistral Sud on 05/04/2009 00:27:41 yeah his right ! remove all low learning skills! give every caracter +4 ! strip lvl 5 from low learning for all so max is -1! problem solved old characters could learn 5 years with one more point, u still have high learning skills wich can be done after getting in game, and this silly come in game and train first learn skills, is gone!
|

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2009.04.05 01:50:00 -
[14]
I think the fact that there is difference of opinion on the importance of training learning skills early on, and that people choose to either do so or not for a variety of different reasons, shows that the learning skills are working as intended.
Yes, if your friends minmax, they are going to get sick of the game. I have found that this applies to every aspect of the game - play for fun, not because it is some kind of job, otherwise you will see it as one. I think it is good that the NPE integrates this lesson early on, no? -
DesuSigs |

Major Stallion
The Dark Horses W A S T E L A N D
|
Posted - 2009.04.05 02:59:00 -
[15]
Originally by: Xelios So don't train the learning skills right away. Train the first set to level 3 then spend some time on useful skills before you finish them off. They're important skills yes but too many people waste training time on them too early in the game.
if you dont train your learning skills first, you may as well not even bother...
|

Treelox
Amarr Seppuku Warriors
|
Posted - 2009.04.05 03:14:00 -
[16]
Originally by: Crumplecorn
Yes, if your friends minmax, they are going to get sick of the game. I have found that this applies to every aspect of the game - play for fun, not because it is some kind of job, otherwise you will see it as one. I think it is good that the NPE integrates this lesson early on, no?
I agree with the above quoted statement 100%.
Eve is not for everybody, weeding those that are not sutible to eve right from the get go, makes a lot of sense. --
|

MotherMoon
Huang Yinglong
|
Posted - 2009.04.05 03:38:00 -
[17]
Originally by: Crumplecorn I think the fact that there is difference of opinion on the importance of training learning skills early on, and that people choose to either do so or not for a variety of different reasons, shows that the learning skills are working as intended.
Yes, if your friends minmax, they are going to get sick of the game. I have found that this applies to every aspect of the game - play for fun, not because it is some kind of job, otherwise you will see it as one. I think it is good that the NPE integrates this lesson early on, no?
I have some facts for you before you say your opinion again.
during double trsining rate +5 implants give 10 points instead of 5. learning gives a 20% increase instead of 10% each level of the learning skills gives you 2 points instead of 1.
but all of this is ONLY during the double training rate.
I'm not going to state my point, you'll have to figure it out for yourself.
but I'm agreeing with your post completely at the same time. Some people want to train for the max pay off in the future some want to do that stuff later on.
edit:nvm I'll point it out, before it would take 50 days of training to get learning skills to 4/4
If a player trained this when he started he would have more sp overall but it would take a while to catch up to a player who learned them later as far as effective sp goes.
So you could ether spend 50 days when you start for longer term payoff, or do it down the road for big skills.
During this time, it used to take a whole YEAR for learning skills at 4/4 to pay off.
now the new system is COMPLETELY different.
if a player wants to train them later on, it still takes him a year for the learning skills to pay off in effective sp. it takes him 50 days to train and all is right in the world.
this would be WITH +5 implants.
Now if a player goes with, lets train them early instead of late, it will take 3 months for 4/4 learning skills to pay off. yes, it will only take 3 months instead of a whole year.
also it will only take 9 days to train learning skills to 4/4
If you don't see why after all of that I had to write, why this new system gimps the players that choose to wait, then I'm done with trying to get anyone to agree with me on this issue :(
yes before you were "gimped" on sp if you trained alter instead of early. but nthat was the pay off.
you had A.train for 50 days now and get long term payoff B.train for 50 days down the road or over time and get long term payoff but slower.
now it's A.train for 9 days and get short and long term payoff B.train for 50 days and get long term payoff ONLY.
grrr stupid learning skills bull**** 
|

MotherMoon
Huang Yinglong
|
Posted - 2009.04.05 03:41:00 -
[18]
Originally by: Zackaryel - Having done those now means I'll get the biggest benefit from having high attributes ( 25 Int/Perc, 24 Mem/Will, 18 Cha w/+5's ).
lies your totaly attibute points untill the double rate is over will be...
60 int/prec 58 mem/will 46 cha
remember this well.
|

Typhado3
Minmatar Ashen Lion Mining and Production Consortium Aeternus.
|
Posted - 2009.04.05 03:58:00 -
[19]
Originally by: Isaac Starstriker Ok, I'm going to be frank, if they quit due to Learning skills, then they will not like the game PERIOD. This game is about patience, not where you get everything handed on a silver platter.
--Isaac
this if they don't like the idea of long investment to build up a character then this isn't the game for them.
ccp fix mining agent missions % pls |

DMF KingBob
|
Posted - 2009.04.05 04:31:00 -
[20]
i agree eve-online is a very boring game for noobs the can not only one thing right and have to skill the borenessreducers at first
|
|

Wet Ferret
|
Posted - 2009.04.05 04:35:00 -
[21]
Originally by: Treelox
Eve is not for everybody, weeding those that are not sutible to eve right from the get go, makes a lot of sense.
Originally by: Typhado3
this if they don't like the idea of long investment to build up a character then this isn't the game for them.
These kinds of statements are shortsighted and ignorant, at best.
A new player can't be expected to adapt to the long-term EVE lifestyle within the first few days of playing. And just because someone doesn't know what's best for them to do at the start doesn't mean they won't enjoy the game in the long run.
The fact of the matter is that learning skills do not provide a good experience for new players yet are forced on them as the best course of action. Of course they don't have to do them, but they don't know any better and will likely do them anyway, resulting in a poor first impression of the game of no character advancement and boredom.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Dr Resheph
Amarr YOU ARE NOW READING THIS LOUDLY
|
Posted - 2009.04.05 04:36:00 -
[22]
They can train up to BS in a reasonable amount of time. Even simple T2 ships won't be in their grasp within the first month, assuming you could ignore learning skills.
The fact that most people train learning skills at the start is doing them a favour, because they don't have anything to gain by flying T2 so early. Besides, to a newbie, what is so great about T2 ships? Every ship is brand spanking new.
|

Photon Ceray
|
Posted - 2009.04.05 11:04:00 -
[23]
Originally by: Wet Ferret
The fact of the matter is that learning skills do not provide a good experience for new players yet are forced on them as the best course of action. Of course they don't have to do them, but they don't know any better and will likely do them anyway, resulting in a poor first impression of the game of no character advancement and boredom.
Ironically, Apocrypha only amplified this problem by removing career paths that started characters out with at least a handful of useful skills. 
that's exactly my point. let me put it in bold:
learning skills resulting in a poor first impression of the game of no character advancement and boredom
|

Tykkis
|
Posted - 2009.04.05 11:51:00 -
[24]
beginners have no clue. let them not train learnings in the begining and they are happy and play further. Tell them about the learning skills and they are unhappy and may quit.
|

xarjin
|
Posted - 2009.04.05 12:30:00 -
[25]
Edited by: xarjin on 05/04/2009 12:32:09 I'm very curious if ccp ever thought that the reason eve's average clients online are below 30,000 people over a week might just be for these reasons alone :)
Problem: People do not have the willingness to be completely bored to tears awaiting for endless skill training that is supposed to reflect the amount of time needed to study something in real life. Spending days or weeks to train one skill is not rewarding for the average video gamer. Every person I know i've discussed eve with claimed to "have had an account but quit the game" as a result of disliking the amount of time needed to train character skills.
Solution: Triple or quadruple the base sp per hour and watch new clients roll in.
|

Female Miner
|
Posted - 2009.04.05 12:55:00 -
[26]
Originally by: MotherMoon +5 implants
while +5s are expensive, and need cybernetics V, there's some interesting things. 4/4 learning and +5 implants takes you to 1.72M sp, so you'd use up the 100% bonus just doing that.
But then you're in a much better position to train the more useful skills.
This means that making 2nd account chars is a lot quicker to make them useful.
It helps 2nd account chars more than it does new players.
|

Xelios
Minmatar Broski Enterprises Avarice.
|
Posted - 2009.04.05 16:48:00 -
[27]
Originally by: Major Stallion
Originally by: Xelios So don't train the learning skills right away. Train the first set to level 3 then spend some time on useful skills before you finish them off. They're important skills yes but too many people waste training time on them too early in the game.
if you dont train your learning skills first, you may as well not even bother...
That's just wrong. Learning skills only start to pay off over a period of months. None of us had the 2x training time and we all trained our learning skills normally, there's no reason to waste your 2x time on them. Not when you have so many other more important skills to train as a newb. Skills that make the difference between sitting in a station or getting decent isk from level 2/3 missions (or whatever you decide to do).
|

Tykkis
|
Posted - 2009.04.05 17:44:00 -
[28]
Players have been complaining about the learning skills for ages. Either CCP has really good reason they don't wanna remove them, they can't or just don't care and see the feature as unique(it is as far as i know) and very good.
Learning skills only have negative effects
|

KalEl Trask
|
Posted - 2009.04.11 16:56:00 -
[29]
I agree the learning skills should be gone or set to max for new players. It is boring and puts a bad light on the game for new players.
Also a note, I have three characters all with 5/5 and 2 with 5/4 for the learning skills already. So this change will not impact me at all as I'm sure not paying for another account! 
I just think this would be good for new players and hopefully bring in more people to the game.
|

Mac The'Knife
Black'Tooth'Grin
|
Posted - 2009.04.11 17:52:00 -
[30]
I do believe CCP should just drop the learning skills completely, and raise the overall attributes. Any further attribute increases should just be handled by implants. As mentioned now, no matter how you slice it, your gimping yourself by not training your learning skills first, especially with the double speed.
Sure you do not need train your learning skills right away to enjoy the game, but as time goes on and you learn more about eve, and realize how much further ahead you could have been if you trained them from the get go...
I dunno, I have been an on again off again player since 2005, and every time I make a new character I hate those initial weeks. Its not even as though I feel I can not do anything, you do not need SP to have fun. Its the fact that you do not feel a sense of progress while your character trains those bloody learnings.
|
|

Nyota Sol
Center for Advanced Studies
|
Posted - 2009.04.11 18:55:00 -
[31]
Edited by: Nyota Sol on 11/04/2009 18:55:52
Originally by: Xelios So don't train the learning skills right away. Train the first set to level 3 then spend some time on useful skills before you finish them off. They're important skills yes but too many people waste training time on them too early in the game.
This.
Any vet telling new players to focus on learning skills in the way that they would for an Alt is doing eve and the new players a huge disservice. Eve is rough enough at a new player trying to look ahead at time/rewards/$$ for playing, and telling them horrible advice that only makes sense if you're a vet playing on an alt... hurts eve.
There is no reason to be spending large amounts of time training Learning as a new player.
Then again... i think it points at an inherent problem in how Eve works for new players when the RIGHT thing to do goes against the FUN thing to do. ___________________________________________
Lost in Space - Apocrypha Exploration Resources |

Kahega Amielden
Minmatar Suddenly Ninjas
|
Posted - 2009.04.11 19:21:00 -
[32]
Quote: Then again... i think it points at an inherent problem in how Eve works for new players when the RIGHT thing to do goes against the FUN thing to do.
This this this.
There is nothing fun about learning skills. Every other skill in the game is relatively interesting to learn... Even time consuming stuff that doesn't give new ships and such.
When I trained up my exploration skills, I anticipated and enjoyed it, as it gradually let me explore faster and more accurately. When I trained my cap skills, it didn't feelboring, because I'd see a notable improvement on my Wolf. When I trained up all the gunnery support skills, it was great seeing how good my guns could perform once the skills were in place.
What exactly do learning skills have? Nothing. They're boring and don't add anything to gameplay whatsoever. I never remember thinking "Woot just 4 more hours and my intelligence will increase by 1!"
The idea that it "Filters" impatient players is stupid. You're basically saying "We should make the game as boring as possible for new players"
Remove learning skills, possibly reimburse lost SP and all is well. EVE is complex and it will be awhile before a new player fully grasps it all. When a new player is excited, he'll continue playing, learn more about the game, and enjoy it. If you bore the **** out of them, then all you'll do is drive them away before they know **** about the game.
Yes, they can train the skills intermittently, but that doesn't change the fact that they still have to take days out of their early gametime to start the boring learning grind.
|

Kalintos Tyl
Minmatar
|
Posted - 2009.04.11 22:19:00 -
[33]
you can do all learnings to 4 in 5 days ? Your point ?
60D GTC - shattared link |

4 LOM
United Gamers
|
Posted - 2009.04.12 00:02:00 -
[34]
Edited by: 4 LOM on 12/04/2009 00:06:48
Originally by: xarjin
Solution: Triple or quadruple the base sp per hour and watch new clients roll in.
Got to this and stoped, had to post.
This is the stupidest theory ever, new players will still feel just as behind old players as tehy do now, and this would also lead to everyone being able to do everything. Destroying eve.
If you want a game where everyone is the same "level" and gets the same stuff and can do everything anyone else can do then dont play eve.
I do agree that learning skills do suck, but they do 2 things one they reward patient people (eve is about choices), and 2 they thin the heard of people i dont really want to play with.
When i started (a long time ago) i focuse on learning skills while getting other stuff mixed in (got my learnings to level 5, there was no advanced). now my character is much farther along then my friends who waited, since i had learning at 5 when the advanced learnings came in i could get them right away while they had learning at 4 or so and it took them a long time. I was rewarded for my patients in training learning, they got to do a few thigns better then me sooner but now i do most htings better then them.
I would however not be against the removal of leanrng skills, (with a point redistribution for those that have them). Since they do suck to train. (although they suck alot less now that you only need level 4 to do advanced.)
Originally by: Twilight Moon of course you have nice hair. That pod goo, is actually VO5 conditioner. 
|

Wet Ferret
|
Posted - 2009.04.12 00:39:00 -
[35]
Edited by: Wet Ferret on 12/04/2009 00:41:21
Originally by: Kalintos Tyl you can do all learnings to 4 in 5 days ? Your point ?
How many games have you played where you literally do nothing for the first 4-5 days and continued to play? A new player has nothing to do anymore since the (latest) character creation revamp, they will be bored out of the game very fast, assuming they take the "great advice" of most experienced EVE players and train learning skills first off.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Lysander Kaldenn
Viper Intel Squad Sons of Tangra
|
Posted - 2009.04.12 01:09:00 -
[36]
Edited by: Lysander Kaldenn on 12/04/2009 01:11:09
Originally by: Kalintos Tyl with 100% bonus you can make learnings 4/4 in 5 days?
Put all your points in int and mem when the char is created and train learning skills at 100%, then you can use one of your free new player respecs to take all the point out of int and memory and put them into combat worthy attributes. They can be trained incredibly fast.
There is plenty to do in the first 5 days. I started my account when you started with like 12k sp and I found many things to do, albeit things which a week later I found very boring but things that keep me busy and intrested for that time.
|

K'Daai
Amarr Imperial Academy
|
Posted - 2009.04.12 10:46:00 -
[37]
OP you failed at understanding and explaining the skill training mechanic to your friends.
I've been playing aprox 20-21 days and as I type this Clarity 3 is training after which I only have Empathy lvl 4 and the Presence skill to train from the learning skills. In the meantime I made enough cash for a +4 charisma implant, +3perception implant, and +3will implant and 2 Cruisers. Currently doing lvl 2 missions with no problems. My cruisers are equipped with tech 2 modules except for the guns.
So yah you're doing it wrong and explaining this wrong to your friends.
|

Astria Tiphareth
Caldari 24th Imperial Crusade
|
Posted - 2009.04.12 11:47:00 -
[38]
Edited by: Astria Tiphareth on 12/04/2009 11:55:06 Edited by: Astria Tiphareth on 12/04/2009 11:50:11
Originally by: Nyota Sol Then again... i think it points at an inherent problem in how Eve works for new players when the RIGHT thing to do goes against the FUN thing to do.
Originally by: Kahega Amielden There is nothing fun about learning skills. Every other skill in the game is relatively interesting to learn... Even time consuming stuff that doesn't give new ships and such.
I can't believe I'm agreeing with Kahega, I must stop making a habit of this 
This and the post he was replying to are spot on. What a lot of 'vets' are missing is that they're sitting back assuming EVE will always be there, that EVE need not appeal, that the design of EVE need not be forward-thinking. This is how games stagnate and how games ultimately fail. I'm being deliberately extreme in my phrasing to prove a point.
No aspect of the game should be the EVE equivalent of hazing - we had to do this tedium, so you must be required to as well! No aspect of the game need be mindnumbingly dull.
Any aspect of the game that puts new players off for no good reason is plain bad design. I couldn't care less about certain players' sense of superiority, that somehow they feel that donating money to CCP for five years entitles them to stick their nose in the air and pretend that they're members of some elite club that other people 'just don't get'. If I want to feel superior, I'll look at my real world achievements, thank you very much.
Players who don't like EVE will quit EVE. They don't need incentives. The so-called community will do a superb job of putting new players off anyway. Let me put this another way: whilst the current increase in subscriptions to EVE is always cause for celebration, EVE should not be providing incentives for new players to get bored & quit. We should be wanting this game to grow, and offer every chance for it to do so, without sacrificing core principles of the game. Learning skills are not one of the core principles.
As a player who has almost maxed learning skills over time, I am very comfortable with the idea of losing that and giving everyone suitable attribute changes & recompense, whatever CCP decides works. Those that never trained learning skills (I've yet to meet anyone this applies to, despite the constant whine of 'you don't need to train them') have no reason to complain either - they get a free boost.
Here's an idea, for those worrying about how to recompense the 'lost' training time - we already give new players double training time for a period. How about each player who currently has learning skills receives double training time for a length of time determined by their current SP in learning skills? Just a thought.
Edit: I recall the summary of EVE by the Escapist - "boring, boring, boring, eyestrain". That type of marketing needs to change, and the only way it will is if the NPE ceases to be: "hey, don't stress about it being so dull, in a year or two you'll really be having fun like we are!". Learning skills are just one part of that. They need to go. I for one won't shed a tear. ___ My views may not represent those of my corporation, which is why I never get invited to those diplomatic parties... Environmental Effects
|

Avion Saberis
Gallente Zodiac Guardians GARDIAN ALLIANCE
|
Posted - 2009.04.12 22:10:00 -
[39]
...learning skills, i have many toons, only one account has almost all tier 2 at 4 and 2 of the tier ones at 5, the rest their learning skills are in there strong points, plus if ya want players to get into the game, first tell them what skills to train in order to get the ship they want. But one problem that most ppl come with is they always tell new players to train learning skills off the back. i always say if ya want your skills to go up fast you can train some of your learning skills, but it's up to you. evetnally you'll get to where you want to be, but it takes time. learning skills are nice, im not too put off with it, and when i get one to 5, i brag about it for about 10mins, lmao. either way, it's up to the player, you can follow adive, but really let then new players discover the vaule of learning skills on their own. thats what i did, took me 3 months, but i learned it. either way, thats how it is. -------------------------------------------
I like to hide, then when the right moment comes, i go pew, pew, pew, then i go back to hiding, :) |
|
|
|
Pages: 1 2 :: [one page] |