
Valleriani
TriFlexure
0
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Posted - 2012.05.23 00:54:00 -
[1] - Quote
Pros: -Filter is awesome. -Loving the extra features like estimated cost. -Love the 'style' of the interface, (how it shows total value, how it shows total space, the current parts selected size, etc).
Cons: -Loading times. It takes triple or more the time now to load up a hanger. Why is this? Is it because of all the guns and such? As I said, hide them until requested in a tab. This would make a huge improvement if just necessities were shown first. EVERYTHING except what is currently selected should not be drop-downed unless I order it too when starting. -Not being able to get to a 'simplified' window easy (Pre-inferno style windows), without having to go the unified interface (Oh the lag!) Once you get the simplified window open through CTRL-clicking, simplified windows vanishing when you jump or dock, making it annoying for mining and cargo running.
Suggestions -Everything in one area works great but needs some special filters for certain things, like guns should be 'pre-hidden' or in a tab that is closed and does not load until it's actually clicked to save loading time. Right now they make a COMPLETE mess of your PoS listings. Hard to navigate different modules with. Normally end up actually closing the Unified inventory and selecting the next item. which is a time waster. -You should be able to disable or make it so making the individual windows are easier to access rather then having to open up a slow unified window and CTRL-clicking the window you want to become a individual window. Maybe holding down CTRL and selecting for example, your cargo bay, or a menu item like 'Open Drone Bay', 'Open Ship Maintenance Array' etc would open up without the extra stuff, a plain window, like it originally was. Be nice though to be able to at least toggle to do this by default or not though.
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At the moment it is not a PoS friendly system, so it does need a bit of work to be pleasing again. While I support the new features, some of the old features worked well, so there should be some sort of blend but being able to access both old/new styles. A simple interface for basic things, and a complex one for when you actually want to sit down and manage. There is no time management in trying to load a 20 second interface when time is crucial, specially if a buddy is being attacked and you need to swap ships, those 20 seconds can make or break everything.
Aside from this, the rest of what I've seen added looks great. I love the Amarr ships, and the missiles are something I've waited for ages on. The wardec and killmails are also something that was a nice touch as well. ;) |