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Vanessa Vasquez
KIA Alliance
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Posted - 2009.04.14 09:37:00 -
[1]
Well, i haven't looked to close at javelin so far ... till yesterday as there was no antimatter in regional market ...
So, considering the range penalty (-75%), one may compare it to caldari navy antimatter (-50%) They do approx. the same dps anyways, BUT
why another tracking speed penalty?
Oh, and a +25% capacitor use penalty as well!
Not enough one might have thought, lets give it a additional max. velocity penalty as well (-20%).
Now, here comes the funny part.
Buy a gallente cruiser and fit some 5 small 125mm Railgun IIs on it. Load them with Javelin S (small guns on a medium sized ship!) and experience your cruiser doing like 200m/s with MWD switched on!
Seriously, i wanna know which brains thought this out.
Quote:
[21:02:14] McKinlay > it's always nice to be out-failed :P. there are no winners or losers just people that fail harder
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Wet Ferret
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Posted - 2009.04.14 10:34:00 -
[2]
It is kinda crud isn't it? Seems the only real benefit is that it's cheaper than faction.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Vanessa Vasquez
KIA Alliance
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Posted - 2009.04.14 10:41:00 -
[3]
Edited by: Vanessa Vasquez on 14/04/2009 10:43:38
Originally by: Wet Ferret It is kinda crud isn't it? Seems the only real benefit is that it's cheaper than faction.
Well, i'm pretty sure the accumulative speed penalty per gun is a bug. And that small guns affect medium sized ships at full impact is unintended as well. But i really don't see the need for having 4 drawbacks for ammo that is literally as good as navy antimatter. I mean, we are talking about advanced ammo, right? It should be better, not worse. c/d
Quote:
[21:02:14] McKinlay > it's always nice to be out-failed :P. there are no winners or losers just people that fail harder
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Flitz Farseeker
Gallente Interstellar Stormfront
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Posted - 2009.04.14 10:42:00 -
[4]
It is by far the most useless of all T2 ammunition. This is also why it is significantly cheaper to buy than faction ammo - nobody wants it.
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Asuka Smith
Gallente StarHunt
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Posted - 2009.04.14 10:43:00 -
[5]
The only reason to use T2 ammo used to be that it was on the market and faction had to be found on escrow.
Now that that is not the case, well, there is no reason.
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fkingfurious
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Posted - 2009.04.14 11:58:00 -
[6]
Javelin, Quake and Gleam are all ****ing awful.
There is absolutely no reason for them to ever be used. In most cases even them being cheaper than faction doesn't matter because given the option you would actually be better off using vanilla Tech1 ammo than close range Tech2.
Noone used the stuff BEFORE faction ammo was freely available. Now it is CCP might as well delete the stuff.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.04.14 12:11:00 -
[7]
Originally by: Asuka Smith The only reason to use T2 ammo used to be that it was on the market and faction had to be found on escrow.
Now that that is not the case, well, there is no reason.
Scorch, Spike, Scorch, Barrage, Aurora, Scorch, Scorch...
T2 long range ammo is good. The short range stuff is lol
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Renesis Maximus
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Posted - 2009.04.14 13:39:00 -
[8]
Originally by: Malcanis
Originally by: Asuka Smith The only reason to use T2 ammo used to be that it was on the market and faction had to be found on escrow.
Now that that is not the case, well, there is no reason.
Scorch, Spike, Scorch, Barrage, Aurora, Scorch, Scorch...
T2 long range ammo is good. The short range stuff is lol
IDK, I find null (short range blaster ammo) to be great...It's the only ammo I use for PVP or ratting...I figure, if I'm using blasters, I may as well get even close to deal more damage....Makes it harder for them to track me anyway when orbiting at 1.4km/s at 1km in my harpy, blasting away at them with t2 neutrons loaded with nulls.
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Caffeine Junkie
Atomic Battle Penguins
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Posted - 2009.04.14 13:45:00 -
[9]
Originally by: Renesis Maximus
IDK, I find null (short range blaster ammo) to be great...It's the only ammo I use for PVP or ratting...I figure, if I'm using blasters, I may as well get even close to deal more damage....Makes it harder for them to track me anyway when orbiting at 1.4km/s at 1km in my harpy, blasting away at them with t2 neutrons loaded with nulls.
Null is long range Blaster Ammo.
Void is the short-range one, and you can't hit s**t with it unless its stationary and the size of a moon.
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Shinnen
Caldari Northern Intelligence PuPPet MasTers
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Posted - 2009.04.14 13:52:00 -
[10]
Edited by: Shinnen on 14/04/2009 13:52:53 Null is long range blaster ammo, void is short range, and both are quite good.
nm. caffeine junkie beat me... I had page open a long time without refresh. -_- Plus, if there are things that you don't like about Eve, click HERE because it will help. |

Myrkala
Minmatar Aurora Acclivitous
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Posted - 2009.04.14 14:07:00 -
[11]
ADVANCED RAILGUN AMMO
Quote: GLEAM
Range bonus -75 %
Tracking Speed Multiplier 0.75 x
Signature Penalty 12 %
Shield HP bonus -10 %
JAVELIN
Range bonus -75 %
Tracking Speed Multiplier 0.75 x
Maximum Velocity Penalty -10 %
Capacitor Need Bonus 25 %
QUAKE
Range bonus -75 %
Tracking Speed Multiplier 0.75 x
Maximum Velocity Penalty -10 %
Capacitor recharge rate bonus -12 %
Amarr using Gleam:
Since your guns operate on optimal you range has gone from 33+25 to 17+25, resembling something Minmatar, your shield buffer is now halved, and your signature radius is now more than doubled it's like having a perma mwd that doesnt do anything except give you sig. Being amarr you have little to no agility to negate transversal, while your opponents will happily increase theirs because they can hit you easily with that large signature, and they chew faster through your shield buffer than before. (Using geddon here.)
Gallente using Javelin:
Your Megathron sniper is now even slower, a MWD will get you to about 390 m/s. And your guns use almost as much cap as Amarr Pulses using Xray. Also see OP.
Minmatar using Quake:
Your cap recharge is now lower than a Minmatar cruiser, and your god given right to speed around eve in a fast minmatar ship is now forfeit, you see an Obelisk overtaking you, good luck negating transversal with that speed, heh, even against that Obelisk. But funnily you now have more range than Amarr Beams or Gallente Rails, not that it matters.
Using Quake, Javelin or Gleam is like drinking ipecac.
"Ruppie ain't no puppie." |

EFT Warrior
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Posted - 2009.04.14 15:01:00 -
[12]
I don't suppose anyone here shoots at a POS in a battleship?
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Caffeine Junkie
Atomic Battle Penguins
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Posted - 2009.04.14 15:05:00 -
[13]
Edited by: Caffeine Junkie on 14/04/2009 15:05:19
Originally by: EFT Warrior I don't suppose anyone here shoots at a POS in a battleship?
Yes, use:
Megapulse Abaddon Torp Raven Blaster Rokh / Mega with Tracking Enhancers and Null.
In that order, none of which use Jav, Spike or Gleam
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Myrkala
Minmatar Aurora Acclivitous
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Posted - 2009.04.14 15:10:00 -
[14]
Originally by: EFT Warrior I don't suppose anyone here shoots at a POS in a battleship?
Tempest with Quake is usable.
I still think its too niche for that, I think the damage should be upped a bit for all the short range arty/beam/rail ammo's. That would also bring a little back of the alphatempest, depends on how much damage would be added. "Ruppie ain't no puppie." |

Dasalt Istgut
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Posted - 2009.04.14 15:16:00 -
[15]
Yeah they're over nerfed. Way overnerfed. -25% tracking and some cap modification would be fine. -max speed and shields? Get real.
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Caffeine Junkie
Atomic Battle Penguins
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Posted - 2009.04.14 15:23:00 -
[16]
Originally by: Dasalt Istgut Yeah they're over nerfed. Way overnerfed. -25% tracking and some cap modification would be fine. -max speed and shields? Get real.
Agreed. I can live with the tracking penalty, but the rest is just a joke. Also boost their damage so there is a proper benefit over T1/Faction close range ammo.
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Raimo
Gallente Wrath of Fenris
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Posted - 2009.04.14 15:36:00 -
[17]
Originally by: Shinnen Edited by: Shinnen on 14/04/2009 13:52:53 Null is long range blaster ammo, void is short range, and both are quite good.
Void is total crap m8. Null is ok. ---
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Angelos
Gateway Industries
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Posted - 2009.04.14 16:35:00 -
[18]
I just assumed the ammo was a joke and all the sell orders are from people with bad business sense.
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Megan Maynard
Minmatar Out of Order Tenth Legion
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Posted - 2009.04.14 16:55:00 -
[19]
We've had 8000 rounds of large quake ammo in our corp hanger for 2 years. No one has ever moved it. Not joking. Stop, hammer time. |

Spectre3353
Gallente The Python Cartel. The Gurlstas Associates
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Posted - 2009.04.14 19:54:00 -
[20]
Originally by: Shinnen Null is long range blaster ammo, void is short range, and both are quite good.
I could load my blasters with the corpses of dead kittens and still do better DPS then I could with Void. ----- The Python Cartel Is Recruiting! - My Pirate Blog |

Alden Balveda
Band of Builders Inc. Libera Alliance
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Posted - 2009.04.14 21:06:00 -
[21]
Originally by: Spectre3353
I could load my blasters with the corpses of dead kittens and still do better DPS then I could with Void.
Rigor mortis should not be underestimated.
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Vanessa Vasquez
KIA Alliance
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Posted - 2009.04.15 06:41:00 -
[22]
So, what can we do to make CCP finally fix this?
Quote:
[21:02:14] McKinlay > it's always nice to be out-failed :P. there are no winners or losers just people that fail harder
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Rock urSocksoff
Provehito In Altum
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Posted - 2009.04.15 06:58:00 -
[23]
Originally by: Vanessa Vasquez So, what can we do to make CCP finally fix this?
Make a 300 page threadnaught.
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Pueblo Station
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Posted - 2009.04.15 07:07:00 -
[24]
Edited by: Pueblo Station on 15/04/2009 07:07:29
Originally by: Vanessa Vasquez So, what can we do to make CCP finally fix this?
Don't talk about it much, else CCP's "fix" will be to nerf the long range ammo to uselessness too.
Fair and Balanced!
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EFT Warrior
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Posted - 2009.04.15 07:08:00 -
[25]
Originally by: Pueblo Station
Originally by: Vanessa Vasquez So, what can we do to make CCP finally fix this?
Don't talk about it much, else CCP's "fix" will be to nerf the long range ammo to uselessness too.
Clearly the solution is to make a 300 page threadnaught.
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Lee Dalton
THE FINAL STAND
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Posted - 2009.04.15 09:49:00 -
[26]
Originally by: Megan Maynard We've had 8000 rounds of large quake ammo in our corp hanger for 2 years. No one has ever moved it. Not joking.
As we have established, the T2 short range ammo is useless. :(
Maybe you could reprocess it and make something useful. ;) *** You're only as good as your last fight. |

Esmenet
Gallente
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Posted - 2009.04.15 09:53:00 -
[27]
Originally by: Pueblo Station Edited by: Pueblo Station on 15/04/2009 07:07:29
Originally by: Vanessa Vasquez So, what can we do to make CCP finally fix this?
Don't talk about it much, else CCP's "fix" will be to nerf the long range ammo to uselessness too.
Fair and Balanced!
Someone will say that its unfair that the long range t2 ammos are good while the shortrange t2 ammos suck, so they want ccp to nerf long range ammo so that everything is equally useless. And yea this is my sig. Real PVP'ers only use f1. |

Hrothgar Doran
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Posted - 2009.04.15 10:07:00 -
[28]
I have hated the javelin ammo for a long, long time now. Four penalty's for ammo whoose only advantage is increased DPS over tech one ammo is unforgivably pathetic. What is the point of the speed penalty on the javelin ammo anyway. It's range is nerfed so we have to get close, wich could be interesting, since it could lead to ships that behave something like slightly long range blaster boats, but that's impossible with the speed penalty. My opinion, for Javelin ( it's the only ammo I have used mentioned here ) take out the speed penalty and the tracking penalty, rail's have bad enough tracking speed. I can live with the rest.
Oh btw, I find that my Void can hit most things, and do cukloads of DPS to them. For frigates though, it's allways nice to be able to hit them in a brutix with null :P
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Shaitis
Caldari Reikoku Reloaded KenZoku
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Posted - 2009.04.15 13:29:00 -
[29]
Blaster ammo is ok, but rails or projectile longrange ammo its more than useless.
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Grimpak
Gallente Celestial Horizon Corp. I.C.C Industrial Drive Yards
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Posted - 2009.04.15 13:48:00 -
[30]
Originally by: Shaitis Blaster ammo is ok, but rails or projectile longrange ammo its more than useless.
eh?
more like long-range weapons short range ammo it's what is useless. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
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