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Thread Statistics | Show CCP posts - 4 post(s) |
DigitalCommunist
November Corporation
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Posted - 2009.04.17 15:49:00 -
[1]
I'm going to assume you're only talking about ships/modules and you want actual problems, instead of a wishlist for boosting treatment.
1. The signature difference between classes is too small because EVE is over bloated with ships. That is, there are too many classes crammed into a tiny space originally meant for just three. See this thread for more info (pictures missing now). Essentially I want you to widen the differences in tracking so we have more class based warfare.
2. Upon reading the thread, I was reminded about T2 ammo. The whole thing should be redone. Although I don't really consider it a huge unbalancing issue like some people, its just easy to overhaul compared to other things. People having easy and cheap access to faction ammo is a bigger problem, because it causes power creep for no reason whatsoever.
3. Rigs. Some general gripes listed here, but like ammo the whole thing could stand to be scrapped and redone.
I also don't agree with people citing blasters or artillery as a problem, but both are severely affected by the broken transverse calculation in the tracking formula. That, and being let down by ships which are supposed to use these guns (Hyperion, Muninn for example). If you start a thread for each of these guns you'll be focusing on the symptoms only.
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DigitalCommunist
November Corporation
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Posted - 2009.04.17 16:10:00 -
[2]
I see some people mentioning supercaps. The reason its not worth suggesting in a ship balance thread is because they shouldn't be ships. As long as you balance them as ships, they are flawed and horrible.
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DigitalCommunist
November Corporation
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Posted - 2009.04.22 16:49:00 -
[3]
ALL HAIL THE PEOPLES DEMOCRATIC REPUBLIC OF EVE
TOP 3
TOP 3
TOP 3
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DigitalCommunist
November Corporation
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Posted - 2009.05.18 04:14:00 -
[4]
I can't remember how many times I've mentioned this one:
Hyperion - 8/4/8 - big powergrid/cpu boost (25k, 850tf after skills) - 10% blaster damage bonus - 7.5% repair bonus - 50mbit/100m3 drones - swap base speed and agility with Megathron (Hyperion is currently the nimble one, lolz)
It should be able to fit an active tank with Neutron IIs in the same way a Megathron can with Ion II's. Because of the bonus it would be fairly useless with rails. The DPS difference between Mega and Hype wouldn't be huge as one has 5 heavy drones while the other has 5 medium. But the Hyperion would be superior against other BS because of its tank and damage, while the Megathron would be more suitable for smaller fights or roaming where tracking, mobility and damage versatility count.
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