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masternerdguy
Gallente Point of No Return Blade.
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Posted - 2009.04.18 22:06:00 -
[1]
Ok, this idea is like this.
This ship is able to fit 8 missile launchers, but only fit up to heavy assault missiles. It gets a 300% bonus to missile damage per level and a 100% reduction in signature radius and velocity factors right off the bat. In addition, it can easily target frigates *under 5 seconds* and it has a drone bay of 25m. It gets a 300% bonus to the damage of light scout drones per level.
Role: Anti-Support
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masternerdguy
Gallente Point of No Return Blade.
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Posted - 2009.04.18 22:18:00 -
[2]
Originally by: Alexander Vallen Edited by: Alexander Vallen on 18/04/2009 22:16:38
Ok, I have an idea.
This ship is able to fit 8 missile launchers, but only up to heavy missiles. It gets a 30% bonus to missile velocity per level and a 100% reduction in cap cost OF MWD's right off the bat. In addition, it can target ships at 200km and it has a drone bay of 250m3. It gets a 30% bonus to the damage, range and speed of Medium scout drones per level.
Role: Rapid assault
no comment
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masternerdguy
Gallente Point of No Return Blade.
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Posted - 2009.04.18 22:43:00 -
[3]
Originally by: Alexander Vallen
Originally by: masternerdguy
no comment
Okay, back to the real topic then: why would we need a capital ship to fill this role? Why cant a T2 Cruiser do the same thing?
name a t2 cruiser that has over a million effective hp. name a t2 cruiser that can skip lightyears of travel time via a jump drive. name a t2 cruiser that takes 200 days to skillfor the ship alone. name a t2 cruiser that has the capacitor of, well, a capital ship.
This role is largely unexplored in the capital world. It would be a fan favorite in no time in capital ship fleets.
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masternerdguy
Gallente Point of No Return Blade.
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Posted - 2009.04.19 04:24:00 -
[4]
Originally by: xSnowwhitex
Originally by: masternerdguy Ok, this idea is like this.
This ship is able to fit 8 missile launchers, but only fit up to heavy assault missiles. It gets a 300% bonus to missile damage per level and a 100% reduction in signature radius and velocity factors right off the bat. In addition, it can easily target frigates *under 5 seconds* and it has a drone bay of 25m. It gets a 300% bonus to the damage of light scout drones per level.
Role: Anti-Support
why not add the ability to use doomsday weapons without any fuel consumption complete immunity from damage if your less than 100 au from a moon and kill rights against everyone when you start moving?
because that would break the game :)
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masternerdguy
Gallente Point of No Return Blade.
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Posted - 2009.04.20 02:43:00 -
[5]
Originally by: xSnowwhitex
Originally by: masternerdguy
Originally by: xSnowwhitex
Originally by: masternerdguy Ok, this idea is like this.
This ship is able to fit 8 missile launchers, but only fit up to heavy assault missiles. It gets a 300% bonus to missile damage per level and a 100% reduction in signature radius and velocity factors right off the bat. In addition, it can easily target frigates *under 5 seconds* and it has a drone bay of 25m. It gets a 300% bonus to the damage of light scout drones per level.
Role: Anti-Support
why not add the ability to use doomsday weapons without any fuel consumption complete immunity from damage if your less than 100 au from a moon and kill rights against everyone when you start moving?
because that would break the game :)
not if it was implemented for a few days only like next Christmas
hmmm, well ur rite.
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