| Author |
Thread Statistics | Show CCP posts - 5 post(s) |
|

CCP Tuxford

|
Posted - 2009.04.21 21:48:00 -
[1]
We were having some problems during startup because of weapon banks and did some optimizations to it in the way we get the weapon group info from the DB.
Obviously we tested this, QA went quite thoroughly over this, checking specifically what happens when you log off in space, jump through nodes, dock, undock. Do this in a system that was preloaded and one that was loaded on demand and we didn't run into any issues.
How did you get into the ship that had the borked weapon groups? Did you log in in it? In station or space? _______________ |
|
|

CCP Tuxford

|
Posted - 2009.04.21 22:32:00 -
[2]
Managed a repro. I haven't nailed down the problem yet as I'm just trying this out at home but it should be simple enough to find out.
re-logging fixed it for me but I suspect you have to actually be unloaded so you either have to log off in station (in which case you're unloaded instantly) or if in space allow for some time so your ship is removed from space.
Thank you all, will get cracking at this problem tomorrow morning, but tonight ice cream. _______________ |
|
|

CCP Tuxford

|
Posted - 2009.04.22 12:44:00 -
[3]
Should be fixed now. I tested on TQ few secs ago and it worked fine. |
|
|

CCP Tuxford

|
Posted - 2009.04.22 14:54:00 -
[4]
Originally by: Murashu
Originally by: CCP Tuxford Should be fixed now. I tested on TQ few secs ago and it worked fine.
Do we need to do anything to clear these groups or will everything work fine when I log on?
I thought something was weird last night when my group of 7 artys hit a rifter for 89 and when I reloaded 7 guns only used 30 rounds.
Thanks Tuxford!
Nope nothing needs to be done. Just log in and weapon banks should work. |
|
|

CCP Tuxford

|
Posted - 2009.04.22 15:51:00 -
[5]
Originally by: FlyinS
Originally by: CCP Tuxford
Nope nothing needs to be done. Just log in and weapon banks should work.
Corpmate was still noticing the problem last night.
hotfixed in today's downtime. I just noticed the problem yesterday evening, in this thread because we patched it in yesterday's hotfix. _______________ |
|
| |
|