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Lady Darkmoon
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Posted - 2009.04.21 19:30:00 -
[1]
I'm training up gallente ships and hybrids to try out the blasterboat style for a change. But what blasterboats are decent ones for PvP'ing, from Frigate and up to Cruisers?
From what I see it's the Incursus and Thorax, but are they the only choices? I looked at Tristan, but that's a split weapon system and I'm not planning on getting missiles (at least not for awhile). My current "long term goal" is getting Ishkur, which seems like an awesome little ship which doesn't take too long to train up for.
I'm not interested in the battlecruisers and the battleships (even though Mega looks like fun). Mostly because training up for T2 turrets take forever, and partly because there seem to be issues regarding the Large Blasters and their tracking.
Also, does anyone have some suggestions for PvP fits on the Incursus and Thorax? (Or other frigates/cruisers if any are decent for PvP).
I'm totally new with Gallente blasterships, but I do like the concept of knife-fighting.
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TraininVain
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Posted - 2009.04.21 19:58:00 -
[2]
It's probably quicker to list the gallente ships that aren't blaster boats.
Battlecruisers use cruiser sized weapons. |

Grimpak
Gallente Celestial Horizon Corp. I.C.C Industrial Drive Yards
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Posted - 2009.04.21 20:51:00 -
[3]
taranis and thorax. |

Spectre3353
Gallente The Python Cartel. The Gurlstas Associates
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Posted - 2009.04.21 21:00:00 -
[4]
Gallente ships that are good and lend themselves well to using small/medium blasters:
Taranis Ishkur Thorax Vexor Brutix
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CrimsonLobo
Caldari Galaxy Punks
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Posted - 2009.04.21 21:02:00 -
[5]
Taranis is a fantastic blaster boat |

Liang Nuren
No Salvation PuPPet MasTers
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Posted - 2009.04.21 21:27:00 -
[6]
Originally by: Spectre3353 Gallente ships that are good and lend themselves well to using small/medium blasters:
Taranis Ishkur Thorax Vexor Brutix
You forgot a couple: Enyo, Myrm, (Deimos, Astarte)
-Liang |

Constantine Arcanum
IMPERIAL SENATE
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Posted - 2009.04.21 21:41:00 -
[7]
Originally by: Liang Nuren
Originally by: Spectre3353 Gallente ships that are good and lend themselves well to using small/medium blasters:
Taranis Ishkur Thorax Vexor Brutix
You forgot a couple: Enyo, Myrm, (Deimos, Astarte)
-Liang
Phobos? |

TimMc
Gallente Brutal Deliverance Blackguard Coalition
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Posted - 2009.04.21 21:43:00 -
[8]
Originally by: Liang Nuren
Originally by: Spectre3353 Gallente ships that are good and lend themselves well to using small/medium blasters:
Taranis Ishkur Thorax Vexor Brutix
You forgot a couple: Enyo, Myrm, (Deimos, Astarte)
-Liang
Worse than taranis, better with autocannons, diemost and too expensive. |

Allahs Warrior
Gallente I.M.M
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Posted - 2009.04.21 22:18:00 -
[9]
Did someone just list "too expensive" as a reason for why it isn't good with blasters? lol |

Captain Falcord
Gallente Ghost Festival
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Posted - 2009.04.21 22:24:00 -
[10]
Edited by: Captain Falcord on 21/04/2009 22:25:20
Taking a Pokemon approach, Incursus evolves in Thorax, and Thorax evolves in Brutix (mega if you feed it happy cookies or whichever **** pokemon use these days to evolve).
Ishkur is a good idea (it's one of the ships I fly the most) but remember it's not a full blasterboat: An ishkur without drones is nothing. So if you aim for the Ishkur, train drones too and don't limit yourself to the blasterboat branch, and try the Vexor and Myrm too (awesome ships).
If you want to stick to pure blasterboats, forget the ishkur and save yourself the drone training time, and go for the ships I listed in the beginning and the Taranis (nasty little thing). IMHO forget about the Enyo, not a good ship. |

Ig Neus
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Posted - 2009.04.21 22:27:00 -
[11]
Originally by: TimMc
Originally by: Liang Nuren
Originally by: Spectre3353 Gallente ships that are good and lend themselves well to using small/medium blasters:
Taranis Ishkur Thorax Vexor Brutix
You forgot a couple: Enyo, Myrm, (Deimos, Astarte)
-Liang
Worse than taranis, better with autocannons, diemost and too expensive.
Enyo sucks. Myrmidon is mediocre because its drone bandwidth is same with a Vexor, but still Blasters are better than Autocannons at what they are supposed to do. Learn to fit two Cap Booster on your Myrmidon if cap is an issue. Deimos indeed dies a lot. Main reason for that is that people actually read the forums and think that Deimos should die first. If you have enough isk to accept that, it is not a bad ship for small gangs. Astarte is expensive but which Command Ship is not? |

Marquis Jeladriel
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Posted - 2009.04.22 00:55:00 -
[12]
Edited by: Marquis Jeladriel on 22/04/2009 00:59:16 Thorax - Two cookie cutter setups
Lows -
1600mm plate DC II EANM II (Swap for N-type if you don't have the skills) Explo Hardener II (swap for N-type "") Magnetic Field Stabiliser II
Mids
10MN MWD (prob named - Y8T overcharged thrusters or something like that) Scrammer Webber
Highs
5 Small Neutron Blaster IIs (Caldari antimatter ammmo)
Drones
5x Hammerhead IIs or 5 medium ECM drones Or
800mm plate DC II EANM II Explo hardener II MFS II
10MN MWD Scrammer Webber
5x medium turrets (Heavy Electron Blaster IIs)
5 hammerheads or 5 ecm drones
I prefer the second one as it takes advantage of the 5% damage mod per lvl of gallente cruiser skill trained.
If you're mental or find yourself in the company of a dedicated gang where you need to be *THE* DPS that arrives once the target is tackled (and pref jammed/completely neuted), you could try the below fit..... although the "hull buffer gank fit" is probably better left to the brutix (more structure and grid, swap out the RC II for a reinforced bulkheads II, fit a full rack of med blasters )
Reactor control II DC II 3x MFS II
10 MN Named MWD 2x Webbers (langours)
5x med turrets (Heavy Neutron Blaster IIs - Caldari AM Ammo)
EDIT: And drones HH IIs - (complete gallente flying character and i always for get on the forums)
Incursus
Highs
3x ion blaster IIs
Mids
1MN AB II J5b Warp scrammer Langour webber
Lows
Debatable - some people fit a small repper and a DC some fit a plate and a DC some fit electron blasters to fit a bigger plate and a DC some fit a PDS to fit an oversized plate or neutron IIs
Drone either a hobgob II or a Warrior II
^^ note all of these are highly susceptable to ECM. I lost a rax recently to a 1v1 situation with a ecm fit caracal.... he must of had no sheild tank but i couldn't lock him so it didn't matter. my rax melted to his kinetic missiles :-(.... I wouldn't try and chase much in a rax either, it does have a cap bonus to MWD use but given the short range of blasters and their high cap consumption, that's completely negated. You'll either want to warp in on top of them or have someone tackling for you.
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Lady Darkmoon
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Posted - 2009.04.22 09:31:00 -
[13]
Thanks for the feedback guys.
I'm following a training plan in EVEMON set for getting into the Ishkur first (to get the most out of the x2 training time). Should take about 15 days according to EFT.
Once I have it though I'm going to grab the T2 smalls then work up the other support skills one by one (drones, tank, navigation, cap skills etc).
Guess I'll toy around with an Incursus first just to get the feel of the blasters and such.
So how does the blasterboats perform in PvP? Are they generally a big threat or are they easy to take on? Considering the extremely short range of blasters, doesn't most ships you face always know how to handle you and try to keep you at range?
I'm seeing navigation skills to be crucially important for blasterships, but I might be mistaken.
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Rordan D'Kherr
Amarr
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Posted - 2009.04.22 09:36:00 -
[14]
Blasters have the highest dps compared to other weapon systems. But blasters operate in very close range combat only. So range is your weakness. It all depends on your pvp "style". Have a try, hug hostile ships like your best friend and shoot the hell outta them. If you see you need more range (cause you have difficulties, with tanking etc.), try rails...
You will make your way, buddy. EVE is trial and error mainly.
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Ig Neus
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Posted - 2009.04.22 09:48:00 -
[15]
Originally by: Lady Darkmoon Thanks for the feedback guys.
I'm following a training plan in EVEMON set for getting into the Ishkur first (to get the most out of the x2 training time). Should take about 15 days according to EFT.
Once I have it though I'm going to grab the T2 smalls then work up the other support skills one by one (drones, tank, navigation, cap skills etc).
Guess I'll toy around with an Incursus first just to get the feel of the blasters and such.
So how does the blasterboats perform in PvP? Are they generally a big threat or are they easy to take on? Considering the extremely short range of blasters, doesn't most ships you face always know how to handle you and try to keep you at range?
I'm seeing navigation skills to be crucially important for blasterships, but I might be mistaken.
Just remember that using an Ishkur without T2 guns and drones is a bad idea. Playing with an Incursus is a good idea.
Blasterboats are nice for solo/small gang PvP. For larger fights, where Battleships are mainly used, the small range (combined with Battleships' speed) is not compensated by the superior damage, according to the majority at least.
Since you do not care about Battleships, smaller Blaster boats (up to Battlecruiser size) are great. MWD is always a must and decent Navigation skills indeed help. Generally speaking, Gallente ships are relatively fast (slower than Minmatar, faster than Caldari and Amarr at most cases) but you will still have to learn how to manually approach and later when to overheat your mids :P |

Lady Darkmoon
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Posted - 2009.04.22 09:56:00 -
[16]
I'm thinking my playstyle like this with the blasterboats.
Find target, MWD over and ram them in the jibblies, web/scram and pin them and go all out with blasters and drones.
Pretty straightforward (on paper). I have sort of the same approach with my Amarr boats, but Amarr are generally slow, heavily tanked and packing good firepower with the range to hit targets even if the target is dictating the range. Whenever I can get close enough to tackle something with an Amarr ship it's pretty much all over for them.
Anyways, can't wait to try a (semi-)suicidal blasterboat. Will be a fun change :) |

honey bunchetta
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Posted - 2009.04.22 10:09:00 -
[17]
Originally by: Lady Darkmoon I'm thinking my playstyle like this with the blasterboats.
Find target, MWD over and ram them in the jibblies, web/scram and pin them and go all out with blasters and drones.
Pretty straightforward (on paper). I have sort of the same approach with my Amarr boats, but Amarr are generally slow, heavily tanked and packing good firepower with the range to hit targets even if the target is dictating the range. Whenever I can get close enough to tackle something with an Amarr ship it's pretty much all over for them.
Anyways, can't wait to try a (semi-)suicidal blasterboat. Will be a fun change :)
The myrmidon is a good in your face solo ship but it is more effective with AC.
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Sethris
Lone Gunmen
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Posted - 2009.04.22 10:23:00 -
[18]
We're talking about Gallente ships, and flying Gallente means using drones...
Vexor with medium blasters and good drones skills, full gank fit. 'Nuff said.
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Rastigan
Caldari Ars ex Discordia GoonSwarm
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Posted - 2009.04.22 11:36:00 -
[19]
Originally by: Liang Nuren
You forgot a couple: Enyo, Myrm, (Deimos, Astarte)
-Liang
To be honest you are better off putting rail guns on the Deimos(too fragile) and Astarte(too slow, blaster optimal FTL).
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.04.22 11:42:00 -
[20]
…the shield-buffer Lachesis…
<hide/> |

Darth Felin
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Posted - 2009.04.22 19:35:00 -
[21]
Edited by: Darth Felin on 22/04/2009 19:39:56
Originally by: Tippia ąthe shield-buffer Lachesisą
<hide/>
Lachesis is awful blaster boat, split systems bonus, lack of speed and lows for DC+3MFS
Arazu is much better for it. |

Griko Kinchala
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Posted - 2009.04.22 22:06:00 -
[22]
Originally by: Darth Felin Edited by: Darth Felin on 22/04/2009 19:39:56
Originally by: Tippia ąthe shield-buffer Lachesisą
<hide/>
Lachesis is awful blaster boat, split systems bonus, lack of speed and lows for DC+3MFS
Arazu is much better for it.
This!!
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