Duchess Starbuckington wrote:Quote:That's the point, dumb ass. Removing suicide ganking in highsec *is* what is next.
You're a ******* idiot.
Then again as an utterly ignorant newbie...
So tell me oh brilliant EVElopediapoddie psychophant the answer to this:
1. EVE used to be one world with no differential in what you could do, where.
2. A selection of actions that are fine in most of EVE are now bannable under the EULA if done in new player starting systems.
Guess what, since I last played, and now, CCP has introduced safe zones into EVE. I didn't, they did. Logically the next thing is for those to get bigger, if the subscriptions targets are not met.
To those who attack the poster not the ideas: you pitiful creatures. Use your brain, God did give you one too. I don't know you, you don't know me, you can't possibly know how much I know about this game, this industry, or simple business reality from the age of the toon.
Oh and to the nice poster who said PLEX is money in the bank. No, it's money that was in the bank. CCP had to let some people go last year due to the financial downturn, you can infer they have no huge pile of cash from past PLEX sitting about. What they have is a debt to players on thier financials. Times have been hard, they need new players to join, pay, and stay, paying with real money. CCP have already "carebeared it up" in various areas of the game over the past few years. Guess what the cold, hard business reality is likely to push them to do next. So give CCP better ideas to achieve the goal of increasing new player retention past the 3 month point, or bite your fingers rather than type.

For my part: Add Highsec ganker 24 hour cooldown flag, which makes them attackable by anyone, and poddable by anyone, and which pays bounties on them 50% to someone who kills thier ship (where the ship must be value >20% of the bountry to be a qualifying kill), and 50% to whoever kills thier pod. Ganking should also have higher security and NPC faction hits.
As drawn out by the discussion above, the real issue is not that hulks are unsafe, but that the Concord mechanics mean that people with bounties on them ARE safe. Spaceship Barbie with her huge bounty, horrible security status, can and does undock in her Navy Megathron, complete with superb tank. And CONCORD protect her from all random attacks, in a 1.0 system, even though she is one of the highest bounty players most players will ever actually see in the same system. Gankers should not be safer than miners in Highsec: that is simply broken.