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Skeeve
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Posted - 2004.08.31 19:13:00 -
[1]
I'm sure many of you have had this scenario. You're cautiously checking a new system. Warping in at 60K (the Max allowed by the game and CCP) to check for spawn to see if you're going to mine or fight. You drop from warp .. at 60K and land on a moon sized roid. You are screwed - blue'd- and tatooed. Game mechanics will simply NOT allow you to get away in time, so unless there is a technique I'm not aware of... scouting for spawn or mining minerals is a roulette wheel.... you have no way to check a belt and not have a chance of being caught by this "bug" ( or as Microsoft would say.. "undocumented Game Feature").
In a low sec system this is death for your ship. It's been an ongoing issue now with vague promises of a fix. I guess my question is, how many have LOST a ship to this bug and secondly how many have actually had their ship (not even the mods.. just the ship ) replaced? Thirdly can someone at CCP please tell us how to prevent this from happening? C'mon guys.. show a little love other than "our logs don't show enough detail".. "Your Mother was a Hamster.. and your Father smelt of Elderberries!" - traditional French Insult |

Skeeve
|
Posted - 2004.08.31 19:13:00 -
[2]
I'm sure many of you have had this scenario. You're cautiously checking a new system. Warping in at 60K (the Max allowed by the game and CCP) to check for spawn to see if you're going to mine or fight. You drop from warp .. at 60K and land on a moon sized roid. You are screwed - blue'd- and tatooed. Game mechanics will simply NOT allow you to get away in time, so unless there is a technique I'm not aware of... scouting for spawn or mining minerals is a roulette wheel.... you have no way to check a belt and not have a chance of being caught by this "bug" ( or as Microsoft would say.. "undocumented Game Feature").
In a low sec system this is death for your ship. It's been an ongoing issue now with vague promises of a fix. I guess my question is, how many have LOST a ship to this bug and secondly how many have actually had their ship (not even the mods.. just the ship ) replaced? Thirdly can someone at CCP please tell us how to prevent this from happening? C'mon guys.. show a little love other than "our logs don't show enough detail".. "Your Mother was a Hamster.. and your Father smelt of Elderberries!" - traditional French Insult |

Skeeve
|
Posted - 2004.08.31 23:01:00 -
[3]
Ummm perhaps this may be a short / long term solution? It should be exceedingly easy to throw in. Give us a longer warp out option? So instead of 60K being the max distance from target, let us choose 80K or 90K that would alleviate this problem with minimal fuss, not make anyone say "wah wah. you nerfed us again (at least I hope not)" and cease this pointless loss of hard earned ship due to poor game mechanics. Could we get a comment someone from CCP? a Yea or Nay would be great, just so we know that you still care  "Your Mother was a Hamster.. and your Father smelt of Elderberries!" - traditional French Insult |

Skeeve
|
Posted - 2004.08.31 23:01:00 -
[4]
Ummm perhaps this may be a short / long term solution? It should be exceedingly easy to throw in. Give us a longer warp out option? So instead of 60K being the max distance from target, let us choose 80K or 90K that would alleviate this problem with minimal fuss, not make anyone say "wah wah. you nerfed us again (at least I hope not)" and cease this pointless loss of hard earned ship due to poor game mechanics. Could we get a comment someone from CCP? a Yea or Nay would be great, just so we know that you still care  "Your Mother was a Hamster.. and your Father smelt of Elderberries!" - traditional French Insult |
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