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Countess Mara
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Posted - 2004.09.01 01:30:00 -
[1]
After reading claims that the assault ships would cost significantly more to build than interceptors, I decided to check for myself. I got the build requirements from a screenshot of a ME0 Ishkur bpo with PE5. I then used prices from the best sell orders I could buy in my region. If one were to put out buy orders the price would be even less. For the Amarr ship the non-component item #'s could be slightly different, but shouldn't affect the price that much. I only calculated total cost for the Gallente and Amarr ships, but I imagine the Minmatar ship would be even less than the Amarr while the Caldari would be the most due to graviton reactor prices.
Gallente Amarr Isk Per Unit Total Isk Per Unit Total 44 Armor Plate 8000 352000 6000 264000 44 Reactor Unit 109000 4796000 120000 5280000 44 Shield Emitter 6500 286000 6000 264000 33 Thruster 50000 1650000 6800 224400 28 Capacitor Unit 5000 140000 8000 224000 22 Sensor Cluster 5800 127600 5500 121000 22 Microprocessor 13000 286000 30000 660000 6 MegaCyte 5800 34800 5800 34800 6 Zydrine 4800 28800 4800 28800 2 Nocxium 330 660 330 660 79 Tritanium 2 156 2 156 33 Morphite 25000 825000 25000 825000 4 Starship Tech 15000 60000 15000 60000 28 Const. Blocks 400 11200 400 11200 1 Frigate 125000 125000 215000 215000 Total 8723216 Total 8213016
If this bpo was researched the only real difference in build costs of interceptors would be +10 armor, +10 reactor, +15 shield, and -10 thruster units. I fail to see how that constitutes a +25-30 million price increase, and can only hope prices will drop as more manufacturers enter the market.
*The table was nicely formatted, but if you're having a hard time, the first two columns are for the Gallente and the last two are for the Amarr.
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Countess Mara
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Posted - 2004.09.01 01:30:00 -
[2]
After reading claims that the assault ships would cost significantly more to build than interceptors, I decided to check for myself. I got the build requirements from a screenshot of a ME0 Ishkur bpo with PE5. I then used prices from the best sell orders I could buy in my region. If one were to put out buy orders the price would be even less. For the Amarr ship the non-component item #'s could be slightly different, but shouldn't affect the price that much. I only calculated total cost for the Gallente and Amarr ships, but I imagine the Minmatar ship would be even less than the Amarr while the Caldari would be the most due to graviton reactor prices.
Gallente Amarr Isk Per Unit Total Isk Per Unit Total 44 Armor Plate 8000 352000 6000 264000 44 Reactor Unit 109000 4796000 120000 5280000 44 Shield Emitter 6500 286000 6000 264000 33 Thruster 50000 1650000 6800 224400 28 Capacitor Unit 5000 140000 8000 224000 22 Sensor Cluster 5800 127600 5500 121000 22 Microprocessor 13000 286000 30000 660000 6 MegaCyte 5800 34800 5800 34800 6 Zydrine 4800 28800 4800 28800 2 Nocxium 330 660 330 660 79 Tritanium 2 156 2 156 33 Morphite 25000 825000 25000 825000 4 Starship Tech 15000 60000 15000 60000 28 Const. Blocks 400 11200 400 11200 1 Frigate 125000 125000 215000 215000 Total 8723216 Total 8213016
If this bpo was researched the only real difference in build costs of interceptors would be +10 armor, +10 reactor, +15 shield, and -10 thruster units. I fail to see how that constitutes a +25-30 million price increase, and can only hope prices will drop as more manufacturers enter the market.
*The table was nicely formatted, but if you're having a hard time, the first two columns are for the Gallente and the last two are for the Amarr.
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Amthrianius
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Posted - 2004.09.01 01:36:00 -
[3]
LOOK EVERYONE
-----> Obvious <------
Obvious <-------------
------------------> Obvious
---------------
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Amthrianius
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Posted - 2004.09.01 01:36:00 -
[4]
LOOK EVERYONE
-----> Obvious <------
Obvious <-------------
------------------> Obvious
---------------
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Countess Mara
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Posted - 2004.09.01 01:40:00 -
[5]
Obvious to some, but not to all. There are a # of posts of people wanting to know build requirements. I have simply posted that for them.
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Countess Mara
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Posted - 2004.09.01 01:40:00 -
[6]
Obvious to some, but not to all. There are a # of posts of people wanting to know build requirements. I have simply posted that for them.
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sim2killa
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Posted - 2004.09.01 01:49:00 -
[7]
Being an xanadu nub hes just mad people might think for themselves and not just pay there inflated prices for tech 2 items.
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sim2killa
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Posted - 2004.09.01 01:49:00 -
[8]
Being an xanadu nub hes just mad people might think for themselves and not just pay there inflated prices for tech 2 items.
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Tech2 Shoppe
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Posted - 2004.09.01 01:56:00 -
[9]
Indeed, show some appreciation. So much work to line up the components, thank you for that! |

Tech2 Shoppe
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Posted - 2004.09.01 01:56:00 -
[10]
Indeed, show some appreciation. So much work to line up the components, thank you for that! |

Amthrianius
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Posted - 2004.09.01 02:12:00 -
[11]
Originally by: sim2killa Being an xanadu nub hes just mad people might think for themselves and not just pay there inflated prices for tech 2 items.
cba to login to check but i bet 100% ur a nub alt. ---------------
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Amthrianius
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Posted - 2004.09.01 02:12:00 -
[12]
Originally by: sim2killa Being an xanadu nub hes just mad people might think for themselves and not just pay there inflated prices for tech 2 items.
cba to login to check but i bet 100% ur a nub alt. ---------------
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Wes Voinne
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Posted - 2004.09.01 03:35:00 -
[13]
Material costs isnt the main factor in building these, there is also the production time, which you forgot to mention Countess Mara. As far as i recall it, the jaguar bp say: 40000 sek to produce an assault frigate ~ 11.11 hours. Which probably goes down a bit with the right production skills, but its still limiting, compared to other frigates.
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Wes Voinne
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Posted - 2004.09.01 03:35:00 -
[14]
Material costs isnt the main factor in building these, there is also the production time, which you forgot to mention Countess Mara. As far as i recall it, the jaguar bp say: 40000 sek to produce an assault frigate ~ 11.11 hours. Which probably goes down a bit with the right production skills, but its still limiting, compared to other frigates.
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Maule
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Posted - 2004.09.01 08:43:00 -
[15]
whit all those production skills at lvl 4-5 it takes around 8 hours and 55mins to build one.. or atleast that was what it took to build my ishkur
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Maule
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Posted - 2004.09.01 08:43:00 -
[16]
whit all those production skills at lvl 4-5 it takes around 8 hours and 55mins to build one.. or atleast that was what it took to build my ishkur
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Phenom
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Posted - 2004.09.01 09:10:00 -
[17]
these r all prices from single agent runner missions.. people who dont care about the components and put them on market.. (PoMaF -> put on Market and forget)
the average price for reactor units is about 150k isk.. especally caldari one cost 250k isk atm
and plz don¦t forget that it¦s a prob to get all these component¦s in high numbers.. it¦s senseless to fly the whole day in ur indy to collect 100 components from 20 stations over the whole universe only because they r 50k isk "less" expensive. u loose to much time if u do it.. and if u do that then u can make more money with rat hunting in the same time ;)
it¦s a hard work for a producer to get all these components in short time.. and if the price for a ship is to high for u then simple wait for a BYOC Deal ;)
P.S. Countess.. if u can enable a supply of some components with these prices.. u can contact someone from IGS everytime 
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Phenom
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Posted - 2004.09.01 09:10:00 -
[18]
these r all prices from single agent runner missions.. people who dont care about the components and put them on market.. (PoMaF -> put on Market and forget)
the average price for reactor units is about 150k isk.. especally caldari one cost 250k isk atm
and plz don¦t forget that it¦s a prob to get all these component¦s in high numbers.. it¦s senseless to fly the whole day in ur indy to collect 100 components from 20 stations over the whole universe only because they r 50k isk "less" expensive. u loose to much time if u do it.. and if u do that then u can make more money with rat hunting in the same time ;)
it¦s a hard work for a producer to get all these components in short time.. and if the price for a ship is to high for u then simple wait for a BYOC Deal ;)
P.S. Countess.. if u can enable a supply of some components with these prices.. u can contact someone from IGS everytime 
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Sun Wu
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Posted - 2004.09.01 09:28:00 -
[19]
It's a simple matter really. Price is dictated by Supply and Demand. And State of The Art(SOTA) gear always has a high demand and low supply. So prices are high. If you don't like it then that's your problem, you do not need to fly an Ishkur or other SOTA ship if you don't want to. You can wait 3 months and they might be abit cheaper by then. But you could also be terribly wrong since the supply of tech2 components is roughly the same for the last half year or so while the demand for those is rising constantly with every new BPO that is released. That is just market speculation though, the rule for SOTA is that it will always be expensive. If you can't handle or don't want to pay that then sit down and wait for the price to drop. ________________________________
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Sun Wu
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Posted - 2004.09.01 09:28:00 -
[20]
It's a simple matter really. Price is dictated by Supply and Demand. And State of The Art(SOTA) gear always has a high demand and low supply. So prices are high. If you don't like it then that's your problem, you do not need to fly an Ishkur or other SOTA ship if you don't want to. You can wait 3 months and they might be abit cheaper by then. But you could also be terribly wrong since the supply of tech2 components is roughly the same for the last half year or so while the demand for those is rising constantly with every new BPO that is released. That is just market speculation though, the rule for SOTA is that it will always be expensive. If you can't handle or don't want to pay that then sit down and wait for the price to drop. ________________________________
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Arud
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Posted - 2004.09.01 09:50:00 -
[21]
its always like this, the first ships will go for alot of money and then the prices will go down, 15m will probably be the average price in a few weeks and when supply of modules rises with shiva the prices will go down to 10m and maybe more
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Arud
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Posted - 2004.09.01 09:50:00 -
[22]
its always like this, the first ships will go for alot of money and then the prices will go down, 15m will probably be the average price in a few weeks and when supply of modules rises with shiva the prices will go down to 10m and maybe more
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Joe
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Posted - 2004.09.01 11:03:00 -
[23]
You should have posted the Build cost of a Gallente/Amarr intercepter aswell. (using the same component prices).
People Know that crow's don't cost 15 mil to make, but they still sell quite well throughout the galaxy at that price, They are in high demand and people are willing to spend that much.
After seeing the crazy production times of these new frigs (10hrs?) you can only assume there will be less availible on the market than the other elite frigs, If the same amount of bpo are released.
Taranis WholeSale Deals. |

Joe
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Posted - 2004.09.01 11:03:00 -
[24]
You should have posted the Build cost of a Gallente/Amarr intercepter aswell. (using the same component prices).
People Know that crow's don't cost 15 mil to make, but they still sell quite well throughout the galaxy at that price, They are in high demand and people are willing to spend that much.
After seeing the crazy production times of these new frigs (10hrs?) you can only assume there will be less availible on the market than the other elite frigs, If the same amount of bpo are released.
Taranis WholeSale Deals. |

Capt Hindgrinder
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Posted - 2004.09.01 11:13:00 -
[25]
Considering that i would be willing to pay in excess of 3 billion isk for any of the assault frig BPO's, i feel that a price of 20m+ is easily justifed. I am well aware that it is impossible to recoup the cost of the bpo in any reasonable amount of time but don't much care as i am a technology junkie. Once properly addicted to technology, you will pay any price for it. Saddly, there are many people just like me.
C.H.
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Capt Hindgrinder
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Posted - 2004.09.01 11:13:00 -
[26]
Considering that i would be willing to pay in excess of 3 billion isk for any of the assault frig BPO's, i feel that a price of 20m+ is easily justifed. I am well aware that it is impossible to recoup the cost of the bpo in any reasonable amount of time but don't much care as i am a technology junkie. Once properly addicted to technology, you will pay any price for it. Saddly, there are many people just like me.
C.H.
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Kcel Chim
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Posted - 2004.09.01 11:22:00 -
[27]
Edited by: Kcel Chim on 01/09/2004 11:24:41 you can only apply logic to a certain degree to the pricing of goods.
A ferrari doesnt cost that much because its soo much better then a standard car. It costs that much because its exclusive, a status symbol and a limited product.
Compare it with the Imperial Apocs, the magnate frigs or any meta items.
A few month back a 1400mm proto gun went for 100 mil each gun. Simply because it was uberrare. Mineralprice of that gun? Prolly as much as a normal 1400er and still ppl bought it.
The assaultfrigs will always be a toy for the rich. Simply their combatvalue is still "frig" or "cruiser" level while its ultimate price is above construction costs of those. Their limited production possibility and their high bpo prices justify insane sell prices.
Its simply a matter of common sense that someone buying a bpo for 3 billion wants to relay the buyprice on his own customers buying the endproduct. Since you can only produce ~15-20 of the assaultfrigs per week you can do the math yourself how long it would take to get the bpo paid off if you just make 2 mil isk profit (and thats assuming you sell every single ship as soon as it gets out of the permanently running factory and that you have never any problems getting the materials on time)
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Kcel Chim
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Posted - 2004.09.01 11:22:00 -
[28]
Edited by: Kcel Chim on 01/09/2004 11:24:41 you can only apply logic to a certain degree to the pricing of goods.
A ferrari doesnt cost that much because its soo much better then a standard car. It costs that much because its exclusive, a status symbol and a limited product.
Compare it with the Imperial Apocs, the magnate frigs or any meta items.
A few month back a 1400mm proto gun went for 100 mil each gun. Simply because it was uberrare. Mineralprice of that gun? Prolly as much as a normal 1400er and still ppl bought it.
The assaultfrigs will always be a toy for the rich. Simply their combatvalue is still "frig" or "cruiser" level while its ultimate price is above construction costs of those. Their limited production possibility and their high bpo prices justify insane sell prices.
Its simply a matter of common sense that someone buying a bpo for 3 billion wants to relay the buyprice on his own customers buying the endproduct. Since you can only produce ~15-20 of the assaultfrigs per week you can do the math yourself how long it would take to get the bpo paid off if you just make 2 mil isk profit (and thats assuming you sell every single ship as soon as it gets out of the permanently running factory and that you have never any problems getting the materials on time)
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JP Beauregard
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Posted - 2004.09.01 11:25:00 -
[29]
Why do I keep thinking that manufacturers could price much more sensibly if they were sufficiently committed to their customers to offer BYOC deals?
I know, it involves actually talking to people, but really, it's NOT THAT HARD.
Thanks for the component list!
JP Beauregard
=== The Pilkington Guides to EVE === |

JP Beauregard
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Posted - 2004.09.01 11:25:00 -
[30]
Why do I keep thinking that manufacturers could price much more sensibly if they were sufficiently committed to their customers to offer BYOC deals?
I know, it involves actually talking to people, but really, it's NOT THAT HARD.
Thanks for the component list!
JP Beauregard
=== The Pilkington Guides to EVE === |
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