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Iuzda
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Posted - 2009.05.14 12:49:00 -
[151]
Originally by: Nyphur
Originally by: Anubis Xian O.O
I never jump blindly. Call me sane, but to do so is just dumb.
That's.. Jesus christ, are you even reading? Do you have a magic crystal ball that gives you positive intel on a gate before your scout jumps in or something?
No, he just never left high sec. Hence all his stupid comments about the part of the game he knows nothing about since he never experienced it.
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Poreuomai
Minmatar Mirkur Draug'Tyr Ushra'Khan
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Posted - 2009.05.14 12:51:00 -
[152]
Edited by: Poreuomai on 14/05/2009 12:56:22
Originally by: Nyphur The only big issue is that covops might be more at risk when trying to get out of bubbles and they'll have difficulty getting back to the gate if the camp is in any way large and competant. It could be a nerf to covops or it could be that they can still be fine 90% of the time. We'll find out after the patch.
As I said here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1067244&page=2#32
"... I'm a scout in a cheetah and I jump into a gate camp with a large bubble up and am surrounded by interceptors ... what game mechanic do you expect me to use for escape if I cannot MWD+Cloak ?"
Let My People Go |

Mad0ne
Caldari Enterprise Estonia Cult of War
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Posted - 2009.05.14 12:51:00 -
[153]
Originally by: Marcus Druallis It's in the patch notes. Peeps is ****ed now. This is a bad change.
Haha.. I can now so own u carebears! Weeeeee ----------------------------------------------- Limit cloaks to cloaking ships! Or Make covert ops`s to scan prototype and improved cloaks!!!
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Towelieban
Minmatar D00M.
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Posted - 2009.05.14 12:52:00 -
[154]
just wanna say its a good change.
thats all
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Commoner
Caldari Empire Harassment
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Posted - 2009.05.14 13:16:00 -
[155]
Originally by: Poreuomai Edited by: Poreuomai on 14/05/2009 12:56:22
Originally by: Nyphur The only big issue is that covops might be more at risk when trying to get out of bubbles and they'll have difficulty getting back to the gate if the camp is in any way large and competant. It could be a nerf to covops or it could be that they can still be fine 90% of the time. We'll find out after the patch.
As I said here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1067244&page=2#32
"... I'm a scout in a cheetah and I jump into a gate camp with a large bubble up and am surrounded by interceptors ... what game mechanic do you expect me to use for escape if I cannot MWD+Cloak ?"
Gonna be tough, you only hope would be to recloak so fast that none of the campers got to not your position on grid, thus not being able to decloak you before getting out of the bubble.
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Dotard
Minmatar Chaos Coalition Chaotic Evolution
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Posted - 2009.05.14 13:18:00 -
[156]
Edited by: Dotard on 14/05/2009 13:19:35 I know I am asking for some heavy flaming here however.........
I cannot help to sometimes think that the Devs actually do play this game and when they become frustrated that their gatecamps and systems are getting blown through and infiltrated (or whatever may frustrate them ATM) they themselves do not "adapt or die", they just merely change the game to suit themselves.
It is my contention that ANY game changes involving nerfs or buffs should be put to the vote by either the general populous or the CSM.
That's my opinion and like a previous poster had said opinions are like bungholes, everyone has one.
Some just happen to stink more than others.

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Sir Snakeyes
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Posted - 2009.05.14 13:21:00 -
[157]
Well managed to get my falcon about 4 days ago, and then i decided it was junk to the distance nerf but still worth a try but now after this patch i KNOW its now useless.
Thanks CCP one of the only good caldari PVP ships and you nerf the stuffing out of it.
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Rexthor Hammerfists
Rage of Inferno Imperial Republic Of the North
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Posted - 2009.05.14 13:22:00 -
[158]
Edited by: Rexthor Hammerfists on 14/05/2009 13:22:16 Better fix this today then tomorrow ccp: http://www.youtube.com/watch?v=Pk17Kp4c-PY -
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Demon Viper
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Posted - 2009.05.14 13:24:00 -
[159]
WTS: 1 Arazu, 1 Rapier, slightly used. Still nice to look at.
WTB: 100 Large warp disrupt bubbles, and membership to blob gatecamp gang.
The small gang roaming was just too much fun, for me.
Doctor said I must have NO EXCITEMENT.
New patch suits me perfectly.
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Valenthe
Amarr Point of No Return Blade.
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Posted - 2009.05.14 13:25:00 -
[160]
There is no delay on using MWD after decloaking after jumping into a system, haven't tried uncloaking via mod and MWDing though.
Shame i was looking forward to this for gate camping heh.
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Adeline Grey
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Posted - 2009.05.14 13:25:00 -
[161]
CCP Fails.
Mega Insta-Warping: http://www.youtube.com/watch?v=Pk17Kp4c-PY
Nidhoggur Insta-Warping: http://www.youtube.com/watch?v=XSgCvr8SHWY
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Robdon
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Posted - 2009.05.14 13:26:00 -
[162]
And there seems to be some 2-3 second delay after decloaking from jumping, to being able to mwd or cloak, with covops.
2-3 seconds, at 12km from the gate, any 1/2 decent interceptor can point you... what a crap change.
Covops are now useless.
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Rawr Cristina
Caldari Naqam Exalted.
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Posted - 2009.05.14 13:26:00 -
[163]
IMO:
3 second activation delay after you decloak is horrible. No reason for this to be here and afaik it wasn't even mentioned in the patch notes
- Contagious - |

Hot Tubes
A Pretty Pony Princess General Tso's Alliance
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Posted - 2009.05.14 13:28:00 -
[164]
Originally by: Rexthor Hammerfists Edited by: Rexthor Hammerfists on 14/05/2009 13:22:16 Better fix this today then tomorrow ccp: http://www.youtube.com/watch?v=Pk17Kp4c-PY
Oh man.
That actually made me laugh. CCP tried to be all sneaky and clever in stopping the MWD/cloak/align trick and now have made an even bigger mess. It's not like they need to bother testing these things out before putting them in the game or anything...
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Robdon
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Posted - 2009.05.14 13:31:00 -
[165]
Its pathetic.
If your an interceptor pilot, and cant catch a covops with the old mechanics, then you went a good pilot, and yes, it was hard and it wasn't 100%, but you could catch them.
Now, this is just too easy.
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Stormwind Bloodfeather
Minmatar Diablo Advocatus
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Posted - 2009.05.14 13:34:00 -
[166]
30 million+ isk, weeks of skilling, and my effort/time just simply gets poofed because of this.
Been testing since TQ came back up trying to figure some way to keep my Cov-Ops and SB viable ships. So far doesn't seem so. Uncloak long enough to activate your MWD to boost and your locked up and dead. Forget boosting and just try to cloak and that 3 second delay kills you anyway and if it doesn't you still don't have enough speed to avoid anything (like 'ceptors and drones), even with rigs and OD injectors and good skills. For all intents and purposes CCP, it seems you have totally MURDERED SB and Cov-Ops pilots with this change.
Maybe when I jump into a gate camp populated by window lickers that spend more time picking their noses than trying to nab pilots, I might slip past one, but so far it seems that's the only type of gate camp a Cov-Ops and SB are gonna make it out of now. o7 CCP for making it harder for us. I like a challenge but damn, it sure seems like your idea here wasn't to 'fix a problem' but to 'kill off an entire class of piloting skills'.
~SB In EVE, your only friend is your ship and it's weapons. All others are the enemy! |

Scott Ryder
Amarr Ministry of War
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Posted - 2009.05.14 13:36:00 -
[167]
I must say. This was kinda sad. Ive just skilled recon V I know im not going to use it.
Selling/biomassing recon alt convo me
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Euriti
Sniggerdly Pandemic Legion
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Posted - 2009.05.14 13:51:00 -
[168]
NEW "FEATURES" WITH THESE CHANGES (tested and tried in the last 40 minutes)
* You cannot activate any module untill 3-4 seconds after decloaking, but you are immune to being targetted - This will result in cov ops and recons having ceptors on them by the time they can hit their cloak button. This will also enable cruisers in low sec to be aligned by the time they can be targetted
* A capital can now warp in about 5 seconds with an MWD and a cloak. A Battleship manages this in 3 seconds.
* MWD gets shut off right as you cloak
Massive low sec gatecamp nerf, massive bubble camp buff.
 ______________________________________________
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skeljita
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Posted - 2009.05.14 13:56:00 -
[169]
lame
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crastar
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Posted - 2009.05.14 13:59:00 -
[170]
Originally by: Anubis Xian
Originally by: Bartholomeus Crane
Originally by: Anubis Xian Do you people even know the definition of the word 'coast' in this context?
The MWD being on means you aren't coasting.
So you can either mwd back to the gate at full speed, whatever that is. Or hit the mwd, and then cloak and coast the rest of the way.
I don't see the problem here, and if you pull the Ace Card out of your collective ASSES you might realize you don't have to run back to the gate once you cloak. Ever heard of faking out an enemy?
Yeah, Jove forbid the average pilot in EvE can think outside the fotm strategy guide.
You lot fly your little noob alts.
I just realised, this must be the other alt of Anvalor. There is no way that two separate people this obtuse can populate this very thread at once!
At any rate, no, it doesn't work like that, you're stupid. Now go away ...
Well, I'm not stupid enough to jump into a gate camp I can't get out of.
Yes you are.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.14 14:10:00 -
[171]
Edited by: Blane Xero on 14/05/2009 14:11:32 So here's the situation;
As it is now, You;
Jump in, get caught in camp. Approach gate, Hit MWD + CLOAK (There is no three second module enable delay) and then QUICKLY HIT MWD AGAIN ONCE ITS GONE OFF (This gets you an extra 2/3 seconds acceleration before it cuts for good).
Although, this will get you to 30-40% max speed with a covops ship if you are lucky. Total "Cruise time" is also cut from roughly 15 seconds in an "agile" ship (That decelerates quickly) down to no more than 7 seconds tops. And your average speed is also 10-20% lower then pre-patch due to MWD cutting earlier.
Grats CCP. Nails in the coffin now. ______________________________________________ Haruhiist since December 2008
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Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.05.14 14:18:00 -
[172]
Originally by: Euriti NEW "FEATURES" WITH THESE CHANGES (tested and tried in the last 40 minutes)
* You cannot activate any module untill 3-4 seconds after decloaking, but you are immune to being targetted - This will result in cov ops and recons having ceptors on them by the time they can hit their cloak button. This will also enable cruisers in low sec to be aligned by the time they can be targetted
* A capital can now warp in about 5 seconds with an MWD and a cloak. A Battleship manages this in 3 seconds.
* MWD gets shut off right as you cloak
Massive low sec gatecamp nerf, massive bubble camp buff.

Wow. Bad in every way, all to fix a fairly tiny "ECM + cloak" annoyance (that could be fixed in far better ways by rethinking ECM entirel)!  Such vasts amounts of fail it overflows into pure win! ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Zaqar
Pator Tech School
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Posted - 2009.05.14 14:31:00 -
[173]
own goal
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ElMonoDeLaMar
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Posted - 2009.05.14 14:39:00 -
[174]
Fail patch CCP. Great job on listening to the comments about the test patch.
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Casino Alkasar
Caldari
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Posted - 2009.05.14 14:42:00 -
[175]
finaly, ccp out of touch of their own game they change mechanics with the sledgehammer,making cov ops ship line absolut, change not even showing up on the patch notes? SO Producing an uproar on the forums, with 90% of the people despising the change as it catters so much to the *boring* blobbing crew and against small gang hit and run *FUN* roaming
Just to shrug and turn their backs on it without a comment.
Not realy what i did expect from then but from companies like SOE. _________________ itze mine RockŠn roll |

Cagol
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Posted - 2009.05.14 14:42:00 -
[176]
Originally by: ElMonoDeLaMar Fail patch CCP. Great job on listening to the comments about the test patch.
.
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Maria Kalista
Amarr Emerald Forest Securities
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Posted - 2009.05.14 14:43:00 -
[177]
Less beer CCP! More coffee. Your damaged brain cells are starting to drip out of your ears.... 
Originally by: Jacharian This sounds like a bad idea. I'm in.
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Poreuomai
Minmatar Mirkur Draug'Tyr Ushra'Khan
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Posted - 2009.05.14 14:48:00 -
[178]
Originally by: Euriti * You cannot activate any module untill 3-4 seconds after decloaking, but you are immune to being targetted - This will result in cov ops and recons having ceptors on them by the time they can hit their cloak button.
Erm, that cannot be right, time for a bug report?
Let My People Go |

Auri Hella
Downwind Trading Guild
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Posted - 2009.05.14 15:02:00 -
[179]
Originally by: Poreuomai
Originally by: Euriti * You cannot activate any module untill 3-4 seconds after decloaking, but you are immune to being targetted - This will result in cov ops and recons having ceptors on them by the time they can hit their cloak button.
Erm, that cannot be right, time for a bug report?
Time for a threadnaught you mean.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.14 15:14:00 -
[180]
Originally by: Auri Hella
Originally by: Poreuomai
Originally by: Euriti * You cannot activate any module untill 3-4 seconds after decloaking, but you are immune to being targetted - This will result in cov ops and recons having ceptors on them by the time they can hit their cloak button.
Erm, that cannot be right, time for a bug report?
Time for a threadnaught you mean.
Well i'm all for it. ______________________________________________ Haruhiist since December 2008
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