|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
|
CCP Navigator
C C P
|
Posted - 2009.05.14 13:02:00 -
[1]
EVE Online: Apocrypha 1.2 has been successfully deployed on Tranquility and we are now open for business. This patch introduces fixes to ships and modules, agents and missions, user interface and much more. For a more comprehensive list of what has been added and fixed, please check the patch notes.
We would appreciate hearing your feedback which can be posted in this thread. Please note that this is for general feedback, not issues or bugs. A separate thread for issues is available here.
Navigator Senior Community Representative CCP Games, Create a petition on a forum issue. |
|
|
CCP Navigator
C C P
|
Posted - 2009.05.14 14:27:00 -
[2]
Hello everyone.
The original post in this thread asks that you post issues in this thread. It is important that we keep issues in one thread for QA, Software and Operations to access.
Please keep issues to that thread rather than having them ignored because they are in the wrong thread.
Thank you
Navigator Senior Community Representative CCP Games, Create a petition on a forum issue. |
|
|
CCP Chronotis
|
Posted - 2009.05.14 16:09:00 -
[3]
Originally by: Zostera Many players made a significant effort both prior too and post patch to offer moderate, thought out, reasonable feedback. Would CCP please respond to that feedback on this issue please with a reasoned explanation of their intentions and consideration of the results we now have on TQ?
Hi folks, firstly an apology from all of us for screwing up and letting this slip through the cracks despite many of you trying very hard to indicate the serious gameplay fallout in the threads you linked previously . This started out life as a minor defect where a code fix was made to stop the ECM jamming continuing to work after you had cloaked.
The intention was for only this to be fixed, however as many of you are now acutely aware, the fallout from that supposedly minor defect fix to a single issue is rather massive and game breaking for many. This was very much not an intended gameplay change from us.
The change that caused this to all happen is being reverted at the earliest possible opportunity with a hotfix (no ETA yet) but we will make this right as soon as possible.
|
|
|
CCP Chronotis
|
Posted - 2009.05.15 12:23:00 -
[4]
Folks,
During downtime today, we reverted the fix which caused the cloak-instawarping behaviour amongst other things as we mentioned previously.
The remaining separate issue of the 3-5 second module activation delay after decloaking has been fixed internally and will be patched to Tranquillity early next week hopefully which should resolve all the issues most of you are seeing.
|
|
|
CCP Dropbear
|
Posted - 2009.05.15 14:53:00 -
[5]
Originally by: Disintegrator On the other hand i heard that MWD can be usable in every mission now c/d?
In all exploration sites, as for mission, see here.
|
|
|
|
|