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Guyver Kalithdor
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Posted - 2009.05.15 12:12:00 -
[1]
With the new addition of yearly attribute respecting to more efficiently train skills and advance, I was wondering if there was any thought on giving players the ability to transfer SP from one skill into another. Or maybe a one time a year SP respect like we have with Attributes.
For example; My pilot is Caldari and has 7.9 SP in missiles, and 3.5 SP in gunnery. I am currently cross training into Amarr ships and gunnery skills. So as of right now 7.9 mil SP that I have trained months and months for will no long is used, possibly ever. It would be a good addition to the game if I could put 5-6 mil of the SP from missiles into gunnery.
This would be a great change for two reasons:
1) It will help new players focus their skills after they learn what they want to do in EVE and what ships they want to fly. That takes time and I think we all are currently not flying the ship we started the game thinking we would.
2) It will help older players smoothly cross from one race or ship type to another without feeling like they just wasted months or years training one skill set only to have to now train months for something else.
Making this change will help all players, both the new and the experienced. SP is SP and everyone who has trained skills has paid the monthly fees for the SP and should be able to use them all. (Ghost training is a different issue and is not the norm)
If this topic has already been discussed please someone link the thread to this so I could read it.
Thank you for your time.
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Alex Raptos
Caldari Phoenix Rising.
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Posted - 2009.05.15 12:23:00 -
[2]
Edited by: Alex Raptos on 15/05/2009 12:23:52 No. This is brought up every week on a regular basis between General Discussion, Game Development and Features and Idea's. (And occasionally in the Skills section).
You are supposed to carefully plan out what you train. Skillpoint re-balancing will (for as long as the current developers maintain the game) never be seen in eve. It does not matter if you give it a once every five year limit, a penalty of losing 50% of the SP you transfer, or anything. Its not going to happen.
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Guyver Kalithdor
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Posted - 2009.05.15 12:54:00 -
[3]
If that is the case, they why are we not also supposed to carefully pick what attributes we will need to train those skills?
Now every year you can switch attributes, which in turn saves 50-90 days of training time if you plan a full year of skills.
Might anyone be able to explain how the saving 50-90 days of training time switching attributes around is different from saving 50-90 days taking SP from one skill and placing it into another?
Is not the reasoning behind the yearly attribute respect to help players train skills and save time? SP for SP would be doing the same thing, just in a different way.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.05.15 13:18:00 -
[4]
Yes, this seems reasonable enough. However, if you no longer want those SP, you would need to surrender all advantages gained while you had them. For example:
1) All in-game assets gained via use of those SP would be removed. 2) All knowledge of the game acquired via use of those SP would be removed. 3) All memory of having those SP would be removed.
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Wet Ferret
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Posted - 2009.05.15 13:27:00 -
[5]
Originally by: Alex Raptos Edited by: Alex Raptos on 15/05/2009 12:23:52 No. This is brought up every week on a regular basis between General Discussion, Game Development and Features and Idea's. (And occasionally in the Skills section).
You are supposed to carefully plan out what you train. Skillpoint re-balancing will (for as long as the current developers maintain the game) never be seen in eve. It does not matter if you give it a once every five year limit, a penalty of losing 50% of the SP you transfer, or anything. Its not going to happen.
I disagree. With enough of a penalty, it could offset the gains.
However I think it should not be a direct trade if it is implemented at all. Rather, it should boost training speed for a time. Kind of like an accelerated learning program that requires a sacrifice of already learned skills.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Elisabeth Dakar
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Posted - 2009.05.15 13:57:00 -
[6]
No.
Because it is just unnecesary. Attributes are a complete different story.
In Eve there is no limit of some sort like a maximum character level or maximum skillpoint level. You can never gimp your character by training the wrong skill because you can always and at any time train every single other skill if you decide so. Other games which offer a skill respec have something like a maximum character level. If you reach that level your character development is finished. In Eve this is not the case!
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Terra Mikael
SRIUS BISNIS
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Posted - 2009.05.18 11:30:00 -
[7]
Originally by: Alex Raptos Edited by: Alex Raptos on 15/05/2009 12:23:52 No. This is brought up every week on a regular basis between General Discussion, Game Development and Features and Idea's. (And occasionally in the Skills section).
You are supposed to carefully plan out what you train. Skillpoint re-balancing will (for as long as the current developers maintain the game) never be seen in eve. It does not matter if you give it a once every five year limit, a penalty of losing 50% of the SP you transfer, or anything. Its not going to happen.
No amount of careful planning can predict a nerf. ________________________________
Originally by: Lone Gunman Yes overpowered would be giving a ship with the Covert ops cloak the ability to fire say..Torpedos, now that would be overpowered. But CCP would
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.18 11:59:00 -
[8]
Originally by: Terra Mikael
Originally by: Alex Raptos Edited by: Alex Raptos on 15/05/2009 12:23:52 No. This is brought up every week on a regular basis between General Discussion, Game Development and Features and Idea's. (And occasionally in the Skills section).
You are supposed to carefully plan out what you train. Skillpoint re-balancing will (for as long as the current developers maintain the game) never be seen in eve. It does not matter if you give it a once every five year limit, a penalty of losing 50% of the SP you transfer, or anything. Its not going to happen.
No amount of careful planning can predict a nerf.
IF Ship = (Value >1 [value equal class]) THEN Ship = (usefulness / 2).
Its easy to predict nerfs. Accepting them and dealing with it is the hard part. ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |

Poreuomai
Minmatar Mirkur Draug'Tyr Ushra'Khan
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Posted - 2009.05.18 15:19:00 -
[9]
No, this would kill character development and the joy of being specialised in a certain field.
Let My People Go |
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