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Thread Statistics | Show CCP posts - 0 post(s) |

mavskji
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Posted - 2004.09.06 17:31:00 -
[31]
rofl, this is the best thread ive ever seen great idea
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mavskji
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Posted - 2004.09.06 17:31:00 -
[32]
rofl, this is the best thread ive ever seen great idea
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Xendie
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Posted - 2004.09.06 17:43:00 -
[33]
what i would like to see is that players get a sec bonus when killing players with bad sec rating.
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Xendie
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Posted - 2004.09.06 17:43:00 -
[34]
what i would like to see is that players get a sec bonus when killing players with bad sec rating.
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mavskji
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Posted - 2004.09.06 17:45:00 -
[35]
yeh they should do, thats wierd, probably another bug 
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mavskji
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Posted - 2004.09.06 17:45:00 -
[36]
yeh they should do, thats wierd, probably another bug 
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Kretin Arnon
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Posted - 2004.09.06 18:18:00 -
[37]
I would be too easy to exploit if you got sec status for killing a wanted player.
I like the idea about letting the pirate NPC factions reconise friend from enemy, but I think it should be based on corp standing and not sec status. I bet there's many people (both players and NPC) with a neg sec rating who the pirate factions don't like.
Another thing I'm speculating in from a RP perspective is if people will be allowed to place POS in pirate sovereignty when they don't have a positive rating the pirates. As there's plenty of stations in these areas already I don't see the need for POS either.
And when did the big pirate war happen? I remember that some months ago all the pirate factions were friendly to eachother, but now the picture has changed completely. Were there ever any news on why? I wonder what people would say if the 4 major empires suddenly changed standings towards eachother with out reason what so ever.
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Kretin Arnon
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Posted - 2004.09.06 18:18:00 -
[38]
I would be too easy to exploit if you got sec status for killing a wanted player.
I like the idea about letting the pirate NPC factions reconise friend from enemy, but I think it should be based on corp standing and not sec status. I bet there's many people (both players and NPC) with a neg sec rating who the pirate factions don't like.
Another thing I'm speculating in from a RP perspective is if people will be allowed to place POS in pirate sovereignty when they don't have a positive rating the pirates. As there's plenty of stations in these areas already I don't see the need for POS either.
And when did the big pirate war happen? I remember that some months ago all the pirate factions were friendly to eachother, but now the picture has changed completely. Were there ever any news on why? I wonder what people would say if the 4 major empires suddenly changed standings towards eachother with out reason what so ever.
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mavskji
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Posted - 2004.09.06 18:22:00 -
[39]
lol i ahvent thought about it logically atall, i just think it would be damn funny
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mavskji
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Posted - 2004.09.06 18:22:00 -
[40]
lol i ahvent thought about it logically atall, i just think it would be damn funny
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Aitrus
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Posted - 2004.09.06 18:27:00 -
[41]
I agree that it would make sense for the npc rats to not attack you with high standing, but it would completely FUBAR game balance. Just think, mining all the high-ends you want with out any kind of threat?
I'm a miner and ever I can see thats bad for the game. For it to work, there would have to be more variety in what you run into. Unaffiliated merc spawns, other pirate factions who are opposite the ones who control the space you're in, etc. Basically, so you're never totally safe in 0.0 space from NPCs.
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Aitrus
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Posted - 2004.09.06 18:27:00 -
[42]
I agree that it would make sense for the npc rats to not attack you with high standing, but it would completely FUBAR game balance. Just think, mining all the high-ends you want with out any kind of threat?
I'm a miner and ever I can see thats bad for the game. For it to work, there would have to be more variety in what you run into. Unaffiliated merc spawns, other pirate factions who are opposite the ones who control the space you're in, etc. Basically, so you're never totally safe in 0.0 space from NPCs.
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Lifewire
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Posted - 2004.09.06 19:08:00 -
[43]
Hey - they should kill me if they see me mining. But as long i am there to defend the roids and i do not attack them, they should be very friendly to me. They should think:"wow, there is one of the uber-Tundragons! I want to join his corp, this guys are the best pirates in game" To be true: these npc-rats should follow my oders if i am near - they should kill each other to show me how good they are .
I never attack them and i donŠt want to attack them - they are my friends!!! Why donŠt they like me  
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Lifewire
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Posted - 2004.09.06 19:08:00 -
[44]
Hey - they should kill me if they see me mining. But as long i am there to defend the roids and i do not attack them, they should be very friendly to me. They should think:"wow, there is one of the uber-Tundragons! I want to join his corp, this guys are the best pirates in game" To be true: these npc-rats should follow my oders if i am near - they should kill each other to show me how good they are .
I never attack them and i donŠt want to attack them - they are my friends!!! Why donŠt they like me  
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Paw Sandberg
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Posted - 2004.09.06 19:37:00 -
[45]
ah poor lifewire no one likes him just because he is a pirate 
sorry had to get the teasing in there you are of course right though
if i was liked by the Serpentis (wich i am not) i should be able to pass by their ships and use their stations and they should not attack me UNLESS i start mining their rocks (that should be like me killing a player in 1.0) when i start minin g i should be (in lack of a better word) be criminally flagged against their faction and they would attack me (15 minute timer and all that) the closer you are to their HQ the stronger rats should be sent against me
as someone else said though it should be faction not the sec status that should be the judge and you should take a faction hit if you mine their rock also the sentry's at NPC Pirate stations should (if they dont already) open fire if someone like me (known anti-pirate and hated by the serpentis) got close enough to them
please note this is not a attempt to make mining safer nor a attempt to make life easyer for us Pirate hunters just to make it more logical for the pirates (and maybe a little safer for the pirates as they can warp in during a spawn and not worry about the NPC attacking them)
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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Paw Sandberg
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Posted - 2004.09.06 19:37:00 -
[46]
ah poor lifewire no one likes him just because he is a pirate 
sorry had to get the teasing in there you are of course right though
if i was liked by the Serpentis (wich i am not) i should be able to pass by their ships and use their stations and they should not attack me UNLESS i start mining their rocks (that should be like me killing a player in 1.0) when i start minin g i should be (in lack of a better word) be criminally flagged against their faction and they would attack me (15 minute timer and all that) the closer you are to their HQ the stronger rats should be sent against me
as someone else said though it should be faction not the sec status that should be the judge and you should take a faction hit if you mine their rock also the sentry's at NPC Pirate stations should (if they dont already) open fire if someone like me (known anti-pirate and hated by the serpentis) got close enough to them
please note this is not a attempt to make mining safer nor a attempt to make life easyer for us Pirate hunters just to make it more logical for the pirates (and maybe a little safer for the pirates as they can warp in during a spawn and not worry about the NPC attacking them)
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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Lifewire
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Posted - 2004.09.07 08:33:00 -
[47]
CCP? Any ideas to make NPCs better? I think itŠs really ok that Concord attacks me, but i dont want to kill the npc-rats...i love them, especially there names:"Gurrista Arrogater" or "Drugbaron" 
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Lifewire
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Posted - 2004.09.07 08:33:00 -
[48]
CCP? Any ideas to make NPCs better? I think itŠs really ok that Concord attacks me, but i dont want to kill the npc-rats...i love them, especially there names:"Gurrista Arrogater" or "Drugbaron" 
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Aitrus
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Posted - 2004.09.07 09:46:00 -
[49]
They should just start handing out "realistic" missions from the pirate corps.
Mission Name: Defend our Assets! (Level 1 Sansha agent mission)
Agent text: We've been having some filthy miners in our belts again. I want you to go out to belt V-3 and defend it from all incursions for the next hour! While you're at it, can you hold this Miner I and this Basic Damage Control in your cargo hold? My hangar is being fumigated.
Objective: 1) Attempt to defend belt V-3 from incursions 2) Be destroyed attempting Objective 1.
ADDITIONAL REQUIREMENTS: You must be carrying the following in your cargo hold upon your ships destruction: 1 - Miner I 1 - Basic Damage Control
REWARDS: Upon your ships destruction, you will be rewarded with the following: 1 - Sansha noob frigate 1 - Civilian Gatling Laser 1 - Same dang mission all over again
BONUS REWARDS: Be destroyed within 45 minutes and you will be rewarded with the following: 10 isk.
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Aitrus
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Posted - 2004.09.07 09:46:00 -
[50]
They should just start handing out "realistic" missions from the pirate corps.
Mission Name: Defend our Assets! (Level 1 Sansha agent mission)
Agent text: We've been having some filthy miners in our belts again. I want you to go out to belt V-3 and defend it from all incursions for the next hour! While you're at it, can you hold this Miner I and this Basic Damage Control in your cargo hold? My hangar is being fumigated.
Objective: 1) Attempt to defend belt V-3 from incursions 2) Be destroyed attempting Objective 1.
ADDITIONAL REQUIREMENTS: You must be carrying the following in your cargo hold upon your ships destruction: 1 - Miner I 1 - Basic Damage Control
REWARDS: Upon your ships destruction, you will be rewarded with the following: 1 - Sansha noob frigate 1 - Civilian Gatling Laser 1 - Same dang mission all over again
BONUS REWARDS: Be destroyed within 45 minutes and you will be rewarded with the following: 10 isk.
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Nafri
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Posted - 2004.09.07 10:17:00 -
[51]
Originally by: Aitrus They should just start handing out "realistic" missions from the pirate corps.
Mission Name: Defend our Assets! (Level 1 Sansha agent mission)
Agent text: We've been having some filthy miners in our belts again. I want you to go out to belt V-3 and defend it from all incursions for the next hour! While you're at it, can you hold this Miner I and this Basic Damage Control in your cargo hold? My hangar is being fumigated.
Objective: 1) Attempt to defend belt V-3 from incursions 2) Be destroyed attempting Objective 1.
ADDITIONAL REQUIREMENTS: You must be carrying the following in your cargo hold upon your ships destruction: 1 - Miner I 1 - Basic Damage Control
REWARDS: Upon your ships destruction, you will be rewarded with the following: 1 - Sansha noob frigate 1 - Civilian Gatling Laser 1 - Same dang mission all over again
BONUS REWARDS: Be destroyed within 45 minutes and you will be rewarded with the following: 10 isk.
 Wanna fly with me?
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Nafri
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Posted - 2004.09.07 10:17:00 -
[52]
Originally by: Aitrus They should just start handing out "realistic" missions from the pirate corps.
Mission Name: Defend our Assets! (Level 1 Sansha agent mission)
Agent text: We've been having some filthy miners in our belts again. I want you to go out to belt V-3 and defend it from all incursions for the next hour! While you're at it, can you hold this Miner I and this Basic Damage Control in your cargo hold? My hangar is being fumigated.
Objective: 1) Attempt to defend belt V-3 from incursions 2) Be destroyed attempting Objective 1.
ADDITIONAL REQUIREMENTS: You must be carrying the following in your cargo hold upon your ships destruction: 1 - Miner I 1 - Basic Damage Control
REWARDS: Upon your ships destruction, you will be rewarded with the following: 1 - Sansha noob frigate 1 - Civilian Gatling Laser 1 - Same dang mission all over again
BONUS REWARDS: Be destroyed within 45 minutes and you will be rewarded with the following: 10 isk.
 Wanna fly with me?
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Artegg
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Posted - 2004.09.07 10:39:00 -
[53]
LOL at the idea of corp chat with 200-300 retarded npcs. Shouting at each other i can kill this dude send more send more
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Artegg
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Posted - 2004.09.07 10:39:00 -
[54]
LOL at the idea of corp chat with 200-300 retarded npcs. Shouting at each other i can kill this dude send more send more
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Lifewire
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Posted - 2004.09.07 11:22:00 -
[55]
Quote: LOL at the idea of corp chat with 200-300 retarded npcs. Shouting at each other i can kill this dude send more send more
Hm, i liked the "speaking" npcs in the wing commander series...
My favorite radio message was "Die fureball!". How where these mad fanatics in "WC Privateer" called? "Retros"??? They always radioed:"Die by the weapons you adore!"
Quote: They should just start handing out "realistic" missions from the pirate corps.
Mission Name: Defend our Assets! (Level 1 Sansha agent mission)
Agent text: We've been having some filthy miners in our belts again. I want you to go out to belt V-3 and defend it from all incursions for the next hour! While you're at it, can you hold this Miner I and this Basic Damage Control in your cargo hold? My hangar is being fumigated.
Objective: 1) Attempt to defend belt V-3 from incursions 2) Be destroyed attempting Objective 1.
ADDITIONAL REQUIREMENTS: You must be carrying the following in your cargo hold upon your ships destruction: 1 - Miner I 1 - Basic Damage Control
REWARDS: Upon your ships destruction, you will be rewarded with the following: 1 - Sansha noob frigate 1 - Civilian Gatling Laser 1 - Same dang mission all over again
BONUS REWARDS: Be destroyed within 45 minutes and you will be rewarded with the following: 10 isk.
Oooooh plz no missions!!! Player-pirates allready have a mission: defend the roids - everywhere, anytime.
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Lifewire
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Posted - 2004.09.07 11:22:00 -
[56]
Quote: LOL at the idea of corp chat with 200-300 retarded npcs. Shouting at each other i can kill this dude send more send more
Hm, i liked the "speaking" npcs in the wing commander series...
My favorite radio message was "Die fureball!". How where these mad fanatics in "WC Privateer" called? "Retros"??? They always radioed:"Die by the weapons you adore!"
Quote: They should just start handing out "realistic" missions from the pirate corps.
Mission Name: Defend our Assets! (Level 1 Sansha agent mission)
Agent text: We've been having some filthy miners in our belts again. I want you to go out to belt V-3 and defend it from all incursions for the next hour! While you're at it, can you hold this Miner I and this Basic Damage Control in your cargo hold? My hangar is being fumigated.
Objective: 1) Attempt to defend belt V-3 from incursions 2) Be destroyed attempting Objective 1.
ADDITIONAL REQUIREMENTS: You must be carrying the following in your cargo hold upon your ships destruction: 1 - Miner I 1 - Basic Damage Control
REWARDS: Upon your ships destruction, you will be rewarded with the following: 1 - Sansha noob frigate 1 - Civilian Gatling Laser 1 - Same dang mission all over again
BONUS REWARDS: Be destroyed within 45 minutes and you will be rewarded with the following: 10 isk.
Oooooh plz no missions!!! Player-pirates allready have a mission: defend the roids - everywhere, anytime.
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Juan Andalusian
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Posted - 2004.09.07 12:14:00 -
[57]
Npcs attack you because they know they will pwn you Lifewire :P.
**Pain is meant to be felt** |

Juan Andalusian
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Posted - 2004.09.07 12:14:00 -
[58]
Npcs attack you because they know they will pwn you Lifewire :P.
**Pain is meant to be felt** |

Lifewire
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Posted - 2004.09.07 12:33:00 -
[59]
Quote: Npcs attack you because they know they will pwn you Lifewire
These npc-pirate-n00bs that camp gates at 40 km distance and without warpscramblers pwn???  
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Lifewire
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Posted - 2004.09.07 12:33:00 -
[60]
Quote: Npcs attack you because they know they will pwn you Lifewire
These npc-pirate-n00bs that camp gates at 40 km distance and without warpscramblers pwn???  
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