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Exlegion
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Posted - 2009.05.17 17:09:00 -
[1]
This isn't a Falcon whine. In fact, my request has not much to do with ECM, although a boost to ECCM in general would help protect against ECM.
ECCM has a secondary effect which I feel is overlooked and underplayed by the developers. ECCM is a wonderful module that helps me, a dedicated mission runner, survive in low security space. I'm referring to ECCM's ability to "mask" my ship from combat cloaks in space. Except it doesn't. Well, it doesn't effectively. It's almost a waste on battleships. What I ask CCP is to make ECCM a module worth fitting on battleships. I don't want or ask to be invisible when out there in the middle of nowhere. But it would be nice if by me fitting this module on a battleship it would actually make combat probe scanners put in a little extra effort in detecting my signal.
ECCM works well on smaller ships. And by making it worthwhile on battleships and marauders it could actually improve the population of low security space.
Discuss/Flame.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Exlegion
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Posted - 2009.05.17 22:38:00 -
[2]
ECCM makes you harder to be probed out. But the effect on battleships and Marauders is too weak to make a noticeable difference. How weak exactly I don't know. If someone could post some numbers I'd really appreciate it.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Exlegion
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Posted - 2009.05.18 17:17:00 -
[3]
I'm not looking for immunity from probes. But the moment I see a combat probe I have to dock or cloak because my marauder's signature is ridiculously high. I'd like to continue fitting an ECCM but it just doesn't seem to have a significan effect on marauders.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Exlegion
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Posted - 2009.05.18 19:00:00 -
[4]
How about if ECCM was 'scaled up' so that it has a greater effect on battleships? Smaller ships would essentially remain with the same sensor strength while battleships gained a slightly higher sensor strength. From what I'm gathering making ECCM more effective could make smaller ships, including recons, overpowered. But ECCM as it stands is a bit useless on battleships.
I just want to add that my problem isn't getting caught. Believe me, I keep my eye on local like a hawk. The problem is the interruptions while doing missions. I fit my marauder with one ECCM. But it has little effect in masking my signal. I'd be surprised if it saves me seconds in scan probe time. Whether I have ECCM fitted or not, as soon as I see a combat probe I absolutely have to dock (or cloak). So then what is the purpose of ECCM on battleships/marauders?
Or maybe CCP could split ECCM according to ship class, making the current one for frigs and cruisers, and create a batteship-class ECCM, with a stronger effect and greater fitting requirements? I don't know... Just throwing ideas out here.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Exlegion
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Posted - 2009.05.18 20:35:00 -
[5]
Edited by: Exlegion on 18/05/2009 20:38:45 Remember that the difference between a battleship/marauder on a mission and a recon/CS providing bonuses/support is that a mission-runner is bound to one location only. A CS/recon has the ability to freely move about while still performing its role. A marauder, a ship primarily designed for mission-running, cannot effectively perform its role in low security space. Again, I'm not asking for immunity or invisibility. I'm asking for a slight boost to the secondary attribute of an ECCM module; one that I feel is underpowered on battleships and marauders.
Or perhaps there could be scripts added to the ECCM module that could either decrease signal strength or increase sensor strength.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Exlegion
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Posted - 2009.05.18 20:42:00 -
[6]
Edited by: Exlegion on 18/05/2009 20:45:38 What about scripted ECCM?
One script to increase sensor strength. One script to decrease signal strength.
But I think this would require CCP to redefine the formulas for sensor/signal strength since currently they are interrelated.
I think the main problem here is that ECCM has split bonii. One bonus benefits PVE while the other benefits PVP almost exclusively in both cases.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Exlegion
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Posted - 2009.05.18 20:52:00 -
[7]
Edited by: Exlegion on 18/05/2009 20:52:38
Originally by: Bronson Hughes
Originally by: Omara Otawan
Edit: Ishtar can easily fit 2-3 ECCM without gimping its fit, so that would make excellent ninja mission runner.
Except that your hard-to-probe Ishtar relies on very-easy-to-probe drones. 
As for the OP: no, ECCM does not need any kind of boost to battleships. They're frickin huge masses of stuff that emit a lot of energy, they should be easier to find than smaller ships.
Emphasis on bold. You are correct and I agree with you on. I'm not proposing battleships be harder to find than frigs, cruisers, or even battlecruiser hulls. The problem is that ECCM has very minute effects on battleships and marauders. They should always be easier to find. But it should not be the case that fitting an ECCM on a battleship or marauder gives you a negligible benefit.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Exlegion
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Posted - 2009.05.18 21:06:00 -
[8]
Originally by: Constantine Arcanum
Originally by: Exlegion bonii.
*bonuses, bonii sounds like the plural for boner.
Hmmm, I always thought the plural of boner was sausages or sword fight.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |
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