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5pinDizzy
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Posted - 2009.05.18 15:23:00 -
[31]
Edited by: 5pinDizzy on 18/05/2009 15:27:55
No they haven't, they're still bound by all the laws all MMO's adhere too, it's just that some MMO's are better executed or fill a different niche by doing a different style of universe.
Quite frankly any technology that does break through the MMO mould would probably be so useful as to get put into all other MMO's ASAP anyway.
There is a point in the OP though, it's sad that even now they're still updating premium models (Hyperion underbelly) months after when they first came out.
There's always such a huge ambition to take everything further and add more that I don't think we'll ever see any real level of polish.
Even when we get ambulation they'll start looking at planets etc... and there's always going to be some kind of gamebreaking patch around the corner. 
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Tamahra
Danke fuer den Fisch
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Posted - 2009.05.18 15:39:00 -
[32]
Originally by: 5pinDizzy
Quite frankly any technology that does break through the MMO mould would probably be so useful as to get put into all other MMO's ASAP anyway.
if that was true we wouldnt see 1.000 wow clones being released almost every month (its a bit exaggerated but its almost true)
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xTERRAx
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Posted - 2009.05.18 16:00:00 -
[33]
Originally by: SpaceSquirrels LOL @ this post. Programming isn't like genetic engineering. They just didn't run it on the test server long enough. Bugs happen in every game.
Too true.
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Roemy Schneider
BINFORD
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Posted - 2009.05.18 16:11:00 -
[34]
still... comparing a 1.2 patch to the dragon patch, revelation or any other "real" expansion....? you're argumenting it wrong -.- - putting the gist back into logistics |

Alcoholic Bird
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Posted - 2009.05.18 16:36:00 -
[35]
Edited by: Alcoholic Bird on 18/05/2009 16:36:24
Originally by: SpaceSquirrels LOL @ this post. Programming isn't like genetic engineering. They just didn't run it on the test server long enough. Bugs happen in every game. Also seeing as how hardware, speed doubles every what now? 2-4 years? Software trails behind hardware for obvious reasons.
I'd say the next step for MMO's would be a "super computer" to run as a main server for games. However those cost millions of dollars, and likewise cost a ton of money to maintain.
Further more each MMO is different because the game engines are all different from one another. So no we have not ****ed off god and gone to far...
Kinda of correct except for the not hitting limits thing. Processing speed is suppose to double every few years but the problem is that everything these days are getting faster in the multithreading/multicore area. As far as I know the combat engine in EVE for instance is single threaded which already causes a technology problem. CCP have mentioned about using Nehalem Blades and turning off all cores but one to overclock them but even Intel have admitted that it will not produce huge results. The overclocking margin is quite small, at least in Intels eyes. If you are a hardcore overclocker you push it to the limits but remember CCP have to look at things such as power consumption, heat output, etc.
If CCP wants to keep the combat engine single threaded they will either need to optimize it till their brains explode (limits will hit first) or design it on a system which has high clock speed processors such as the IBM Power chips that run around 5GHz. So to clarify in my opinion CCP are getting very close to hardware limits in certain aspects of EVE already unless they redesign certain areas. Currently, and I could be wrong here, CCP adding more server/cores will only allow them to move different tasks onto different servers. So market on one core Combat on another but each job will still be single threaded thus only putting off what might be the limit a few more months/years depending on how fast EVE grows.
To answer the OPS question, this patch has broken a minimal amount compared to others but to be fair to CCP they do try and get it fixed ASAP.
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Tellenta
Gallente Invicta. Advocated Destruction
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Posted - 2009.05.18 17:17:00 -
[36]
Originally by: Tamahra
Originally by: Falgoria Pretty much every MMORPG creates a bunch of bug on patch days, You'll need to get use to it.
i know, but the recent bugs were pretty massive
actually no they are not massive. Massive would be the game being unplayable. Besides a few things they need to desrewup, and a few graphical issues the game still functions fine.
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Vaerah Vahrokha
Minmatar Dark-Rising
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Posted - 2009.05.18 17:24:00 -
[37]
They switched to "agile programming" since a while.
It's a programming paradygm that allows for a tangible increase in "stuff" made "decently well", vs other alternatives delivering higher quality but very very little stuff added per expansion.
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Nooma K'Larr
Minmatar
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Posted - 2009.05.18 18:36:00 -
[38]
A game is only as good as its programmers.
This isn't a shot at CCP...it's just stating a fact.
We are not limited by technology, we are limited in how well we implement it.
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Drunk Driver
Gallente Aliastra
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Posted - 2009.05.18 19:53:00 -
[39]
Yes, Eve has passed the edge of current technology.
They drove past it with the windows rolled down, blazing away with machine guns and hurling profanities.
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F'nog
Amarr Celestial Horizon Corp.
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Posted - 2009.05.19 07:20:00 -
[40]
Originally by: Blane Xero So long as we don't repeat the Market/Escrow incident a few years back, were all good.
Which one is that? It's been a while and I can't remember which one you mean.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
Originally by: Chribba Go F'nog! You're a hero! Not a Zero! /me bows
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Mr Crepsley
Gallente SkillzKillz United For 0rder
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Posted - 2009.05.19 10:48:00 -
[41]
Originally by: Telschak
Originally by: Tamahra with so many things going wrong in the latest patch(es), with most people not even being able to install the newest patch; massive sound issues; massive unintended effects; etc. etc. (the list is long)
i wonder if they have exceeded the possibilities that are realistic with the current available technology for mmos?
or are they able to push it even further? .....
walking in stations anyone? maybe they had to delay it for that long because they just cant make it work due to exceeding the possible technologies, same with atmospheric flight?
Dude I seem to remeber a few years back that the eve client deleted the Boot.ini file in Windows...thus corruppting the operating system.
So No i dont think the last patch was nearly the worst. Besides sofar CCP has come trough @ each misshapp
boot .ini was the day vista didn't fail 
in all seriousness these bugs are nothing compared to what has happened before to both eve and some other games ----
Originally by: CCP Atropos I pod people because there's money to be made in selling tears.
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Digital Solaris
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Posted - 2009.05.19 10:52:00 -
[42]
I am not sure really what OP mean, or what he is fishing after, are you trying to stick bugs in program code to general technology? |

Bestofworst
Gallente Double Eagle Enterprises
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Posted - 2009.05.19 10:54:00 -
[43]
It takes awhile for drastic changes to occur. Your family doesn't adjust to a newly discovered insane uncle the first day. ---- <Insert Wit> |
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