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Kecyre
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Posted - 2009.05.19 17:01:00 -
[1]
I was talking to a friend the other night about 3 things I wanted in a ship and they suggested the Typhoon. 1: Armor Tank 2: Drone Capacity 3: Plenty of launcher slots.
I wanted to get an opinion of this ship from a few others as well before I make any purchase.
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SKINK0429
M. Corp Mostly Harmless
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Posted - 2009.05.19 17:03:00 -
[2]
What you using it for?????
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Kecyre
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Posted - 2009.05.19 17:06:00 -
[3]
Basically just running missions and later for rating to build up ISK. Will probably salvage too.
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Ghoest
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Posted - 2009.05.19 17:37:00 -
[4]
The phoon is a great ship if you have mega skill points.
You need Missiles, projectiles and drones though to make it good for pve.
Wherever you went - Here you are.
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Ichandasil
Minmatar Department of Defence
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Posted - 2009.05.19 17:44:00 -
[5]
Edited by: Ichandasil on 19/05/2009 17:44:11 The Typhoon does not have 'plenty of launcher slots', it has four. You're going to be disappointed in the number of ships that can run level 4 missions well using missiles and armor tanking because I believe the number of ships that can do that are precisely zero.
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Kecyre
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Posted - 2009.05.19 17:54:00 -
[6]
I know it only has the 4 slots. But that is more then what I have on the Gal side. I like using missiles but just don't want to have to train up all the shield skills to become a shield tank just to get a Caldari ship. I do plan on bringing up shield skills, but just not for a while.
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Nova Satar
Annihilate.
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Posted - 2009.05.19 18:01:00 -
[7]
very good ship, but very skill intensive.
You need t2 torp, t2 projectile and t2 heavy drones
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Anubis Xian
Reavers
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Posted - 2009.05.19 18:06:00 -
[8]
Originally by: Nova Satar very good ship, but very skill intensive.
You need t2 torp, t2 projectile and t2 heavy drones
Or just like every other t1 ship in the game, you can fit t1 meta and still do just fine.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Liang Nuren
No Salvation Gentlemen's Club
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Posted - 2009.05.19 18:40:00 -
[9]
Originally by: Anubis Xian Or just like every other t1 ship in the game, you can fit t1 meta and still do just fine.
Not really. You're generally better off in a Mael or Tempest if you're going about fitting T1 meta mods, especially given equal sp investments.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Abrazzar
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Posted - 2009.05.19 18:43:00 -
[10]
Edited by: Abrazzar on 19/05/2009 18:43:17 I've been using a cruise missile heavy Typhoon in missions for quite a while with good efficiency. I'm only using medium artillery on it because I am annoyed by the performance of large projectiles and I can use something against smaller targets anyway with the cruises popping the big ships fairly quickly by themselves.
Here's the fit:
[Typhoon, Mission Cruise] Large Armor Repairer II Armor Kinetic Hardener II Armor Explosive Hardener II Armor Explosive Hardener II Ballistic Control System II Ballistic Control System II Ballistic Control System II
100MN Afterburner II Cap Recharger II Cap Recharger II Cap Recharger II
720mm 'Scout' Artillery I, Fusion M 720mm 'Scout' Artillery I, Fusion M 720mm 'Scout' Artillery I, Fusion M 720mm 'Scout' Artillery I, Fusion M 'Arbalest' Cruise Launcher I, Devastator Cruise Missile 'Arbalest' Cruise Launcher I, Devastator Cruise Missile 'Arbalest' Cruise Launcher I, Devastator Cruise Missile 'Arbalest' Cruise Launcher I, Devastator Cruise Missile
Auxiliary Nano Pump I Capacitor Control Circuit I Auxiliary Nano Pump I
Valkyrie II x5 Bouncer I x5
-------- Ideas for: Mining
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Nova Satar
Annihilate.
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Posted - 2009.05.19 18:44:00 -
[11]
Originally by: Anubis Xian
Originally by: Nova Satar very good ship, but very skill intensive.
You need t2 torp, t2 projectile and t2 heavy drones
Or just like every other t1 ship in the game, you can fit t1 meta and still do just fine.
please tell me what other t1 bs requires 3 "offensive" skill routes trained up to large t2.
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Shereza
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Posted - 2009.05.19 18:50:00 -
[12]
Originally by: Ichandasil Edited by: Ichandasil on 19/05/2009 17:44:11 The Typhoon does not have 'plenty of launcher slots', it has four. You're going to be disappointed in the number of ships that can run level 4 missions well using missiles and armor tanking because I believe the number of ships that can do that are precisely zero.
Considering that a set of T2 cruise launchers and bouncer drones augmented by a pair of T2 BCSes will pump out 517 rDPS I'd have to say that you're wrong. Heck, it can fit a decent armor tank, fit 3 T2 BCSes, 3 T2 1200mm cannons, and the aforementioned full set of T2 cruise launchers and bouncers and spit out up to 654 rDPS at range, 547 without the guns.
The sad thing is that if you go short-range you can throw together a missile/laser/drone boat and spit out upwards of over 900 rDPS, without faction gear. ____________________
Minmatar in Fantasy or Duct Tape Goes Medieval. |

Liang Nuren
No Salvation Gentlemen's Club
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Posted - 2009.05.19 18:58:00 -
[13]
Originally by: Shereza The sad thing is that if you go short-range you can throw together a missile/laser/drone boat and spit out upwards of over 900 rDPS, without faction gear.
Hrm, I will have to try that. I've been considering training lasers for my Tempest anyway.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Chris Liath
Gallente Nex Exercitus Skunk-Works
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Posted - 2009.05.19 19:21:00 -
[14]
I can help you. It's spelled Typhoon.
"Oh dear," says God, "I hadn't thought of that," and promptly vanishes in a puff of logic. |

Ghoest
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Posted - 2009.05.19 19:52:00 -
[15]
Actually you dont need T2 weapons because faction weapon are a better choice since they have lower fitting requirements.
Of course you still need all the other weapon skills at least to 4 and in some cases to 5.
Wherever you went - Here you are.
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Liang Nuren
No Salvation Gentlemen's Club
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Posted - 2009.05.19 20:05:00 -
[16]
Originally by: Ghoest Actually you dont need T2 weapons because faction weapon are a better choice since they have lower fitting requirements.
Of course you still need all the other weapon skills at least to 4 and in some cases to 5.
For missiles, T2 is still better for turrets. It's generally worthwhile to shoehorn them on, but 100% agreed on faction launchers and skill 5.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Ahz
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Posted - 2009.05.19 21:05:00 -
[17]
Originally by: Nova Satar very good ship, but very skill intensive.
You need t2 torp, t2 projectile and t2 heavy drones
Not to mention battleship 5 and advance weapons upgrades 5 to get all that to fit.
Seriously, you can commit a year to properly fitting out a phoon. It's a great ship. It can be used for almost anything (except fleet engagements). It gets most of its damage from the drones and the missiles.
But once it's trained up (like 20+ million skillpoints) it's the best Minnie ship for L4 missions aside from the Vargur.
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Kecyre
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Posted - 2009.05.19 21:13:00 -
[18]
Originally by: Ahz
Originally by: Nova Satar very good ship, but very skill intensive.
You need t2 torp, t2 projectile and t2 heavy drones
Not to mention battleship 5 and advance weapons upgrades 5 to get all that to fit.
Seriously, you can commit a year to properly fitting out a phoon. It's a great ship. It can be used for almost anything (except fleet engagements). It gets most of its damage from the drones and the missiles.
But once it's trained up (like 20+ million skillpoints) it's the best Minnie ship for L4 missions aside from the Vargur.
Why would you want to stay away from fleet engagements, just curious?
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Chris Liath
Gallente Nex Exercitus Skunk-Works
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Posted - 2009.05.19 22:23:00 -
[19]
Originally by: Kecyre
Originally by: Ahz
Originally by: Nova Satar very good ship, but very skill intensive.
You need t2 torp, t2 projectile and t2 heavy drones
Not to mention battleship 5 and advance weapons upgrades 5 to get all that to fit.
Seriously, you can commit a year to properly fitting out a phoon. It's a great ship. It can be used for almost anything (except fleet engagements). It gets most of its damage from the drones and the missiles.
But once it's trained up (like 20+ million skillpoints) it's the best Minnie ship for L4 missions aside from the Vargur.
Why would you want to stay away from fleet engagements, just curious?
Because in a large fleet you only wish to do one thing, and one thing only. Apply large amounts of dps from distances far, far away.
"Oh dear," says God, "I hadn't thought of that," and promptly vanishes in a puff of logic. |

Anubis Xian
Reavers
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Posted - 2009.05.19 22:35:00 -
[20]
Edited by: Anubis Xian on 19/05/2009 22:35:31
Originally by: Liang Nuren
Originally by: Anubis Xian Or just like every other t1 ship in the game, you can fit t1 meta and still do just fine.
Not really. You're generally better off in a Mael or Tempest if you're going about fitting T1 meta mods, especially given equal sp investments.
-Liang
The Typhoon when fit with t1 Ogres, Scout 800s, and Arbalest Siege loses only about 150 DPS over the same fit T2, if you dont fit damage mods nor take skill differences into account.
Originally by: Nova Satar
Originally by: Anubis Xian
Originally by: Nova Satar very good ship, but very skill intensive.
You need t2 torp, t2 projectile and t2 heavy drones
Or just like every other t1 ship in the game, you can fit t1 meta and still do just fine.
please tell me what other t1 bs requires 3 "offensive" skill routes trained up to large t2.
Please tell me where I mentioned anything about training up t2. The phoon does not 'need' T2 weapons or Drones any more than any other ship does. That it makes use of three weapon systems rather than just two is not relevant.
Your post was misleading.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Liang Nuren
No Salvation Gentlemen's Club
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Posted - 2009.05.19 22:42:00 -
[21]
Edited by: Liang Nuren on 19/05/2009 22:43:41
Originally by: Anubis Xian
The Typhoon when fit with t1 Ogres, Scout 800s, and Arbalest Siege loses only about 150 DPS over the same fit T2, if you dont fit damage mods nor take skill differences into account.
I do, but I also take range into account.
Quote:
Please tell me where I mentioned anything about training up t2. The phoon does not 'need' T2 weapons or Drones any more than any other ship does. That it makes use of three weapon systems rather than just two is not relevant.
Your post was misleading.
Actually, using sieges means that you do require T2, because you require javs to get anything approaching reasonable DPS and mission completion times out of it. Additionally, I'd argue that Barrage is a requirement on AC ships (I have like 100K barrage L sitting with my AC mission Maelstrom out in Angel space). Thus, T2 again. T2 drones? Yeah, the difference between T1 and T2 is really impressive, and moreso because accidental aggro will damn near instapop T1 drones... T2 has a chance in hell of surviving.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Ahz
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Posted - 2009.05.19 22:53:00 -
[22]
Originally by: Anubis Xian The phoon does not 'need' T2 weapons or Drones any more than any other ship does.
Actually, I think it does.
Split weapon system demands it.
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Equus
Tribal Liberation Force
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Posted - 2009.05.19 22:58:00 -
[23]
It's not an armour tank but I use something close to this Passive Phoon to decent effect, I only have 7.5 million SP's and I can do level 4's relatively easy. ... |

Anubis Xian
Reavers
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Posted - 2009.05.19 23:01:00 -
[24]
Originally by: Ahz
Originally by: Anubis Xian The phoon does not 'need' T2 weapons or Drones any more than any other ship does.
Actually, I think it does.
Split weapon system demands it.
Do you have any way to backup that assertion?
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Liang Nuren
No Salvation Gentlemen's Club
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Posted - 2009.05.19 23:07:00 -
[25]
Originally by: Equus It's not an armour tank but I use something close to this Passive Phoon to decent effect, I only have 7.5 million SP's and I can do level 4's relatively easy.
Hmmm, it tickles the brain. Does it have enough tank (on average) to drop a hardener or for a Omni and/or TC?
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Ahz
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Posted - 2009.05.19 23:10:00 -
[26]
Originally by: Chris Liath Because in a large fleet you only wish to do one thing, and one thing only. Apply large amounts of dps from distances far, far away.
Exactly. Range is not what the Phoon does best. Cruise missiles at fleet sniper range (150km+) are not all that compelling. They may never make it to the target before it's destroyed. Plus the Phoon gets at least a third of it's DPS from drones which are completely useless at that range.
Best thing about being in a Phoon in a large fleet op is the fact that it will probably be the last ship to get called primary.
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Shereza
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Posted - 2009.05.20 00:24:00 -
[27]
Originally by: Liang Nuren
Originally by: Shereza The sad thing is that if you go short-range you can throw together a missile/laser/drone boat and spit out upwards of over 900 rDPS, without faction gear.
Hrm, I will have to try that. I've been considering training lasers for my Tempest anyway.
-Liang
Heh, it's worth a shot, but it's also potentially severely limited. Grid-wise the largest guns you could put on it would be T2 dual heavy pulse lasers and even with those you'd need to fit a LAR that uses 2200 grid or less.
[Typhoon, Mari - Lasphoon] Brynn's Modified Large Armor Repairer Armor Kinetic Hardener II Armor Kinetic Hardener II Armor Thermic Hardener II Capacitor Power Relay II Ballistic Control System II Ballistic Control System II
Domination 100MN Afterburner Cap Recharger II Cap Recharger II Cap Recharger II
Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo Siege Missile Launcher II, Mjolnir Torpedo Dual Heavy Pulse Laser II, Multifrequency L Dual Heavy Pulse Laser II, Multifrequency L Dual Heavy Pulse Laser II, Multifrequency L Dual Heavy Pulse Laser II, Multifrequency L
Auxiliary Nano Pump I Auxiliary Nano Pump I Capacitor Control Circuit I
Ogre II x5
This is almost the setup I was looking at. The character who could fly this sort of hodge-podge can't use T2 large pulse lasers so they'd be best named or faction since faction uses the same grid as T2. For that matter my main could use T2 heavy pulse lasers and get slightly better cap efficiency for slightly worse MF crystal range, slightly lower rDPS, and the option of using scorch which would actually yield slightly more rDPS (10%) at up to 23km than UV crystals at up to 24km.
... I've got to try this out myself now, especially since I can do it quickly and cheaply, if you ignore that my typhoon uses 3xCCC rigs and that I'd have slightly more tank but a good chunk (70 missile rDPS) less gank. /sigh Let's ignore that there's 4 brokara's modified DHPs up for 299m which'll yield up to 174 rDPS and have lower cap consumption than navy or faction lasers... 
Ah well, decisions. ____________________
Minmatar in Fantasy or Duct Tape Goes Medieval. |

Vaerah Vahrokha
Minmatar Dark-Rising
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Posted - 2009.05.20 07:50:00 -
[28]
Quote:
Exactly. Range is not what the Phoon does best. Cruise missiles at fleet sniper range (150km+) are not all that compelling. They may never make it to the target before it's destroyed. Plus the Phoon gets at least a third of it's DPS from drones which are completely useless at that range.
Best thing about being in a Phoon in a large fleet op is the fact that it will probably be the last ship to get called primary
Luckily, there's plenty of 10-15 men roaming gangs where you don't really need all that specialization nor range - on the contrary you want to be flexible and adapt.
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kyrv
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Posted - 2009.05.20 08:04:00 -
[29]
Skilling for one is like anyother ship I always think of it as one prerequisite to the naglfar very usefull
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Kecyre
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Posted - 2009.05.20 15:00:00 -
[30]
Originally by: Equus It's not an armour tank but I use something close to this Passive Phoon to decent effect, I only have 7.5 million SP's and I can do level 4's relatively easy.
That does look pretty nice. The only problem for me would be I am not spec'd for shield tanking yet.
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