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Eltei
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Posted - 2009.05.21 13:05:00 -
[1]
Have you ever had a look a the requirements of the ships your piloting?
Have you ever thought? what the heck is this and why?
There is this one matter IÆve been thinking about a lot recently and thats the skill training specialization for those who choose to go the mining path of eve. Now IÆm sure there are tons of people who are already in their fancy hulks, but there is also thousands still in their retriever.
Have you all noticed that it takes you just about a week to be able to fly the retriever, which is a very nice ship indeed. But have you also noticed that the requirements to pilot a Covertor which in my eyes should be the ônext-in-lineö after the retriever are pretty much the exact requirements that of a hulk?
Why even bother going for a Covertor when all you need to do is wait those 3 extra days to get into a hulk? of course some of you might say that the Covertor is alot cheaper than the hulk and yes that is true. But given that it requires you to wait over 14 days just for the astrogeology skill to reach lvl 5 and another 20+ days for mining barge to reach lvl 5?
In my opinion here is that if you have already bothered waiting over 34 days to be able to pilot a Covertor, you might as well wait another 3 days and jump inside a Hulk instead, spending those money you would otherwise use to buy a Covertor and spend them on getting the Exhumers skill.
I feel that there is something seriously wrong here. ItÆs true that the Covertor is a 5th of the price that of a hulk but 34-37 days? If you have already waited that long and youÆve been in a retriever meanwhile, the price of a hulk isnÆt a problem at all even for those who only mine 1-2 hours max a day.
I think that CCP hasnÆt given the skill requirements of the Covertor a good enough thinking. Cause it takes you 34 days or more to pilot a Covertor but add another 3 days and you can pilot a hulk instead which is over 20% more efficient that the Covertor.
What I dream CCP would do is close the gap between the retriever and the covertor, so that it would take less waiting to upgrade from your retriever. Spending over 30 days in a retriever isnÆt all that bad donÆt get me wrong, but the mining barge family in my opinion are suited for high-sec low-end ore mining cause they donÆt have any kind of defensive abilities that the hulk has.
What i think CCP should really do, is set the mining barge lvl requirements for the Covertor down to lvl 4 instead of lvl 5, coming to terms with the fact that it would take u a little over 2 weeks then to go from the retriever to the Covertor, but over 3 weeks then to be able to upgrade from the Covertor to the hulk which then allows you to gain a defensive ability that wonÆt frighten you from heading into low-sec for the first time to start mining that precious ore.
It wouldnÆt be unfair, well maby to those already in a hulk perhaps, but to those pilots that are in a retriever, we are screaming for a more steady progress bar of development in our mining career!
It would be a big change that would adapt the mining curve of progress in the eve universe and make it climb more steady for those new players thinking mining is the best thing they do in eve such as myself. Granted the hulk isnÆt such a major improvement over the covertor as the covertor is for the retriever pilots, but once you have first been able to finally obtain that awsome hulk in the end, you can finally start skilling those fancy skills up for T2 strippers and their crystals for those who really wishes to increase their mining yield along with their isk income.
Thank you for reading this and i hope you all can agree and perhaps suggest how I can address this matter to CCP and help me along the way to make the careere path of the miners a much more enjoyable one.
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Zostera
Honour Bound Sc0rched Earth
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Posted - 2009.05.21 13:11:00 -
[2]
Makes sense to me, although I hasten to add that I have mining lvl 2 and no other industry skills at all. Part of the reason for that is the length of training into a half decent ship (Covetor) for it to give a decent isk return on the investment in time.
Personally, and if anyone repeats this I will pod them, but I may be tempted to mine a bit in quieter (less pvp) times by poking some rocks for a change.
This may go some way to encouraging mining and increasing the minerals brought into game through mining. Therefore also reducing the 40% balance of minerals brought in via loot.
It won't be a huge change I expect, but a collection of smaller balances, of which this could be one, offer a better overall solution.
Supported.
Zos
Vote Mazzilliu 09 CSM |
LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.05.21 13:12:00 -
[3]
Edited by: LaVista Vista on 21/05/2009 13:11:41 When we discussed revamping of mining at Iceland, this was a major point.
Because a Mining Barge V requirement for a Covetor is stupid, imo.
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Eltei
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Posted - 2009.05.21 13:41:00 -
[4]
Originally by: LaVista Vista Edited by: LaVista Vista on 21/05/2009 13:11:41 When we discussed revamping of mining at Iceland, this was a major point.
Because a Mining Barge V requirement for a Covetor is stupid, imo.
It's not stupid in my opinion, it should be there to be the buffer for those going towards a hulk.
But if CCP could consider decreasing the skill requirement of the covertor to only require mining barge lvl 4, you would obtain a much steadier and progressive curve of development as you will enable the practical use of the Covertor again in EvE as it would then truly become the "next-in-line" after the retriever.
As of what it stands now, its a major problem as the covertor is a pointless ship in eve and it realy deserves getting some light shed on it once more making it a "next-in-line" in the chain towards mining excellence.
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.05.21 13:50:00 -
[5]
Originally by: Eltei
Originally by: LaVista Vista Edited by: LaVista Vista on 21/05/2009 13:11:41 When we discussed revamping of mining at Iceland, this was a major point.
Because a Mining Barge V requirement for a Covetor is stupid, imo.
It's not stupid in my opinion, it should be there to be the buffer for those going towards a hulk.
But if CCP could consider decreasing the skill requirement of the covertor to only require mining barge lvl 4, you would obtain a much steadier and progressive curve of development as you will enable the practical use of the Covertor again in EvE as it would then truly become the "next-in-line" after the retriever.
As of what it stands now, its a major problem as the covertor is a pointless ship in eve and it realy deserves getting some light shed on it once more making it a "next-in-line" in the chain towards mining excellence.
That's what I'm saying
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Aeryn Eden
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Posted - 2009.05.21 14:08:00 -
[6]
I fully support this. it shouldn't thou be posted as a suggestion but rather an issue as the progression bar of the mining path in eve is currently to broken compared to all the other paths a new character would prefer to take.
Even older characters who wishes to skill in the industrial section and go for mining would benefit immensely by this as it would bring balance to the miners.
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Eltei
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Posted - 2009.05.21 14:10:00 -
[7]
Originally by: Aeryn Eden I fully support this. it shouldn't thou be posted as a suggestion but rather an issue as the progression bar of the mining path in eve is currently to broken compared to all the other paths a new character would prefer to take.
Even older characters who wishes to skill in the industrial section and go for mining would benefit immensely by this as it would bring balance to the miners.
Yeah i agree with you on that this is actually more of an issue rather than a suggestion and it should in my opinion be address as soon as possible.
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Sim Cognito
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Posted - 2009.05.21 14:16:00 -
[8]
I pretty much agree with everything the OP said.I as a retriever pilot fully support your proposal /signed
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Aeryn Eden
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Posted - 2009.05.21 14:23:00 -
[9]
Originally by: Sim Cognito I pretty much agree with everything the OP said.I as a retriever pilot fully support your proposal /signed
If you try to compare other types of professions such as those who prefer combat/mission running, they have a far more steady and balanced progression in the game where they can obtain more firepower and better ships just within days of creating their character and after a week or 2-3 they already have surpassed all the miners in terms of profit and progression since they won't have to spend over a month just to get their next-in-line ship upgrade.
I believe that the current state of the miners progression needs to be attended quickly and hard to ensure that those who wishes to go down the miners path are able to enjoy their playtime and not being forced to sit in their station waiting for weeks until they can get a viable upgrade from the retriever.
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Mika Hammer
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Posted - 2009.05.21 14:24:00 -
[10]
I agree fully.
There are more of such progression obstacles, like Cruiser V requirements for the next series of fighting ships' progressions that can be looked at, but this indeed makes the Covetor a useless ship. Never had one, went directly to Hulk.
Mika
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Galen Gallente
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Posted - 2009.05.21 14:34:00 -
[11]
Originally by: Mika Hammer I agree fully.
There are more of such progression obstacles, like Cruiser V requirements for the next series of fighting ships' progressions that can be looked at, but this indeed makes the Covetor a useless ship. Never had one, went directly to Hulk.
Mika
Ya I agree there are also to many instances of requiring "Skill V" as a secondary requirement for some ships.
To fly the next class of ship should require level 3 or 4 of the current class. To get to the T2 forms of each should require Level 4 of the current. If someone want to spend that 5-20 day space to get that last 5% of bonus then more power to them.
All of type Type 2 Frigates should require Rank 4 in Frigates, General Piloting + 1 or 2 other skills at Rank 3 or 4. The Type 2 Destroyers have the insane requirements of Frigates 5, Destoryers 5 + several others.
Gallente Frigate V Destroyers Destroyers V Spaceship CommandSpaceship Command IV InterceptorsInterceptors IV Evasive ManeuveringEvasive Maneuvering V
The point should be to open up more options to the player base and only force specialization if they one the last 5-10% extra bonus.
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Karnoz
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Posted - 2009.05.21 14:38:00 -
[12]
Originally by: Aeryn Eden
Originally by: Sim Cognito I pretty much agree with everything the OP said.I as a retriever pilot fully support your proposal /signed
If you try to compare other types of professions such as those who prefer combat/mission running, they have a far more steady and balanced progression in the game where they can obtain more firepower and better ships just within days of creating their character and after a week or 2-3 they already have surpassed all the miners in terms of profit and progression since they won't have to spend over a month just to get their next-in-line ship upgrade.
I believe that the current state of the miners progression needs to be attended quickly and hard to ensure that those who wishes to go down the miners path are able to enjoy their playtime and not being forced to sit in their station waiting for weeks until they can get a viable upgrade from the retriever.
I couldn't agree with you more Aeryn, also this whole suggestion is about time we get some changes to this matter, its an issue more than it should be a suggestion.
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Drake Draconis
Shadow Cadre People for Organised Peace
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Posted - 2009.05.21 14:45:00 -
[13]
They either need to make Covetors available at Mining Barges IV or Hulks available at Exhumers IV (if not V).
The gap between covetor and hulk needs to be much wider than it is now....
I'm in favor of making Covetor come sooner...not later. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= Dependable, Honorable, Intelligent, No-nonsense Vote Herschel Yamamoto for CSM! |
Karnoz
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Posted - 2009.05.21 15:02:00 -
[14]
Originally by: Drake Draconis They either need to make Covetors available at Mining Barges IV or Hulks available at Exhumers IV (if not V).
The gap between covetor and hulk needs to be much wider than it is now....
I'm in favor of making Covetor come sooner...not later.
Making the hulk available at exhumer lvl 4 would just worsen the matter. but yes, make the covertor available at mining barge IV is the best option as it would close the gap between retriever pilots and hulk pilots providing an upgrade in between those two ships.
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Valkyrie Aeris
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Posted - 2009.05.21 15:04:00 -
[15]
Originally by: Karnoz
Originally by: Drake Draconis They either need to make Covetors available at Mining Barges IV or Hulks available at Exhumers IV (if not V).
The gap between covetor and hulk needs to be much wider than it is now....
I'm in favor of making Covetor come sooner...not later.
Making the hulk available at exhumer lvl 4 would just worsen the matter. but yes, make the covertor available at mining barge IV is the best option as it would close the gap between retriever pilots and hulk pilots providing an upgrade in between those two ships.
Aye i agree
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Tesseract d'Urberville
Tadakastu-Obata Corporation The Honda Accord
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Posted - 2009.05.21 15:36:00 -
[16]
Originally by: Drake Draconis They either need to make Covetors available at Mining Barges IV or Hulks available at Exhumers IV (if not V).
The gap between covetor and hulk needs to be much wider than it is now....
I'm in favor of making Covetor come sooner...not later.
Quite so. --------------------------------- Thomas Hardy is going to eat your brains. |
Valkyrie Aeris
Amarr Mostly Harmless Mining Corp
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Posted - 2009.05.21 17:12:00 -
[17]
Originally by: Tesseract d'Urberville
Originally by: Drake Draconis They either need to make Covetors available at Mining Barges IV or Hulks available at Exhumers IV (if not V).
The gap between covetor and hulk needs to be much wider than it is now....
I'm in favor of making Covetor come sooner...not later.
Quite so.
I can't say i'd support the making of hulk requiring a higher level of exhumers as I feel that it already takes long enough to be able to pilot a ship like that.
But the matter needs to be focused on fixing the gap between what ship to look at once your in the retriever cause so far, the Covertor is left in the dark and has ended up being a useless ship in eve as everyone just skips it going straight for the Hulk wich takes just a few more days of skilling to obtain.
If we could rally the support and get the mining barge skill required for the Covertor lowered down to IV we would have shaved of over 20 days of skill training required to pilot it thus making it a viable next-in-line ship to obtain before starting to skill towards the Hulk.
To perhaps make this a lot more balanced it would be a good choice to add a requirement of spaceship command IV requirement to the Covertor and raise the hulks spaceship requirement to lvl V instead of IV. By doing so there will be brought balance to the progression curve for a miners career path making it easier and survivable when trying to play this path in the game.
This should be a equal terms of boosting and nerfing that should gain the support by not only the older players but new ones as well. ------------------------------------------- http://valkyrieaeris.mygamescribe.com/ |
Keitoshi Yamada
Mjolnir Inc. Mjolnir Alliance
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Posted - 2009.05.21 18:30:00 -
[18]
Originally by: Galen Gallente
Originally by: Mika Hammer I agree fully.
There are more of such progression obstacles, like Cruiser V requirements for the next series of fighting ships' progressions that can be looked at, but this indeed makes the Covetor a useless ship. Never had one, went directly to Hulk.
Mika
Ya I agree there are also to many instances of requiring "Skill V" as a secondary requirement for some ships.
To fly the next class of ship should require level 3 or 4 of the current class. To get to the T2 forms of each should require Level 4 of the current. If someone want to spend that 5-20 day space to get that last 5% of bonus then more power to them.
All of type Type 2 Frigates should require Rank 4 in Frigates, General Piloting + 1 or 2 other skills at Rank 3 or 4. The Type 2 Destroyers have the insane requirements of Frigates 5, Destoryers 5 + several others.
Gallente Frigate V Destroyers Destroyers V Spaceship CommandSpaceship Command IV InterceptorsInterceptors IV Evasive ManeuveringEvasive Maneuvering V
The point should be to open up more options to the player base and only force specialization if they one the last 5-10% extra bonus.
Ok, I agree that we need more gradient for mining ships...
But not this quote. Not this quote at all.
Requiring V for T2 ships makes /perfect/ sense. Just like how you require V for most T2 gear. T2 requires time and effort. Taking something to IV in 4 days isn't time and effort, and most people wouldn't ever train a V skill again.
Honestly, I think the OP is a wonderful idea, but this quote is completely ignorant to the fact that there's a reason the per-level boosts are small. Maybe if they were bigger it'd work, but it wouldn't change the fact that if things were the way stated in the quote, no one would /ever/ train those skills to V.
Supportive to OP. |
Valkyrie Aeris
Amarr Mostly Harmless Mining Corp
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Posted - 2009.05.21 21:46:00 -
[19]
Originally by: Keitoshi Yamada
Requiring V for T2 ships makes /perfect/ sense. Just like how you require V for most T2 gear. T2 requires time and effort. Taking something to IV in 4 days isn't time and effort, and most people wouldn't ever train a V skill again.
Honestly, I think the OP is a wonderful idea, but this quote is completely ignorant to the fact that there's a reason the per-level boosts are small. Maybe if they were bigger it'd work, but it wouldn't change the fact that if things were the way stated in the quote, no one would /ever/ train those skills to V.
Supportive to OP.
Some posts are getting off topic here I can agree to that.
I'd like for more people to open their eyes and respond to this matter. This is an issue that needs to be addressed cause it's affecting a lot of peoples playtime, playstyle and in game experience which could be the turning point of whether or not a new player would even bother continue playing as one of eve's most basic profession needs an serious do over and this is how they can start. By fixing the biggest gap in the mining fleet.
Lower the mining barge level requirement on the Covertor to lvl IV to make this ship a viable upgrade from the retriever on your path towards perfection in your chosen career path. ------------------------------------------- http://valkyrieaeris.mygamescribe.com/ |
DragonWarp
Forsaken Forerunners Fidelas Constans
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Posted - 2009.05.21 22:26:00 -
[20]
I agree completely, lowering the requirement for the Covertor to 4 (both for mining barge, and for astrogeology) makes a lot of sense.
This is kind of off topic, but what about adding a 3rd tier of mining barges, something that could truly be called a capital mining ship? The Orca or Rorq are all well and good, but they aren't actually for mining, they are for supporting miners.
I would love to see a capital mining ship of some kind....
Anyway, full support for the Covertor having it's skill requirements lowered!
______________________ ~Dragon |
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SXYGeeK
Interstellar Planetary KIA Alliance
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Posted - 2009.05.21 22:40:00 -
[21]
I support the OP. Covetor beeing reduced to mining barge lvl 4 makes a lot of sense. LVL5 is a nice barrier of entry for tech 2 gear, but most tech 1 stuff does not require lvl 5, and shouldn't.
It would be nice to see another barge above hulk, perhaps requiring exhumers 4 or 5. something with 4 strip mining slots, a third low slot, and a nice shield tank capacity. call it a deep space mining barge. but this is another topic entirely :P -We So SeXy |
Valkyrie Aeris
Amarr Mostly Harmless Mining Corp
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Posted - 2009.05.21 22:44:00 -
[22]
Originally by: DragonWarp I agree completely, lowering the requirement for the Covertor to 4 (both for mining barge, and for astrogeology) makes a lot of sense.
This is kind of off topic, but what about adding a 3rd tier of mining barges, something that could truly be called a capital mining ship? The Orca or Rorq are all well and good, but they aren't actually for mining, they are for supporting miners.
I would love to see a capital mining ship of some kind....
Anyway, full support for the Covertor having it's skill requirements lowered!
Lowering the astrogeology skill would just end up making the retriever a pointless ship to go for since the Covetor would be a better alternativ since it would put the Covetor/hulk case and make it into a Retriever/Covetor case.
By just lowering the mining barge lvl requirement you put the Covertor right in between the Retriver and Hulk in terms of skill training time it takes to obtain those.
After you have skilled for the retriver you would have to endure 15.5 days roughly estimated before you could pilot a Covertor if the mining barge requirement was lowered from V to IV. After that you would have to endure a little over 21 days of skill training given that you have by that time +3 implants, lvl IV T1 learning skills and III T2 learning skills.
It would bring balance into the mining barge flotilla.
This is a matter that needs to be fixed not in the future, but NOW.
For the future once we've gotten this changed, then we could start asking for a ship that could surpass even the hulk in terms of mining ;) ------------------------------------------- http://valkyrieaeris.mygamescribe.com/ |
Aeryn Eden
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Posted - 2009.05.21 22:52:00 -
[23]
Edited by: Aeryn Eden on 21/05/2009 22:52:49 I agree with what Valkyrie Aeris is saying about bringing balance to the system and not ending up making it to easy while doing so.
It's obvious that we are not asking for some major buff or massive nerf here, just simply trying to raise the voices of the people to address a vital starting point in the whole system for bringing new life into the mining path of the game.
I strictly believe that this isn't a massive change that could affect the entire eve universe, but it will change the game experience for people as they will finally have a more steady bar of development in their chosen career path while at the same time bringing the Covertor back out there in the asteroid fields :)
So let me hear you all give your thumbs up and lets get this change implemented!
What do we want? lowered level requirements of the skill mining barge from V to IV on the Covertor! When do we want it? !!YESTERDAY!!
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Karnoz
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Posted - 2009.05.21 23:04:00 -
[24]
If we could get this fix implemented as soon as possible it would be the perfect step in the right direction for the CCP dev's making changes to the current mining system in eve which so many people desires that it gets a makeover.
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Keitoshi Yamada
Caldari Mjolnir Inc. Mjolnir Alliance
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Posted - 2009.05.21 23:08:00 -
[25]
Originally by: Valkyrie Aeris
Originally by: Keitoshi Yamada
Requiring V for T2 ships makes /perfect/ sense. Just like how you require V for most T2 gear. T2 requires time and effort. Taking something to IV in 4 days isn't time and effort, and most people wouldn't ever train a V skill again.
Honestly, I think the OP is a wonderful idea, but this quote is completely ignorant to the fact that there's a reason the per-level boosts are small. Maybe if they were bigger it'd work, but it wouldn't change the fact that if things were the way stated in the quote, no one would /ever/ train those skills to V.
Supportive to OP.
Some posts are getting off topic here I can agree to that.
I'd like for more people to open their eyes and respond to this matter. This is an issue that needs to be addressed cause it's affecting a lot of peoples playtime, playstyle and in game experience which could be the turning point of whether or not a new player would even bother continue playing as one of eve's most basic profession needs an serious do over and this is how they can start. By fixing the biggest gap in the mining fleet.
Lower the mining barge level requirement on the Covertor to lvl IV to make this ship a viable upgrade from the retriever on your path towards perfection in your chosen career path.
Thanks for picking out the negative in my statement. I was saying I agree that the Cov should be a lvl 4 ship.
I was just arguing with that other person about how "T2 ships shouldn't take lvlV skills"
I wholly agree with the fact that the Cov, with the current skill requirements, is stupidly useless. |
De'Veldrin
Special Projects Executive
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Posted - 2009.05.22 17:47:00 -
[26]
I agree with the OP in principle. The Covetor's only real purpose right now is as a seed ship to build Hulks.
Or for mining in areas that may be dangerous, because you can adequately insure it.
Aside from that, it's a useless bit of kit - forget three days, it only took me 19 or 20 hours to go from "Can Fly Covetor" to "Can Fly Hulk".
Why would I buy a covetor to use it for 19 hours? 12 - 16 of which I will be sleeping or at work?
--Vel
Experience is what you get right after you need it.
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Maxsim Goratiev
Gallente Imperial Tau Syndicate Underworld Excavators
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Posted - 2009.05.22 18:59:00 -
[27]
i was also surprised buy the gap. it should be adjusted. Hm... |
Max Sellmore
Infomatica Paxton Federation
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Posted - 2009.05.22 19:00:00 -
[28]
Originally by: Mika Hammer ...progressions that can be looked at, but this indeed makes the Covetor a useless ship. Never had one, went directly to Hulk.
This is certainly true of my toon, and likely that of anyone with a real interest in mining. Some combat pilots might stop at Covetor since they don't want to spend the Isk on the next skill book, but the benefits of a Hulk over a Covetor are well worth the money and require only about an extra day!
Max Max Sellmore Infomatica Logistics Technician, Neo Division
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Israfil Azrael
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Posted - 2009.05.23 13:14:00 -
[29]
Edited by: Israfil Azrael on 23/05/2009 13:18:05 Edited by: Israfil Azrael on 23/05/2009 13:16:52 The requirements for the covertor indeed needs to be looked at by CCP to fix the gap between Retriever and the next-in-line ship.
Good that someone spots exactly what needs to be done without suggesting some major unbalanced change to be made. This is just logical and nothing else.
Set the mining barge lvl requirement down to IV and a lot of people will rejoice. "You know me. Hostility makes me shrink up like aù I can't think of a non-sexual metaphor." |
Sep'Shoni
Carpe Diem inc.
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Posted - 2009.05.23 19:05:00 -
[30]
Originally by: Drake Draconis They either need to make Covetors available at Mining Barges IV or Hulks available at Exhumers IV (if not V).
The gap between covetor and hulk needs to be much wider than it is now....
I'm in favor of making Covetor come sooner...not later.
As a young character miner plodding through the training to finally get 3 strip miners and a worthwhile cargo hold I agree.
The only reason to get a Covertor now is if you can't afford a hulk.
And the ore bonus for Mining Barge IV has made the retriever's inadequate cargohold issues even worse.
If i could have that 3rd strip miner on the Covetor for a month while training for the hulk I'd be able to afford it as soon as the training is complete.
Sep'Shoni
Mining ore and making stuff. Its not just a job, its an obsession. |
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Kasi Kasai
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Posted - 2009.05.23 19:14:00 -
[31]
Covetor barge 4 prereq, Supported |
Kiri Serrensun
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Posted - 2009.05.23 22:19:00 -
[32]
As I understand it, the level 5's in the Covetor requirements are because it was once the ultimate mining ship, before exhumers arrived and then became much cheaper.
As someone who can fly a Covetor, supporting lowering Mining Barge (or indeed, Astrogeology) requirements to 4.
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Valkyrie Aeris
Amarr Mostly Harmless Mining Corp
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Posted - 2009.05.23 22:27:00 -
[33]
Originally by: Kiri Serrensun As I understand it, the level 5's in the Covetor requirements are because it was once the ultimate mining ship, before exhumers arrived and then became much cheaper.
As someone who can fly a Covetor, supporting lowering Mining Barge (or indeed, Astrogeology) requirements to 4.
There need to be maintained a certain balance, lowering the astrogeology skill as well would be to much, you would then skip the retriever for the favoring of Covertor, by just lowering the mining barge skill requirement to IV you maintain a balance and you even the curve in the different ship upgrades in a miners career.
------------------------------------------- http://valkyrieaeris.mygamescribe.com/ |
Kiri Serrensun
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Posted - 2009.05.23 22:37:00 -
[34]
Originally by: Valkyrie Aeris
There need to be maintained a certain balance, lowering the astrogeology skill as well would be to much, you would then skip the retriever for the favoring of Covertor, by just lowering the mining barge skill requirement to IV you maintain a balance and you even the curve in the different ship upgrades in a miners career.
That's why I said "or Astrogeology". Not both--a miner would still use the Retriever for a month or so while waiting for the level 4 skill to reach 5.
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Valkyrie Aeris
Amarr Mostly Harmless Mining Corp
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Posted - 2009.05.23 22:42:00 -
[35]
Edited by: Valkyrie Aeris on 23/05/2009 22:42:57
Originally by: Kiri Serrensun
Originally by: Valkyrie Aeris
There need to be maintained a certain balance, lowering the astrogeology skill as well would be to much, you would then skip the retriever for the favoring of Covertor, by just lowering the mining barge skill requirement to IV you maintain a balance and you even the curve in the different ship upgrades in a miners career.
That's why I said "or Astrogeology". Not both--a miner would still use the Retriever for a month or so while waiting for the level 4 skill to reach 5.
judging on what implants and the learning skills, astrogeology takes about 2 weeks or more. the change would be to low in my opinion.
Mining barge from 4-5 takes abit over 3 weeks, thus changing that requirement down to 4 would create a sufficient gap between the Covetor and the hulk wich should provide a proper buffer between them and not bring any further unbalance issues in the mining barge fleet.
It's what atleast i think is the most logical solution :) ------------------------------------------- http://valkyrieaeris.mygamescribe.com/ |
AtheistOfDoom
Amarr The Athiest Syndicate Advocated Destruction
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Posted - 2009.05.24 02:54:00 -
[36]
I always did wonder why it required 5. supported. And then, he killed the dog... |
Hexor V
I.M.M
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Posted - 2009.05.24 04:10:00 -
[37]
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Arrador
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Posted - 2009.05.24 11:57:00 -
[38]
/signed
Please lower Covetor Skill requirements!
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Clansworth
Farstrider Industries MARS WARFARE CENTRE
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Posted - 2009.05.24 12:29:00 -
[39]
Originally by: AtheistOfDoom I always did wonder why it required 5. supported.
Well, there once was a time when There were no Exhumers... Coveter was the top mining ship, and had a requirement of V to reflect that. At least they didn't mirror the I, III, V progression of the barges onto the exhumers...
Intel/Nomad |
Imertu Solientai
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Posted - 2009.05.24 13:36:00 -
[40]
Edited by: Imertu Solientai on 24/05/2009 13:36:23 Supporting this - The levels should be as follows:
Mining barge 1 - first tier mining barge 2 - retriever 3 - coveter 4 - NA 5 - NA
Exhumers 1 - first tier T2 barge 2 - second tier T2 barge 3 - Hulk 4 - NA 5 - NA CLEAR SKIES 2 IS OUT! PLEASE SEED! |
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Karnoz
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Posted - 2009.05.25 10:13:00 -
[41]
Originally by: Imertu Solientai Edited by: Imertu Solientai on 24/05/2009 13:36:23 Supporting this - The levels should be as follows:
Mining barge 1 - first tier mining barge 2 - retriever 3 - coveter 4 - NA 5 - NA
Exhumers 1 - first tier T2 barge 2 - second tier T2 barge 3 - Hulk 4 - NA 5 - NA
This whole thread is about balancing the fleet, make a proper suggestion that doesn't unbalance the fleet even more than what it already is, i like your setup there, but there is one problem that just makes it all to easy for new beginners or old players moving into mining career and thats the fact that you've set the covetor one level to low making it unbalanced. There need to be a certain buffer between the retriver and the covetor at the same time we provide a proper buffer between the covetor and the hulk.
I suggest it like this:
Mining barge 1 - first tier mining barge 2 - retriever 3 - NA 4 - coveter 5 - NA
Exhumers 1 - first tier T2 barge 2 - second tier T2 barge 3 - Hulk 4 - NA 5 - NA
Then we don't ask of to much and it remains a proper buffer that will bring a proper balance to the mining barge flotilla and doesn't make it to easy nor to hard, it's just perfect ;)
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Maxsim Goratiev
Imperial Tau Syndicate Underworld Excavators
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Posted - 2009.05.25 10:35:00 -
[42]
i support system suggested above Hm... |
Molock Saronen
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Posted - 2009.05.25 11:56:00 -
[43]
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Builder AlphaOne
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Posted - 2009.05.25 15:14:00 -
[44]
full support to reducing the skill requirement for a Covetor in order to make them, once again, a viable stop along the career path.
[Ingame since beta testing -- I remember mining in a Vexor because I couldn't afford a battleship yet.]
*** Related issue -- named T1 mining lasers [meta level 3, etc.] are approximately useless, even on an Osprey. There are way too many T2s at far too low a price in the game.
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Another Forum'Alt
Center for Advanced Studies
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Posted - 2009.05.25 19:09:00 -
[45]
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Senyru Suru
Center for Advanced Studies
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Posted - 2009.05.25 19:51:00 -
[46]
/signed As a newbie player like you describe, i've not long had my Retriever and i'm much enjoying it - but i've started the learning parth towards the Covertor, because i assumed the progression curve was balanced and that it'd be a good stepping stone to the Hulk. Now I've read this, i'm switching my plan to go straight for Hulk. i should have run the numbers i guess, but even so, i'd have been disapointed to have handed over the cash for a Covetor and then discover how little was required to get the Hulk. |
Eltei
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Posted - 2009.05.26 10:45:00 -
[47]
Originally by: Senyru Suru /signed As a newbie player like you describe, i've not long had my Retriever and i'm much enjoying it - but i've started the learning parth towards the Covertor, because i assumed the progression curve was balanced and that it'd be a good stepping stone to the Hulk. Now I've read this, i'm switching my plan to go straight for Hulk. i should have run the numbers i guess, but even so, i'd have been disapointed to have handed over the cash for a Covetor and then discover how little was required to get the Hulk.
Yeah, as the system is now there is no point in spending money on the Covetor as you can spend those instead of the Exhumer skill and go for a hulk instead which is superior to the Covetor in all ways due to its way more stronger defensive abilities, cargohold and mining yield.
Thats why we now whine to have the Covetor fixed to make it once again usefull and a valid upgrade from the retriever.
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Corey Feldman
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Posted - 2009.05.26 14:10:00 -
[48]
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Israfil Azrael
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Posted - 2009.05.27 08:03:00 -
[49]
Originally by: Senyru Suru /signed As a newbie player like you describe, i've not long had my Retriever and i'm much enjoying it - but i've started the learning parth towards the Covertor, because i assumed the progression curve was balanced and that it'd be a good stepping stone to the Hulk. Now I've read this, i'm switching my plan to go straight for Hulk. i should have run the numbers i guess, but even so, i'd have been disapointed to have handed over the cash for a Covetor and then discover how little was required to get the Hulk.
This is what needs to be changed here, the covetor needs to be there before people go for the hulk "You know me. Hostility makes me shrink up like aù I can't think of a non-sexual metaphor." |
Eltei
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Posted - 2009.06.03 10:41:00 -
[50]
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Reithan
Gentlemen's Gaming and Fisticuffs Union
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Posted - 2009.06.06 18:51:00 -
[51]
Support |
Stella SGP
Oresome Mining Inc.
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Posted - 2009.06.06 22:49:00 -
[52]
Edited by: Stella SGP on 06/06/2009 22:52:11
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Jin Labarre
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Posted - 2009.06.07 02:21:00 -
[53]
I'd prefer it to stay at Mining Barge 5, but instead of Astrogeology 5 it should be Astrogeology 4. However, eventually CCP will do whatever they want anyway. So whether or not it ends up being MB4 or AG4, does not truly shiver the timbers that much. It has to be either one of the two and any change is better than no change.
Hence, supported.
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Kav08
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Posted - 2009.06.14 02:34:00 -
[54]
Edited by: Kav08 on 14/06/2009 02:35:17 Yep, i agree with OP. |
Jagga Spikes
Sebiestor tribe
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Posted - 2009.06.14 11:43:00 -
[55]
agree. now if only we could think of something that would redeem procurer... |
Photon Ceray
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Posted - 2009.06.14 12:51:00 -
[56]
signed.
but keep in mind you need to give the retriever a small advantage still, cba think of one.
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Hayaishi
Gallente East Eve Trading Co.
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Posted - 2009.06.14 13:30:00 -
[57]
signed |
Inari Valar
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Posted - 2009.06.14 15:08:00 -
[58]
I agree |
Kralin Ignatov
Mentis Fidelis Aggression.
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Posted - 2009.06.14 18:24:00 -
[59]
Originally by: Kasi Kasai Covetor barge 4 prereq, Supported
Z
this |
Micrihael Smith
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Posted - 2009.06.27 11:13:00 -
[60]
Originally by: Aeryn Eden I fully support this. it shouldn't thou be posted as a suggestion but rather an issue as the progression bar of the mining path in eve is currently to broken compared to all the other paths a new character would prefer to take.
Even older characters who wishes to skill in the industrial section and go for mining would benefit immensely by this as it would bring balance to the miners.
Are you saying miners are an unballanced lot? Nah, you're probably right, and right again sayng this desperately need fixing. The hop from skill L1 (smallest barge) to L3 (middle barge) is fair, imho, but on account of the sheer time involved, and their relative merits, dragging yourself to L5 for the Biggest barge is out of order. Motion supported.
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wert668
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Posted - 2009.06.27 11:29:00 -
[61]
Originally by: Eltei Edited by: Eltei on 03/06/2009 10:43:59 Currently once a player has achieved the skills to pilot a retriever they skip the covetor and go directly to the hulk as its only a day of more skilling to pilot making the Covetor an obsolete ship and creating a huge gap between the Retriever and "next-in-line" ship upgrade. Thanks for reading and supporting this. ...
Yes that true, but if you learn exhumers, if you want 3 months old account can fly them. What is next? Nothing that is pretty fast. Why don't we have real capital mining ships with capital mining strips? P.S. I have Orca and Rorqual but they are not capital mining ships. They are barely command mining ships.
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Mielono
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Posted - 2009.09.22 16:36:00 -
[62]
I am a new miner and am only a few days away from taking my first step into my hulk. At this moment members of my corp are outmining me in Battleships that have taken less time to train while I have spent... what I believe is now close to 30 days to have the skills for a ship that I will never use.
I fully support dropping either the mining barges V skill to IV or the astrogeology skill to IV for the covetor.
Also im honestly getting sick of staring at my retriever.
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Dretzle Omega
Global Economy Experts Stellar Economy Experts
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Posted - 2009.09.22 16:44:00 -
[63]
I've always wanted to step up from my Retriever, as I'm at Astrogeology Lvl 4, Mining 5, Industry 5, Mining Barges 4, Mining Foreman 4, Refining 5, processing skills to 3/4... just can't justify the training time, at the moment, to get Hulk, with my other goals in Eve. And yet, with a lot of SP invested in mining and industry I can still only make ~ 3 Mil ISK per hour because I'm stuck in a Retriever with only two strip miners?
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Clairmont Daken
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Posted - 2009.09.22 20:06:00 -
[64]
Supported
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Dirty Wizard
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Posted - 2009.09.22 20:21:00 -
[65]
That's a very big hell yes thumbs up. The only reason anyone would fly a Covetor anymore is if they know there's a good chance they're going to lose it.
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Felix Jugo
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Posted - 2009.09.22 22:28:00 -
[66]
This is a quick fix that would make a lot of people happy.
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Two Shots
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Posted - 2009.09.22 23:01:00 -
[67]
Bumping for changing Retriever skill requirement to Mining Barge IV.
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Ancy Denaries
The Confederate Navy Forever Unbound
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Posted - 2009.09.23 15:03:00 -
[68]
Covetor at Mining Barge V and Astrogeology IV. Right now it requires BOTH at 5, which is a bit over the top. ----- Why doesn't anyone ever read the forums before posting? EVE is a game of adaptation and planning. Adapt or die. |
Nidhiesk
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Posted - 2009.09.23 15:34:00 -
[69]
Im not a miner and I hate it. but 1 good use of the tier 3 is that its cheap. So if you get ganked in high sec you can replace it faster than your t2 variant... same applies in low/null sec.
so perhaps the tier 3 is not correctly viewed by the community. Lots of pirates and "bad boys" out there is that if they see a hulk AFK, they will "probably" try to gank it. at that level you should know better than to go AFK
so this is not supported. But I do understand the logic behind it. You miners are not viewing it my way so your wrong
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Ahro Thariori
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Posted - 2009.09.23 19:54:00 -
[70]
I support the general idea, dont have enough insight to assess the proposed fix though.
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OwlManAtt
Gallente Yasashii Heavy Industries
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Posted - 2009.09.23 20:29:00 -
[71]
Edited by: OwlManAtt on 23/09/2009 20:29:43
Originally by: Nidhiesk Text omitted
I don't see what you're trying to say? This is _not_ a proposal that will decrease the number of AFK hulks available for ganking. This proposal is to make the Covetor a viable stop on the path to piloting a Hulk.
As it stands, Retriever -> Covetor is a about a month of training, and then Covetor -> Hulk is two more days. It makes no sense for people to purchase the third-tier barge when they'll only be buying a Hulk two days later.
However, people will still be training for the Hulk because it's still much better than the Covetor. --- Owl |
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