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Ysabelle nKataros
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Posted - 2006.01.08 18:46:00 -
[31]
I'm not particularly bothered about this visual effect... what bothers me more is that sometimes on missions I have noted that I'm being warped through a planet, however when I come out of warp and look behind me, I can't see the planet. After a few times I finally worked out that this was because my mission location was inside the planet. Now excuse me CCP but isn't that just ever so slightly... wrong? -------- MAcheTT3 > Hehe, ok... How much would you take them off for?
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nutbar
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Posted - 2006.01.10 04:26:00 -
[32]
Edited by: nutbar on 10/01/2006 04:27:11 You can't visually make the ship be elsewhere compared to where the server believes the ship to be, or this could affect people using those anti-warp toys. I've not gotten far enough to encounter their use, but I assume that they're used to bring people out of warp... if your ship appears to be 'rounding a planet but really isn't, it would look just as silly and also be a point for argument between 2 sides which could end up in many petitions about lost ships, etc...
I don't see why the servers can't bend a warp line to avoid planets, or at least do some kind of Stargate (SG-1) effect when warping.
Oh, and for the person who mentioned light travel must be a straight line... light CAN be bent via gravity. Planets have gravity, so just eggagerate that effect to allow big bends in warp travel to get around them.
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Darth Serb
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Posted - 2006.05.21 11:31:00 -
[33]
Get a life. Someone lock this topic please.
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Ascelot
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Posted - 2006.05.21 11:52:00 -
[34]
Edited by: Ascelot on 21/05/2006 11:52:02
Originally by: Darth Serb Get a life. Someone lock this topic please.
Read This. before posting a reply like that.
On subject, simple solution would be to make your ship look semi cloaked so it gives the impression your ships phased out of normal space, making warping through planets ok.
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KillmAll187
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Posted - 2006.05.21 12:12:00 -
[35]
If you have taken physics, you would know that at such speeds any movement would obliterate your ship and you. No, fireball, nothing. Light travels in a straight line for just this reason. Because something with mass cannot go the speed of light (E=mc^2) to travel that fast you would have to jump across where your speed approaches infinity (I can't find a good graph of this anywhere, if I do I will post it). So I think the idea of flying through the planet holds. We are talking about science fiction here. So maybe an effect of you traveling through the planet, not it just appearing, then disappearing.
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Sakira LeCastantas
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Posted - 2006.05.21 13:29:00 -
[36]
Originally by: KillmAll187 If you have taken physics, you would know that at such speeds any movement would obliterate your ship and you. No, fireball, nothing. Light travels in a straight line for just this reason. Because something with mass cannot go the speed of light (E=mc^2) to travel that fast you would have to jump across where your speed approaches infinity (I can't find a good graph of this anywhere, if I do I will post it). So I think the idea of flying through the planet holds. We are talking about science fiction here. So maybe an effect of you traveling through the planet, not it just appearing, then disappearing.
You forget light has mass too, light can be bend by gravity
My sig in Turbo-Mode
Sexyness Level 5  |

Maya Rkell
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Posted - 2006.05.21 13:58:00 -
[37]
If you can change course in-warp, I sure as HECK wantto be able to do that manually. NO fixed direction. So yes, I'm ALL for the idea of being able to do that!
Nifty, I can evade by changing course IN WARP! Heh.
(warning: above post might be SLIGHTLY sarcastic)
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KillmAll187
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Posted - 2006.05.21 14:27:00 -
[38]
Ummm no, light has no mass. And it cannot be bent by gravity. Lasers are minutely inaccurate because of earths atmoshpere is filled with impurities. Only thing that has an effect on light is a black whole, which I dont think anyone here can explain.
I'm still looking for a graph that represents a quadriatic equation when the x is squared.
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Adunh Slavy
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Posted - 2006.05.22 03:39:00 -
[39]
This idea has pros and cons, most of the pros are that "it looks better and is more realistic." One of the problems is the aggravation this could cause. Doing the station bump dance is already annoying enough as it and a station that isn't busy, much less a busy station.
With the idea of having to now have a clear path ... it is even more problematic. Curves are expensive to calculate.
However, if it came to be that clear paths are needed, then let players warp to anywhere in a system, not just some warpable object.
-AS |

Hon Kovell
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Posted - 2006.05.22 06:45:00 -
[40]
I like warping through planets. I think it looks good and adds some nice atmosphere. It's also more realistic, given the descriptions of how warp works.
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Thunderbird Anthares
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Posted - 2006.05.22 06:53:00 -
[41]
actually,light HAS mass,because it can be affected by black holes,which are,essentially,huge gravity-wells if you dont believe me,i might spill some wave/matter theory i`ve been reading earlier (yes,science can be a hobby) i believe that a non-transparent uber-textured cool-looking warp tunnel is enough :D if someone ever played Freespace: The Great War (yes,i love the game,so im always putting an example from it) In the last level,you use an alien-developed technology to track a Shivan Lucifer-class vessel through the warp tunnel,allowing you to destroy it,because its massive shields are offline in the warp tunnel. I just loved that warp tunnel  ------------------------------------------------ When you get to the end of your journey,everything that really matters is the journey itself. |

James Duar
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Posted - 2006.05.22 09:47:00 -
[42]
What we need is a warp tunnel which is only clear at the front - that is, you can see where you're going with no problems, but everything on the sides is horribly distorted and color shifted - the warp tunnel means you're bending everything to take you in a straight line.
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Deakin Frost
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Posted - 2006.05.22 10:09:00 -
[43]
Edited by: Deakin Frost on 22/05/2006 10:11:05
Originally by: Sakira LeCastantas You forget light has mass too, light can be bend by gravity
Something doesn't need to have mass to be bent. Gravity is bent space. Light will just follow the shortest path through space, and if that space is bent in a higher dimension, the light will just seem to fly a curve in three dimensional space. Black holes bent space sufficiently to sent light rays on the event horizon into a loop.
Originally by: KillmAll187 Ummm no, light has no mass. And it cannot be bent by gravity.
So I guess Einstein and all people researching relativity and black holes and those that are making actual use of gravity lensing are all delusional idiots, or what?
Actually, your damn TV or CRT monitor works by benting light rays.
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Crumplecorn
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Posted - 2006.05.22 10:26:00 -
[44]
You travel in a depleted vacuum, but your ship is still in normal space, just enveloped in this vacuum, much like with a true 'warp drive'. FTL+Planet=Squish. So as long as you fly through planets, it's wrong.
Bendy warp tunnels? I likes the idea. But the vacuum makes you frictionless, thus artifically raising the speed of things like light and your ship. It does not take care of the forces involved in warp. So you need something that can hold the ship, and you, together under these stresses, which are the same stresses experienced when accelerating to and from warp speeds. So your ship can already do it. So I vote yes on the bendy tunnels. ---------- Sorry but that link contains nawty language. -wystler "Discussing moderation is not allowed" - Ivan K "Ranting is prohibited" - Teblin
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Adunh Slavy
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Posted - 2006.05.22 11:47:00 -
[45]
haha, no offense to anyone, though I do find it funny how we argue astrophysics when the game has yet to implent simple Netownian physics. :) |

James Duar
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Posted - 2006.05.22 12:00:00 -
[46]
1. Your CRT works by bending thermionically emitted electrons in a magnetic field.
2. Light has a momentum but not a mass if I recall correctly, so it can be hit and push things but since it's moving at light speed it's mass is either nil or infinite. I'm not up to speed on this so the consensus may be different.
Now, personally I support bendy warp tunnels. Specifically I support your ship slingshotting off large gravitational masses as it warps, since according to the PF the warp field blocks pretty much everything except gravity.
The obvious problem with all of this though is that it does mess up trying to tactically deploy warp bubbles to intercept ships mid-warp, so nominally I'd say it would still be better just to have a graphics effect cover and to stick with the "out of phase with normal matter" explanation.
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Wen Jaibao
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Posted - 2006.05.22 17:27:00 -
[47]
Light has the properties of waves and matter.. yet its niether. Its light. And yes light can be bent, like when a distant quasar's light passes by a galaxy, and is bent to produce multiple images.
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Maya Rkell
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Posted - 2006.05.22 19:09:00 -
[48]
Originally by: Adunh Slavy haha, no offense to anyone, though I do find it funny how we argue astrophysics when the game has yet to implent simple Netownian physics. :)
Actually it confirms pretty closely to what we think Casimir warp drives would do, both sub-light and FTL.
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Phr33z
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Posted - 2006.08.01 19:24:00 -
[49]
Edited by: Phr33z on 01/08/2006 19:25:04 My idea is to use two warps.
{if no planet at warp vector; then warp to station} (That is if no probs occur and everything is ok),
BUT: {if: planet at warp vector; then warp evasive}
1)Evasive warp - {if planet at warp vector, then; {calculate neccesary degrees to aviod hit} {Warp near planet}
2)direct warp - {warp to destination after reaching evasive warp coordinate point}
Just my 2 cents.......
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Dutarro
Kydance Radiant Industries
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Posted - 2006.08.01 21:06:00 -
[50]
Fixing planet graphics? How about waiting for Planetary Flight ... they'll have to do plenty of graphics recoding for that anyway.
P.S.: Light does not have (rest) mass, but it is bent by gravity.
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Matilde20
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Posted - 2006.08.01 23:22:00 -
[51]
related to this topic: yes please :D
i have a bookmark inside a moon lol nice place where i can hide ahah cya
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Za Po
Caldari
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Posted - 2006.08.02 07:27:00 -
[52]
I don't mind flying through planets, but some effect would be nice. Something that says "yes, you are flying through a solid item; this is intentional, not a bug".
For example, how about texturing the warp tunnel with the planet's own texture? Make an effect as if the planet was "flowing" around you. -------------------- Do you have a solution to the BM and instas problem? Test it against the bookmark requirements. |
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