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Mad Texan
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Posted - 2009.05.30 05:26:00 -
[1]
I know all the little emo pirates in Eve are going to cry and whine about this tread, but I think this needs to be addressed by CCP. Today, I watched a T1 Amarr Navy cruiser tank two station guns for over 7 minutes. Even HIC's are immune to these guns. I personally have witnessed an Onyx permanently tank gate guns plus tanking 2 BC's. On other occasions, I've seen Arazu's shed the damage of the guns for 3 or 4 minutes.
I can see where BS's might be able to tank them for a long time, but seriously, why are cruiser sized ships allowed to survive so long? There needs to be a balance for risk versus reward. Pirates have no risk when the gate and station guns are hitting like a little girl.
One idea is make the damage progressively get worse over a period of time. Say, at the 1 minute mark the aggressor's would have to start supporting each other with remote repping or get out of dodge. At the two minute mark, only the best skilled player's with faction fitted BS's could survive the damage by the guns. At the 3 minute mark, even capitals would start having issues tanking.
This still allows the pirates to be what they are, but gives some people the right to actually enjoy the low sec side of the game a bit more.
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Karleigh Aleiron
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Posted - 2009.05.30 06:06:00 -
[2]
I can only assume you are talking about lowsec.
Gate guns are supposed to get weaker and fewer as system security decreases.
If you don't like it, stay in highsec.
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Allaria Kriss
Minmatar Elipse Inc. Aegis Militia
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Posted - 2009.05.30 10:12:00 -
[3]
Your main complaint seems to be with heavy interdictors. These are cruisers specifically designed to withstand massive amounts of damage. They're also more or less the only cruisers that can tank sentry guns for an extended time, though some HACs and very well-tanked ships (Most Amarr Navy faction ships fit this category) can also pull it off.
Essentially, these ships are doing exactly what they're designed to do. They have to give up a lot of damage to tank like that, but tanking like that is precisely what they're made for.
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Valandril
Caldari Ex-Mortis
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Posted - 2009.05.30 10:19:00 -
[4]
I got better ide, have station guns automaticaly shoot all badgers/freighters/mining ships. Signature graphics that may only contain your character name, corporation logo, corporation or personal slogan or other text that is directly related to your in-game persona, or content directly related to Eve Online. All content must be in good taste.Applebabe |

K1RTH G3RS3N
Haunted House BROTHERS GRIM.
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Posted - 2009.05.30 11:34:00 -
[5]
you are aware that ccp already increased sentry gun strength recently... and supposedly they also increase their strength over time aswell.
taking sentry fire is still high risk. take a battleship, add sentry fire and a rifter and you have a rifter killing a battleship.
come back when you know how to Eve.
confirming i am an emo pirate and am crying.
not really, i dont pirate, just saying it before you do.
having said all that though... i would agree to it because i think there are too many people who think their pirates and just blob low sec.
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Vengence MK2
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Posted - 2009.05.30 11:36:00 -
[6]
Can I have your stuff?
Sentries are fine as they are. And those cruisers you mentioned are Tech 2 cruisers, that partially cost more than a battleship, so...yeah.
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K1RTH G3RS3N
Haunted House BROTHERS GRIM.
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Posted - 2009.05.30 11:53:00 -
[7]
Originally by: Vengence MK2 Can I have your stuff?
Sentries are fine as they are. And those cruisers you mentioned are Tech 2 cruisers, that partially cost more than a battleship, so...yeah.
with my skills, a standard exile booster, rigs and overloaded my sac can tank 850dps... OP wants sentry guns doing what like 1000dps atleast and doubling that every minute or there abouts.
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DuKackBoon
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Posted - 2009.05.30 12:08:00 -
[8]
With "Can I have your stuff" I were reffering to the topic starter...
I can outtank the sentries with my Abaddon just as well...
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Hariya
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Posted - 2009.05.30 16:11:00 -
[9]
Sentries are supposed to assist the carebear that is being ganked, not take care of the matter alone. They are just fine.
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Matthew97
Amarr
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Posted - 2009.05.30 18:35:00 -
[10]
Im not a pirate but:
Sentrys are just to HELP the person being attacked NOT to make it a "Wooo safe zone" area.
In High sec sentrys are still only suppose to HELP the person being attacked, CONCORD is the "unit" that make it a safe zone {even though you can still suicide gank people)
As said in 1.0 sentrys are almost insta pop and there are usally about 8 of them p/struc/station
in 0.4 theres about 4 and they do about a 1/7 of the damage a 1.0 sentry does
Sentrys get weaker and less helpfull as you go down
Leave them as they are otherwise you might aswell just make the game 0.5 + everywhere....
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Caldari 5
Amarr The Element Syndicate Black Mesa Project
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Posted - 2009.05.30 18:42:00 -
[11]
Originally by: Matthew97 As said in 1.0 sentrys are almost insta pop and there are usally about 8 of them p/struc/station
in 0.4 theres about 4 and they do about a 1/7 of the damage a 1.0 sentry does
Maybe this is the main issue, the sentries should be reduced in Damage/sentry as well as reduced in number. Maybe they should be one or the other, either Reduced Damage and the Same Number, or same damage and less number.
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AnonyTerrorNinja
Minmatar YuKahl WiTrahl
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Posted - 2009.05.30 23:33:00 -
[12]
They have infinite tracking and will mince anything frigate sized.
The guns are there to deal with these kinds of instant-lock tacklers that aid larger groups in catching smaller craft trying to get through low-sec.
In empire your argument is moot as CONCORD deals with criminals accordingly anyway, as do the local navies.
Players are meant to police other players, that's not the job of the game in low-sec. ---
Incognito - Fierce - Deadly - IFD (Intergallactic Federation of Dummies) aka ATN
Ikari Dimji > I mustn't run away... I MUSTN'T RUN AWAY... I MUSTN'T RUN AWA- ooh, skittles! :D
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Celeritas 5k
Caldari Destry's Lounge Important Internet Spaceship League
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Posted - 2009.05.31 00:20:00 -
[13]
Sentries are fine, quit your *****ing.
Also, pirates tend to be pretty laid back and don't take this game or themselves nearly as seriously as it's clear than you do... You're the emo one here  - Always be Happy, Never be satisfied. |

Jade Mitch
The Scope
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Posted - 2009.05.31 00:29:00 -
[14]
I totally understand how you feel Mad Texan but something tells me CCP isn't going to fiddle with gate gun dps in low sec if it's going to make all the emo pirates throw hissy fits. Best thing to do is join or create a high sec corp and make a bunch of buddies. Then you can enjoy tearing up gate camps en masse.
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