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Siigari Kitawa
Gallente The Aduro Protocol
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Posted - 2009.06.01 08:00:00 -
[1]
I believe there should be a reverse aggression timer.
If you are shot at, you cannot DOCK for say, 30 seconds. If you are continuing to be shot, you must either warp off or engage to destroy the person attacking you.
Simply, it would make war better, faction warfare would be considerably more fun and it would prevent 'free escape'. Yes, the station should still be a safe harbor. But you have to decide just how much you want that safety net and prepare to fight when you undock.
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Abrazzar
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Posted - 2009.06.01 08:04:00 -
[2]
So people would just stop undocking when the noob alt detects hostiles outside? Yup, perfect solution. -------- Ideas for: Mining
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Siigari Kitawa
Gallente The Aduro Protocol
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Posted - 2009.06.01 08:04:00 -
[3]
In a game full of metagaming, it's hardly a stop to an idea.
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2009.06.01 08:11:00 -
[4]
No. Simply make the scrambler deny you docking instead, or another module that works like a scrambler but to stop docking.
Far too easy to simply shoot one round at someone to prevent them docking.
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Alex Raptos
Caldari Phoenix Rising.
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Posted - 2009.06.01 08:16:00 -
[5]
What next in the line of "Siigari's TerribleÖ Idea's" i wonder. Not being able to jump if a war target has you locked, perhaps?
Originally by: Dirk Magnum I've become gay for Mark Harmon despite my initial reservations about the show NCIS but nobody will ever know
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Siigari Kitawa
Gallente The Aduro Protocol
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Posted - 2009.06.01 08:17:00 -
[6]
Originally by: Chribba No. Simply make the scrambler deny you docking instead, or another module that works like a scrambler but to stop docking.
Far too easy to simply shoot one round at someone to prevent them docking.
Scrambler works too. That seems like a reasonable idea.
People don't have to always be 'all or nothing' in the forums. Sometimes ideas can be built upon.
What would you guys think about that?
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ArmyOfMe
The Athiest Syndicate Advocated Destruction
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Posted - 2009.06.01 08:27:00 -
[7]
no, just no
i would much rather that ccp doubled or trippled the aggression timer. ccp seemed to forget to increase it when they upped the tanking ability of all ships
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5pinDizzy
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Posted - 2009.06.01 08:34:00 -
[8]
Edited by: 5pinDizzy on 01/06/2009 08:35:36
I was gonna say what Chribba said.
Make scramblers/disruptors deny docking/gatejump.
If that was put in though I'd also want it so a single person can look outside the station before undocking aswell as making a jump through a stargate not a blind gamble, either through use of camera viewscreens or something.
You'd also have to fix the neutral remote rep issue.
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CCP Applebabe

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Posted - 2009.06.01 08:40:00 -
[9]
Moved to " Features & Ideas Discussion ".
Applebabe Community Representative CCP Hf, EVE Online Contact us |
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Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.06.01 08:51:00 -
[10]
Originally by: 5pinDizzy If that was put in though I'd also want it so a single person can look outside the station before undocking […]
Technically, you can already do this, but it's nerve-racking and not without risk…
Just undock and stop, and redock once your timer is up (and hope they haven't bumped you out of range). If all you do is press ctrl-space, your undocking invulnerability should remain intact, and you should still be in docking range. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Furb Killer
Gallente
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Posted - 2009.06.01 08:55:00 -
[11]
And if you dont dock immediatly after session change is over you will have a scrambler on you.
Sorry it is a terrible idea. I can probably agree with increasing normal agro timerm, but i really dont see why we need more blobs station camping. Dont fight on stations and it isnt a problem. (Oh and give logistics ships normal agro which prevents them from docking when their target has it).
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Siigari Kitawa
Gallente The Aduro Protocol
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Posted - 2009.06.01 09:14:00 -
[12]
Another idea is to just make all stations suicide undock.
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Haks'he Lirky
Durgarnir
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Posted - 2009.06.01 09:44:00 -
[13]
As much as I hate the docking games I cannot agree that people need to be forced to fight after undocking.
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Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.06.01 09:49:00 -
[14]
Just update the aggro times to suit each ship class.
Problem solved. 
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Kweel Nakashyn
Minmatar Star's Dust Industrie
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Posted - 2009.06.01 09:53:00 -
[15]
With Chribba or op's idea : Step one : wardec some corp Step two : take a trial account in a noobship Step three : shoot the target in Jita with the noobship Step four : login trap with some 15 trial more Step five : wait for reinf coming from 5 systems Step six : shoot with your main Step seven : loot Step eight : put loot in Jita Step nine : ??? Step ten : profit.
A better solution would be no shield/cap recharge in stations when being shooted at by capsulers last ten minutes (for exemple for a fee, by the agressor). Fetchez la vache ! moar(tm) < soon(tm) :(
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Kweel Nakashyn
Minmatar Star's Dust Industrie
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Posted - 2009.06.01 09:55:00 -
[16]
Originally by: Chribba No. Simply make the scrambler deny you docking instead, or another module that works like a scrambler but to stop docking.
Far too easy to simply shoot one round at someone to prevent them docking.
Shooting with an EWar module : what is the difference with shooting ? Fetchez la vache ! moar(tm) < soon(tm) :(
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Kweel Nakashyn
Minmatar Star's Dust Industrie
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Posted - 2009.06.01 09:55:00 -
[17]
Originally by: Dibsi Dei Just update the aggro times to suit each ship class.
Problem solved. 
This is great ! Fetchez la vache ! moar(tm) < soon(tm) :(
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cpu939
Gallente OffBeat Creations The Elders Alliance
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Posted - 2009.06.01 11:12:00 -
[18]
and in 0.0 when the station is bubbled so i can't warp can't redock yup this is the best idea i have ever read i would say extend the redock timer to 45 seconds and not the 30 that it is now. 01101111 01100110 01100110 01100010 01100101 01100001 01110100 00100000 01100011 01110010 01100101 01100001 01110100 01101001 01101111 01101110 |

Kezzle
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Posted - 2009.06.01 11:14:00 -
[19]
Yeah. Cuz station camping is such fun. And it's so hard to clatter those defenseless Indies that didn't know you were out there. Let's make it so that undocking into a station camp is an automatic death sentence. Yeah, that'd be great.
Oh and it'd be soooo much fun just plinking away st someone you have scrambled so they can't dock and can't warp away.
The Rule of Unintended Consequences has a nasty way of biting harder if you don't spend at least one neuron-tick thinking about the downsides.
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BioZvin
untaught
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Posted - 2009.06.01 13:02:00 -
[20]
I do belive someone needs to up his game here :) Change your tatics, by fun you mean easy for groups? And the 0.0 implications, imo it would destroy the gameplay. If you dont like station fights dont fight there :P
Dont make eve into "The Duckhunt" i like the challange in getting a target, you wanna take the sport out off pvp m8.
define "make war better", "free escape" he is still trapped on the station you just didn't get your duck kill.
:: People in glass houses sink ships..... :: |

Commander Glorn
Amarr Deep Space Exploration and Survey Incorporated
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Posted - 2009.06.01 15:18:00 -
[21]
/bump
I do no fear the horrors of war, but the unseen terrors of peace. |

Sciencegeek deathdealer
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Posted - 2009.06.01 17:04:00 -
[22]
Edited by: Sciencegeek deathdealer on 01/06/2009 17:05:02
Originally by: 5pinDizzy Edited by: 5pinDizzy on 01/06/2009 08:35:36
I was gonna say what Chribba said.
Make scramblers/disruptors deny docking/gatejump.
If that was put in though I'd also want it so a single person can look outside the station before undocking aswell as making a jump through a stargate not a blind gamble, either through use of camera viewscreens or something.
You'd also have to fix the neutral remote rep issue.
i disagree with the gate jump statement because people should have some way to get out. and unlike docking if someone jumps you can pretty easily go after them. :)
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Rajere
No Trademark
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Posted - 2009.06.02 04:15:00 -
[23]
Edited by: Rajere on 02/06/2009 04:18:20 I believe this is the worst idea ever.
lulz it's coming from Siigari. You do anything in eve other than station dock games? And how many times did we teach you precisely how to kill newbs like yourself who play those games at stations/gates, before you ran back to empire?
Proof that you are a total newb who does not learn anything from your pvp experience, guess that explains why you have to sell so many GTCs to fund your terrible yet expensive pvp.
The opinions expressed in my posts do represent my corp -------------------------- NOTR
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Pvt Public7
Amarr Imperial Academy
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Posted - 2009.06.02 05:19:00 -
[24]
Station guns are supposed to defend their station, no? So make station guns fire on agressor, no matter what. Kill rights, agression timer, war decs, everything. You shoot, you get shot. Also, put guns on low/null stations. Lots of really big guns. Also, lock down docking ports for 60 seconds after most recent aggression. Prevent docking, but not undocking, for EVERYONE. Maybe 5km range. 'You cannot dock at this time as weapons fire has been detected in the vicinity'.
imo
--- SWA was here IAC is a loser |

Robert Caldera
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Posted - 2009.06.02 07:19:00 -
[25]
if you don't like docking games, don't play them.
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