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GenocidalSpliff
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Posted - 2004.09.13 19:39:00 -
[1]
Can anyone explain to me why some tech2 turrets take extra grid, and others dont?
Example?
Light ion blaster I = 6 grid Light ion blaster II = 6 grid Light Neutron blaster I = 12 grid Light Neutron blaster II = 13 grid
???? The skill requirements are rather high, for next to no benifit at all on the neutrons imo.
2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

GenocidalSpliff
|
Posted - 2004.09.13 19:39:00 -
[2]
Can anyone explain to me why some tech2 turrets take extra grid, and others dont?
Example?
Light ion blaster I = 6 grid Light ion blaster II = 6 grid Light Neutron blaster I = 12 grid Light Neutron blaster II = 13 grid
???? The skill requirements are rather high, for next to no benifit at all on the neutrons imo.
2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

GenocidalSpliff
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Posted - 2004.09.13 20:26:00 -
[3]
Well maybe CCP should come up with a better solution, cause it basicly means: Gimped setup and use neuts, uber setup and use ions, either gimp em both or ungimp neuts tbh.
2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

GenocidalSpliff
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Posted - 2004.09.13 20:26:00 -
[4]
Well maybe CCP should come up with a better solution, cause it basicly means: Gimped setup and use neuts, uber setup and use ions, either gimp em both or ungimp neuts tbh.
2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

GenocidalSpliff
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Posted - 2004.09.13 20:33:00 -
[5]
Edited by: GenocidalSpliff on 13/09/2004 20:38:26 OMFG TECH2!!!11one!111:
2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. <--- 2nd best tech1
2004.09.13 19:59:52 combat Your Light Neutron Blaster II perfectly strikes Giant Secure Container [MOO], wrecking for 273.0 damage. <-- 1 low slot less, 20% cap recharge less, 17% more cap use, days of skill training time and 4.5mil isk later.
Arent you glad you bothered to train them? :)
 2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

GenocidalSpliff
|
Posted - 2004.09.13 20:33:00 -
[6]
Edited by: GenocidalSpliff on 13/09/2004 20:38:26 OMFG TECH2!!!11one!111:
2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. <--- 2nd best tech1
2004.09.13 19:59:52 combat Your Light Neutron Blaster II perfectly strikes Giant Secure Container [MOO], wrecking for 273.0 damage. <-- 1 low slot less, 20% cap recharge less, 17% more cap use, days of skill training time and 4.5mil isk later.
Arent you glad you bothered to train them? :)
 2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

GenocidalSpliff
|
Posted - 2004.09.14 22:53:00 -
[7]
Thought i would post a few figures to show how the situation is, using my skills, a few average figures.
Modal Neutron fitted to a taranis with my skills = 2476.08dmg/min - 36 grid used just on weps to fit 3
Ion blaster II on a taranis with my skills = 2463.37dmg/min - 18 grid used on weps to fit 3
Ion blaster II on a taranis with my skills + tech2 dmg mod = 3076.92dmg/min - 19 grid used on weps to fit 3
Neutron blaster II on a taranis with my skills = 2623.84dmg/min - 39 grid used just on weps to fit 3
Neutron blaster II on a taranis with my skills + tech2 dmg mod = 3228.58dmg/min - 40 grid used just on weps to fit 3
Sick damage idd, but can you see my point? Neutrons have about as much going for them as a executioner has in the EW department.  2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

GenocidalSpliff
|
Posted - 2004.09.14 22:53:00 -
[8]
Thought i would post a few figures to show how the situation is, using my skills, a few average figures.
Modal Neutron fitted to a taranis with my skills = 2476.08dmg/min - 36 grid used just on weps to fit 3
Ion blaster II on a taranis with my skills = 2463.37dmg/min - 18 grid used on weps to fit 3
Ion blaster II on a taranis with my skills + tech2 dmg mod = 3076.92dmg/min - 19 grid used on weps to fit 3
Neutron blaster II on a taranis with my skills = 2623.84dmg/min - 39 grid used just on weps to fit 3
Neutron blaster II on a taranis with my skills + tech2 dmg mod = 3228.58dmg/min - 40 grid used just on weps to fit 3
Sick damage idd, but can you see my point? Neutrons have about as much going for them as a executioner has in the EW department.  2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

GenocidalSpliff
|
Posted - 2004.09.14 22:56:00 -
[9]
PS i want a 30% cut from all the tech2 ion producers, due to the _recent_ increase in there sales ;)
2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

GenocidalSpliff
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Posted - 2004.09.14 22:56:00 -
[10]
PS i want a 30% cut from all the tech2 ion producers, due to the _recent_ increase in there sales ;)
2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

GenocidalSpliff
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Posted - 2004.09.14 23:28:00 -
[11]
I dont mean to hurt your sales or anything Kab, and thanks again for the neutrons. But as it stands neutrons are gimped beyond use, i hope for both our sakes that tech2 ammo solves that ;) 2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

GenocidalSpliff
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Posted - 2004.09.14 23:28:00 -
[12]
I dont mean to hurt your sales or anything Kab, and thanks again for the neutrons. But as it stands neutrons are gimped beyond use, i hope for both our sakes that tech2 ammo solves that ;) 2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

GenocidalSpliff
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Posted - 2004.09.15 17:04:00 -
[13]
Thats the damage output of just 1 blaster, and off the top of my head the tech2 ions with dmg mod rof is 1.56secs, and neutrons without damage mods are around 2secs. I cant be bothered to load up eve and look atm :/ 2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

GenocidalSpliff
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Posted - 2004.09.15 17:04:00 -
[14]
Thats the damage output of just 1 blaster, and off the top of my head the tech2 ions with dmg mod rof is 1.56secs, and neutrons without damage mods are around 2secs. I cant be bothered to load up eve and look atm :/ 2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |
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