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Mutnin
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Posted - 2012.05.15 16:24:00 -
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DirtyDozen wrote:[quote=Andre Vauban] This^^
It's a challenge, but that's why it's fun. We've only been in Caldari FW for a little over a week. Just know a lot of the time you engage, you'll be outnumbered and fighting links. I'm not complaining. They are always willing to fight. I'm looking forward to more GFs down the road.
Personally, I'm not in it for the isk. All my guys have other sources of income. We wanted to come to fight with the underdogs.
I just wanted to say.. bite me.. 
The other day we were forming up a corp BC gang and had 1 guy whom wanted to fly his Myrm & rest in our Nanno Drakes and I was trying to explain why 1 Myrm isn't gonna work so well with the rest of corp in long range Drakes.. Then you guys land on gate with like 5 Myrms.. |

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Posted - 2012.05.15 19:02:00 -
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I only post here so Val Erian has something to complain about when he sees me in local.. |

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Posted - 2012.05.16 04:04:00 -
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sYnc Vir wrote:Caldari turned to ****, Funny when we were in people bitched and moaned at us cause we "Demanded" Armor ships in armor fleets of all things. Though oddly enough we were getting great fights and even odder, WINNING.
Seems the only Caldari I see posting these days are those bitching about numbers.
Bitched so much the 180man corp(at the time) moved on and left you behide. Something you gleefully cheered about, now bitching you don't have ******* numbers. I could be wrong, but maybe be nicer to your friends, and they wont leave you in the dark holding your p3nis, looking for your balls.
There was a time you could run a CARRIER conga line around Enaluri Station, afk outside for 4 hours, or just lol forget to warp off gate while you go get some food. You would live, because everyone else would make sure you lived.
I would run a fleet back over to Hyd and park 80 guys on the undock but sorry boys, Too busy having fun in Amarr Low Sec to give a **** about ya.
*Bar a couple who I wont name cause its funnier if I don't(to me, private jokes a cool).
** Im actually a recruiter for my corp now, we're taking on people. We are out numbered but we dont ***** about it much, we just kills **** anyway. Check Kourm out the last couple days. Out numberd but killing ****, having fun. If you can deal with that feel free to apply. If not, sit in highsec and ***** about your side being too **** to do anything other then spin.
Not that Caldari has been in very great ship since in the time I've been on this side, but I can understand why many of the Caldari din't mind seeing you guys leave. I never flew with you guys but I often remember seeing guys in your corp trolling general Militia instead of actually trying to help them get better.
You guys always seemed to have same elitist snobby attitude much like you are showing right now.. Lets also not forget that half the time you guys were more willing to fleet up with SoTF than your own Militia it really made little difference to most anyway when you left from what I saw.
Besides that lets not forget why you guys really left Caldari.. You guys left to form your now failed alliance with SoTF because you couldn't make it out in null sec. When you came back it most likely made a hell of a lot more since to go to Amarr rather than return to Caldari because bulk of Caldari fly shield fits.. Of course you are likely to find corps in Amarr that better match your Abaddon fleets.
Not to mention gives you added benefit to not have to shoot at your BFF's in Gal Militia and able to stay friendly. In all honestly I'd say the loss of Draketrain was felt much more than the loss of Wolfsbrigade. At least Draketrain was helping new militia guys instead of trolling them.
Lasted I noticed Amarr was also still losing their space, at least Caldari fighting back.. Might be getting out gunned most of the time, but at very least we haven't given up and keep at it. Amarr on other hand still seems to be expecting CCP to save them with a reset. |

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Posted - 2012.05.17 10:07:00 -
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X Gallentius wrote: Not so sure there will be an over-incentivization for plexing. Running numbers and... there will likely be many better ways to make isk in Eve than by orbiting buttons 23/7 (for example you will likely make more isk in the same amount of time by running L4 missions in high sec). If you are already active in FW running plexes, then it will be good income that will keep you in ships and fighting. But it won't really be good income for farmers.
There will of course be better ways to make isk and we still don't know how much LP you will be given if a system isn't upgraded. I think on sisi many of the systems are upgraded for testing and being the LP from plexing is supposed to come from the bunker do we even know if offensive plexing will pay anything if it's not a upgraded system?
Assuming you make a base amount of ISK regardless, it's still not enough to get rich on but it does however give guys a way to make a bit of income while out roaming around looking for a fight.
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Posted - 2012.05.23 19:21:00 -
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Andre Vauban wrote:Turkish Waiter wrote:If you look at the roster of corps currently on the gal side, the only way for caldari to make any headway is for an established pvp corp to join the cause. A new corp will not have room to organically grow within the current mechanics to challenge the established pvp focused corps in the gal militia, which is a shame.
Yes they can. You get better by fighting people that are better than you. For many of us in Gallente militia, we know this and actively seek fights against superior opponents. We've taken fights with some pirate/0.0 corps who handed our ass to us. It really humbles you and makes you improve your game. Fighting inferior opponents and winning does not make you better. It makes you arrogant and careless. We fought Caldari militia in Okkamon for like 3 hours last night. We were outnumbered and out shipped. We won ever single fight. We knew we shouldn't be taking these fights as on paper we should have been creamed. Did we learn anything? Did we improve anything about ourselves? The answer is no. Did the Caldari? That answer is YES.
That's because the bulk of Cal Militia still insists on flying Moas & Caracals for plex fighting instead of ships that would actually win fights. The rest being a random assortment of badly fit ships with the occasional proper fits.
It's not big secret that Ruptures, & Thoraxs or Vexors as you had that time are going to spank the living hell out of Moas, Caracals and the occasional Rupture.
You guys are a single corp that can put out a gang close to what all those mixed corps brought. You have advantage of being able to get all your guys on same page with ships/gang set up to work together. Meanwhile you fought a bunch of guys from random corps flying everything under the sun with no unified fleet concept.
Until Caldari learns that fleets need to consist of more than "just bring what you can".. then I suspect they wont learn enough.Its nice to see Caldari is finally getting some numbers but it would be nicer to see them actually fielding those numbers in proper gangs. |

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Posted - 2012.05.23 19:32:00 -
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X Gallentius wrote: Thanks for sh**ing on your own militia. Saves me the trouble of typing up some sort of propoganda wall of text to demoralize your troops.
Attitude reflects leadership.
Sometimes they have to be told bluntly why they are failing. I've tried multiple times going through the back channels to get CEOs to get their guys flying proper ships. If the CEOs/leadership aren't gonna work on it, then the only hope is to tell the grunts on the field why they continue to smash face against walls and hope the change can come from the ground up.. |

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Posted - 2012.05.23 20:28:00 -
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chatgris wrote:Mutnin wrote:That's because the bulk of Cal Militia still insists on flying Moas & Caracals for plex fighting instead of ships that would actually win fights. The rest being a random assortment of badly fit ships with the occasional proper fits.
It's not big secret that Ruptures, & Thoraxs or Vexors as you had that time are going to spank the living hell out of Moas, Caracals and the occasional Rupture. Here you're very wrong. IMO, Caracals are the best medium plex gang fighting ships short of pirate/faction. One day I'd love to get a gang of nanocals into a medium plex against a bunch of thorax's and ruptures and especially vexors. Take a look at okkamon last night in a gang fight: In the short time my little "useless" t1 caracal did http://gallente.eve-kill.net/?a=kill_detail&kll_id=13439264 -- top damage to a cane http://gallente.eve-kill.net/?a=kill_detail&kll_id=13439268 -- top damage by a wide margin to a thorax http://gallente.eve-kill.net/?a=kill_detail&kll_id=13439239 -- barely second top damage dealer to an oracle http://gallente.eve-kill.net/?a=kill_detail&kll_id=13439270 -- still doing respectable damage though a 4th against a navy omen And there's only one kill against a hawk where I didn't even have a chance to hit it before it died in my caracal that I omitted. Apart from the above, I'm not even omitting any mails where I did ****** (in a caracal, before that I was in a pretty useless ship). Also, look back at probably the most effective plex fighting force in the history of the caldari militia, the PERVS. They absolutely RAPED with a doctrine of caracals in plexes. I for one am jealous that you get so many recruits naturally with caldari ship skills. They are far, far more useful for gangs than the blaster pilots gallente naturally get.
A Caracal; doing ok vs some random target doesn't mean the Caracal is still not a bad choice for what & how they are trying to use them.
1st off that Cane had crap for tank. The Thorax also was badly tanked and was missing mods in the lows. The Oracle was obviously jamed & damped out or your Caracal would of been dead with maybe 2 or 3 shots from his Pulse lasers if he was half competent.
The key here being you had the other ships to allow the Caracal to live and not die horribly. The Caracal was an irrelevant ship , because with out the jamming & damps you would of been dead or forced away.. (any of the frigs could of soloed him though)
Top damage doesn't tell the tale of what happened in a fight.. Maybe you were shooting at it before everyone else.. maybe the other guys were out of range or not shooting primaries or vice versa. Regardless top damage on a single kill or two does not win fights.
Winning fights is a combination of having the proper skills, ships, FCing, organization, luck and being better than your target. The chances of winning fights go up the more of these you can bring into your gangs. Why tie your hands behind your back if you don't need to?
I'm sure someone can come up with some ******** Caracal gang fit that could do crazy things in plexes.. Like maybe HMLs & damps or something. The key being if they did that, it would mean they were working as a "group" using gang fits to work as a team, rather than bring what ever you have relying on nothing more than blob to win. |

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Posted - 2012.05.24 10:01:00 -
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chatgris wrote:
X G is a hardcore RP'er and he does everything possible to find good gallente ships, fits and tactics (even though I think he's generally starting from a significant disadvantage). He's an expert when it comes to gallente ships.
Vexor.. it's the only Gal cruiser.. the rest are just place holders in the tier system.  |

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Posted - 2012.05.24 10:09:00 -
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X Gallentius wrote: I fear the day the Caldari put 2 and 2 together and start flying ONI's like Caracals in medium plexes.
Oh trust me I have corp fits already for those but most of our new guys are still filling out their Drake skills, so I don't want to push them in too many directions at once. ONI is nice ship and I think they would be very nasty in plexes being they are pretty damn fast.. |

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Posted - 2012.05.24 10:57:00 -
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Lance Shrike wrote:Mutnin wrote:Yes but they all take a pretty decent amount of skill points to become competitive with Minmatar ships.  So, to sum this up - if I would ever want to join the Caldari Militia then it is crucial to have a well-skilled pilot, right? I can understand the point of getting your experience from "beginner" fights, but still I don't want to join up and fly something which is not properly fitted to do the job.
No.. our corp for example recruits a lot of brand new guys.. It's just we tend to push them into Thrashers and now starting to push them into Ruptures after that. They are easy ships to get guys into and allows lower skill point guys to still be effective.
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Posted - 2012.05.24 19:18:00 -
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Nalianna wrote:[quote=Mutnin] Hmmm, I have to make an observation - how is this Caldari against anyone else when everyone is just using everyone else's ships? This has been my consternation from day one - I started off Caldari, trained Caldari, learnt Caldari battle tactics (they are quite specific and not really like common PvP) and basicly built Nalianna to be the best tactical Caldari skilled pilot she could be for her SP. Perhaps it's somewhat misplaced, but I've believed for quite some time that maximising these skills and tactics is bound to lead to best exploitation of the ships, modules and weapons available to the "normal" or "traditional" Caldari pilot. Going into Thrashers and Ruptures would mean diverting my training from the highly focussed Caldari training I have followed, basically going back to square one for a lot of things, in order to fly foreign ships with foreign weapons and foreign ewar and tactics.
Somehow it just doesn't seem reasonable. Supposing everyone just flew everyone else's ships, as they mostly do now, anyway. How is that Caldari v Gallente or Minnie v Amarr? The only identification with race is the name of the Militia. I'm reminded of some sort of mercenary arrangement where everyone just fights for whoever without any form of allegiance. Obviously it's only from the perspective of a deeply committed racial/factional pilot that someone would see it this way. What I don't understand is why almost noone else sees things this way - has the dedication to training a single race been so lost in the mists of time that it is now considered quirky or misguided?
You aren't starting from square one.. You already have support skills you need. It's nothing to spend 2 & half to 3 weeks to train Small & Med T2 auto & arti's and Cruiser IV to start. Once done, you have ability to use secondary line of ships that also use missile & shield tanks.
People need to get over the fact that they think just because you are in one Militia you have to fly that racial ship line. You think Gals & Minies never use Drakes & Falcons? This line of thinking is why I almost moved to Minmatar to start our corp because I knew it would be much easier to recruit new players that were already flying Minmatar.
We stuck with Caldari because figured would give it a tray but in all honestly pretty much everyone in our corp that has stayed active has been more than willing to train Minmatar ships. You just can't argue that with low skill points Minmatar has the most effective T1 frigs/Dessies & Crusiers.. |

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Posted - 2012.05.27 15:37:00 -
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Shadow Adanza wrote:I wasn't aware the Gallente cared about "The War" when it comes to running plexes.
Is this gonna be the new Gal line when Caldari start taking back systems and start pushing you guys back?
Last year it was Gals didn't plex because it didn't mean anything.. Then Caldari went AFK and Gals took a bunch of systems, so now Caldari are building back and it will soon be "didn't want that system anyway".. right?
Seems you guys have given up defending, now that it's not so easy to just out blob us.
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Posted - 2012.05.27 16:00:00 -
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Lock out wrote:Owena Owoked wrote: The goal in FW has always been PvE.
Finally, caldari coming out of the closet. Don't feel ashamed son, embrace who you are.
You do understand that all those ISK farmers Caldari has been stuck with for years, are now going to win us the plexing front?
The funny side effect to this PVE is that you guys if you want to keep your home in Nis will now be forced to sit there & orbit buttons de-contesting your system each day. How long are you willing to keep doing that?
I find sitting in high sec with 3 low sec entrances with-in two jumps rather comfortable right about now.  |

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Posted - 2012.05.27 16:38:00 -
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Shadow Adanza wrote: We took a bunch of systems because there was literally nothing else to do. The Caldari wouldn't fight unless we pushed them to the limit. So, we pushed them to the limit.
Why would we defend? We get no LP for it. It's literally a waste of time. And you're putting too much stock into the Gallente blob. Truthfully, most of us would rather have an even fight and we've been getting a lot more of them lately. The blob is fun on some nights (the reactions are hilarious!) but even fights are much funner... I like the thrill of not knowing the outcome.
Where are these Gals that like even fights? They must live in somewhere in the Mongolian time zone as I've never seen these rare unicorns you speak of.
Also before the excuse was always "Plexing didn't mean anything" or "Caldari have down time advantage" Now those complaints have been fixed. When you guys were winning it's was cool to plex, now that you seem to have given up defending it's back to "we didn't want those systems anyway". |

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Posted - 2012.05.27 16:47:00 -
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Lock out wrote:Srsly, when did I ever say it's cool to plex ? You are starting to lose it man, I'm telling you.
Odd I didn't notice your name being quoted.. I understand you feel very important in internet space ships and all, but not every quote is directed to you. |

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Posted - 2012.05.27 17:09:00 -
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Shadow Adanza wrote:Mutnin wrote:
Where are these Gals that like even fights? They must live in somewhere in the Mongolian time zone as I've never seen these rare unicorns you speak of.
Also before the excuse was always "Plexing didn't mean anything" or "Caldari have down time advantage" Now those complaints have been fixed. When you guys were winning it's was cool to plex, now that you seem to have given up defending it's back to "we didn't want those systems anyway".
If you'd stop complaining about getting blobbed so much, you might find them just like the other Caldari are. You get blobbed because we know you complain about it and it's damn hilarious. I've never enjoyed plexing. If I'm plexing I'm either extremely bored or looking for a fight.
Oh somehow I don't believe that would be very true, being I fly most of time in US TZ when you guys have highest numbers & bulk of active Caldari gangs are usually in EU/AU TZ where they tend to have numbers. I don't see many decent sized Caldari gangs in US TZ but often get faced with average of 15 to 20+
Last night we took out 4 Cruisers to have 12-14 Gals show up. With mix assortment of Faction cruisers & BC's. Meanwhile prior to this we tried to get GF from 2 l33t SoTF guys in a Stabber FI & Hac but our 4 T1's half being piloted by 2012 guys were so much threat, they had to call on about 12 others to help out before they had balls enough to bring the fight. These are the GF's gals look for..
It's ok though because a little later, we properly ganked Val Erwin and got some nice local tears and then some bonus "alt" tears to boot.
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Posted - 2012.05.27 19:56:00 -
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X Gallentius wrote:Why you so mad Mutnin? Scourges of frigates are fanning out all across Black Rise and are about to take back several systems within the next few days. If you really want to defeat SoTF and their uber l33t fleets, then take back Nisuwa. I think Lock Out is daring you to.
What makes you think I'm mad? I'm just trolling you guys for being lazy and incapable of finding your way past 5 maybe 6 jumps away from your home systems. |

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Posted - 2012.05.28 03:58:00 -
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Crosi Wesdo wrote:So caldari have numerical superiority of active toons in EU and AUS timezone but its still gallente that are the blobbers lol.
Ive engaged your guys mutinn, and you have run from even fights, run from fights you should win, and engaged in fights where you were going to obviously lose because you try to ninja a kill on a gate 7:1 but get snagged by his friends.
Most of your losses, pvp oppertunities AND ships are down to bad decisions.
Honestly man if there is anything in EVE I'm good at it's alt scouting and 9 out of 10 times we don't engage it's because we've already spotted more than we could fight not including any surprises, because everyone know the only reason you guys never leave your home system is so you can get instant back up. 
Also l really hope you honestly don't think that fight last night where you guys ganked my Rupture was in any way close to a even fight. We had 5 cruisers you guys had 14 trying to sandwich us. Just the ships on my KM were more than enough to easily out gun our entire gang and half the guys that were landing on grid never made it on the KM. That wasn't even remotely close to a even fight. |

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Posted - 2012.05.28 04:25:00 -
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X Gallentius wrote:Mutnin wrote:What makes you think I'm mad? I'm just trolling you guys for being lazy and incapable of finding your way past 5 maybe 6 jumps away from your home systems. What you say may be true, but with Gallente home systems in Vlillirier, Nennmaila, Rakapas, Nisuwa, Heydieles, and Agoze (when needed), 5-6 jumps pretty much covers all of Caldari-Gallente FW space with the exception of some far off remote systems in Lonetrek. There's a reason we're in Nennmaila - it's at the center of the FW map.
You are center of Black Rise but it is not the center of the FW map. We take our gangs out into Gal back systems all the time looking to get fights with other smaller groups or to do runs into null sec.. The problem is there aren't any of you Gals back there defending your space, aside from the hardcore types that plex 24/7 or shuttles picking up Fed defense missions.
I see guys like you out there but very few other the others that are typically the guys that live in the bloblands.
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Posted - 2012.05.28 05:59:00 -
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Shadow Adanza wrote:Or how about today? Some Caldari engaged a member of our plexing fleet in a 4 on 1, so the rest of the fleet comes back to get them and Mutnin tries to make a big scene about it, lol. As if our outnumbering of them was any worse than their outnumbering of our solo guy.
You realize how easy you are to troll? |
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