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Jimer Lins
Gallente Noir.
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Posted - 2009.06.08 00:55:00 -
[1]
We posted this once before but that was pre-Apocrypha. Things have changed a bit and forum threads get stale, then get locked after a while.
So I wrote up an exploration of how logoff mechanics work and how they intersect with aggression timers, how they can be exploited to avoid losing your ship, and how you can combat the use of the exploit.
Logoffski: How it works, why it works, and what to do about it.
Comments and corrections if I got anything wrong are welcome.
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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2009.06.08 00:58:00 -
[2]
Very detailed, very nice. Love your work. |

Major Stallion
Balls Deep Inc.
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Posted - 2009.06.08 01:13:00 -
[3]
ah i coulda swore the way to beat it was to make "name and shame" whine threads on C&P. Guess I was given the wrong impression about that.
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2009.06.08 02:03:00 -
[4]
Originally by: Major Stallion ah i coulda swore the way to beat it was to make "name and shame" whine threads on C&P. Guess I was given the wrong impression about that.
Name and shame the guy that spreads that rumour please. ..and recommend a good bountyhunter, I'll put a hefty jar of cookies on the rumourdudes head. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Jimer Lins
Gallente Noir.
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Posted - 2009.06.08 03:17:00 -
[5]
Originally by: Major Stallion ah i coulda swore the way to beat it was to make "name and shame" whine threads on C&P. Guess I was given the wrong impression about that.
I don't have any objection to name and shame threads personally. Reputation does mean something in this game. I'd prefer to do something about it more directly myself.
Corp killboard-How to Kill Logoffskis |

Major Stallion
Balls Deep Inc.
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Posted - 2009.06.08 03:30:00 -
[6]
Originally by: Jimer Lins
Originally by: Major Stallion ah i coulda swore the way to beat it was to make "name and shame" whine threads on C&P. Guess I was given the wrong impression about that.
I don't have any objection to name and shame threads personally. Reputation does mean something in this game. I'd prefer to do something about it more directly myself.
reputation in eve means something? Do i get points in RL for this?
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Jimer Lins
Gallente Noir.
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Posted - 2009.06.08 03:45:00 -
[7]
Originally by: Major Stallion
reputation in eve means something? Do i get points in RL for this?
Just out of a sense of morbid curiosity- who ****ed in your Cheerios? Every post I see from you is basically *****ing or making snide comments about things that apparently irritate you.
We get it- you don't care about logoffskis- or you believe that any attempt to combat the exploit is whining or wasting your time. Did you have something to offer besides whining?
Corp killboard-How to Kill Logoffskis |

Lana Torrin
Minmatar Republic Military Skool
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Posted - 2009.06.08 03:48:00 -
[8]
Hes trying to muscle you out of the merc business so he can get more jobs.
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I like'cake
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Posted - 2009.06.08 04:13:00 -
[9]
Originally by: Lana Torrin Hes trying to muscle you out of the merc business so he can get more jobs.
He means a job, not more.
'cake
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Alekseyev Karrde
Noir.
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Posted - 2009.06.08 04:14:00 -
[10]
---
Zombie Apocalypse Guitar-Wielding Superteam |

Zenethalos
Minmatar Noir.
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Posted - 2009.06.08 04:22:00 -
[11]
^ Believe or not but that's Alek's mom.  |

Lana Torrin
Minmatar Republic Military Skool
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Posted - 2009.06.08 04:23:00 -
[12]
Originally by: Zenethalos ^ Believe or not but that's Alek's mom. 
Was she trollin? |

Tortugan
Internal Anarchy
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Posted - 2009.06.08 05:36:00 -
[13]
Excellent read. My one suggestion? Where possible, have a stealth bomber warp in to smartbomb, since they have 0 sensor recal delay after decloak, where standard covops have a minimal one- that way, there's no way the target can possibly react in time. |

Agent Known
Apotheosis of Virtue
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Posted - 2009.06.08 06:14:00 -
[14]
Originally by: Tortugan Excellent read. My one suggestion? Where possible, have a stealth bomber warp in to smartbomb, since they have 0 sensor recal delay after decloak, where standard covops have a minimal one- that way, there's no way the target can possibly react in time.
Uh...smarts don't require a lock? |

Kydin
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Posted - 2009.06.08 07:14:00 -
[15]
You killed the freighter in 0.5 how? didnt concord pwn u for killing him in high sec? |

Liitar
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Posted - 2009.06.08 07:14:00 -
[16]
check his corp ticker, it will make sense agent |

Tortugan
Internal Anarchy
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Posted - 2009.06.08 07:20:00 -
[17]
Edited by: Tortugan on 08/06/2009 07:22:57
Originally by: Agent Known
Originally by: Tortugan Excellent read. My one suggestion? Where possible, have a stealth bomber warp in to smartbomb, since they have 0 sensor recal delay after decloak, where standard covops have a minimal one- that way, there's no way the target can possibly react in time.
Uh...smarts don't require a lock?
Agent- smartbombs do not require a lock; however, there is a 'sensor recalibration' delay, in which no offensive modules may be activated. Don't believe me? Put a prototype cloaking device on a ship with a smartbomb, cloak, decloak, and try to hit your smartbomb- it'll tell you your sensors are recalibrating for as long as the targeting delay is (skill, ship, and rig dependant)
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Jimer Lins
Gallente Noir.
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Posted - 2009.06.08 07:36:00 -
[18]
Originally by: Kydin You killed the freighter in 0.5 how? didnt concord pwn u for killing him in high sec?
It was a declared war. CONCORD doesn't bug you if you're going after a wartarget.
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Alekseyev Karrde
Noir.
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Posted - 2009.06.08 08:00:00 -
[19]
That's an interesting idea Tortugan. At the time we killed the freightor Jimer pleasures himself to every night, bombers didnt have cov ops cloaks. If that timer does apply to smartbombs (I havnt tested personally) then bombers would be the best choice. |

Tortugan
Internal Anarchy
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Posted - 2009.06.08 08:11:00 -
[20]
Originally by: Alekseyev Karrde That's an interesting idea Tortugan. At the time we killed the freightor Jimer pleasures himself to every night, bombers didnt have cov ops cloaks. If that timer does apply to smartbombs (I havnt tested personally) then bombers would be the best choice.
Ah- forgot that that was pre-patch |

Major Stallion
Balls Deep Inc.
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Posted - 2009.06.08 08:21:00 -
[21]
Originally by: Jimer Lins Did you have something to offer besides whining?
quote my *whines* please....im having fun at your expense, you clearly arent liking it, so um...who's whining again? |

Jimer Lins
Gallente Noir.
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Posted - 2009.06.08 08:30:00 -
[22]
Originally by: Alekseyev Karrde That's an interesting idea Tortugan. At the time we killed the freightor Jimer pleasures himself to every night, bombers didnt have cov ops cloaks. If that timer does apply to smartbombs (I havnt tested personally) then bombers would be the best choice.
I didn't know your mom's name was "Freighter". :P
Corp killboard-How to Kill Logoffskis |

CrimsonLobo
Caldari Galaxy Punks
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Posted - 2009.06.08 08:44:00 -
[23]
Originally by: Alekseyev Karrde
Please visit your user settings to re-enable images.
HOW DOES SHE KNOW!? |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2009.06.08 09:03:00 -
[24]
Nice read, so if I understood it correctly, when disconnected the 15 min timer never resets even if aggressed before a pilot logs out?
In other words, there I sit in my Veldatar, I shoot that evil NPC and 2 min later log out. I still have 13 min on my timer. The Veldatar warps to emergency SS, but do not vanish since I still have some 12 minutes left on my timer now.
Time passes and this rouge probe pilot sees the Veldatar on scanner and start launching the probes, since he's a noob prober it takes him 5 min to pinpoint me.
The prober warps to the Veldatar and locks it down and starts shooting - so if I understood it correctly the Veldatar will NOT reset the timer and thus 5-7 min later vanish from space as the timer expires, even if the prober shoots at me?
Or, will he simply reset the timer as I was aggressed by NPCs before I logged out? Thus simply waiting for his capital friends to cyno in for the kill?
Win a Aeon mothership for 10M ISK |
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Liitar
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Posted - 2009.06.08 09:03:00 -
[25]
Edited by: Liitar on 08/06/2009 09:04:30
Originally by: Jimer Lins
Originally by: Alekseyev Karrde That's an interesting idea Tortugan. At the time we killed the freightor Jimer pleasures himself to every night, bombers didnt have cov ops cloaks. If that timer does apply to smartbombs (I havnt tested personally) then bombers would be the best choice.
I didn't know your mom's name was "Freighter". :P
Dude, she is shaped like an Obelisk and 17 million m3 - what else would they call her?
>>so if I understood it correctly the Veldatar will NOT reset the timer and thus 5-7 min later vanish from space as the timer expires, even if the prober shoots at me?
Correct, no reset
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Mickey Simon
Noir.
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Posted - 2009.06.08 09:10:00 -
[26]
Edited by: Mickey Simon on 08/06/2009 09:10:53
Originally by: Chribba The prober warps to the Veldatar and locks it down and starts shooting - so if I understood it correctly the Veldatar will NOT reset the timer and thus 5-7 min later vanish from space as the timer expires, even if the prober shoots at me?
That's correct.
You can only gain aggression while you are logged on in game under the current mechanics. I thought they had changed it around, but apparently not.
edit: beaten D: That's what happens when I forget to click submit  |

Jimer Lins
Gallente Noir.
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Posted - 2009.06.08 09:27:00 -
[27]
Originally by: Chribba Nice read, so if I understood it correctly, when disconnected the 15 min timer never resets even if aggressed before a pilot logs out?
In other words, there I sit in my Veldatar, I shoot that evil NPC and 2 min later log out. I still have 13 min on my timer. The Veldatar warps to emergency SS, but do not vanish since I still have some 12 minutes left on my timer now.
Time passes and this rouge probe pilot sees the Veldatar on scanner and start launching the probes, since he's a noob prober it takes him 5 min to pinpoint me.
The prober warps to the Veldatar and locks it down and starts shooting - so if I understood it correctly the Veldatar will NOT reset the timer and thus 5-7 min later vanish from space as the timer expires, even if the prober shoots at me?
Or, will he simply reset the timer as I was aggressed by NPCs before I logged out? Thus simply waiting for his capital friends to cyno in for the kill?
To my knowledge, this is correct. I have personally observed that a character who is disconnected cannot receive agro. I know that agro timers refresh to the max every time aggression is committed or received while the character is logged in.
However, I have not personally verified the scenario where someone with a pre-existing aggression timer logs out, then before that timer runs out is re-aggressed (as you describe). I assume that it works the same way in that you can't refresh the timer for a character not logged in. However, I haven't tested that specific scenario, as it doesn't usually come up- but I may do so at some point.
When I have a chance to test that, I'll post the results.
Corp killboard-How to Kill Logoffskis |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2009.06.08 09:50:00 -
[28]
Ok great, then I feel a bit more safe logging out haha (and take my alt to verify if the ship is offline or if I need to log on and attempt to flee) |
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Jimer Lins
Gallente Noir.
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Posted - 2009.06.08 09:55:00 -
[29]
Originally by: Chribba Ok great, then I feel a bit more safe logging out haha (and take my alt to verify if the ship is offline or if I need to log on and attempt to flee)
Heh. Definitely be as cautious as possible, of course. I suggest cloaking and waiting until your timer is totally gone plus a few minutes, then logging out.
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Nerogk Shorn
Caldari Royal Hiigaran Navy SCUM.
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Posted - 2009.06.08 10:03:00 -
[30]
Originally by: Jimer Lins
Originally by: Chribba Nice read, so if I understood it correctly, when disconnected the 15 min timer never resets even if aggressed before a pilot logs out?
In other words, there I sit in my Veldatar, I shoot that evil NPC and 2 min later log out. I still have 13 min on my timer. The Veldatar warps to emergency SS, but do not vanish since I still have some 12 minutes left on my timer now.
Time passes and this rouge probe pilot sees the Veldatar on scanner and start launching the probes, since he's a noob prober it takes him 5 min to pinpoint me.
The prober warps to the Veldatar and locks it down and starts shooting - so if I understood it correctly the Veldatar will NOT reset the timer and thus 5-7 min later vanish from space as the timer expires, even if the prober shoots at me?
Or, will he simply reset the timer as I was aggressed by NPCs before I logged out? Thus simply waiting for his capital friends to cyno in for the kill?
To my knowledge, this is correct. I have personally observed that a character who is disconnected cannot receive agro. I know that agro timers refresh to the max every time aggression is committed or received while the character is logged in.
However, I have not personally verified the scenario where someone with a pre-existing aggression timer logs out, then before that timer runs out is re-aggressed (as you describe). I assume that it works the same way in that you can't refresh the timer for a character not logged in. However, I haven't tested that specific scenario, as it doesn't usually come up- but I may do so at some point.
When I have a chance to test that, I'll post the results.
I always thought that you could get your aggression timer reset while logged out. Isn't that how Cyvok lost his Steve, his titan? He logged out with like 2 or 3 minutes left and got hit titan killed. I think it took them like at least 6-7 minutes to kill him. Not really sure but it must have been more than 2-3 minutes. I also thought that it reset to 15 when you logged. However it's been a really really long time since i've really thought about these timers, and i didn't even know they changed the second character log in exploit. so *shrug*
Do you still stay in space for 15 minutes with NPC aggo like Chribba says? I thought it was only player aggro. |
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