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Thread Statistics | Show CCP posts - 2 post(s) |

Kathryn Sanderson
Caldari State War Academy
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Posted - 2009.06.08 06:20:00 -
[1]
1. No aggression in Jita. period. War or no war. No scanning of ships. No Firing of weapons. No launching of Drones. These functions are disabled by Jita control.
2. Any one character per account is only allowed to stay in Jita for a maximum of 2 hours every day. Failure to leave within that two hours will result in your ship being teleported to a random 0.0 system.
3. Any one character is only allowed to post in local chat a total of once every 10 minutes. Any attempt to post faster will result in your ship being teleported to a random WH system populated by Sleepers that suddenly wake up and come looking for you. (ok, just kidding on the teleport bit, but that would be funny )
4. When un-docking from any station in Jita your ship will automatically teleport to a random spot somewhere in Jita, at which point you can chose your destination, keeping the un-docking rings clear.
I expect the scammers and griefers to be the most vocal opponents to these suggestions as they will be the ones this effects the most.
/flame on
Kathy |

Trustworthy Joe
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Posted - 2009.06.08 06:26:00 -
[2]
Originally by: Kathryn Sanderson 1. No aggression in Jita. period. War or no war. No scanning of ships. No Firing of weapons. No launching of Drones. These functions are disabled by Jita control.
2. Any one character per account is only allowed to stay in Jita for a maximum of 2 hours every day. Failure to leave within that two hours will result in your ship being teleported to a random 0.0 system.
3. Any one character is only allowed to post in local chat a total of once every 10 minutes. Any attempt to post faster will result in your ship being teleported to a random WH system populated by Sleepers that suddenly wake up and come looking for you. (ok, just kidding on the teleport bit, but that would be funny )
4. When un-docking from any station in Jita your ship will automatically teleport to a random spot somewhere in Jita, at which point you can chose your destination, keeping the un-docking rings clear.
I expect the scammers and griefers to be the most vocal opponents to these suggestions as they will be the ones this effects the most.
/flame on
Kathy
so, what your saying, is make jita such a hassle that it all moves to perimiter? because tbh, thats what im going to do if this ever gets officially looked at. |

Shade Millith
International House of PWNCakes Aggression.
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Posted - 2009.06.08 06:32:00 -
[3]

Uh..... no.  |

Kathryn Sanderson
Caldari State War Academy
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Posted - 2009.06.08 06:34:00 -
[4]
I doubt part 2 would ever be seriously looked at. As for part three, maybe once every 5 minutes would be more reasonable. Part 1 and Part 4 are perfectly reasonable. Jita is laggy enough as it is, there is no reason to add more lag because someone wants to waggle their e-peen and shoot stuff up in a trade hub.
Kathy |

Stormwind Bloodfeather
Minmatar Native Freshfood
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Posted - 2009.06.08 06:36:00 -
[5]
Edited by: Stormwind Bloodfeather on 08/06/2009 06:36:26
Originally by: Shade Millith

Uh..... no. 
Originally by: Kathryn Sanderson
I expect the scammers and griefers to be the most vocal opponents to these suggestions as they will be the ones this effects the most.
Storm
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Rexthor Hammerfists
Rage of Inferno Atlas Alliance
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Posted - 2009.06.08 06:43:00 -
[6]
Op, youre missing the point of eve, thats hardly sandbox anymore ;) With allt hat coding it would require i imagine ccp could do somethin more intersting instead of forbidding content - like variable taxes. |

Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.06.08 06:48:00 -
[7]
No. My freighter suddenly teleporting to 0.0 because i'm stocking it up, and i go afk for food, is NOT a good idea. |

Destination SkillQueue
Are We There Yet
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Posted - 2009.06.08 06:50:00 -
[8]
Originally by: Rexthor Hammerfists ...allt hat coding...
Never heard of that one before. |

Kathryn Sanderson
Caldari State War Academy
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Posted - 2009.06.08 06:53:00 -
[9]
Originally by: Rexthor Hammerfists Op, youre missing the point of eve, thats hardly sandbox anymore ;) With allt hat coding it would require i imagine ccp could do somethin more intersting instead of forbidding content - like variable taxes.
No I am not missing the point of eve. The fact is, Jita is over crowded. why? because scammers go there to ply their trade, people go there to sell their stuff and some people NEVER LEAVE JITA AT ALL, they just clog up the system and add to the lag there.
Being a Trade hub one would reasonably assume a 'no weapons' policy by the Jita authorities.
I can't begin to count the number of times I have undocked at 4-4 and seen 25-50+ ships just SITTING clogging up the undocking ramps as they scan cargos etc or wait for war targets etc. or just sit there doing nothing at all except make it difficult to align to a gate/station for warp etc due to all the jostling and bumping from running into them.
We don't even need to mention the scam spam that is worse than the isk seller spam.
Nor should I need to mention having to wait for 10 bloody minutes to get INTO Jita because of all the people that go there and never bloody LEAVE. There should be a time limit to how long you can stay in Jita. I doubt it will ever get created, but there should be.
Kathy |

Emperor Salazar
Caldari Remote Soviet Industries
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Posted - 2009.06.08 06:57:00 -
[10]
Post with your main.
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Kathryn Sanderson
Caldari State War Academy
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Posted - 2009.06.08 06:57:00 -
[11]
Originally by: Blane Xero No. My freighter suddenly teleporting to 0.0 because i'm stocking it up, and i go afk for food, is NOT a good idea.
Then log out if your afk and not going to be back within a cpl minutes. Is there REALLY a need to be sitting in the system adding to the lag when your doing nothing but taking up processor power that can be used by other people who are trying to do/buy/sell something there and can't get in?
Kathy
I Have a D*ck, He sits on the couch and drinks beer all day. |

Kathryn Sanderson
Caldari State War Academy
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Posted - 2009.06.08 07:00:00 -
[12]
Edited by: Kathryn Sanderson on 08/06/2009 07:01:59
Originally by: Emperor Salazar Post with your main.
This is my main. And before you start ASSUMING different, This is my main NOW since I sold my previous main a cpl days ago. I decided I didn't want an Industrialist character so rerolled this one and sold the old one. 
Besides, wtf does posting with my main have anything to do with this topic? Yeah I didn't think so.
Kathy
I Have a D*ck, He sits on the couch and drinks beer all day. |

Emperor Salazar
Caldari Remote Soviet Industries
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Posted - 2009.06.08 07:04:00 -
[13]
Originally by: Kathryn Sanderson
This is my main. And before you start ASSUMING different, This is my main NOW since I sold my previous main a cpl days ago. I decided I didn't want an Industrialist character so rerolled this one and sold the old one. 
Besides, wtf does posting with my main have anything to do with this topic? Yeah I didn't think so.
Kathy
u mad?
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Kathryn Sanderson
Caldari State War Academy
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Posted - 2009.06.08 07:05:00 -
[14]
Edited by: Kathryn Sanderson on 08/06/2009 07:05:22
Originally by: Emperor Salazar
Originally by: Kathryn Sanderson
This is my main. And before you start ASSUMING different, This is my main NOW since I sold my previous main a cpl days ago. I decided I didn't want an Industrialist character so rerolled this one and sold the old one. 
Besides, wtf does posting with my main have anything to do with this topic? Yeah I didn't think so.
Kathy
u mad?
Crazy maybe.
Kathy
I Have a D*ck, He sits on the couch and drinks beer all day. |

Rudy Gnarl
Gallente University of Caille
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Posted - 2009.06.08 07:08:00 -
[15]
1) and 4) sound like plans that could really help with lag.
But to limit people's time in Jita is ridiculous. Really, though. I doubt that the perma-docked trader's adjusting orders are the problem with lag in Jita. And people moving in Freighters need time to load and up and simply move around. (Oh and no alts, well, I doubt that would help, people would just start trials and second accounts, I don't see how alts cause lag in Jita - only one of my character's is there ).
In general I like the idea of helping the lag. --- Am I being targeted, wait, ahh, my shields, s**t my armor. Why won't it warp, it's not responding. Warp to zero! Damn it my pod too?!? F*****g lag! [lesson learned: log for lag] |

Emperor Salazar
Caldari Remote Soviet Industries
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Posted - 2009.06.08 07:09:00 -
[16]
Would you rather I address your suggestion rather than advising you to post with your main?
In that case, no fix needed, sandbox game, enough rules/regulations in place already, etc etc.
Your idea is stupid and unnecessary. Just because you list out what you regard as "well thought out solutions" to a "demanding problem" does not make your idea valid. It just means you wasted your time. Sorry. Please go away now.
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RaTTuS
BIG Libertas Fidelitas
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Posted - 2009.06.08 07:13:00 -
[17]
1) no 2) no 3) no - block is good for general spammers and report + block isk sellers 4) no - learn how to use instant undock BM's
-- RaTTuS @ InEve, Capital Prints for sale |

Ryhss
Caldari Gallus Eternus Ministry of Silly Walks
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Posted - 2009.06.08 07:14:00 -
[18]
Originally by: Blane Xero No. My freighter suddenly teleporting to 0.0 because i'm stocking it up, and i go afk for food, is NOT a good idea.
Amen to that!
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CCP Applebabe

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Posted - 2009.06.08 07:21:00 -
[19]
Non-constructive.
Locked.
Applebabe Community Representative CCP Hf, EVE Online Contact us |
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Kathryn Sanderson
Caldari State War Academy
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Posted - 2009.06.08 07:24:00 -
[20]
Originally by: Rudy Gnarl 1) and 4) sound like plans that could really help with lag.
But to limit people's time in Jita is ridiculous. Really, though. I doubt that the perma-docked trader's adjusting orders are the problem with lag in Jita. And people moving in Freighters need time to load and up and simply move around. (Oh and no alts, well, I doubt that would help, people would just start trials and second accounts, I don't see how alts cause lag in Jita - only one of my character's is there ).
In general I like the idea of helping the lag.
I didn't figure 2 & 3 would really be workable. But 1 and 4 would be. If Jita is a No War/No Weapons/No Targetting/No Scanning zone then 'some' of the lag can be reduced because the station campers will have no reason to be sitting their clogging the undocking ramps. This will force them to organize better gate camps on the other exit systems and make them work a bit harder.
Kathy
I Have a D*ck, He sits on the couch and drinks beer all day. |
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CCP Applebabe

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Posted - 2009.06.08 08:38:00 -
[21]
Moved to " Features & Ideas Discussion ".
Applebabe Community Representative CCP Hf, EVE Online Contact us |
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.06.08 08:44:00 -
[22]
Edited by: Blane Xero on 08/06/2009 08:45:01
Originally by: Kathryn Sanderson
Originally by: Blane Xero No. My freighter suddenly teleporting to 0.0 because i'm stocking it up, and i go afk for food, is NOT a good idea.
Then log out if your afk and not going to be back within a cpl minutes. Is there REALLY a need to be sitting in the system adding to the lag when your doing nothing but taking up processor power that can be used by other people who are trying to do/buy/sell something there and can't get in?
Kathy
Because if i log out there is a high chance that i will get locked out for the night. I can easily spent an hour and a half filling with goods, looking for a quick buck in the next region over using an alt, buying stuff in jita, and then sometimes i take 15 mins to get food/answer a call of nature. Considering it can take upwards of 20mins just to get INTO and OUT OF jita in a freighter, your idea is completely stupid. ___________________________________________ Haruhiist since December 2008
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Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.06.08 08:45:00 -
[23]
1. Why? What do you hope to accomplish? 2. Why? What do you hope to accomplish? 3. Why? What do you hope to accomplish? 4. Why? What do you hope to accomplish?
None of your ideas make any sense and go entirely against the grain of EVE. So why? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Kathryn Sanderson
Caldari State War Academy
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Posted - 2009.06.08 08:56:00 -
[24]
Originally by: Tippia 1. Why? What do you hope to accomplish? 2. Why? What do you hope to accomplish? 3. Why? What do you hope to accomplish? 4. Why? What do you hope to accomplish?
None of your ideas make any sense and go entirely against the grain of EVE. So why?
*1 By removing Jita from wars station campers in jita will need to move to other systems to hit their war targets. Removing them from Jita thus reducing the lag they cause when fighting, and clogging up docking and un-docking ramps.
*2 is probably not a viable idea but a discussion on it is still worthy. maybe some aspect of it can be adapted or changed to be more workable.
*3 like 2 basically.
*4 This is also probably not something that would work, but it would remove the clogging up of the station un-docking ramps by ships undocking. Making it easier in general to leave stations in Jita.
Kathy
p.s. Thank you CCP Applebabe for unlocking and moving this thread to this section for discussion.
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Red Recluse
Caldari
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Posted - 2009.06.08 09:27:00 -
[25]
Originally by: Emperor Salazar Post with your main.
I have 3 alts: which is my main? 
I train them on a weekly rotation but play them as the mood hits; often, two get played on any given day (no, not simultaneously). |

BarbFromCorporate
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Posted - 2009.06.08 09:30:00 -
[26]
Originally by: Kathryn Sanderson 2. Any one character per account is only allowed to stay in Jita for a maximum of 2 hours every day. Failure to leave within that two hours will result in your ship being teleported to a random 0.0 system.
Okay. So I dock at Jita shortly before going to work, or shortly before a power outage in my small, rural town knocks out my electricty for 12+ hours.
Why should I be punished? |

Venkul Mul
Gallente
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Posted - 2009.06.08 09:40:00 -
[27]
1. No aggression in Jita. period.
If you do that in Jita then you should do it in Amarr, Rens, and Oursulaert or you will be favoring a single trad hub.
Not a good idea
2. Any one character per account is only allowed to stay in Jita for a maximum of 2 hours every day.
No. Stupid suggestion.
3. Any one character is only allowed to post in local chat a total of once every 10 minutes.
So if (as sometime happens) people want to chat in local, it will be made impossible?
The problem are the repeated, identical posts, not the normal people chatting in local.
4. When un-docking from any station in Jita your ship will automatically teleport to a random spot somewhere in Jita, at which point you can chose your destination, keeping the un-docking rings clear.
Maybe, lot of suicide gankers will cry. and they have the right to make some isk from Jita, like all the other people.
Last thing, about your whine on moderation in General forum. Generally thread are locked for a time before moving them. Probably to avoid problems with posts written while the thread is being moved.
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Venkul Mul
Gallente
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Posted - 2009.06.08 09:45:00 -
[28]
Originally by: Kathryn Sanderson
Originally by: Blane Xero No. My freighter suddenly teleporting to 0.0 because i'm stocking it up, and i go afk for food, is NOT a good idea.
Then log out if your afk and not going to be back within a cpl minutes. Is there REALLY a need to be sitting in the system adding to the lag when your doing nothing but taking up processor power that can be used by other people who are trying to do/buy/sell something there and can't get in?
Kathy
If he is doing nothing it is taking up very little server processing power. What take processing power is people jumping around, speaking, moving, ecc.
From what I recall Jita market in on a different node, so the market movement don't add to Jita lag.
No idea where are stored the contracts and if database call on Jita contacts influence the Jita node or not.
Note that the station interior is drawn by your computer, not by the server.
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MukkBarovian
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Posted - 2009.06.08 10:46:00 -
[29]
Jita is a trade hub. It attracts parasites. Between them and the lag they push in the opposite direction of the rest of the population pressure. This is the natural response to overpopulation in a given area. Predators and lack of natural resources. This pressure keeps other trade hubs like rens viable.
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Robert Caldera
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Posted - 2009.06.08 11:03:00 -
[30]
2: no. have you ever thought about there are many traders in jita NEVER LEAVING the system? |
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