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6APbIH
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Posted - 2009.06.09 05:46:00 -
[1]
I know, already over and over again offered to buff them by different ways, but I have not found nothing like my idea. Already, there was much offers on inproving their role in combat but all offers were like: "add more weapons, more armor" etc.
Let's examin a covert fleet. It consists of exploring ships (covert ops), EW ships (recon), damage dealers (stealth bobbers) and BO as rally point. See omissions?? No? I see 2 of them:
1)There is no command ships with warfare links. This can be fixed by adding covert jump brige using ability to t3 cruisers with covert reconfiguration.
2)There is no logistics. (well exept sin, that carries repair drones) So here is my proposual: create new module, that gives BO at least half-power of oneiros (for example)
Module features: occupy high-slot +500% to remore armor repair and shield transfer range -100% movement speed 60s duration 500Gj activation cost can't use guns/missiles while module activated.
prequisites: Logistics IV
so that module gives large remote armor repair t2 range ~50Km and provide adequate logistic support to fleet but leaves BO immobile.
Also i'd like decreace signature of BO to BC size (just like logistics cruisers) to it was harder to hit.
This modifications shoud greatly increase Black Ops role in fleet combat, but not overpower them.
Shall be pleased any constructive critic
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Rajere
No Trademark
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Posted - 2009.06.09 08:39:00 -
[2]
Quote: 1)There is no command ships with warfare links. This can be fixed by adding covert jump brige using ability to t3 cruisers with covert reconfiguration. 2)There is no logistics. (well exept sin, that carries repair drones) So here is my proposual: create new module, that gives BO at least half-power of oneiros (for example)
T3 Cruisers with Covert Reconfig are already covert bridgable. You can set them up for either Warfare Links or for Remote Rep (Remote Shield Tengu is far superior to Remote Armor anything though). Basically what you're asking for is already covered. |

6APbIH
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Posted - 2009.06.09 09:17:00 -
[3]
Originally by: Rajere
T3 Cruisers with Covert Reconfig are already covert bridgable.
Sorry missed this
Howewer range of tengu shield transporters still 6 for medium and 8.4 for large ones. Also capacitor lasts very quickly. And what are you thinking about decreaced signature? |

Vaal Erit
Science and Trade Institute
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Posted - 2009.06.09 09:21:00 -
[4]
Take your absolutely awful idea to the correct forum |

Isaac Starstriker
Amarr Solaris Operations
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Posted - 2009.06.09 16:52:00 -
[5]
Edited by: Isaac Starstriker on 09/06/2009 16:52:30 Wow, no. I want Black Ops fixed like anyone, but giving them three roles in one makes it absolutely horrible overall. As it stands, they already allow covert jumping (which I want this to stay put), they do great dps compared to Stealthbombers or Recons, and better tank than any other covert ship.
I still do not see the need for another command ship. Especially on the Black Ops. I'd say leave it on the T3 ships.
I believe all but the Widow can use logistic drones just fine. No need to change the logistics part.
--Isaac |

Rajere
No Trademark
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Posted - 2009.06.10 04:05:00 -
[6]
Quote: Howewer range of tengu shield transporters still 6 for medium and 8.4 for large ones.
so? You're being bridged to a Covert Cyno along with the rest of your gang, meaning your gang will all appear next to the cyno ship, which means you begin the engagement with everyone within ~5km of each other.
Quote:
Also capacitor lasts very quickly.
Actually you can easily setup a Tengu to be completely cap stable running multiple large remote shield reps. Even if you don't, ships which are bridged load with 100% of their previous capacitor amount (ie 100% cap). Black Ops load with 30% cap, assuming they had 100% to begin with. Guess which ship runs out of cap first? And that's ignoring that atrocious mini-triage module idea of yours.
The opinions expressed in my posts do represent my corp -------------------------- NOTR
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