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Thread Statistics | Show CCP posts - 14 post(s) |
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CCP Claw

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Posted - 2009.06.12 16:17:00 -
[1]
Alliance Tournament VII Rules
Please discuss rules here. We are quite happy to debate rules back and forth and take into consideration any concerns, suggestions, and so on that anyone may have. |
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CCP Claw

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Posted - 2009.06.12 16:22:00 -
[2]
Let me start this with the following observation by me:
Logistics Cruisers are reallowed, but Logistics-setup tech 3 cruisers are not. The rules will be changing to allow logistics T3 cruisers at the same restrictions as Logistics (ie, a maximum of one ship per team with logistics modules). We just didnt quite get this into the rules in time for publication today as I only realised this on Sisi an hour ago :) |
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CCP Claw

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Posted - 2009.06.13 18:02:00 -
[3]
Originally by: Templayer
Can you please clarify if i understand you correctly :
Logistic ship = Strategic cruiser with Reppers bonused subsystem. So you can have only one of them for 1 team?
Yes, so basically we're going to allow one Logistics Cruiser OR one T3 cruiser with logistics modules, once I look at it on Monday.
Quote: How does rule of "no double shiptypes" apply to T3? Subsystem combination = 1 shiptype or is it a Hull(max 2 Legions per team for example). I understand that its pretty different when we are talking about hulls of monolith ships and those modular ones.
"Teams may field no more than 2 of a given ship. This applies to specifically named ships..."
So max 2 of a T3 cruiser regardless of subsystems. |
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CCP Claw

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Posted - 2009.06.22 10:14:00 -
[4]
Originally by: Atiana Obaani Who do I have to service to get a Dev comment on the COSMOS issue? I am really good at it, you won't regret it.
I will comment on it, but the comment will only be to say that the rule is not going to change.
Originally by: TeaDaze
Perhaps rule 5 should be amended to say "5. Attribute enhancer Implants (implant slot 1-5) that give bonuses to anything other than perception, intelligence, willpower, memory, and charisma are NOT allowed."
But that is just me being a bit picky 
Nope, you are right. Rewording this would be good. |
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CCP Soundwave

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Posted - 2009.06.24 00:48:00 -
[5]
Originally by: Olvests As for the non-refundable entry fee, the rules mention that the fee is not refunded because it "will be used as part of the prize pool". What do we think this means? Presumably CCP could just create the money if there were cash prizes or something like that this time around.
We certainly could do that, but we generally try to avoid artificially injecting money into the economy.
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CCP Claw

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Posted - 2009.06.24 13:15:00 -
[6]
Please keep this thread to rules related discussions. |
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CCP Soundwave

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Posted - 2009.07.03 01:08:00 -
[7]
Originally by: Goberth Ludwig
Originally by: Goberth Ludwig so are black ops allowed or not???
- Gob
hello calmdown anyone home? ^^
- Gob
Sorry guys, CCP Claw is out of the office, he should resume frantically f5ing this thread next week :)
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CCP Claw

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Posted - 2009.07.03 17:08:00 -
[8]
Originally by: Goberth Ludwig so are black ops allowed or not???
Yep, they will be in, likely at 1 point underneath battleships.
I've been really agonizing over and discussing the entire points list for a few weeks with some of my colleagues, and will be doing an update - as well as some rules clarifications/changes - early next week when I'm back in the office.
Originally by: Templayer I correctly understand that there is no - "first come - first serve" basis ? We are thrown to pure luck?
Yes, lady luck is back as the only truly 'fair' way of deciding team entry.
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CCP Claw

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Posted - 2009.07.22 14:20:00 -
[9]
Originally by: Rozanos
@Claw: to put it bluntly and because I think no one has been answered this yet, does the restriction to logistic ships apply based on shiptype or based on logistic capabilities? You said it can be either a Logistic or a logistically-fitted T3 cruiser, which means, once the logistic mods are down, the t3 cruiser is not bound to that limitation.
Im not entirely sure what you're asking here...
You may field no more than one Logistics Ship
You may field logistics modules on only one ship in your team, and that ship must be a logistics ship or a strategic cruiser
The strategic cruiser doesn't necessarily have to have a logistics based component fitted to be able to fit logistics modules
Does that sum it up ok?
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CCP Claw

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Posted - 2009.07.22 14:20:00 -
[10]
Originally by: Rozanos
@Claw: to put it bluntly and because I think no one has been answered this yet, does the restriction to logistic ships apply based on shiptype or based on logistic capabilities? You said it can be either a Logistic or a logistically-fitted T3 cruiser, which means, once the logistic mods are down, the t3 cruiser is not bound to that limitation.
Im not entirely sure what you're asking here...
You may field no more than one Logistics Ship
You may field logistics modules on only one ship in your team, and that ship must be a logistics ship or a strategic cruiser
The strategic cruiser doesn't necessarily have to have a logistics based component fitted to be able to fit logistics modules
Does that sum it up ok?
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CCP Claw

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Posted - 2009.07.29 15:58:00 -
[11]
Originally by: chick 195
I am slightly conffused, The rules state...
Please re-read the rules and my many comments on it as they explain precisely what the ruling is.
There's only so many times that me restating the same thing will help.
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CCP Claw

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Posted - 2009.07.31 09:51:00 -
[12]
Originally by: HANDLEY http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1123900
claw can we get an answer for this ? it is wrong and should be against the rules but easy way to make a few bil ?
Its been answered already, more than once. The summary is, it is not against the rules.
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CCP Claw

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Posted - 2009.08.31 16:01:00 -
[13]
Originally by: Thresh Avery Edited by: Thresh Avery on 16/08/2009 02:56:46 I was wondering, as there is no mention of the "totalhelldeath" rule in either the Rules or Format sections, are we to understand that there is no longer 150 points awarded to a team that kills all the enemy ships and loses none?
I know that when it comes to the rules and something is not allowed, it means the things not mentioned are allowed, but as there is no mention of totalhelldeaths at all i got the feeling it was overlooked.
Can anyone shed any light on this please?
Totalhelldeaths no longer exist.
Except in our hearts, where we will always hold an image of Oveur screaming it at the top of his lungs.
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CCP Claw

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Posted - 2009.09.06 14:08:00 -
[14]
Originally by: Salli Nerval haulers = transport ships and industrials?
in the ship point list it is not good to use ship class not really exist in eve.
Yes, I agree. It should say 'industrial' not 'hauler'
To clarify; Tech 2 Industrials are not allowed.
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