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Thread Statistics | Show CCP posts - 3 post(s) |

Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2009.07.01 11:15:00 -
[1]
Originally by: Flammard
For those having crashes, can you please give this version a test? It's the latest development version and it has a crash reporter.
No crashes with this one here.
It looks awesome and works pretty well. For some reason I was dragging the skills to the skillplanner but that doesn't work, I suppose thats intended behaviour.
Few things I'd like to see:
-Is it me or am I missing the skillqueue? I think the skillplanner is more important at this moment, but it would be nice to see what's next in line on the skillqueue. -A seperate field for the level you train a skill to. I'm working on a small screen and have to make the skillname column smaller than the name of the skills so can't see the level I train them too. -Completed skills from the skillplanner could in my opinion be grayed out, (maybe with an option to hide them?). -Completed skills should not show with more than 100% completed as they do now if you trained a skill to a higher level later on.
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2009.07.04 10:16:00 -
[2]
Would you please build it as universal binary? That way I can keep using it on my old PPC ibook. It's currently only build for Intel macs.
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2009.07.05 13:46:00 -
[3]
Yeah works now!
Few points of positive feedback for the above linked version: - Would be nice to have a progress bar for database download. - It asked to restart the app, but although I'm pretty sure I clicked 'yes' it didn't restart the app. Had to do it manually. - When checking for new database with database installed it doesn't give any notification whether or not there is an update. - Right mouse button not working (with ctrl+click) while it works in other apps? Putting my mightymouse on my laptop the right mouse button works. - Plan doesn't seem to be up to date with skill training. (current training skill isn't up to date in the skillplanner)
- As you already said grouping the modules and stuff isn't sorted yet, but well that'll come anyway I suppose.
- It would be nice to be able to increase skill training level from the plan-view instead of the skill list on the left.
I hope these things help making it an even better tool than it is.
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2009.07.07 09:09:00 -
[4]
Originally by: Flammard
Originally by: Rottenator
- Would be nice to have a progress bar for database download. - Right mouse button not working (with ctrl+click) while it works in other apps? Putting my mightymouse on my laptop the right mouse button works. - When checking for new database with database installed it doesn't give any notification whether or not there is an update.
This should be fixed now, download the test version again and have a play with it.
I couldn't test the database progress bar as got it installed already and dunno where to delete it, but I trust your word here. Rest fixed indeed.
Quote:
- The skill plan doesn't keep up to date with the currently training skill, I will probably revisit this in the future but I don't think it is worth the effort at this point.
Thats fine, its not a problem just something to put on the list 'tobefixedatsomepointintime' 
Quote:
Quote: - It would be nice to be able to increase skill training level from the plan-view instead of the skill list on the left.
Not a bad idea actually, it means writing a custom control, but it shouldn't be too hard.
It saves the user a lot of browsing through the skilltree.
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2009.07.22 19:33:00 -
[5]
Originally by: Garlon Das First off, awesome app! You've taken on a huge task and are executing on it - well done.
I totally agree.
Originally by: Garlon Das
I'm running into an issue - I've ensured that I have the latest version of the db downloaded, but don't see where to find the ships to add to a skill plan. I've cleared out the 'Library' file and reinstalled version 14.1, but no luck. Any ideas. (btw, new MacBook Pro, OS 10.5.7, no other issues).
Go to the statusbar > EveMacApi > Check for New Database
After the new database has been downloaded and installed the app will restart to be able to work with it. Then you should see ships to add to skillplan.
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2009.08.25 10:11:00 -
[6]
Just downloaded the testversion and am really happy!
Few things:
-the icons in the top bar look awesome -with the new overview and (soon) clickable characters there, I wouldn't mind if the dropdown menu for choosing your character would disappear -in the overview it would be nice to see the end of the skill(queue) as folllows:
- date: Wednesday, 26 August <2009> 1900h
(where the year doesn't really have to be there I suppose)
- eta: 1d7h51m20s
(this means reformatting the current end of skill(queue) and adding the ETA)
-leave the name of the app as it is, but please get a nice icon (I got used to the name and like it, but I can't get used to the icon .. )
-I also agree with earlier comments about the app remembering last windowlocation (and please also windowsize)
-the 'HUD' idea with skillqueue/character stuff sounds cool too, not sure about the usefulness, its more a funky addition I think.
And probably a bug:
-the app seems to check the API every minute (contacting api.eve-online.com and retrieving /char/CharacterSheet.xml.aspx). The CachedUntil is set to 1 hours in the future (GMT). But as I'm GMT+2 my local time is one hour later than the 'CachedUntil' value. I suspect the app might confuse GMT and localtime and therefor querying every minute. (I suspect querying the api server every minute isn't expected behaviour, right?)
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2009.08.25 10:20:00 -
[7]
Edited by: Rottenator on 25/08/2009 10:22:39 Oh and maybe something to think about:
Make the overview a drawerpane. (one that slides open to either right or left) personally I think that will look nicer than it is now.
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2009.08.26 08:06:00 -
[8]
Originally by: Flammard
Originally by: Rottenator -the app seems to check the API every minute (contacting api.eve-online.com and retrieving /char/CharacterSheet.xml.aspx). The CachedUntil is set to 1 hours in the future (GMT). But as I'm GMT+2 my local time is one hour later than the 'CachedUntil' value. I suspect the app might confuse GMT and localtime and therefor querying every minute. (I suspect querying the api server every minute isn't expected behaviour, right?)
Are you sure about this? The app doesn't auto refresh the character sheet at all, it's still a manual process. Could you check the logfile (located in Library/Logs/MacEveApi.log) and double check that it is constantly hitting the API server? (and maybe email it to me)
Meh, I'm pretty sure tcpdump gave me that result yesterday, I tried it again today, but no no avail. Even tried all the other eveapi tools that I have here for testing, in case one was still active when I tested yours, but can't find it anymore. I'll keep an eye on it, but apparently it's a failure from my side.
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2009.09.16 08:36:00 -
[9]
Keep up the good work. Some things aren't as visible as new features, but still add a lot to the experience in the end.
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2009.09.24 18:47:00 -
[10]
If you check eve-search.com for this thread you can bm the rss thread of this topic, that way you'll always stay up to date. In general its a good way to keep up to date with any thread here on the forums.
Feed for this thread is: feed://www.eve-search.com/feed/thread/1096971
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2009.10.14 18:30:00 -
[11]
Edited by: Rottenator on 14/10/2009 18:34:26 Version 16
Bug: Empty skillplans after update.
Well ... not really empty, but it looks like it. I suspect it is because the preferences for what to show in the skillplan view are not yet readable at launch of the app, so it doesn't know what to show and thus shows nothing.
Easy workable fix is going to your preferences ( command+, ) and change the columns you want to see on the skill planner (doesn't matter what you do as long as you change it). Then close the app (command+q) and reopen the app. Then you're precious plans are back again. You can now set the columns you really wanna see and enjoy this awesome app.
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2010.01.22 22:08:00 -
[12]
A little note on the latest release Version 16.4
In the ship Details window under the attributes tab the resistance's are wrong.
If the value is now 0.75% it should actually be 25%
So to get the right values you should do (1-<value>*100) to get the resistance's as they are in the game.
Also when maceveapi is not the active app anymore the ship detail window will disappear. Is this on purpose? It pops up when you reactivate the app though.
BTW I really love the application for what it is!
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2010.01.24 16:18:00 -
[13]
Ah ok ... numbers are being worked on, cool.
Originally by: Flammard
Originally by: Rottenator Also when maceveapi is not the active app anymore the ship detail window will disappear. Is this on purpose? It pops up when you reactivate the app though.
Yes, that's by design (To avoid screen clutter when the app loses focus). Would you prefer they remained visible?
Yeah well .. dunno exactly, no real problem I think. But I was thinking it might be cool to have it as one of those black 'see through' windows. Not sure how they are called again. Only problem might be that you cannot fit all the information on it, as I think you cannot use the three tabs you have now on it. Just an idea
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2010.01.27 10:45:00 -
[14]
Originally by: Cyllena Yeah, Mac EVE Tools have not downloaded my charater portrait.
There wasn't a portrait for you on the forums until I just refreshed. The portrait is not generated and put into the api immediately after character creation. This takes some time. I think, as your portrait is now on the forums too, it might now also be in the api. Try the same you did later today and you'll probably see it properly.
Originally by: Cyllena Sybmol = Appicon in the dock... :)
Yeah the application icon is still not there. I really would like a neat one. Maybe if some people send him a really cool one he adds it 
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2010.02.13 14:29:00 -
[15]
Originally by: Disco Jack
The two values in RED only update when you manually refresh your characters information, and do not countdown like the BLUE value. So if a person isn't reloading their API information, or the API server isn't updating at that time, a person is shown a full queue.. totally get it now haha.
Jup thats how it works. Those values are only redrawn when you update the 'screen', so if you change from one char to another I think they also update (not sure though).
Originally by: Disco Jack
Not sure why the pics aren't loading yet all the same.
The pictures aren't directly 'exported' from the game to either the forums or the API system. That takes a while. There is no transparency on when or how it happens but over time the picture is generated and the API system will provide it. So if you see your picture on the forums here, only then you might see it in the MET (Mac Eve Tools). Although I'm not sure if MET refreshes the picture automagically or if you have to throw it away to refetch it, flammard can provide that info I guess.
Originally by: Disco Jack
One more thing I've noticed with the training plan. If you partially trained a skill, and then removed it from your queue until a more convenient time to finish, the training plan does not reflect the correct progress. The "Training Time" column shows the time remaining for that level of the skill, and the progress shows 0%.
This is due to the API system. When there is a partially trained skill as the current training skill it shows the current SP already trained when you resumed the skill as the 'start' value, but it forgets to mention that you already trained the skill partially. Thus when you calculate the progress using the start, end and current value the API gives you'll end up with the current result.
So to calculate a 'correct' progress, if that is the correct, you either needed to rummage in the datadump to get the rank of the skill and fully calculate the new progress bar, or we live with the current status, which isn't bad at all, because the 'progress' is simply the progress you made since you last 'resumed' the skill.
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Rottenator
The Littlest Hobos Ushra'Khan
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Posted - 2010.04.20 11:46:00 -
[16]
Originally by: Flynn Fetladral Hey Flammard, I noticed something odd recently. After having just finished training a skill, I queued up a previous incomplete skill which I had been working on before. When I updated this morning that skill was now training but MacEveApi was not taking into account the time I had already knocked off training, as such, it was showing up as though it was a totally fresh skill.
Isn't this the same issue as been talked about earlier in this thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1096971&page=11#319 ?
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Rottenator
The Littlest Hobos Damu'Khonde
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Posted - 2010.08.28 13:33:00 -
[17]
Edited by: Rottenator on 28/08/2010 13:32:51
Originally by: Xiaolung Bao I don't think it recognizes characters that have a training speed bonus (like rookies).
That is correct, rookie speed bonus is not implemented. And afaik it wasn't very high on the list to fix, but I could be wrong.
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