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Illwill Bill
Svea Rike
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Posted - 2009.06.17 16:03:00 -
[31]
Edited by: Illwill Bill on 17/06/2009 16:02:55
Originally by: Armoured C Interesting ideas
Although, the details need to be adjusted a bit, I support this idea. It's an innovative idea that would add new fun to the pew pew.
Simply adding more DPS and tank and then slap a T2 sticker would not do any good, and they would be little more than battleships with medium weapons.
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NeoNeTiC
LOCKDOWN. Cult of War
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Posted - 2009.06.17 16:31:00 -
[32]
Your ideas are all nice and that but I don't see how Tier2 T2 BC would fill a role-hole right now.
When you introduce them no one would fly the Tier1 CS anymore if the new ones do the same, just better. Given the efficiency of a combat-CS compared to a BS it's quite amusing to see anyone flying them at all - unless you're planning on just sitting in space boosting the fleet and do not have moms or titans.
I'd love a black shield-tanking laserboat named Tearbringer though. (spare me your "Khanid get missiles!" statements, I don't want to hear them D:)
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Maximada
Minmatar Domination. THE KLINGONS
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Posted - 2009.06.17 16:58:00 -
[33]
How about a new class called Guard Ships
(see link) http://en.wikipedia.org/wiki/Guard_ship
These ships would passively boost the leadership attributes of the pilot giving higher default leadership bonuses, (not warfare link bonuses) (a different attribute dependant on race. There are 4 bonuses including Armor HP and Shield HP
These ships will also be able to fit a revised, version of the triage module found on carriers however it can be focused on another friendly ship and not the Guard Ship itself. (unless there are 2 guard ships)
Whilst the module is active, the target ship would get a boost to Resistances and HP but would have to stay within range of the guard ship due to the guard ship not being able to move whilst the module is online. However all modules on the ship including offensive weapons and drones can still be activated.
The ship would obviously be vunerable at this point so thought would be required when fielding one.
Plausible?
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Bloody Rabbit
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Posted - 2009.06.17 17:02:00 -
[34]
Originally by: Maximada How about a new class called Guard Ships
(see link) http://en.wikipedia.org/wiki/Guard_ship
These ships would passively boost the leadership attributes of the pilot giving higher default leadership bonuses, (not warfare link bonuses) (a different attribute dependant on race. There are 4 bonuses including Armor HP and Shield HP
These ships will also be able to fit a revised, version of the triage module found on carriers however it can be focused on another friendly ship and not the Guard Ship itself. (unless there are 2 guard ships)
Whilst the module is active, the target ship would get a boost to Resistances and HP but would have to stay within range of the guard ship due to the guard ship not being able to move whilst the module is online. However all modules on the ship including offensive weapons and drones can still be activated.
The ship would obviously be vunerable -> (vulnerable) at this point so thought would be required when fielding one.
Plausible?
Train Logistics 5?
We currently have kick ass T2 cruisers that rep just under what a carrier can do.
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Maximada
Minmatar Domination. THE KLINGONS
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Posted - 2009.06.17 17:05:00 -
[35]
Originally by: Bloody Rabbit
Originally by: Maximada How about a new class called Guard Ships
(see link) http://en.wikipedia.org/wiki/Guard_ship
These ships would passively boost the leadership attributes of the pilot giving higher default leadership bonuses, (not warfare link bonuses) (a different attribute dependant on race. There are 4 bonuses including Armor HP and Shield HP
These ships will also be able to fit a revised, version of the triage module found on carriers however it can be focused on another friendly ship and not the Guard Ship itself. (unless there are 2 guard ships)
Whilst the module is active, the target ship would get a boost to Resistances and HP but would have to stay within range of the guard ship due to the guard ship not being able to move whilst the module is online. However all modules on the ship including offensive weapons and drones can still be activated.
The ship would obviously be vunerable -> (vulnerable) at this point so thought would be required when fielding one.
Plausible?
Train Logistics 5?
We currently have kick ass T2 cruisers that rep just under what a carrier can do.
The role is quite different mate.
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Sven Pollick
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Posted - 2009.06.17 17:29:00 -
[36]
Tech 2 Drake = Heavy ultra assault ship.
It will have the same tank as a siege-mode dread.
. . . CCP won't do that.
/wrists
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Karl Luckner
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Posted - 2009.06.17 18:31:00 -
[37]
Give me a goddamn bounty hunter ship. Probing bonus, 6 double damage bonused turrets/bays. Relatively large cargo bay, bit better warpspeed. A bit nimbler then their T1 counterparts. |

Styix
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Posted - 2009.06.17 19:31:00 -
[38]
they could go for T2 Heavy Battle Cruiser. but honestly i see T3 levels of different ships as the next stuff that we will get.
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Crossbowman
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Posted - 2009.06.19 09:20:00 -
[39]
My idea for this ship type. POS gunner bonus + 1 figher.
Forum link
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abrasive soap
Balls Deep Inc.
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Posted - 2009.06.19 09:28:00 -
[40]
Edited by: abrasive soap on 19/06/2009 09:32:07 Tech 2 Tier 2 Battlecruisers Assault Battlecruisers
Basically unnerf the myrmidon and you have a tech 2 variant~ Hurricane with 7 turrets or something or focused on buffer instead of active tank Drake with 8 launchers Harbinger with 8 turrets and 25mb drone bay
All would have more hardpoints and/or more damage bonuses and what not but lose the ability to have warfare links I would buy like 50
another possibility is creating warfare links for offensive systems instead of defensive or electronic warfare systems
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Hirana Yoshida
Behavioral Affront
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Posted - 2009.06.19 09:36:00 -
[41]
If they ever get around to creating a T2 variant of the tier2 BCs I hope they don't just add yet another pewpew ship.
Much better to "borrow" some of the brainstorming they put into the T3. Would make sense storyline wise as well; "the empires have had time to analyze the sleeper tech .. yadayadayada"
Logistics. Probing. eWar.
Basically some sort of mash-up of the T2 cruiser hull bonuses for the various races.
PS: I personally want the pirate BCs more than the T2, tier2 BCs.
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1600 RT
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Posted - 2009.06.19 09:51:00 -
[42]
main problem with tech2 tier2 BC is if you intoduce them the dont have to be just palin better than actual command ships so need to make them different.
so some ideas T2 harbinger -> khanid ship with missile bonus and maybe res or cap bonus (a damnation with less tank and more gank and 1 to 0 link). T2 hurricane -> sleipnir with armor tank or maybe a bigger munnin version for a specialized arty BC. T2 myrmiodon -> 125 bandwith and bonus similar to the ishtar (keep the rep bonus). T2 drake -> rail ship, 7 turrets bonus to damage, otimal and resist
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Enden Assulu
Caldari Blood Money Inc.
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Posted - 2009.06.19 09:56:00 -
[43]
How about T2 myrmidon is infact the EOS once someone gets of their arse and fixes its bonuses and drone bandwidth.
Click the image! |

1600 RT
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Posted - 2009.06.19 10:17:00 -
[44]
Edited by: 1600 RT on 19/06/2009 10:17:58
Originally by: Enden Assulu Edited by: Enden Assulu on 19/06/2009 10:02:53 How about T2 myrmidon is infact the EOS, once someone gets of their arse and fixes its bonuses and drone bandwidth.
Edit:-
Originally by: 1600 RT T2 myrmiodon -> 125 bandwith and bonus similar to the ishtar (keep the rep bonus).
As you say you don't want to make them too much like existing ships. This is essentially a beefed up Ishtar, which is actually what a dominix is atm.
I think the EOS should be used here with the oblicatory 10% bonus to drones replacing the pointless bonus (Command Ships Skill Bonus: +15 m3 extra Drone Bay space) the drone bay should then be set at around 200/300 m/3. The bandwidth should be 100mb, yes 100mb that makes it less of a solo pwnage mobile type thing and more of a command ship with a few more drones than normal.
a droneboat is a droneboat, its not a ishtar because it still will have 6 unbonused turrets wich add the more damage a BC need over a cruiser and its not a dominix because it will probably have less tank and not the gank ability that a domi have if fitted for that and no heavy neuts.
eos is for gang link not for dps long time ago it was good at dps but got nerfed because wasnt its role, main problem with eos is tha gallente gang link just sux |

Ziester
Caldari Echolalia. Shangri-La.
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Posted - 2009.06.19 10:17:00 -
[45]
Originally by: Snakebite943 A discussion do u think there should be a t2 tier 2 battle-crusiers? so t2 myrmidon,hurricane,drake,harbinger and what u think there names should be? i get...
T2 Myrm = Kalyke T2 Drake = Tarvos T2 Hurricane = Galatea T2 Harbinger = Thyone
If you want to throw out names, you gotta respect the references that the 4 races already have :
roughly, Amarr : Religion, Biblic Caldari : Animals Gallente : Mythologies Minmatar : Weather
so for your ships I'd say:
T2 Myrm = Apollo T2 Drake = Stingray T2 Hurricane = Whirlwind T2 Harbinger = Messiah |

Leiara Knight
Gallente The Oblivion Guard
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Posted - 2009.06.19 10:27:00 -
[46]
The only sensible idea is to have the Tier 2, Tech 2 battlecruisers endowed with special anatomically correct docking ports which allow a group of them to link together and form a giant super crazy fighting robot.
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4THELULZ
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Posted - 2009.06.19 11:05:00 -
[47]
Originally by: Snakebite943
Originally by: Snakebite943
what could the ship do? command ships,cov ops etc?
hmm it could be some sort of special cyno ship that is designed to cyno with reduction in cyno cycle time, not sure give suggestions 
An amazingly bad idea in an amazingly poorly thought out thread. I want that minute of my life back.
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Haxfar Portlaind
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Posted - 2009.06.19 11:09:00 -
[48]
Shouln't this be under Ideas and Discussion

Please resize your sig to a maximum of 400 x 120 and a file size no greater than 24000 bytes - Mitnal |

Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.06.19 11:24:00 -
[49]
Originally by: NeoNeTiC Your ideas are all nice and that but I don't see how Tier2 T2 BC would fill a role-hole right now...
Originally by: NeoNeTiC Given the efficiency of a combat-CS compared to a BS it's quite amusing to see anyone flying them at all
Hmmm... |

Jan Blackoak
The Edge Foundation Zenith Affinity
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Posted - 2009.06.19 11:37:00 -
[50]
super heavy assualt ships? amiright
i think the hurricane would be pimp cruising along at 3km/s vagabond style (also: zealot = harb ) |

Pr0qz0r
Caldari Wrath of Fenris
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Posted - 2009.06.19 11:48:00 -
[51]
minelayers! yarrrrrrrrrr
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Xiozor
Sons of Damnation
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Posted - 2009.06.19 11:56:00 -
[52]
Originally by: Armoured C t2 harbey
Mobile Defence Ship
this ship is able to deploy mobile weapons platform to defend areas such as gates and stations.
6 lows 4 mids 4 highs
t2 resists
skill required BC5 MDP ( mobile defence platform ) 3 ( allows you to control one platform per level) MDS 1
per level of battlecruiser 10% range control of MDP
per level of MDS 10% damage and 1 extra MDP control per level
once all MDP have been deployed 1 high slot type seige module activation to alow control of the MDP's , ship is un able to move but gains a 50% repping bonus and only one active unit can be used per wing , UI goes into pos gunning mode
MDP: smaller than a pos gun bigger than a sentry gun
1:30 anchoring time must be anchored with in 75KM of any warp able object eg station or gates. can not be deployed near planets or moons.
3 types , arty, beam and rails. , weapon skill do not effect guns
1000 shield 2000 Armour then in caped
weapons are pretty much medium guns on platforms , slight better damage.
ships is not a solo killer because it cant move so it is unable to tackle, it has to deploy and anchor it guns, it gun are in capped they can be repped and scopped it still not being controlled, and need things to warp scramble,
they can camp asteroid belts , stations and gates, and cant be delpoyed at moons and planets. to avoid them being used for pos gunning help.
OR SOMETHING LIKE THIS IDEA ?
Because a battlecruiser capable of using 10 better-than-medium-guns with a 50% damage bounus along with a 50% rep bounus isn't overpowered at all.
Of course it is a solopwnmobile because you could literally instagib anything cruiser or smaller and anything battleship can either fail at breaking your tank or die.
Also the ship would fail at low-sec due to sentry guns killing your (presumably) expensive MDP's. The last thing this game needs is more bounuses to a defending. ----------------------------------------------- Mr.Kippling just launched a nuclear holocaust at third world countries! ... But he does make exceedingly good cakes. |

Jacob Holland
Gallente Weyland-Vulcan Industries
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Posted - 2009.06.19 12:20:00 -
[53]
How about these for names:
T2 Myrm - Eos T2 Drake - Nighthawk T2 Harb - Absolution T2 Hurricane - Sliepnir
Do those work perhaps? --
Originally by: cordy
Respect to IAC .Your one of the few people who truly deserve to own and live in the space you are in.
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Hiroshima Jita
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Posted - 2009.06.19 15:44:00 -
[54]
I would like a cloaky battlecruiser.
Fortunately, if t3 ships ever come down to a reasonable price, I will be able to buy one. |

hobo deluxe
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Posted - 2009.06.19 20:58:00 -
[55]
ESCORT SHIPS!!!
Allow them to use a "gaurd" module.
Like it has 30km range and when aplied to another ship the escort ship will take 50% of all damage directed to the guarded ship.
-The offensive power of these ships should be limited. -Only 1 gaurd/ship allowed to prevent 10 escorts to gaurd 1 ship.
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loldongs III
Red Sun Industries
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Posted - 2009.06.19 21:49:00 -
[56]
Originally by: Enden Assulu Edited by: Enden Assulu on 19/06/2009 10:02:53 How about T2 myrmidon is infact the EOS, once someone gets of their arse and fixes its bonuses and drone bandwidth.
Edit:-
Originally by: 1600 RT T2 myrmiodon -> 125 bandwith and bonus similar to the ishtar (keep the rep bonus).
As you say you don't want to make them too much like existing ships. This is essentially a beefed up Ishtar, which is actually what a dominix is atm.
I think the EOS should be used here with the oblicatory 10% bonus to drones replacing the pointless bonus (Command Ships Skill Bonus: +15 m3 extra Drone Bay space) the drone bay should then be set at around 200/300 m/3. The bandwidth should be 100mb, yes 100mb that makes it less of a solo pwnage mobile type thing and more of a command ship with a few more drones than normal.
you didn't play early trinity did you
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Guillame Herschel
Gallente Buffalo Soldiers
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Posted - 2009.06.19 22:52:00 -
[57]
T2 tier 2 BC should be exploration ships, with bonuses to hacking, archaeology, tractors and salvage. It should have weapon hardpoints, but no weapon bonuses, and generous drone and cargo bays. In addition, it can fit the new Quantum Tunnel Transmogrifier II, which allows you to create a wormhole to a random system right where you are, rather than have to probe one out.
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Tkar vonBiggendorf
Gallente Snake Eyes Inc
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Posted - 2009.06.19 23:23:00 -
[58]
Edited by: Tkar vonBiggendorf on 19/06/2009 23:24:36 Covert Fleet Command.
Moderate tank (not as good as existing command ships), no weapons bonus. Whether or not it can use a cov ops cloak is up for debate, but the main advantage would be the ability to use gang link modules while cloaked, plus bonuses for racial gang links. It should also be able to tag along on a Black Ops jump bridge. At least 6 high slots, so you have room for a command processor, 4th gang link, and the cloak, if desired.
A fleet commander can get in there and watch a battle while boosting/directing the fleet -- without being podded off the grid.
I promise nothingÖ. --CCP Prism X |

commonman666
Gallente WOLVES ll
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Posted - 2009.06.20 01:03:00 -
[59]
My Tier 2 T2 BC idea would be FW Enemy Tech Ships. Each race would use its diametricaly opposed races technology. Gallente would have a Ham/Heavy Missle boat Caldari would have a Drone/Hybrid Boat Amarr would have a Autocannon/Arty Boat And Minmatar would have a Lazer ship
In this way a little flavor would be added to each race but the main focus would not be spoiled by complete weapon platform integration. What do you think? |

Pater Peccavi
Minmatar Cadre Assault Force
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Posted - 2009.06.20 01:54:00 -
[60]
Originally by: commonman666
And Minmatar would have a Lazer ship
In another one of these threads, I did mention that I wanted a hurricane with lasers. Actually, I think that was a Faction BC thread. Anywho, it'd still be awesome. |
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