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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.06.16 21:54:00 -
[1]
Instead of delayed local like in wormhole space we need timed local for 0.0 space. That way cloaked system campers will appear eventually and players using botting tools to escape as soon as local spikes will get owned. Make it short at about 2~5 minutes delay. This lets a skilled scout get to the botter before the program warps him out but still gives normal ratters a chance as they can rat whilst staying alinged and simply hit the scan button every 20 seconds or so and warp if something shows on the scan or the ui.  |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.06.17 19:50:00 -
[2]
Originally by: Liz Laser
Originally by: baltec1 Or we can have local set like WH space and people can manualy scan as they currently do.
Because WH's have been such a success. 
Making players mash a scan button all day will chase them to games that don't.
If the player is active then he is already 'mashing' buttons all day unless of course he is a macro user.:-D To keep safe all you need to do is hit the scan once every 20~30ish seconds right along with all the other buttons you normally press. Remember that timed/delayed local makes the hunter do the same thing as you so its not like in that brief amount of time he will direction scan you down to you extact location or even better probe you out. If its a cloaker then as soon as they appear on the ui you hit warp and instalaunch to the spot you *should* be alinged to as you rat then wait for a while till he gets bored and leaves. Whats this? It makes 0.0 solo ratting a bit more like the dangerous activity it should be? Yes it would so tough luck bubbles and suck it up like the rest of us have to do. 
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.06.18 00:16:00 -
[3]
Originally by: Mifter Hogdido Can we now have threads about this locked? 
macro alt spotted..  |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.06.18 02:00:00 -
[4]
Originally by: Enraku Reynolt
Originally by: wtbrandomnamegenerator
Originally by: Enraku Reynolt Edited by: Enraku Reynolt on 18/06/2009 01:32:38 Id agree with no local, IF and ONLY IF sov 4 or sov 5 let you control your gates if your hostile, you you have to hack the gate to get through, and only cov ops can do this while stealthed, anyone else better be able to tank some guns, or they aint getting through
and of course them means we can post some turrets on our gates
So what your saying is you think roaming gangs in EVE are a bad idea period?
With this stupid idea (locking gates) and the amassed empires around 0.0, you would be able to roam what? NPC 0.0?
you can roam, you just have to break in so to speak the door is locked, you have a means to get past that lock
but as it stands now, all sov means is your can dump you stuff on your land, but you cant but a fence up to stop your neighbor's cows from eating on your lands
Two weeks to a month later everyone who matters will have trained up the required hacking skills and your fence will be gone once moar. Then what? |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.06.18 03:27:00 -
[5]
Originally by: Spurty I'm still waiting for people to realize that local gone doesn't help them one bit with regards to finding people ratting.
I have two accounts, I always sit my alt cloaked on the gate with it on my 2nd screen while I rat.
Nothing happens to the in gate without me spotting the flash of light. That is the queue to me warping to a ss waaaaaaaaaaaaaay away from that gate so I can cloak waaaaaaaaaaay before the roaming gang comes through.
Result? They leave immediately as they see 'nothing' in local on any scanners except perhaps a wreck or two.
Good luck getting kills this way, just going to end up doing lots of jumps and not even knowing you are missing systems full of people ratting.
This really *IRKS* me as I pvp more than I rat.
As for thinking an auto-scan will not make the server buckle, are you on drugs? You are clearly not aware of what happens at the transaction level when you perform a 'non-cached' query every second x say 10,000 people undocked.
So you only rat in dead end systems? Also you are greatly underestimating the patience of the guy that will eventualy bag you regardless of what is changed or not. I do agree about the auto-repeat for scanners though as even a dev stated that having it on for even a small portion of the playerbase would, and I quote, "not be good" for the servers. But really you don't need an auto-repeat just hit the scan button in between the other buttons you push as you rat. With creative placement of the windows you can do it all in a flick of the wrist and a few taps of the finger.  |
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