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S'Daria
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Posted - 2004.09.18 02:19:00 -
[1]
How the hell do those battleships do that much damage at such a close range...anyone been successful surviving the first wave?
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S'Daria
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Posted - 2004.09.18 02:19:00 -
[2]
How the hell do those battleships do that much damage at such a close range...anyone been successful surviving the first wave?
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brainiac 13
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Posted - 2004.09.18 05:04:00 -
[3]
Tanking the concord gank squad is a exploit if your bold your ment to die.
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brainiac 13
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Posted - 2004.09.18 05:04:00 -
[4]
Tanking the concord gank squad is a exploit if your bold your ment to die.
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Hamatitio
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Posted - 2004.09.18 05:38:00 -
[5]
check the fade union videos - 3 of us did it for like 5 mins then for ever later that night. I 'accidentally' turned my modules off to kill my allys :O --
Director of Ganking: Death Row Inc. |

Hamatitio
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Posted - 2004.09.18 05:38:00 -
[6]
check the fade union videos - 3 of us did it for like 5 mins then for ever later that night. I 'accidentally' turned my modules off to kill my allys :O --
Director of Ganking: Death Row Inc. |

Ac3s
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Posted - 2004.09.18 11:46:00 -
[7]
So you lost 3 BSs for that test, but on the movie I noticed that the concord ships indeed drop loot. Is the loot worth losing those BSs?
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Ac3s
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Posted - 2004.09.18 11:46:00 -
[8]
So you lost 3 BSs for that test, but on the movie I noticed that the concord ships indeed drop loot. Is the loot worth losing those BSs?
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Cartiff
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Posted - 2004.09.18 12:05:00 -
[9]
anyone up for farming concord? 
Cartiff, CEO Euphoria Released NBSI 4TW
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Cartiff
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Posted - 2004.09.18 12:05:00 -
[10]
anyone up for farming concord? 
Cartiff, CEO Euphoria Released NBSI 4TW
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Slarty Bardfast
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Posted - 2004.09.18 12:17:00 -
[11]
Originally by: Cartiff anyone up for farming concord? 
Ever tried shooting them recently? 
From playing around on Chaos, where killing CONCORD was a frequent event, they pretty much cannot be killed anymore. My Raven spamming torps at one of the CONCORD cruisers failed to even kill it's shield before I died (and this with Chaos style loadouts :D)
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Slarty Bardfast
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Posted - 2004.09.18 12:17:00 -
[12]
Originally by: Cartiff anyone up for farming concord? 
Ever tried shooting them recently? 
From playing around on Chaos, where killing CONCORD was a frequent event, they pretty much cannot be killed anymore. My Raven spamming torps at one of the CONCORD cruisers failed to even kill it's shield before I died (and this with Chaos style loadouts :D)
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Arcturius II
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Posted - 2004.09.18 12:18:00 -
[13]
Originally by: Ac3s So you lost 3 BSs for that test, but on the movie I noticed that the concord ships indeed drop loot. Is the loot worth losing those BSs?
Hey uhm  Test server
Anyone who knows how to do this knows that it's a bannable offense, and wouldn't do it on TQ.
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Arcturius II
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Posted - 2004.09.18 12:18:00 -
[14]
Originally by: Ac3s So you lost 3 BSs for that test, but on the movie I noticed that the concord ships indeed drop loot. Is the loot worth losing those BSs?
Hey uhm  Test server
Anyone who knows how to do this knows that it's a bannable offense, and wouldn't do it on TQ.
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Reptar
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Posted - 2004.09.19 16:32:00 -
[15]
nah but you can run them easy in a bs with lots of low slots, apoc, 7 warp cores, dual mwd, cap injecter, wheeeeeeeee , even easier with instajumps and just 7 warp cores.
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Reptar
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Posted - 2004.09.19 16:32:00 -
[16]
nah but you can run them easy in a bs with lots of low slots, apoc, 7 warp cores, dual mwd, cap injecter, wheeeeeeeee , even easier with instajumps and just 7 warp cores.
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Marcus Aurelius
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Posted - 2004.09.19 22:51:00 -
[17]
Originally by: Reptar nah but you can run them easy in a bs with lots of low slots, apoc, 7 warp cores, dual mwd, cap injecter, wheeeeeeeee , even easier with instajumps and just 7 warp cores.
which is also an exploit.
being engaged by concord requires you to die, everything else is an exploit as stated by the devs a long time ago already.
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Marcus Aurelius
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Posted - 2004.09.19 22:51:00 -
[18]
Originally by: Reptar nah but you can run them easy in a bs with lots of low slots, apoc, 7 warp cores, dual mwd, cap injecter, wheeeeeeeee , even easier with instajumps and just 7 warp cores.
which is also an exploit.
being engaged by concord requires you to die, everything else is an exploit as stated by the devs a long time ago already.
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Tercius
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Posted - 2004.09.20 03:30:00 -
[19]
I dont get it, maybe its just cause I am new, but what is an exploit? killing the concord ships is? Why would killing them be an exploit? Why would haveing gear from in the game equiped on a ship and being able to kill something inside the game be bannable?
I dunno, I just dont get it 
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Tercius
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Posted - 2004.09.20 03:30:00 -
[20]
I dont get it, maybe its just cause I am new, but what is an exploit? killing the concord ships is? Why would killing them be an exploit? Why would haveing gear from in the game equiped on a ship and being able to kill something inside the game be bannable?
I dunno, I just dont get it 
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Tisti
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Posted - 2004.09.20 05:41:00 -
[21]
Originally by: Marcus Aurelius
Originally by: Reptar nah but you can run them easy in a bs with lots of low slots, apoc, 7 warp cores, dual mwd, cap injecter, wheeeeeeeee , even easier with instajumps and just 7 warp cores.
which is also an exploit.
being engaged by concord requires you to die, everything else is an exploit as stated by the devs a long time ago already.
I see.. its an exploid to kill something ingame..
So.. when will pvping also be an exploid? 
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Tisti
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Posted - 2004.09.20 05:41:00 -
[22]
Originally by: Marcus Aurelius
Originally by: Reptar nah but you can run them easy in a bs with lots of low slots, apoc, 7 warp cores, dual mwd, cap injecter, wheeeeeeeee , even easier with instajumps and just 7 warp cores.
which is also an exploit.
being engaged by concord requires you to die, everything else is an exploit as stated by the devs a long time ago already.
I see.. its an exploid to kill something ingame..
So.. when will pvping also be an exploid? 
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Leno
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Posted - 2004.09.20 05:46:00 -
[23]
its not killing them thats an exploit, its surviving that is. If you do something bad then u must lose ur ship, end of story. Tho a long time ago, i remember that it was possible to actually fight off concord with a few crusiers. ---------------
RIP - Smoske, My Friend
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Leno
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Posted - 2004.09.20 05:46:00 -
[24]
its not killing them thats an exploit, its surviving that is. If you do something bad then u must lose ur ship, end of story. Tho a long time ago, i remember that it was possible to actually fight off concord with a few crusiers. ---------------
RIP - Smoske, My Friend
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S'Daria
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Posted - 2004.09.20 05:58:00 -
[25]
Tank CEO, may he R.I.P.
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S'Daria
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Posted - 2004.09.20 05:58:00 -
[26]
Tank CEO, may he R.I.P.
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Feta Solamnia
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Posted - 2004.09.20 13:39:00 -
[27]
hummm, did anyone think of adding logistics cruisers to the recipie?
3-4 of them could armor/shield boost a ship from the other side of the galaxy indefinitely. Do you get a ganksquad to gank the ships assisting the ganked battleship?
I'm imagining of a bs full of hardeners and smartbombs on it. Just like the zombie thing in yulai :)
But that would be one hellishly expensive experiment 
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Feta Solamnia
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Posted - 2004.09.20 13:39:00 -
[28]
hummm, did anyone think of adding logistics cruisers to the recipie?
3-4 of them could armor/shield boost a ship from the other side of the galaxy indefinitely. Do you get a ganksquad to gank the ships assisting the ganked battleship?
I'm imagining of a bs full of hardeners and smartbombs on it. Just like the zombie thing in yulai :)
But that would be one hellishly expensive experiment 
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flummox
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Posted - 2004.09.20 16:39:00 -
[29]
with the new criminal flagging in, anyone helping a criminal will be flagged as well. CONCORD would eat that support cruiser alive...
there is a fine, but dissasterous line between a fart and a shart. i suggest you make sure which side you want to be on... |

flummox
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Posted - 2004.09.20 16:39:00 -
[30]
with the new criminal flagging in, anyone helping a criminal will be flagged as well. CONCORD would eat that support cruiser alive...
there is a fine, but dissasterous line between a fart and a shart. i suggest you make sure which side you want to be on... |

S'Daria
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Posted - 2004.09.20 18:52:00 -
[31]
Maybe...gotta try it though to test.
Anyone know what CONCORD ships drop?
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S'Daria
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Posted - 2004.09.20 18:52:00 -
[32]
Maybe...gotta try it though to test.
Anyone know what CONCORD ships drop?
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Marcus Aurelius
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Posted - 2004.09.20 22:23:00 -
[33]
Originally by: S'Daria Maybe...gotta try it though to test.
Anyone know what CONCORD ships drop?
Well, the few ive seen killed and looted dropped nothing at all. But if you are serious about trying make sure not to try on TQ. Someone will eptition you and you will get your warning/ban for it.
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Marcus Aurelius
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Posted - 2004.09.20 22:23:00 -
[34]
Originally by: S'Daria Maybe...gotta try it though to test.
Anyone know what CONCORD ships drop?
Well, the few ive seen killed and looted dropped nothing at all. But if you are serious about trying make sure not to try on TQ. Someone will eptition you and you will get your warning/ban for it.
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S'Daria
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Posted - 2004.09.21 04:35:00 -
[35]
Seems the top speeds is around 450m/s, but the Marshalls have a Warp jamming range of 50km!!!
Still playing around...
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S'Daria
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Posted - 2004.09.21 04:35:00 -
[36]
Seems the top speeds is around 450m/s, but the Marshalls have a Warp jamming range of 50km!!!
Still playing around...
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Erucyll Turon
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Posted - 2004.09.21 10:51:00 -
[37]
i cant belive that killing concord is a bannable offence? thats a tad OTT isnt it?
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Erucyll Turon
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Posted - 2004.09.21 10:51:00 -
[38]
i cant belive that killing concord is a bannable offence? thats a tad OTT isnt it?
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Thanit
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Posted - 2004.09.21 11:33:00 -
[39]
Originally by: Erucyll Turon i cant belive that killing concord is a bannable offence? thats a tad OTT isnt it?
Killing them isnt, surviving doing it is.
An engagement with concord means you have broken rules in the game. That these rules are enforced by means of fallible AI and ingame methods does not mean they are to be broken without punishment. Would you rather see that there would be no visible representation of concord ? That breaking the rules in any part of space would just lead to your ship instantly going *poof* and you being in your pod with a criminal flag attached to it ?
Cause thats the alternative.
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Thanit
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Posted - 2004.09.21 11:33:00 -
[40]
Originally by: Erucyll Turon i cant belive that killing concord is a bannable offence? thats a tad OTT isnt it?
Killing them isnt, surviving doing it is.
An engagement with concord means you have broken rules in the game. That these rules are enforced by means of fallible AI and ingame methods does not mean they are to be broken without punishment. Would you rather see that there would be no visible representation of concord ? That breaking the rules in any part of space would just lead to your ship instantly going *poof* and you being in your pod with a criminal flag attached to it ?
Cause thats the alternative.
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Arius Jordani
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Posted - 2004.09.21 12:19:00 -
[41]
Thanit has a good idea there! It will reduce lag in Empire too and server load in general. Get rid of Concord and have insta-gank for rule breakers. 
If Concord are not defeatable get rid of their ships, to improve playability.
But if you want to keep the ships, make them defeatable. By all means make the cost of doing it high (x5 or x10 ships or more) but also make the drops worthwhile (e.g. 50km warp scrambler someone said earlier ). Maybe even use this as the method to introduce tech 3 ...
I am no pirate, but to have lag inducing eye candy in the form of "killing and escaping these is an exploit" type ships, is imo a waste of the game's resources.
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Arius Jordani
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Posted - 2004.09.21 12:19:00 -
[42]
Thanit has a good idea there! It will reduce lag in Empire too and server load in general. Get rid of Concord and have insta-gank for rule breakers. 
If Concord are not defeatable get rid of their ships, to improve playability.
But if you want to keep the ships, make them defeatable. By all means make the cost of doing it high (x5 or x10 ships or more) but also make the drops worthwhile (e.g. 50km warp scrambler someone said earlier ). Maybe even use this as the method to introduce tech 3 ...
I am no pirate, but to have lag inducing eye candy in the form of "killing and escaping these is an exploit" type ships, is imo a waste of the game's resources.
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BraK
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Posted - 2004.09.21 19:33:00 -
[43]
So let me get this straight. If I get in my vigil, with my -3.0 sec rating, and try to high tale it through 1.0 space and survive thats considered an exploit?

CCP can you chime in on this please because this seems to be a pretty stupid rule. If it is a rule at all.
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BraK
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Posted - 2004.09.21 19:33:00 -
[44]
So let me get this straight. If I get in my vigil, with my -3.0 sec rating, and try to high tale it through 1.0 space and survive thats considered an exploit?

CCP can you chime in on this please because this seems to be a pretty stupid rule. If it is a rule at all.
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Blockoindi
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Posted - 2004.09.22 02:39:00 -
[45]
Originally by: S'Daria Tank CEO, may he R.I.P.
He's alive and kicking
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Blockoindi
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Posted - 2004.09.22 02:39:00 -
[46]
Originally by: S'Daria Tank CEO, may he R.I.P.
He's alive and kicking
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S'Daria
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Posted - 2004.09.22 02:51:00 -
[47]
Originally by: Blockoindi
Originally by: S'Daria Tank CEO, may he R.I.P.
He's alive and kicking
This link is the last I've heard of him...
I actually liked when he was in Amarr (1.0 space) killing everyone...now that was kewl.
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S'Daria
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Posted - 2004.09.22 02:51:00 -
[48]
Originally by: Blockoindi
Originally by: S'Daria Tank CEO, may he R.I.P.
He's alive and kicking
This link is the last I've heard of him...
I actually liked when he was in Amarr (1.0 space) killing everyone...now that was kewl.
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Tyrrax Thorrk
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Posted - 2004.09.22 05:24:00 -
[49]
They may have said it was an exploit at one point, but they don't seem to enforce it. After all Zombie didn't get banned for surviving concord, they got banned for disobeying gamemasters.
And it was only a week ban or something anyways.
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Tyrrax Thorrk
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Posted - 2004.09.22 05:24:00 -
[50]
They may have said it was an exploit at one point, but they don't seem to enforce it. After all Zombie didn't get banned for surviving concord, they got banned for disobeying gamemasters.
And it was only a week ban or something anyways.
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Kuolematon
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Posted - 2004.09.22 06:48:00 -
[51]
How about ejecting ship BEFORE Condord arrives or destroys it?  _______________________________________________ My opinions aren't my corporations opinions.
(\_/) (x.x) This is what's left of Bunny, the rest tasted delicious. |

Kuolematon
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Posted - 2004.09.22 06:48:00 -
[52]
How about ejecting ship BEFORE Condord arrives or destroys it?  _______________________________________________ My opinions aren't my corporations opinions.
(\_/) (x.x) This is what's left of Bunny, the rest tasted delicious. |

Siddy
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Posted - 2004.09.22 07:03:00 -
[53]
Originally by: Kuolematon How about ejecting ship BEFORE Condord arrives or destroys it? 
wont help - had tested it hard way  -------------------------------------------
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Siddy
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Posted - 2004.09.22 07:03:00 -
[54]
Originally by: Kuolematon How about ejecting ship BEFORE Condord arrives or destroys it? 
wont help - had tested it hard way  -------------------------------------------
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Zaneg
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Posted - 2004.09.23 16:55:00 -
[55]
hogwash.. If the game fails to punish someone, its the game/devs that should be banned. Its hardly the players fault. Fighting for your life, you should just kill yourself to escape being banned ?
Saw a roleplaying game somewhere along those lines.. "Paranoia" it was called, and pretty phunny.
"You have violated blah, be a good citizen and kill yourself. Have a nice day. The computer is your friend."
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Zaneg
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Posted - 2004.09.23 16:55:00 -
[56]
hogwash.. If the game fails to punish someone, its the game/devs that should be banned. Its hardly the players fault. Fighting for your life, you should just kill yourself to escape being banned ?
Saw a roleplaying game somewhere along those lines.. "Paranoia" it was called, and pretty phunny.
"You have violated blah, be a good citizen and kill yourself. Have a nice day. The computer is your friend."
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Uridium
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Posted - 2004.09.23 20:37:00 -
[57]
Paranoia was cool, really lived upto its name and yes was ****ing hilarious. U trust nobody ATALL everyone was out to get you gm n all -----------------------------------------------
Your Clipper Lighter Perfectly Strikes Hash Wrecking it for 0.57 grams 8) |

Uridium
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Posted - 2004.09.23 20:37:00 -
[58]
Paranoia was cool, really lived upto its name and yes was ****ing hilarious. U trust nobody ATALL everyone was out to get you gm n all -----------------------------------------------
Your Clipper Lighter Perfectly Strikes Hash Wrecking it for 0.57 grams 8) |

Krea Tionz
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Posted - 2004.10.29 07:54:00 -
[59]
Originally by: flummox with the new criminal flagging in, anyone helping a criminal will be flagged as well. CONCORD would eat that support cruiser alive...
Not if your in the same corp
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Krea Tionz
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Posted - 2004.10.29 07:54:00 -
[60]
Originally by: flummox with the new criminal flagging in, anyone helping a criminal will be flagged as well. CONCORD would eat that support cruiser alive...
Not if your in the same corp
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Trishy Electra
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Posted - 2004.10.29 08:50:00 -
[61]
go on test server in a raven tanked in a 0.5 system. i killed about 6 minmatar stabbers and 1 typhoon without my raven being blown up. the typhoon webs you so kill him first and start aproaching the gate while killing the cruisers and then jump out.
from what i've seen they dont drop loot.
if killing concord or escaping from concord is an exploit and bannable , ccp shouldnt make it possible to kill concord or escape.
instead they should make concord like the bilboard an sentry guns "undestroyable".
as for the escaping let them use tech10 warp scramblers and webbers.
my oppinion is , if its possible it shouldnt be bannable.
just my 2 cent
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Trishy Electra
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Posted - 2004.10.29 08:50:00 -
[62]
go on test server in a raven tanked in a 0.5 system. i killed about 6 minmatar stabbers and 1 typhoon without my raven being blown up. the typhoon webs you so kill him first and start aproaching the gate while killing the cruisers and then jump out.
from what i've seen they dont drop loot.
if killing concord or escaping from concord is an exploit and bannable , ccp shouldnt make it possible to kill concord or escape.
instead they should make concord like the bilboard an sentry guns "undestroyable".
as for the escaping let them use tech10 warp scramblers and webbers.
my oppinion is , if its possible it shouldnt be bannable.
just my 2 cent
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hatchette
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Posted - 2004.10.29 09:05:00 -
[63]
Originally by: Trishy Electra go on test server in a raven tanked in a 0.5 system. i killed about 6 minmatar stabbers and 1 typhoon without my raven being blown up. the typhoon webs you so kill him first and start aproaching the gate while killing the cruisers and then jump out.
from what i've seen they dont drop loot.
if killing concord or escaping from concord is an exploit and bannable , ccp shouldnt make it possible to kill concord or escape.
instead they should make concord like the bilboard an sentry guns "undestroyable".
as for the escaping let them use tech10 warp scramblers and webbers.
my oppinion is , if its possible it shouldnt be bannable.
just my 2 cent
That's navy, NOT concord.
If you attack faction navies (Gallente, minmatar, caldari,..) you are attacking NPC entities... and CONCORD does NOT intervene. I beleive they removed loot from navy ships because some people were exploiting this.. but i could be wrong.
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hatchette
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Posted - 2004.10.29 09:05:00 -
[64]
Originally by: Trishy Electra go on test server in a raven tanked in a 0.5 system. i killed about 6 minmatar stabbers and 1 typhoon without my raven being blown up. the typhoon webs you so kill him first and start aproaching the gate while killing the cruisers and then jump out.
from what i've seen they dont drop loot.
if killing concord or escaping from concord is an exploit and bannable , ccp shouldnt make it possible to kill concord or escape.
instead they should make concord like the bilboard an sentry guns "undestroyable".
as for the escaping let them use tech10 warp scramblers and webbers.
my oppinion is , if its possible it shouldnt be bannable.
just my 2 cent
That's navy, NOT concord.
If you attack faction navies (Gallente, minmatar, caldari,..) you are attacking NPC entities... and CONCORD does NOT intervene. I beleive they removed loot from navy ships because some people were exploiting this.. but i could be wrong.
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Neon Genesis
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Posted - 2004.10.29 10:13:00 -
[65]
No, how can it be an exploit for concord not to kill u?
Does that make any sense at all?
NO.
If u are hardcore enuff to tank em then why shouldnt u be able to? As an outlaw when u enter 1.0 space CCP dont send u a msg saying, exploiter, ur ship is dead do they? Concord say get out or be destroyed or sumthing to that effect. __
There, i just contributed nothing to your thread
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Neon Genesis
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Posted - 2004.10.29 10:13:00 -
[66]
No, how can it be an exploit for concord not to kill u?
Does that make any sense at all?
NO.
If u are hardcore enuff to tank em then why shouldnt u be able to? As an outlaw when u enter 1.0 space CCP dont send u a msg saying, exploiter, ur ship is dead do they? Concord say get out or be destroyed or sumthing to that effect. __
There, i just contributed nothing to your thread
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Shaelin Corpius
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Posted - 2004.10.29 22:16:00 -
[67]
Originally by: Leno its not killing them thats an exploit, its surviving that is. If you do something bad then u must lose ur ship, end of story. Tho a long time ago, i remember that it was possible to actually fight off concord with a few crusiers.
Ya back about 50 builds, you could actually fight concord, but they also podded you.
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Shaelin Corpius
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Posted - 2004.10.29 22:16:00 -
[68]
Originally by: Leno its not killing them thats an exploit, its surviving that is. If you do something bad then u must lose ur ship, end of story. Tho a long time ago, i remember that it was possible to actually fight off concord with a few crusiers.
Ya back about 50 builds, you could actually fight concord, but they also podded you.
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Bas Rutten
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Posted - 2004.10.30 02:43:00 -
[69]
Making it a bannable offense to outrun Concord is probably the single most lamest thing I have ever heard about in ANY mmo. Why do we need concord then at all? Just blow up the ship of someone in the second he does something that would trigger Concord, would save us the lag at empire gates at least and the outcome is the same. Jeez... ____________________________________
Deny the Urge - brutal Death from Germoney
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Bas Rutten
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Posted - 2004.10.30 02:43:00 -
[70]
Making it a bannable offense to outrun Concord is probably the single most lamest thing I have ever heard about in ANY mmo. Why do we need concord then at all? Just blow up the ship of someone in the second he does something that would trigger Concord, would save us the lag at empire gates at least and the outcome is the same. Jeez... ____________________________________
Deny the Urge - brutal Death from Germoney
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Tenacha Khan
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Posted - 2004.10.30 12:29:00 -
[71]
take a look at zombies farming of empire huggers video, its in the eve archive i believe.
After looking at it you will see that up untill criminal flagging patch that tanking sentrys was the only rule in eve not enforced by gamemechanics
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Tenacha Khan
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Posted - 2004.10.30 12:29:00 -
[72]
take a look at zombies farming of empire huggers video, its in the eve archive i believe.
After looking at it you will see that up untill criminal flagging patch that tanking sentrys was the only rule in eve not enforced by gamemechanics
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Weston McArthur
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Posted - 2004.10.30 12:35:00 -
[73]
Originally by: Thanit Would you rather see that there would be no visible representation of concord ? That breaking the rules in any part of space would just lead to your ship instantly going *poof* and you being in your pod with a criminal flag attached to it ?
Cause thats the alternative.
That'd be funny though.
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Weston McArthur
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Posted - 2004.10.30 12:35:00 -
[74]
Originally by: Thanit Would you rather see that there would be no visible representation of concord ? That breaking the rules in any part of space would just lead to your ship instantly going *poof* and you being in your pod with a criminal flag attached to it ?
Cause thats the alternative.
That'd be funny though.
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teknochild
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Posted - 2004.10.30 13:49:00 -
[75]
oh woops stupid me for being uber good... so cuz i can survive concord i deserve to be banned.... what a load of crap, if survivng them is something thats not suposed to happen then make them kill in one shot for gods sake
next your going to tell me that tanking sentrys is against the rules
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teknochild
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Posted - 2004.10.30 13:49:00 -
[76]
oh woops stupid me for being uber good... so cuz i can survive concord i deserve to be banned.... what a load of crap, if survivng them is something thats not suposed to happen then make them kill in one shot for gods sake
next your going to tell me that tanking sentrys is against the rules
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Annie Oakley
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Posted - 2004.10.30 17:18:00 -
[77]
If it's an exploit to survive a Concord encounter.. then why even allow players in empire to lock other players (not involed in an empire war) & shoot at them to begin with if it's 'breaking rules'?
That makes absolutely zero sense. I have serious doubts it's an exploit/bannable offense to survive a Concord encounter.
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Annie Oakley
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Posted - 2004.10.30 17:18:00 -
[78]
If it's an exploit to survive a Concord encounter.. then why even allow players in empire to lock other players (not involed in an empire war) & shoot at them to begin with if it's 'breaking rules'?
That makes absolutely zero sense. I have serious doubts it's an exploit/bannable offense to survive a Concord encounter.
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foster
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Posted - 2004.10.31 23:26:00 -
[79]
Edited by: foster on 31/10/2004 23:28:50
Originally by: Annie Oakley If it's an exploit to survive a Concord encounter.. then why even allow players in empire to lock other players (not involed in an empire war) & shoot at them to begin with if it's 'breaking rules'?
it's not against the rules to attack someone in empire space, it's just if you do you meet your doom! you can use remote locking, shields transfers, armor repairers etc on other players in empire without it being an ofenece.
and i don't think it's an exploit to kil or survive concord, concord are there to stop people killing other people in empire space who are not at war. and in the case of the zombies i think they was killing all who moved, hence the ban. but i'm not 100% sure.
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foster
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Posted - 2004.10.31 23:26:00 -
[80]
Edited by: foster on 31/10/2004 23:28:50
Originally by: Annie Oakley If it's an exploit to survive a Concord encounter.. then why even allow players in empire to lock other players (not involed in an empire war) & shoot at them to begin with if it's 'breaking rules'?
it's not against the rules to attack someone in empire space, it's just if you do you meet your doom! you can use remote locking, shields transfers, armor repairers etc on other players in empire without it being an ofenece.
and i don't think it's an exploit to kil or survive concord, concord are there to stop people killing other people in empire space who are not at war. and in the case of the zombies i think they was killing all who moved, hence the ban. but i'm not 100% sure.
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Annie Oakley
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Posted - 2004.11.01 02:38:00 -
[81]
Read the entire thread.
I never said it was against the rules to kill/attack players in empire that resulted in an Concord intervention.
What I said is that it shouldn't even be allowed if surviving the ensuing Concord encounter was a bannable offense.
Someone else claimed it was an exploit/bannable offense, not me.
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Annie Oakley
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Posted - 2004.11.01 02:38:00 -
[82]
Read the entire thread.
I never said it was against the rules to kill/attack players in empire that resulted in an Concord intervention.
What I said is that it shouldn't even be allowed if surviving the ensuing Concord encounter was a bannable offense.
Someone else claimed it was an exploit/bannable offense, not me.
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Leno
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Posted - 2004.11.01 03:54:00 -
[83]
zombie got away with what they did, no ban b/c they at the time did not break any rules ---------------
RIP - Smoske, My Friend
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Leno
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Posted - 2004.11.01 03:54:00 -
[84]
zombie got away with what they did, no ban b/c they at the time did not break any rules ---------------
RIP - Smoske, My Friend
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Adriana
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Posted - 2004.11.01 08:30:00 -
[85]
Zombie got banned, but not for tanking Concord. They were banned because they failed to listen to two seperate GM warnings to stop.
Because of this incident the surviving Concord rule was put into place.
Now if concord would just start podding people with low security status...
Never interrupt your enemy when he is making a mistake. -Napoleon Bonaparte |

Adriana
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Posted - 2004.11.01 08:30:00 -
[86]
Zombie got banned, but not for tanking Concord. They were banned because they failed to listen to two seperate GM warnings to stop.
Because of this incident the surviving Concord rule was put into place.
Now if concord would just start podding people with low security status...
Never interrupt your enemy when he is making a mistake. -Napoleon Bonaparte |

HitGirl
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Posted - 2004.11.01 12:02:00 -
[87]
For a fact i know concord drops high end modules, best neutrons and so on, used to kill em when the Concord bugg was ingame, dont work anymore but anyway it wasnt illegal at the time, then it should be illegal to gank Faction police and such to, what is illegal is to gank in system with illegal systems, like drawing sheild from the sentrys to your ship and on, hope this clear some stuff.
But then again what is life if u dont bend the rules abit
Rules where made to be broken, dont hesitate to kill if u get the chance
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

HitGirl
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Posted - 2004.11.01 12:02:00 -
[88]
For a fact i know concord drops high end modules, best neutrons and so on, used to kill em when the Concord bugg was ingame, dont work anymore but anyway it wasnt illegal at the time, then it should be illegal to gank Faction police and such to, what is illegal is to gank in system with illegal systems, like drawing sheild from the sentrys to your ship and on, hope this clear some stuff.
But then again what is life if u dont bend the rules abit
Rules where made to be broken, dont hesitate to kill if u get the chance
Chief Executive Officer Inferno Corp: Where we are ultimate Destruction will follow |

Vhaln Zur
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Posted - 2004.11.01 13:12:00 -
[89]
Edited by: Vhaln Zur on 01/11/2004 13:16:33
Originally by: Thanit
Originally by: Erucyll Turon i cant belive that killing concord is a bannable offence? thats a tad OTT isnt it?
Killing them isnt, surviving doing it is.
An engagement with concord means you have broken rules in the game. That these rules are enforced by means of fallible AI and ingame methods does not mean they are to be broken without punishment. Would you rather see that there would be no visible representation of concord ? That breaking the rules in any part of space would just lead to your ship instantly going *poof* and you being in your pod with a criminal flag attached to it ?
Cause thats the alternative.
Another alternative would just be making it impossible to take any offensive action against anything that concord would protect. You try to shoot at another player, and rather than getting killed by concord, you just get a message saying you can't do that. I guess that the devs consider that to be too obvious a contrived restriction. NPC uber-guards are thier preferred method of rule enforcement, but it's the same sort of thing.
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Vhaln Zur
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Posted - 2004.11.01 13:12:00 -
[90]
Edited by: Vhaln Zur on 01/11/2004 13:16:33
Originally by: Thanit
Originally by: Erucyll Turon i cant belive that killing concord is a bannable offence? thats a tad OTT isnt it?
Killing them isnt, surviving doing it is.
An engagement with concord means you have broken rules in the game. That these rules are enforced by means of fallible AI and ingame methods does not mean they are to be broken without punishment. Would you rather see that there would be no visible representation of concord ? That breaking the rules in any part of space would just lead to your ship instantly going *poof* and you being in your pod with a criminal flag attached to it ?
Cause thats the alternative.
Another alternative would just be making it impossible to take any offensive action against anything that concord would protect. You try to shoot at another player, and rather than getting killed by concord, you just get a message saying you can't do that. I guess that the devs consider that to be too obvious a contrived restriction. NPC uber-guards are thier preferred method of rule enforcement, but it's the same sort of thing.
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Raem Civrie
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Posted - 2004.11.01 14:14:00 -
[91]
I would prefer a "no-fire" lock in secure systems, because god knows the interface has screwed me over. You know, if you aren't at war with said player, or unable under CONCORD rules to kill 'im (no flag, etc.), you'd get a little warning (not a popup, mind. Those just annoy) and nothing happens.
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Raem Civrie
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Posted - 2004.11.01 14:14:00 -
[92]
I would prefer a "no-fire" lock in secure systems, because god knows the interface has screwed me over. You know, if you aren't at war with said player, or unable under CONCORD rules to kill 'im (no flag, etc.), you'd get a little warning (not a popup, mind. Those just annoy) and nothing happens.
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AntiHero
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Posted - 2004.11.01 18:23:00 -
[93]
Please someone, show me a link were a GM stated surviving Concord is a exploit..
---
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AntiHero
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Posted - 2004.11.01 18:23:00 -
[94]
Please someone, show me a link were a GM stated surviving Concord is a exploit..
---
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Annie Oakley
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Posted - 2004.11.02 02:30:00 -
[95]
Yeah please do... it's not in the online faq.
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Annie Oakley
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Posted - 2004.11.02 02:30:00 -
[96]
Yeah please do... it's not in the online faq.
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teknochild
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Posted - 2004.11.02 07:00:00 -
[97]
one thing you have to remember aswell is gm are the absolute TEMP authority... what they say is not the word of god... gms in all games say things of their on freewill that are not always backed up by the higher ups.... for instance some gms replace ships lost do to lag or gltiches other tell you to fek off
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teknochild
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Posted - 2004.11.02 07:00:00 -
[98]
one thing you have to remember aswell is gm are the absolute TEMP authority... what they say is not the word of god... gms in all games say things of their on freewill that are not always backed up by the higher ups.... for instance some gms replace ships lost do to lag or gltiches other tell you to fek off
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Pandora Panda
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Posted - 2004.11.02 07:38:00 -
[99]
Originally by: Annie Oakley Yeah please do... it's not in the online faq.
The FAQ doesnt say that prepatch cruise missile caracals/kestrels are an exploit either.
But they are. -------------------------------------------- CONCORD: Kneecapping Pilots for Misdemeanors Since 2003 |

Pandora Panda
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Posted - 2004.11.02 07:38:00 -
[100]
Originally by: Annie Oakley Yeah please do... it's not in the online faq.
The FAQ doesnt say that prepatch cruise missile caracals/kestrels are an exploit either.
But they are. -------------------------------------------- CONCORD: Kneecapping Pilots for Misdemeanors Since 2003 |

Annie Oakley
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Posted - 2004.11.05 05:35:00 -
[101]
Quote: The FAQ doesnt say that prepatch cruise missile caracals/kestrels are an exploit either.
But they are.
Your point only reinforces the need to have 'player actions that lead to banning' documented & accessible for viewing by all players.
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Annie Oakley
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Posted - 2004.11.05 05:35:00 -
[102]
Quote: The FAQ doesnt say that prepatch cruise missile caracals/kestrels are an exploit either.
But they are.
Your point only reinforces the need to have 'player actions that lead to banning' documented & accessible for viewing by all players.
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Elija Remaud
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Posted - 2004.11.05 16:50:00 -
[103]
lmao, calm down peeps, i know of so many people with -5.0 and lower who always use dualmwd frigs to get truh empire to somewhere else, and noone has been banned yet, including me, haveing low sec only means that you arent allowed to aporate in high sec systems, stay there, mine, run agents and such, i dont thin ccp wants to "prison" people with low sec in their lil corner of the galaxy since it would limit pirating activity too much, and piratng is NOT for bidden in the game but by concord, wich is not ccp, so fighting concord and surviving em is NO WAY an exploit, harrassing players in secure systems truh blocking one of the main passways affecting others too much upset the gms though, so they told em to stop, they didnt listen, they got banned, as long as you only kill npc police ships theres no way you get banned. _____________
Soldiers of Anarchy - [TPS] - Public Relations |

Elija Remaud
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Posted - 2004.11.05 16:50:00 -
[104]
lmao, calm down peeps, i know of so many people with -5.0 and lower who always use dualmwd frigs to get truh empire to somewhere else, and noone has been banned yet, including me, haveing low sec only means that you arent allowed to aporate in high sec systems, stay there, mine, run agents and such, i dont thin ccp wants to "prison" people with low sec in their lil corner of the galaxy since it would limit pirating activity too much, and piratng is NOT for bidden in the game but by concord, wich is not ccp, so fighting concord and surviving em is NO WAY an exploit, harrassing players in secure systems truh blocking one of the main passways affecting others too much upset the gms though, so they told em to stop, they didnt listen, they got banned, as long as you only kill npc police ships theres no way you get banned. _____________
Soldiers of Anarchy - [TPS] - Public Relations |

Sutter Kane
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Posted - 2004.11.06 01:00:00 -
[105]
Originally by: Tyrrax Thorrk They may have said it was an exploit at one point, but they don't seem to enforce it. After all Zombie didn't get banned for surviving concord, they got banned for disobeying gamemasters.
And it was only a week ban or something anyways.
You are wrong.
Originally by: Adriana Zombie got banned, but not for tanking Concord. They were banned because they failed to listen to two seperate GM warnings to stop.
You are also wrong.
Please refrain from posting about things you know nothing about.
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Sutter Kane
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Posted - 2004.11.06 01:00:00 -
[106]
Originally by: Tyrrax Thorrk They may have said it was an exploit at one point, but they don't seem to enforce it. After all Zombie didn't get banned for surviving concord, they got banned for disobeying gamemasters.
And it was only a week ban or something anyways.
You are wrong.
Originally by: Adriana Zombie got banned, but not for tanking Concord. They were banned because they failed to listen to two seperate GM warnings to stop.
You are also wrong.
Please refrain from posting about things you know nothing about.
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