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Cearain
Imperial Outlaws
441
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Posted - 2012.05.30 02:03:00 -
[1] - Quote
Post kamela and Kourm frenzy:
1) I am having very little luck getting pvp running plexes. When I go in an amarr plex the other side just warps off. When I run the plex myself, even in a busy wt systems no one comes in. It just seems that if i want to fight for occupancy I greatly decrease my chances to get pvp fights.
2) Raa just fell without a fight. Thanks to station lockouts amarr bases were too far removed to put up a fight. It would be nice to know if ccp had any solid criteria that would need to be met for them to eliminate this lock out rule. Generally rules that prevent the losing side from putting up a fight should be frowned on, I would think.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
452
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Posted - 2012.06.01 19:50:00 -
[2] - Quote
Hans Jagerblitzen wrote:I'll start gathering a list of the talking points the players would like addressed in the summit and periodically sticky it right here in this space! Thanks for your input everyone....
Did the summit already happen?
What were the talking points you hit?
Thanks Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
452
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Posted - 2012.06.02 17:40:00 -
[3] - Quote
X Gallentius wrote:X Gallentius wrote: Prioirity List: FW Plexes (high priority, in order): 2. Fix plexing mechanics such that afk warp core-stabbed shi** f** frigs cannot speed tank offensive plexes. (Put in a requirement that all rats must be killed is one solution). Edit:Apparently afk repping Incursus' are solo'ing Caldari plexes now. Not good, game breaking as well.
FW Missions (low priority, in order): I'm one of the guys who prefers FW missions over plexes because they give me an excuse to keep moving throughout the war theater. It is also fun to grief mission runners when I get the chance. 1. Put a "poison pill" in missions so they can be griefed.
I wonder if the issue of afk plexers who don't bring fighting ships could be mitigated by having a "poison pill" for plexes as well. Example: If sh** f** frig warps out of offensive plex, then defender should have the option of closing it either right away or within "X" minutes (say two minutes). If he chooses this option, he doesn't get VP and it doesn't count towards occupancy control. That way, guys like me who like to grief afk plexers/mission runners would have a chance at doing so. Then these afk plexers/mission runners would have to be bring bigger ships fit more for pvp. Win/Win for everybody except afk alts. Hopefully straighforward, and is a player-driven mechanism that can help force opponents out of sh** f** ships.
I'm not in favor of a poison pill for missions. I think they are pve content pure and simple. They are one of the very few successful types of pve content in low sec. I don't see any reason to grief it out of existance.
As far as plexes though, I think they should be a pvp mechanic so the idea has some merit. I also agree that chasing ninja/rabbit plexing is problem.
However what would prevent a larger fleet from just making the rounds and poisoning all the plexes? It would seem a smaller group wouldn't be able to effective force a blob to split up.
I really think if we just got a notification when plexes were entered we would take a huge chunk out of ninja/rabbit plexing. You wouldn't need to ever continue chasing them again. Every time they entered a plex you would just be automatically notified. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
452
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Posted - 2012.06.02 23:39:00 -
[4] - Quote
From the dev blog:
"We crave for feedback and we are not stopping here: we are committed into keep looking at Factional Warfare during next release as well and your feedback will ensure we are doing it right.
As a parting gift, here are some points for us to consider in the near future: GÇó Keeping an eye on the items mentioned here as the situation evolves GÇô especially station docking and datacore changes"
Did you ask what criteria they were looking at regarding station docking?
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
452
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Posted - 2012.06.03 14:17:00 -
[5] - Quote
Hans Jagerblitzen wrote:Cearain wrote:From the dev blog:
"We crave for feedback and we are not stopping here: we are committed into keep looking at Factional Warfare during next release as well and your feedback will ensure we are doing it right.
As a parting gift, here are some points for us to consider in the near future: GÇó Keeping an eye on the items mentioned here as the situation evolves GÇô especially station docking and datacore changes"
Did you ask what criteria they were looking at regarding station docking?
We certainly touched on the station docking issue, I asked about whether we can make it a high-level upgrade rather than a fixed penalty, and the idea was received well by CCP. I don't know what that means in terms of implementation, I'll have to follow up with them about it during our post-summit forum/skype discussions.
Thanks I am glad it came up. As you may know I don't like this rule. Others however seem convinced that every kill in faction war before and after the patch is due to station lock outs.
Why not make everyone happy? There are two fronts. (cal/gallente and min/amarr) Keep the lockouts in one front and do away with them completely in the other. Most people who don't have a strong feeling either way can just stay in whatever front they want. However if someone does have a strong opinion CCP can offer they game play they are after. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
457
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Posted - 2012.06.05 19:18:00 -
[6] - Quote
Hans Jagerblitzen wrote:Cearain wrote:From the dev blog:
"We crave for feedback and we are not stopping here: we are committed into keep looking at Factional Warfare during next release as well and your feedback will ensure we are doing it right.
As a parting gift, here are some points for us to consider in the near future: GÇó Keeping an eye on the items mentioned here as the situation evolves GÇô especially station docking and datacore changes"
Did you ask what criteria they were looking at regarding station docking?
We certainly touched on the station docking issue, I asked about whether we can make it a high-level upgrade rather than a fixed penalty, and the idea was received well by CCP. I don't know what that means in terms of implementation, I'll have to follow up with them about it during our post-summit forum/skype discussions.
For me personally, since I might only log on for an hour or 2 it wouldn't do me much good if I couldn't access my ships until I finished grinding plexes for a few hours first.
I think if I could access them after making the system contested - completing a 10 minute plex might be ok - but beyond that, as a casual player, I will never put ships in the warzone again. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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