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Tippia
Sunshine and Lollipops
6864
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Posted - 2012.05.18 05:27:00 -
[1] - Quote
Yes. Because D3 is an abysmal failure and no-one is playing it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Tippia
Sunshine and Lollipops
6865
|
Posted - 2012.05.18 05:52:00 -
[2] - Quote
Ocih wrote:Tippia wrote:Yes. Because D3 is an abysmal failure and no-one is playing it. And before that it was skyrim. No, before that, the numbers were quite nice and had recovered from Skyrim. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Tippia
Sunshine and Lollipops
6872
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Posted - 2012.05.18 10:02:00 -
[3] - Quote
Peter Raptor wrote:the stats speak for themselves. Indeed they do. Just look at these stats:
Last days in the work week = statistically have the lowest population online. Days after one of the most anticipated game releases in the last five years = statistically have the lowest population online. Spring lull in anticipation of a new patch = statistically lowers the population online. Hulkageddon = statistically lowers the population a bit in the first couple of days.
GǪso yeah, the stats speak for themselves and what they're saying is that the goons are a pretty insignificant factor. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Tippia
Sunshine and Lollipops
6881
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Posted - 2012.05.18 14:12:00 -
[4] - Quote
Peter Raptor wrote:Every single one of these things have happened in previous years and the player count has been much higher then, so yeah, stats speak volumes. Every single one of those have happened in the previous years, and the results have been exactly the same. Yes, the player counts have also been higher, but not while those things have been happening. The pattern is the same as always, and the only thing the stats say with any volume is that the goons are a pretty insignificant factor.
For instanceGǪ
Thu-á-á-á-á-á-á-á-á-á2011-11-10-á-á-á-á-á-á-á-á-á-á37,648 Fri-á-á-á-á-á-á-á-á-á-á-á2011-11-11-á-á-á-á-á-á-á-á-á-á37,644 Tue-á-á-á-á-á-á-á-á-á2011-11-15-á-á-á-á-á-á-á-á-á-á35,660 Wed-á-á-á-á-á-á-á-á2011-11-16-á-á-á-á-á-á-á-á-á-á35,891 Thu-á-á-á-á-á-á-á-á-á2011-11-17-á-á-á-á-á-á-á-á-á-á35,404 Fri-á-á-á-á-á-á-á-á-á-á-á2011-11-18-á-á-á-á-á-á-á-á-á-á36,278
Factors: autumn lull before a patch (Crucible was released two weeks later); other releases (11-07 was the start of GÇ£AAA weekGÇ¥ for the holiday release rush); low-population days (Saturadys through Mondays during the same period were all 40k+)GǪ and no goons (Goonswarm Shrugged ended one month earlier). So pre-patch lull and large game release on its own is enough to get the numbers down that low. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |
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