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Traidor Disloyal
Private Nuisance
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Posted - 2009.06.22 20:06:00 -
[31]
The guys in the OPs corp who went looking for trouble learned from their mistakes and hopefully will not repeat them.
Since there really is no "walkthrough" for much of anything in this game the only way to learn anything is by doing. I do not fault them for going out looking for a fight but the CEO was correct in that you all should have done some intel work before hostilities started.
Now once you do have intell on what types of ships they fly, where they do their kills, how many they usually have in a gang then you should fit accordingly and go hunting.
One of the many reasons people run missions is to get their standings up to use the various locator agents. I have had a lot of fun with locator agents. Most people, once war decced, assume you wont make that 10 jumps to find em. That is not the case with the corp I belong to. Once we war dec you we will look for you with locator agents. For someone being war decced you can do the same thing. Hunt them down with locator agents.
About whether or not you did a good thing about turtleing up during the war. That depeneds on the corp who war decs you. If it had been mine, if there were no smack talk from your corp, we would get bored with no targets and let it go after a week. If you had provided poor smack talk we would have renewed it till how knows. If after deccing your corp two others decced us we could have cared less. Heck a lot of us would have rejoiced because there would be more targets. It all depends on the corp who war decced you. You got lucky.
I don't think there are any ramifications of not fighting for the corp itself. Nobody will remember or care. The only ones it might bother are the people in your corp. |
Mire Stoude
Cash Money Brothers
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Posted - 2009.06.22 20:25:00 -
[32]
The most succesful thing my corp did when we were war decced was to keep playing. We treated high sec like 0.0 and used scouts and alts. We engaged when the odds were in our favor and didn't when they were not. Don't dock up and hide or pretend they aren't their, just adjust and carry on your day to day activities. Use the cloaky transports or interceptors to move stuff around. Talk in local, but don't smack and don't respond to smack. |
Vaneshi SnowCrash
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Posted - 2009.06.23 03:20:00 -
[33]
To the OP. It sounds like your CEO needs a boot inserted somewhere. I am the fuzziest of carebears, but I know how to do a reasonable buffer tank, kit out an RR gang and such.
Would I/we win? No. Probably not. But I'd give it a good try. And yeah my previous incarnations have ditched corps that did the hide in station thing; might as well have a good fight it's not like anything in this game you could easily get your hands on is unique and irreplacable.
Station hiding is second only to copious amounts of smacktalk in my book. |
Joe Starbreaker
The Fighting Republicans
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Posted - 2009.06.23 03:34:00 -
[34]
If your CEO is one of those idiots who thinks killboard statistics are more important than members having fun, quit now. |
Ivan Kinsikor
Amarr Federation of Freedom Fighters Aggression.
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Posted - 2009.06.23 07:28:00 -
[35]
The CEO was right to get ****ed at the corpmates who didn't follow orders and only got themselves blown up due to their disorganized failboating, but:
Quote: its members were far more advanced in pvp and fleet skirmishes then we are.
is no reason to dodge engaging in pvp. The only way to learn is to do it and even if you lose, as long as you learn from your mistakes, then you can't go wrong.
Also, he should have handled the situation without yelling and raging at pixel spaceships.
---------------------------------------- *****es don't know 'bout my nano'd Titan ---------------------------------------- |
Ratchman
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Posted - 2009.06.23 11:25:00 -
[36]
Originally by: Mroe Bree Disorganized Ramboing was the absolutely worst thing for your corpmates to do. Your CEO was right to yell. All they did was provide points on a killboard.
Faife's advice is pure gold. The rubbish about earning respect from an empire gankbear corp is laughable. Boring them to tears is the only way to win.
Other fun things to do: log the whole corp on, have everyone jumpclone to a station in some armpit region far far away and then go to bed. If you do undock make sure to do it in something very fast, and take your WTs on a tour of lowsec. Roll new alts and blob them in velators until their ammo runs out.
The possibilities for griefing gankbears are endless.
I have to agree with this. You can see who the people are who enjoy wardeccing, as they are the ones encouraging you to go out and fight. I'm not going to discourage people from fighting, as if you want to do it, it's great fun. However, avoidance is by far the best way to annoy people who wardec you. It costs them money, and all they get is no kills and wasted time. Only the most stubborn would persist in a wardec if they can't get any kills (despite what some people have been saying). It is far more common that sympathetic corps will wardec them, partly because of good relations between the corps, and partly because these operations could disrupt their own.
Your CEO was right in admonishing those brash pilots who gave them easy kills, but he could have handled it better. Shouting at people rarely gets any positive results, and usually sours relationships. Better to punish them by some means, like denying them access to corp resources for a limited time. This helps enforce corp discipline without being heavy-handed.
I'm not sure what fun there is to be had out of killing highsec industrial or manufacturing corps. Taking down soft targets is hardly something you can boast about. As some people have mentioned, you can make money out of it, and I can understand that, but it isn't as fulfilling as proper PvP. Don't get me wrong, I would take out an enemy industrial or freighter, but only as part of larger strategic operations. But then, we wouldn't declare war on a corp that was solely operating in highsec.
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Sol'Kanar
Private Nuisance
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Posted - 2009.06.24 15:37:00 -
[37]
If you don't want to fight, then stay docked up. Honestly though, I've yet to be in a war with another corp that managed to stay docked up for the duration. |
Balthalis
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Posted - 2009.06.24 20:12:00 -
[38]
People don't just sit and wait at their base, I used my alt character everyday during the war. My alt used to be my primary, so the skill points acquired were already there. I made isk missioning mining, etc...never lost a step.....
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Astrixx
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Posted - 2009.06.26 13:08:00 -
[39]
Originally by: SpaceSquirrels
Originally by: FudgePacker Im gonna declare war on you for crimes against the Enter key.
Awesome. Made me giggle like school girl.
What made it even better is his name and corp. cracking me up |
Rubius Caesar
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Posted - 2009.06.29 03:14:00 -
[40]
It really depends on what you want to get out of EVE. No offense to all the people playing EVE like it's an Empire-Builder game, but I think they're idiots. Are you really taking all that time out of your REAL LIFE to stack imaginary numbers and rendered ships as high as you can? I want to GET stuff so I can LOSE stuff while KILLING stuff, and have fun.
My industrialist alliance has been wardecced 3 times in 3 months, and we annihilated the griefers every time. One corp broke up, while the other fired their CEO and lost half their members. And we had fun! Our active member count shot up for a week or two, I lost a TON of blackbirds that cost me 7 mil each, and we reimbursed our younger members' ships out of pocket within 12 hours of each loss.
You were right to tell your corpies off, but as soon as you were done you should have named somebody FC and had them report to him to plan more combat ops. |
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Omara Otawan
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Posted - 2009.06.29 05:12:00 -
[41]
Imo every serious corp should have a means of defending itself during a war apart from just staying docked or fleeing.
Keep in mind that you are a possible target for certain people depending on your own capabilities, i.e. a rookie corp will most likely attract wardecs from individual players looking for easy kills or very inexperienced pvp corps, the big fish will not be entertained by killing those.
Work your way up the food chain, at the very least (imo) the corp should have a decent amount of basic pvp ships like tackler frigates and a few cruisers ready in home systems for use by its members. Even 2 week old players that cant afford losing a frigate in pvp become a war asset that way, and should the opportunity arise to inflict damage to the enemy assembling a fleet is easy.
Do what everyone does who wins fights in eve, engage when you have the upper hand and seek protection in numbers.
Or maybe even better, if you wanna stay out of the fighting stuff completely find a friendly corp that enjoys fighting, and provide them with logistics in exchange for protection. |
Essence Praetor
Retribution. Inc.
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Posted - 2009.06.29 16:56:00 -
[42]
Edited by: Essence Praetor on 29/06/2009 16:56:57 If you want to passively p*** off evil wardec'ers here is what you do.
1.) Never station camp. This give 14 year olds on a power trip their fix.
2.) Don't trash talk in local this also makes them feel like internet gods.
3.) Fit a bunch of warp stabilizers on a frigate with Afterburners fitted, or a shuttle. They wont be able to catch you if you don't use auto pilot. You wont be doing much in those frigates, but you wont be getting camped either. Flying pass them a few times will really rub their A.D.D the wrong way. If word does get around about your corp, it will be that your not worth the wardec fee. If you don't want to fight a war . . . that is the rep you want in empire.
4.) You can always try flying to a different region. Lots of folks want easy targets near their home base and hate traveling. Keep an eye on local, they may head out once or twice to see if they get lucky. If the don't get lucky, they will loose interest after the first few tries.
(There is more but.... meh....)
BTW... with a ceo like that you should ditch that corp ASAP
Confirming that I am waiting for the first 14 year old on a power trip to say that I am a 14 year old on a power trip. Commence and sound off
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Mutnin
Mutineers
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Posted - 2009.06.29 18:07:00 -
[43]
Edited by: Mutnin on 29/06/2009 18:09:06
Originally by: Balthalis Edited by: Balthalis on 22/06/2009 03:17:39 My corp recently had war declared on it, and some of our members thought it was great. We can search and destroy and kill enemies without repercussions from concord.
So a few of them went out and about despite orders to stay in till enough intelligence was gathered about the enemy. Needless to say all of those guys got their ships smashed and their as#$es podded fairly quick.
When our commander found out they did this, he got really mad and flamed big-time on our secure channel. Which resulted in 2 of our guys leaving the corp . When the commander finally got the Intel we needed, he found that its members were far more advanced in pvp and fleet skirmishes then we are.
They also had better equipped ships. The order was given lay low wait them out, give them no targets. 2 days later 2 other corps declared war on the enemy corp. Once they saw we stopped giving them targets to kill, they ended the war declaration, it ends tomorrow night.
My question is to the vets and other corp big wigs. Does this seem like a good strategy that paid off, or did we just get lucky with the other 2 corps declaring war on our enemy? Also what do you think the future ramifications of not fighting could be? Thanks!
My corp was war deced the first or second month we were in the game. We could barely fly cruisers let alone fit them well. We still fought back, lost a few ships killed some of theirs and did more isk damage and ship kills than they did to us.
We then hired a merc corp to help us out and that ended up sealing the deal, as it was pretty bad for the corp that war deced us. We had already been doing a little can flipping and pirating so we had a bit of experience but in the end it was a good thing because it forced us to PVP more right from the start.
The simple fact was, we decided from the start that "we" would take the fight to them at the point of our choosing. We did this and got several kills on them with only a few loses.
As for a CEO yelling at people because they lost ships.. Well unless he paid for them I'd tell him to STFU..
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Wa'roun
Eve University Ivy League
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Posted - 2009.06.30 13:57:00 -
[44]
Originally by: Jei'son Bladesmith Its one thing not to give the enemy juicy targets, like flying around in a freighter on autopilot during wartime,
Join channel: "Eve University" or read here |
Kazang
Gallente Wrecking Shots
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Posted - 2009.06.30 15:21:00 -
[45]
If your idea of a victory is burying your head in the sand until the bad guys go away then congrats you won!
From my point of view as a high sec wardecer/griefer having you docked up in station is a victory, esp if i dont even have to playing the game to keep my war targets docked. It is however much more fun if you fight back, or at least go about your daily business.
Getting people to quit the target corp, or even (Lulz)be kicked for fighting back and losing some ships is just gold.
So what did you actually gain from the war and what did you lose? You lost 2 members which should be more valuable and meaningful than a mere ship loss. I know for my corp to lose a member would be a serious thing as we are quite a tight knit bunch. You also lost revenue and possible income from whatever normal carebear actions you would have done had you not been at war.
You also lost time or lost out on fun that you would have had you not been at war or picked a less mind-numbing tactic.
This is EVE you set your own victory conditions. Did you meet yours?
Kazang
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Furb Killer
Gallente
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Posted - 2009.06.30 16:10:00 -
[46]
Quote: It is however much more fun if you fight back
Fun for you yes. And that is exactly what you need to prevent, griefers like you having fun, then you only get more wardecs.
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